Machine hunter is in a predicement by state of affairs nowdays...
he just runs at enemies i hate to see him just run at a guy with a baton and get owned repeatedly
he aint following me he sees group of enemies and just fucks off to the sunset have fun spending 5 minutes finding his cold dead body in order to ressurect him for him to do the same shit again (-_-)
-SUGGESTIONS-
If you intend for player to play around his bullshittery at least make him a marker on a map and make him able to discover the map so it has a use for itself and if you do so make his healthbar visible so i know when he is dead
If you intend for him to play around the player change his ai core to drone and it might solve the issue and if it does not work at least make him not suicidal and force him to go back to the player if he strays too far
Honestly you can make him do bouth something like toggling his summon button in order to unleash him and to reign him back
-REAL ISSUES-
also he has some issues in his ai when he does not see an enemy shooting at him (ai tends to peak shoot and hide when it does not outnumber you dramatically) he just looks in general direction where he was shot from and forgets as if nothing ever happend other times he just smells fear from nearby grunts and fucks off to the sunset as listed above idk what is couseing that but for bare minimum and sake of my sanity **make him not go for point blanc range this is so annoying bec he either dies from nothing or you just lose him when you are not babysitting his ass other times he agroes entiere map and then have fun also he tends to get himself stuck on still alive turret not being able to shoot at it while being inside it this is the reason i am picking ONLY ion piostol on this class **(turret ai can't usually shoot through him and i can) i tried "cope-fixing" it in mod creator but either i am not the britest of minds or he just needs to be reworked and honestly it might be bouth
<3