#Xenon Corporation Fusion Laboratory devlog
696 messages · Page 1 of 1 (latest)
Cool meltdown explosion
That is a very big fire at first
and its odd how it just all disappears
transitions are a but weird but otherwise its cool
whats the metal noise thing
i have been searching for it
its a huge combination of alien isolation sounds and random effects i found
im kinda trying to find a solution to it
ic
im thinking of making the fire just disable and the reactor transparency going up
ohh looking sleek
unforseen consequences
fr
ohh Alien screens, really nice choice
mmm
catwalk
working on some stuff still
maintenance alternative entrance
Safest Bridge in my game
making a prototype reactor
Id say you change that truss beam
the metal cross parts are way too long to have to support anything
what truss
Can you send link to the game
i sent in dms
zamn thats detailed
dor
Ooo wow this looks nice so far
i improved it
i dont wanna be rude, this looks quite silly lmfao
but i see your idea :>
thats not really how pipes break
but yeah its funny
Im no scripter but what I recomend you do is have an effect hide it switching out the fixed model with a broken one
so the rock hits, a poof of smoke hides the model, and then it switches
to maybe one with a dent
or at most, one of the pipe still attach to the rest instead of a entire section falling out
yeah im not very good at making facillity destruction
is this any better
comparing from your previous damage effect, mhm
Oooo very nice
it would be cool if you had some liquid pouring out of it after it breaks and if you're near it some screen shake
Thats much better
totally not repercussions
working on pumps
holy fuck thats some good shit
hope to see more from you
too bad our groups have similar names
spooky update soon
i think you shouldnt make the reactor a literal pumpkin, just a pumpkin, for your halloween update. idk i just feel like it doesnt fit
when the reactor starts glowing the pumpkins eyes and mouth turn orange
like a real jack o lantern
somthing i made about 5 months ago i forgot to post
hallway
much better
new logo
elevator shaft
i was really inspired from las cherung so i made this
this is awesome dude :>
almost done
w
fences
i spent a little too much time doing this just for a spotlight but it turned out amazing
much better
show le wirfram
lethal radiation
appetizing
awesome!! what's the music btw?
im closing my game to remodel things
hallway
neat
working on a new ui
improvements
redesign
i know this looks bland but i promise it will look much better in the future
epic
more details
yo thats sick
working on a reactor
making progress
sprinkles
working on a hallway
anybody know how to fix missing faces for meshes
the holes are intentional
the circle ones
just not this
and this
light
Game Is similar to GTR:UF and QSERF
im redoing it
as i wasnt happy with most of the game
Ok
it is pretty cool, though uhh i may suggest tweaking the glass bulb model a bit?
Im assuming you use neon for the glass (since it looks like a solid color)
consider experimenting with glass materials or other materials like foil?
i switched it to smooth plastic because the glow effect in the center wouldnt show
actually!!! there is a way
if u are using particles
Inside the properties there should be a thing called "ZOffset"
esentially its like what is the placement of the particle compare to the camera, higher value, the more closer it is to the camera view?
so esentially in a way... it moves the particle to front of some things depending the distances
thanks
looks so much better
mhm, tweak the values to your desire, just dont go overboard with the value, or else the particle can dissapear lol
yeah
finished my other lightbulb variant and added a pulsing effect
icee
i dont know if i should do rusty or clean
what are those to be exact?
control desks
started working on the control room
ooh that is a pretty interesting style choice
though with the rust, make sure to not make it too rusty? explore with different textures
to balance out the aged materials
yeah
the textures for the desks are temporary
im gonna try to find better ones later
hm
interesting light choice
by any chance did you base it off of my model lamp?
never the less pretty cool, just find it very familar
referencing this, just curious if that is the case!!
i used that as refrence a little
i just dont have two seperate bulbs
ahh gotcha, is great though!
ahh ic
smth ive been cooking up
real
neutron injector activation
taking shape
Dayum this reactor like fairweather national laboratories
its very incomplete
New logos!
thanks!
mmm optimization😋
made a lil image remix
the entire map is being remade
i have a great idea
since the reactor chamber is basically a cave
im going to have the entire chamber connected to the reactor caverns
cough cough osha violation cough
the reactor has no radiation coming from it
gman: prepare for unforseen consequences.
oh ye? so the reactor from the beginning of this thread isnt the actual one anymore?
yes
😀
no need
testing sunrays
Hey. Heres a sound i have found. It should be played before laser its gonna fire.
rbxassetid://9118067764
damn thats the bomb
sure
the music was composed by me
that is my only good songh
song
Even better
What the fuck is it
Dayum i like the startup
what do you mean
Hey. Heres two asset sounds that are better than old ones.
Neutron Injectors: rbxassetid://566323580 (Playback Speed: 0.42)
laser thing on the top of the core: rbxassetid://6463797828 rbxassetid://6463798080 (Playback Speed: 0.5)
Remember that these 2 assets for laser thing are separated.
The left one is that thing begins to move. The right one is that thing stops moving.
i have really good sounds for them
oh
but i havent used them yet
ok
trash can and a barrel
current progress on the chamber
reactor purge
this looks good, but do you plan on adding more effects?
yeah
i was just trying to get the shockwave effect dont
doner
done
nice
Nice reactor purge but its orange
blue didnt fit with my reactor
Ah
finished purge
that's pretty good
looks pretty cool
looks pretty cool
Yeah 500% cool
finished catwalk
looking pretty nice
light flicker test
NGL that makes a really cool power cut sequence and then the turn on is amazing especially with the 1 light taking longer than all others
all of them are randomized
You should try other meshes than this simple holo, and make sure its spinning by using script.
im planning on doing that later rn im trying to work on the map a little
black hole
finished
new meltdown music
😍
i like the rings just not the huge cartoonish ball
would be cool if it eminated a brighter blue
so it lets off a huge light
thats super old
im working on polishing the purge
it looks diffrent from that video now
not yet
awwwwwwww
i want it to be really good before i can post again
which is really soon
prob today
actually
ill just post it today
here
alright
hold on its exporting
no worries
YOOOOOOOOO
THAT LOOKS SICK
i noticed that the blue pulses coming from the top are a lot smoother
they stuttered a little before
yeah
so amazing
its because my recording software was at a low framerate
nope
respect though thats some hard work you put in
but they went on their own games
ah makes sense
mostly
i don't even wanna know how long that must of took. All i know is it looks absolutely awesome
i will start the development of the cave in a bit
bench
improved desk model
Looks cool
current progress with cave
Core is similar to the Uranium Fission Reactor from 1981
with 2 lasers
Keeping this alive. Day 1.
im trying to work on the cave
Keeping this alive. Day 2.
Keeping this alive. Day 3.
alarm model
finished reactor lift
Keeping this alive. Day 4.
Keeping this alive. Day 5.
Keeping this alive. Day 6.
Keeping this alive. Day 7
Keeping this alive. Day 8.
Keeping this alive. Day 9.
Keeping this alive. Day 10🎉
Keeping this alive. Day 11.
You're not the poster
If its not alive then let it not be alive
Otherwise youre bumping a dead thread
and that's considered spam
added wires
looks very good
major control room update
volumetric lighting???
i used to use volumika in my game
but it ended up breaking the lighting system
so i removed it
i did create a volmetric effect with a smoke effect though
which works better than i expected
awe
i dont have anything on the map really done yet
system boot screen
I got a question: Can you make this logo look worn?
sure
its not too hard
okay thanks!
i dmed it to you
okay thanks!
almost done with the control room
Looks amazing
switch
so cool
future lighting
i only recently found that out... 😢
very orange
watermark thing i made for videos i upload
are you using clipchamp
yeah i can tell its the clipchamp vhs effect
you could turn down the chromatic aberration i think
there is wayyy too much of it
i just figured out how to make a vhs effect in the editor it was made in
so
this should look better
not a big fan of the flashing
finished watermark
that's nice, and very crisp
new lightbulb design
huge area improvement in this room
im very happy on how this turned oujt
the old room:
looks amazing
made this for a friend
stargateee
added some textures to the lightbulbs
do you use substance painter
nope
i use a diffrent program
thats actually free
i believe blender ya used to make textures?
nope
ooh kk
oHH i heard about it but never really tried it
but all you need is an epic account to login to it
i really just didnt feel like spending 200$ just for a small project
yeah, theres also other good free texturing programs, i like armor paint iirc?
though you have to compile it yourself if you dont want to pay for a finish build of it
i tried it and its quite fast considering it uses your gpu, have nodes like blender, though never really get to utilizie it as much
ill check it out
i ended up finding a compiled version of armor paint
on github
because i kept getting errors
but
it works
o ye you can do that
i compiled mines so it works well with my system
so i dont need to spend an hour fixing syntax errors
honestly armorpaint has less features than quixel so i think i might just stick with quixel
alrr
made a dirty tile texture
redid valve
started helping with a friends project and made these images for their game
pistol weapon
very nice
added more detail
im good
well this game looks good and because I’m a lore digging/making idoet I am curious
what is the lore?
it ties in with my friends game
we havent really decided
What’s the facility’s actual name
Ik xenon corp but
havent decided
the game is literally named fusion laboratory lamo
lmao
Ik I was asking about in lore
foosion labooratery
im still thinking about it
uh
Alastair Multipurpose Research Laboratory (idk man)
doesnt really fit the game
well what’s the games theme
Inkman Research Laboratory or something like that
or go the simple route
Xenon Fusion Laboratory
I’m thinking
finished my reactor chamber
wow 😮
redid bottom part of chamber
modeled and textured this wire connector
still learning on how to make better edge wear
roblox decided to give me a warning for uploading button textures (yay)
reminds me of the time i uploaded an audio and got warned for it being too loud, yet i searched audio in the toolbox and found smth louder within seconds.
remade the entire control room
i really like it, really got that cozy feeling to it for me
amazing
ah i see
its not really the full control room yet
im redoing the balcony too
to make it look nicer
very unfinished
very neat
Ive decided to take a long break from my game because my building style quite literally tired me out (dont worry the game isnt cancelled its just paused for right now)
finished balcony
that looks great
thanks!
Game link
its not out
also can you stop spamming asking for a game link in every post
its genuinely annoying to a lot of people
😭
dw I got this
they won't be disturbing anymore
tysm
fyi if there's people annoying like that, don't be afraid to let me know 👍
alr
wonderful
When is this set
1956
this is incredibly technological for 1956
would give it 1970 or around that
seems more appropiate
there is lore yk
why they have advanced stuff
im interested
wait
@timid slate dont you work in some group i also work at
yeah you do
i work at zands
well i dont work at zands lol used to though
but yeah you work at exascale
No 🗿
stupid discord is broken and is not restricting creation't from sending messages, we're looking into it
there we go, the god damn role perm preview literally does not work so I didn't know creation't could send messages, I've fixed it finally
oh you fixed it okay
heres your guys sneek peek that you can barley see
(hint : the image is taken in the newly built cave)
Cave elevator top
(im still not finished with the main cave since roblox terrain is super slow)
wow that is great looking, love the tasteful use of colored lighting
thanks!
Nice
decorate it with posters
have some maintenance on it
something like that
or put some color on it
like a strip of color of the bottom/top
not neon bright but like
a grayish red or a grayish yellow
i fixed it
i dont need advice anymore rn
updated picture
Hey can I ask? Is there any bunker? (Not making suggestion but just ask)
wdym is there any bunker i dont understand
I think he meant blast shelter?
Yes I mean this
Also amazing work on this.
This looks great, can't wait till it's out
its gonna take a while because its a solo project sadly
Ah that's understandable
abandoned train station converted into a utility storage room
redid the chamber bottom
pretty happy about it
might make some things more detailed as it looks super low quality
so ive switched to using particle emitters for the reactor heat effect and it turned out better than making a sphere neon and using transparency
i used a gradient circle for the particle but it turned out great
most of the effects in the chamber are just the default roblox smoke effect
Oh dam
that looks grand, such a tasteful use of colors
great work dude
thanks!
finally finished atleast one song for the meltdown https://www.youtube.com/watch?v=gDrVijowuP8
This song is ONLY to be used in my games.
Xenon Corporation Fusion Laboratory devlog
remade the song https://www.youtube.com/watch?v=I9FzS42M1PQ
Wasnt happy of the old version of the song
wont post as much as i used to since im focusing on a friends game
Alien countdown monitor 🙂
wdym
The monitors at meltdown, the countdown is from the alien movie when the ship self destructs
there arent any alien monitors unless your looking at old posts
going on break again from my game 😭
(im stressing too much over game development for too many games)
yes...
looks good but the yellow atmosphere looks like it will be annoying to see in game
When did development start on this project? I feel like I’ve seen it before, just a very long time ago
Otherwise, this is a really cool project. Love the style
i decided to remake my game quite a while ago if you look at old posts from last year
its not as bad in game dw
this looks amazing
what year does this take place?
1956
thanks!
textured a ball cuz i was bored
dont know what to do with it lmao
added more detail to caves too
the color of the fog reminds me of sulfur
trust me you do not wanna breathe in those fumes
we yearn for the fumes
do the caverns require ppe
?
personal protective equipment
redid this area cus it was feeling bland
finally added stuff to the shelves 🤑
Dude your game looks super sick
How many people are you working with?
just me
also you should check out xeros posts because he was my main inspiration
insane
doing the maintenance tunnels
idk what to add to the walls
would love suggestions!
Directional markers
Seems like it'd be a maze
its pretty small
Eh still make sense cause like if you walk down one way but find out it's wrong, you wasted time walking down the wrong way
On top of directional markers (probably painted on the wall, would look cool slightly faded) i would recommend designing some posters for the company. But overall, this is incredibly cool! I have a lot of appreciation for the use of textures and handmade meshes here, absolutely beautiful product. I think it would also be cool to hear a bit more about the actual core, forgive me if this was already said, but I myself am doing a fusion reactor (of which I presume is what you're doing by the name) and to hear more an explanation of how you're working out its operation scientifically would be interesting. Overall, incredibly cool so far! Especially from a solo dev! (as am I, I know the struggle lol)
honestly i have no idea on how the reactor works lol
im still tyring to figure out what to do for that
i have a rough idea on how i think it should work
have you outlined what it uses? is it like deuterium/tritium?
exactly what you said
then again my game did turn into a side project
im currently helping a friend who moved on from the core community that started a fairly decent game that i do get paid for
same honestly, im soloing my project and my scripter quit so its basically just a building showcase now. i'm starting to lose my will to work on it, however i did manage to publish the "first" hydroelectric power plant on roblox, KHP, which is cool and all but with its lack of functionality I barely count it. probably been beat to it anyway-
ive really just moved on to other works now
making an old generator
super cool, ive been wanting to make those for a while for other stuff
cant wait to see the area you gonna make that will house these
(btw, you should re-verify your account in this server, i think you forgot
#📣┃main message <- view here for the announcement from main)
i verified my account when the bot got overloaded
thats most likley why
working on making a more dynamic camera system
learning texturing
new vs old desk
tv (was originally made as terminals for the desks but it made more sense to use it as a tv)
learned how to use id maps
jukebox
im turning this game into a side project as i want to help my friends with their genuine games
new soundtrack! https://www.youtube.com/watch?v=Y51AeIORJpM
dont worry development posts coming soon
holy brick
i like it
Wowza
Do you plan to make a fission reactor ?
i dont know yet as off platform development has not begun yet
ok
