#Arsenal DLC Unofficial
1052 messages · Page 2 of 2 (latest)
there was no ricochet at all
seems like the bullet spawner somehow deals damage too?
I believe I was playing breacher if it matters
ill test it more after return to home, but still, bullet should separate other bullets right into the enemies, but those bullets can damage player, if he stay on the line with other enemies
i guess better mention this moment in perk card
does it home in on you if no enemies are found?
when we play again my friend i miss you !! you got so hyped on the reborn mod for KF2 yet we never played it ;(
No, i tested this multiple times, and its impossible, target se as enemy
we played couple times, ill try to find some time for epic gaming
found a bug with the zapper, both when you are holding the gun and move to the next level or when you save quits and reload the size, a stack of lightning rod becomes permanent thus allowing you to gain a damage bonus of several hundred.
oops wrong reply. zapper rework was a bit below.
as seen i am only on the second stage after boss 1 i think, and i have 5 lightning rod stacks without holding the zapper
gaining too many stacks of it makes it's explosion not work at all.
oh also on an unrelated note. in the database when you sort by depot it still shows the old mod name.
or at least it is for me. dunno if it is for others
😍
@slender ember can you add a gun that suddenly turn the game into russian when i pick it up xD
jk aside can you bring back the AN-94 fromt he first game !! that would be amazing !!
V1.81 New update
Сomplete rework of Scythe. New name is "KPD Boltcaster Factory"
Fast firing fusion boltcaster. Common rarity, classify as smg (before it was marskman rifle)
Сauses fusion explosions when enemy shields are destroyed
Returned weapon LMGL-2 and renamed. New name is "Rock-it-launcher"
Grenade launcher, that shoots shotgun pellets. Epic rarity. Huge damage, very high chance of jamming
40% chance to shoot random projectile (bullets, rockets, lasers, projectile of other weapons and more)
Balance changes:
Devastator - small firerate buff, new firing sound
AAA-220 - dmg nerf
Gorgon - now its legendary rarity, dmg nerf, firerate and magsize buffs, accuracy strong nerf
1987 unholy - seekers small dmg nerf
Archsaw - mag size buff, now always spawns with mk1 reloading system (due to future plasma reworks)
DG-Scharfschütze - recoil recovery buff, new firing sound
GG48 LOB - Now magnet sphere doesnt hurt player, and can always shoot with any current hp level. increased cooldown and small dmg nerf
M770 - dmg nerf
Modular Platform 7.7 - small dmg buff, now uncommon rarity
Plasma arrester - now always spawns with mk1 reloading system (due to future plasma reworks)
Raindrop - Huge firerate and magsize buffs, dmg nerf, accuracy nerf
And sad part - a lot of weapons now disabled, due to poor balance, bugs, rework requirement and my personal dissatisfaction with the result, so from now, no new weapons, only reworks and balance polishing (technically, there will be new weapons, because some of these weapons will be completely redesigned from scratch)
List of disabled weapons (for now)
- All MK2 weapons
- FMG RC Special
- ACR Commando
- AK "Taiga Harvester"
- Magmatron
- APBR
- Apollo
- Oracle
- FFN14
- FFN20 Psy
- FMG - Coagulant
- Fort-8 "Storm"
- Hellshock
- LR550 Psy
- P8000
- Q18 Universal
- ROTOR
- Sleeping Giant
- STG 404
- Synthgrinder
- UMPM Green
- VAL 42
- Vintage
Sorry, if your lovely weapon in this list. Ill try to change those weapons (Some weapons will change just in balance way, other will be completely reworked)
At least for now, i have much more free time. Keep in eye for updates
I might need to see how I unlink the mod from auto-updating then
Do mods even auto-update?
On the topic, an ion "Kraken" sniper was a thing, right?
It was my gun, yes, but i made it for other mod - Synthetik PLUS, so its not in this weaponpack
oh, one figures
I got P1 Hive
it had no perks, and the ammo mouseover had a weird bug where in a certain location (rocket fins) the vanilla tooltip showed
that weapon is cracked btw, barely any heat, homing, one-two shots everything
sadly I was playing MH who has no heal so I died (I also had curse from gamba)
Noooooo, p1 hive is just test weapon for future gun (when new sprites will be added), uhhh, i think i accidentally mark this weapon as finished. So, heat intentionally set to low to make it easier to test
got it from cursed crate
Fixed, now it states as unfinished
Vintage perk can also ricochet to yourself (no other enemies nearby or behind me)
(I know you disabled it, but just keep that in mind in case you reintroduce it)
also "rickochet" lol
rickocket 
are kills counted differently for these perks (RPD)
since you are keeping M16 Veteran, please please buff its ammo economy
even with scavenger perk I run out of ammo way too fast with it
Will be buffed
This mod is peak
is this the mod thats got two parts on the den?
No, this is a different one.
Hey @slender ember I think Frozen Lake cannot be rolled in the current version of the mod, since it does not have the LootType.Main category.
Someone’s brought me back to life. I’ll have to get back to work again. Oh well
welcome back to life
wonderful.