#Sutton-Alpine NMM Research Institute

200 messages · Page 1 of 1 (latest)

stark heart
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making another one of these for the billionth time, actually making some decent progress though

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metal doors with a clean and a dirty variant

stark heart
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some textures

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glass texture is a little hard to see so here's another image

stark heart
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revamped icolight model

stark heart
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keypad door

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may change the textures since I feel the edge wear is a little hard to see from farther distances

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finished door

stark heart
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revamped textures for the trusses

stark heart
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working on the reactor rn

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currently just the base but ill add extra details

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its already 13000 triangles 😭 im going to need to optimize this

stark heart
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where the sunlight cannot reach

stark heart
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working on reactor

proven crater
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that looks super awesome

thick prawn
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is las cherung still going?

proven crater
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i, still have a active fourm, so yeah

but i dont wanna talk more bout it here in do respect of this owner fourm yknow

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👍

proven crater
stark heart
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im still figuring out what to do for the actual main reactor structure

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and ive got to try and optimize the particle accelerator bc its like 20,000 triangles something

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the main general idea for how the reactor is oriented mainly came from my oldest amr

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this is the old amr

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and another old unfinished amr

stark heart
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but there's a ton of things that would look horrible even if I decimated them just a tiny bit

stark heart
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unsure of what exactly ill do with the rest of the amr rn so ill probably work on something else like the control room until I get an idea

stark heart
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its nasa control panel time gasp

stark heart
stark heart
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I want to send a video I created but idk if sending the link would be considered self promotion

stark heart
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my pipe is a little spicy

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unintentional

stark heart
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modular pipes yayyyyy

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im certain the lighting level in this area goes against osha

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surely too dark to be actually safe

stark heart
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im remaking the truss model

stark heart
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we're so back

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texturing the core

stark heart
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pretty much done with the texturing

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will need numbers and other labels

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and ill likely be adding a bit more detail on the top and bottom

stark heart
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havent really done much yet since I have no idea what to do up here

stark heart
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id love to texture the reactor with actual textures but its a bit triangle heavy to do so

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plus putting edge wear on it either requires a long and tedious process by making an edge map in blender or using the edge mask native to quixel mixer

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or I just spend 80 dollars per month for substance painter

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I have been trying to work on some lore stuff though!!!1!!1!!!

trim ledge
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kinda peak

hasty crystal
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woah this stuff is looking good!

kindred stag
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i might start actually paying for adobe though

stark heart
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im thinking of maybe trying a heatsink for the top of the reactor?

tulip kite
stark heart
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working on something thats entirely unrelated to sanmmri but thought I would post it anyway

stark heart
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why am I putting this much detail into this its freaking stairs 😭

obsidian warren
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Don't worry, you are not in any trouble, this thread is just being monitored for moderation purposes.

-# <@&1391570609523396759>

stark heart
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progress update: decided to ditch the stairs and go with lasers but I likely will add more stuff to the structure soon

stark heart
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had to remake it due to some issues with the geometry

karmic lichen
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I like

stark heart
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so apparently future lighting just didnt work at all

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but now it does

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and boy does it look WAY better

stark heart
stark heart
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stalag sisters

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(this isn't in SANMMRI but I will probably use the same style of cave building for it)

dense sentinel
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messing around with a components system and states for them would be so fun to make

stark heart
dense sentinel
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i can teach you luau as well if youd like

stark heart
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ok this actually is in SANMMRI

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high contrast lighting honestly looks so good oh my god

stark heart
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updating the building demo with new assets and style

low mica
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this is amaznig

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looks so cool

polar swan
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Peak

stark heart
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working on some stuff for the top & bottom of the reactor

low mica
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this is so cool

stark heart
low mica
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Peak

stark heart
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decided to take a break from working on the reactor chamber and start working on the design for reactor ops (for the like 3rd time...)

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the design is mostly finalized, still need to add pipes & wires up top and add lights

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what I likely plan to do next is revamp the textures of the metal doors, as they still use the old edge wear method

low mica
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Masterpiece

dense sentinel
stark heart
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havent done a dev update in a bit so uh.
door

low mica
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nice

tulip kite
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not bad but the hinges are on the wrong side

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if you have a push bar you want the door to swing away from you as you push

stark heart
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thank you

stark heart
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revamped door compared to old door (new on left, old on right)

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the stripe will change in color depending on the use

stark heart
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redid the stripe

stark heart
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finished doors

stark heart
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omg!!!!! window!!!!!!!!! idk!!!!!!!!!!!!!!!!!!

cedar swift
stark heart
worldly gate
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woah

stark heart
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I made the window a bit wider

stark heart
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the view

stark heart
stark heart
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control room wip

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ignore the void that is the ceiling

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the map from the older designs

stark heart
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Fun fact: SANMMRI takes place in a universe where Alaska is much more developed. Anchorage, at the time the game takes place, is comparable to the size of New York City (in population density and general building density)

low mica
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we need a preview map build

stark heart
stark heart
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new light model

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for comparison here is the old one

bitter dagger
# stark heart

how did you make all of these detailed tubes and wires?

stark heart
bitter dagger
stark heart
stark heart
solar cliff
stark heart
solar cliff
stark heart
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im also pretty sure the original code door image that was used as a base for the revamped code doors wasn't made by qserf

grave abyss
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iirc they USED to be Inspired by Portal Stories Mel

stark heart
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the heat exchanger exchanges the heat to heat the heat exchanger

stark heart
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fun fact: the AMR operates similarly to a pressurized water reactor, and this system was chosen for it due to the incredibly high temperatures and pressures that the AMR reaction chamber operates at

later designs of the amr bypassed this system all together by converting the gamma rays produced by annihilations directly into power

stark heart
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new chamber details current state

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in terms of the thermal loop ill have to do the pipes for the input water

stark heart
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simple little graphic

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this is incredibly simplifed

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and it doesnt show what exactly happens when the proton beam hits the fuel channels but ill make a more detailed infographic soon

karmic lichen
manic lantern
stark heart
stark heart
stark heart
karmic lichen
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lol

karmic lichen
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btw

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you really cant do that in any method other than mere solar panel

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annihilation grants you high energy photon

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light

stark heart
# karmic lichen efficiency <0.5%

I know that there's a hypothetical method possible for doing it that's very efficient but im not well knowledgeable in that sort of field

karmic lichen
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and then cycle really high pressure water into it

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its the simple boil water method

stark heart
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that's how the first major version worked later antimatter reactor designs worked differently
also this is science fiction so im not sure why you care so much about it

karmic lichen
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because if it doesnt work then it cant work

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the antimatter reactor concept is possible with a superior fuel sourcing method

stark heart
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dawg im not making a real concept this is a science fiction roblox game

karmic lichen
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you would need the cern but a few trillion times to make a solid chunk of antimatter

stark heart
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sorry for not posting anything recently, ive been feeling kind of undermotivated

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christmas break is soon though and that will provide me with a lot of time to work

stark heart
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im thinking I might pause developing on SANMMRI for a while, ive not had a lot of motivation recently and I kind of want to try and make a game that's more unique than the pretty generic core game that ive been planning SANMMRI to be

stark heart
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ive kind of devised a game idea that will allow me to keep the underground facility aestheitic while also going with a game concept ive wanted to do for awhile

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basically think if you put parkour/parkour reborn in an underground facility and make it a story game

covert marsh
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Let him cook

stark heart
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my idea for how gears will work in the game is this

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you'll have two gears on either side of your arms

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your right arm gear will be a main gear that you cannot switch while in the air that can interact with your left arm gear

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your left arm gear will have its own base functionality but it will have a function when paired with the right arm gear

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your left arm gear will be able to be swapped in air

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for example a right arm gear im planning is essentially a shotgun fist, similar to the knuckleblaster from Ultrakill

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a fist thats propelled by shotgun shells

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you'll be able to use it to propel yourself normally by hitting a surface and you'll also be able to use it to hit anything your left arm gear launches

stark heart
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anyways

stark heart
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truss with pipe running through it thing

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its modular btw

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also

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ignore the screws

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they are untextured currently

tulip kite
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looks good so far, do you plan to bake in some AO or add some welds/bolts on the ends of the beams?

stark heart
tulip kite
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oh i meant adding the details to the texture

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as for ao, baking in some ao helps a lot since roblox's ao is really spotty and prone to not appearing

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not to mention it's disabled for future lighting

stark heart
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doing the uv maps for this thing would be hell

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I don't really think baked ao maps would add much for how hard it would be to do the uv maps

tulip kite
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well for a prop like that I'd strongly recommend making a trimsheet, which once you make one and learn how to texture with it, would make it really easy to texture a lot of modular variants

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not to mention you can add more details while not increasing memory usage and streaming requirements

solar cliff
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flawless perfections

stark heart
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wooden crate

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looks kind of worse in studio but it's using 4k texture rendering

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should probably switch to a new forum since this is a different game

stark heart
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I need to actually keep working on this game

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haven't actually done anything in a while

trim ledge
hazy marten
stark heart