So as many of you might know and if you didn't the new necromancer class of Sienna(mage) of Vermitide 2 game has recently dropped and I'm thinking to bring her to TQ world as well.Her main attribute is summoning undead enemies to fight for her while helping so a Soothsayer pet build is sef kiss for it on TQ.
I have already found some pretty good stuff for her like 2x ritualist rings of the tinkerer,theurgist's amulet of convocation,doomfang staves with fire and vitality base dmg and I want some help to decide what other items to use that could be usefull for the build and be "lore-acurate" base on the Vermitide game.
The photos down are a test character to help.
#Soothsayer(Spirit+Nature) mage elemental pet build Necromancer/Sienna
133 messages Β· Page 1 of 1 (latest)
Get recharge for permanent outsider with refresh, get elemental damage for pets, get resists and HP for yourself.
Archmage's Clasp is my thing for arms, a Shaman's helm if possible (or just any hallowed thing for a Chaos relic with pet damage CB)
I have a very good hallowed helm for that matter,although a shaman's helm?Is that an item or prefix of a green item??
No Craceteus set for her to use?
I mean sure I can go multiple ways with a soothsayer just you wouldn't recommend it @orchid saddle ?
Neandarthal Mage MI
for a pet build the set is nothing special, it's alright resists wise and all but it's str reqs and no recharge and you can do so much more for a sooth- also you need A LOT of + to skills
Right, I completely forgot about the str base requirement to that set,my bad.
From what monsters can I find that one?
well... neandarthal mages π
but I'm only thinking of that one for recharge, if you get recharge in other ways you dont really need it
Those are the mini-barmanu mage of act 3?? π
yes, all neandarthal mages
i dont see your gear
Okay, I will farm those one's or I will use the hallowed helm
if you figure out recharge otherwise just use the hallowed helm
also take vision of death xD too many people refuse to
Yes because I haven't decided it yet expect the jewelry and staff
I am one them lol
Maybe I will consider it to see how it works for ones
well it will depend on your survivability with a staff, I often play soothsayer with melee for deathchill
it has 66% fumble/impaired aim
with +4 its 8 sec duration
the fear is really annoying, kinda wish it didnt have that
Should I use the fire base doomfang staff or the vitality one...Fire dmg is on her lore you could say because of her other classes on Vermintide 2.
it wont matter π your a pet build right
take the one wiht better affixes
like tinkerer or of the betrayer if that drops
Yes pet build
I have to check but I think the vitality base one is of the tinkerer so sweet
then double medicine with reduced armor is best for pets DPS
You mean monkey kings or an other one...?
chinese medicine relic
forgot the name, Yen Longs or something π
its the only weapon relic with RR
Ah okay that will be easier to find it o guess
Shen Nong's Medicne- with slow CB it's pretty decent.
You can combo it with Monkey Kings and have some hefty RR + plague
and spread it all with Ternion π
I have already the ritualist ring of tinkerer for the monkeys so I can go with other relic on staff
use them all π§
oh it didnt have reduced
which one am i thinking of
i think u should use one medicine then
if you want some resist, u can use a Yaguai horn as the 2nd component
Sure π§
not even allfathers? smh π€£
as long as you get the physical resist on it
I'd be using Black Pearl stuff but that's only cuz I got some with +2 to all skills or -%recharge on them from their natural affixes and way too much farming, but that's up to you.
I also really like the health boost they give (amulet especially), and the set bonus is a good amount of slow (sadly no more 3/3 set bonus with ring x2 + amulet ;-;), and it's less damage than possible
dont go for black pearl uless you're gonna TQVault -> add sacred
I mean I could but I will lose the tinkerer benefit
I have a black pearl with health regen btw π
I'm joking ofc, but a wraithlords tinkerer would be optimal if you want 2x MKs, but really just a plain allfather + any suffix/no suffix + 1 MK is good enough imo
black pearl with concentration suffix O.O
Allfathers ring of immortality with elemental dmg sef kiss I already have it
ye exactly, love me the HP boost. I think the 450 HP (or more if u got it on an act 4 ring with %scaling) and bigger pet dmg boost is better than a tinkerer ritualist ring anyway, especially since you need to hit a thing to apply the monkey king
I will see if I need res overall and I will decide then
Actually let me load up a test character for that...brb
Which torso armor should I use for her and what artifact as well any ideas???
these 2ndary resists is why I really like Thoth's Glory artifact for a pet build- other than also almost always having good use out of -%reduction to requirements, you get all of them and + to skills π
I decide to go with the vitality base staff+ the medicine relic for the RR and slowed attacks of enemies from CB
base dmg of the staff is almost irrelevant here, so it's really up to whatever you have that works best for you
I thought about using it should I have it on the bug and change whenever?
on the bug?
inventory I mean?
Oh you could do it, idk if the Anubis one is better, I forget it's stats
if it's the one with a lot of vit res then it's a VERY hard choice to drop, especially with the summons π
I prefered to go with 5 monkeys kings trickery for the RR,some elemental res,pierce res and movement speed,since I didn't need at all the demon's blood for vit res
here+summon the mage mummies
I was between the +2 to all and this one with the res CB
The only bad thing about those mummy summons is that they have a life spam like ancestor warriors and outsider but because they are from an item which in this case from the artifact their skill don't get affected by the refresh skill of nature,which is sad. π¦ π¦
At first when I saw them I thought sweat more summons but they are not permenant pets like wolfs they are like dream image as well. π¦ π¦
I understand, definitely tempting π
yeah but they are much much stronger so it makes sense
also that CB π€£
Yeah,I know it's really bad,but at least it's not that big debuff+I have overcapped MS even with this one on
Should I go for the braid ward to get the -energy cost% to cast cheaper???
if you got the points I like it just for defenses, but that depends
I don't have space for it but still
Especially since you got refresh spam a lot, you can use it frequently. You need to put liche and wolves/nymph on the other skill bar though, and even then it's near filled both skill bars π€£
I know... π¦
Maybe when I'm changing weapon,I could put the ward skill on RMB to get the energy cost down at least...
remember that for spreading debuffs you only need the ternion upgrade at a good level, ternion itself can stay low lvl
And with a lot of recharge you can spam Dark Covenant easily for mana and damage
Max out both of the ternion attack skill
(this is also where Apples of Idun can help which is why Im thinking of using them myself)
for the energy regen okay I will see...
base ternion doesnt need maxing if all you want is to spread debuffs
it only reduces the -%dmg, but the energy cost increases
So taking back points and spread them to other ones
would help your mana and other skills, so yeah its decent if you dont care about your damage
if you didnt attack at all you could also get a defensive stat stick and boost up your resists that way
Cadeceus is decent for poison res iirc, and Geras for nearly everything lol
not even +4 to nature smh you need them apples π€£
Wolves could use at least 15 lvls in Survival Instinct though
By what way I could do that?
if you didnt care as much about your autoattacks to spread debuffs, you could just get any stick with some good stats you need and be done with it
huh looking at your skill bars I wouldnt think this was a pet build first and foremost π€£
LUL I'm always maxing the bars as fast as I can and then envest points to other skills and auras
this is a legendary hero afterall she should have all bars unlocked
bars are fine but not maxing liche and his stuff and getting ternion, soul vortex and life drain maxed/near maxed is all not doing much for your pets (ternion is cuz of your debuff setup ofc but you get the point)
Hell even Deathchill I dont think I have on my sooth as I'm not going melee (I hope to get it eventually as a defensive tool but it's not super needed)
Yeah I will respect her for sure
you get now why I was saying that this class is the thirstiest for skill points π
I'm going right through the enemies to get the debuffs+soul vortex+life drain
yeah lvl 40 upgrade to life drain + deathchill can carry you throughout most of the game lol
YEAHπ«‘
Armor protection or Elemental res for CB on apple of iddun?
Either ele res or Stun Res is what I'd go for
Stun res is sweet for, well stun and energy leech and even that +1 HP regen is nice to counter the Dark Covenant cost (and work with the base stats of Idun)
They are not that bad actually now with the aplle,but yeah this poison and bleed. π
for poison I'm thinking of a staff swap, for bleed just dont get hit lol π€£
There's also a staff that might be a good stat stick, bleed + ele res +1 to all skills and -% recharge, could free up a slot or 2, but it would ruin the debuff spread
Which should I use for the poison res.
I think your idea is perfect for a fairly glass cannon anyway heh
huh I cant reach TQDB π€
it was Caduceus
this staff right?
yep although thats a terrible poison roll, near the lowest possible lol
Don't worry the one on the left has 118% poison res LUL
Also this is with the ward skill up
so it's better than nothing for now
so Dark Covenant is basically free for you lol
If you mean it by it doesn't cost me any points on the regen after it's active then...YES!!!
Yeah,I think I overdid it a bit with the energy regen,it's like having permenant outsider with no cost...Even if it's not full that -energy cost reduction% HOLY!!!HAHAHAAA
oh yeah, the HP regen counteracts the health cost, and the mass regen and damage boost is always good for your pets, even 10% total speed to have you at max MS π
make sure to max the base skill for the longer duration and the upgrade for obvious reasons
Yeah max out the elemental dmg% for pets is very sweat and it's always good to stay for longer duration obviously...
I have already TS% from str of the pack for the max MS so don't need it for that so much,more for the CS.
Although I have dark convenant like permenant so no need to worry so much about the duration,at least for now that it's the start, I will do it later.
I completly forgot I have that one as well,my bad...So prehaps yeah I have 100% energy cost reduction LUL π π
oh yeah, although that one is annoying to keep up as it can die easily and also has a low radius, but if you plop it down along with briar ward you'll be fine π