#Suggestion: More detailed breakdown of miners
1 messages · Page 1 of 1 (latest)
Statistics board shows income of resources. If clay is down / dropping, recruit more clay miners. Hopefully this tip helps
It doesn't
Yea it only shows "miner" but one quick look at the statistics board can tell you what resources you need more of.
That's not what you want to know though
What you want to know is how many of each miner you have
So you can calculate how many smelters you need
Or in reverse, from prestige chests or w/e down, how many miners you need
The board also tells you how much you made. so if you make 100 clay in a day and each brick for example needs 1 clay, assuming the day is 100 seconds long you can make 100 bricks. It would be a nice QOL to see more detail but atm you can still calculate how many you would need
also assuming smelting takes 1 second
but more likely smelting takes 30 or so seconds
so you can make just over 3 bricks in this case
if you have 200 clay production, and 300 clay consumption
you want to increase your clay miners by 50%
this means you want to know how many you have at the moment
for which you currently need to do manual counting, as the miner job is one general one
it isn't broken down to separate jobs in the 'manage jobs' UI
(or just, not care that much about precision and just yolo some jobs down and see what sticks, but hey 😄)
Pretty much what i do at the moment lol. Though usually if i see a resource drop a certain amount, i will work out how much i can make of that resource in a day vs consumption. i don't usually even know how many miners of each type i have lol, i just look at how long it takes to mine a particular ore in a day and increase miners to match consumtion
I'm the kind of person that has a spreadsheet, though you don't really need it for this game, and only really at the end if you want to
I just have the miners at different outposts, and also counted them and put them in the SS just in case