Probably the worst good coder in existence. I do code, code and more code. I hate myself and cry for hours on end from trying to perform arithmetics on nil.
#🔥nion's coding hell
169 messages · Page 1 of 1 (latest)
right so what im currently doing is i am making a studio plugin to automatically make tweens for thingies
because making the scripts takes too long for me :3
hi
omg auto tweens
yes
The tweens are automatic
what does the thing even do
also does this mean easier tweens for me
automatic tween scripts
the plugin will prob be released in a few days
only movement features for now
I'll eventually change it to do multiple properties
@rustic pollen ill prob release it for free once it's done
when do you think its done
oh nvm
but how would it work
tween properties is next
is it a tool for making tweens without scripting?
Inserts a script into a part to add animations or to add tween code you can copy
ohh
very nais
i don't plan on adding 2d tweens yet
i mean most people will use it for 3d right?
also how do you make a tween for something rotating
like a door swinging open
RAHH
guh
update on the thingy
still kinda shit but
will prob get it to a working state tomorrow :3
and then ill release it with position tween functions i guess
aaaaaaaaaaaa forgot to do a devlog
well its better than it was before
got a bunch of bug fixes done
i promise it'll be working tomorrow this time
@merry vortex did you make anything new
haha
no
if anything
augh
ive been working on my writing project
ok
yeah but anything new
borh
both
also please ping me when you respond i have qs musted
ðŸ˜
yes there's new writing stuff
ok
ill check
@merry vortex is there anything new with the furry stuff
ok tell me when
well there's a new log on the other one
which is pretty important
ill check it out when im done
oki
:3
also can you send the thing
Find it
there so much stuff its getting confusing
The documents are intentionally entangled in each other
:3
why are you making this DIFFICULT
and you dont even know what youve already read
man just give me the link to the new thing
i dont wanna sort through 10-20 pages of just TEXT
I'm not on pc
but the path is >quantum tunneling > trial-j114 that's it
that's all for now
oh yeah this is still a thing
uhhhhhhhhhhhhhhhh ill work on it soon
procrastination momento
what
ok wait
@merry vortex booooring
nat gonna watch you code
i am now make dumb minigame game
here is the first minigame
yes generic lava spinner
im adding more soon ok ðŸ˜
revival soon :3
maybe...
oh damn this exists?
time for a real revival
but uh
not yet
in like a few hours ok
🔥nion's coding hell
ok so heres the code im working on
here is 4 walls all of a different material
but i wanna check how long it travels through each material for
so here it is
the ray from the emitter brick goes through to me
through each of those materials for the time specified
if you're wondering
all those numbers are the same because they're equally spaced and sized
the way this is done is by doing a raycast to an object
and then when it hits an object on the way, we do a reverse raycast only including the object hit
this allows for us to get the precise entry and exit positions
find the vector between them and get the magnitude for the distance travelled in that material
by setting it so the reverse ray has a parameter to only hit the object hit, it will always reach the exit point
so we can do something like this
find the entry and exit of one wall
then exclude it and move onto the next
continue the process until we reach the player
and list down all the walls it has gone through and for how long
and heres the code i wrote now in action!
when you're through a wall the audio will be quieter depending on how far its travelled through the wall and what material it travelled through
and it is now done!!
heres the new audio effects in action
it now has muffling or whatever
and guess what
this script is now up for grabs
you can either pick it up on the creator store thing here: https://create.roblox.com/store/asset/135433863561435/Volumetric-Audio
or you can get it through this model file
woah
today i decided to finish the code for this generic core script
ok it is quite literally only like 50 lines of code in this entire game
yes
50 total lines
my plan is that by starting small with this
i can slowly add more stuff
with the end goal of making this more realistic
yeah you heard that right, local idiot wants to make a core game realistic
ok lets get this straight
i dont mean realistic as in the thing doesnt just switch on