Hey everyone!
I just wanted to share Drunkonauts with you all. It’s a chaotic party brawler where drunk astronauts throw each other off the map into the void, using silly weapons and even sillier physics. We’ve just released an early demo, and it’s been a blast working on it!
Big shoutout to the team at Mirror for providing such an incredible and efficient solution for networking in Unity. It’s been a game-changer in implementing multiplayer for Drunkonauts — highly recommend it to anyone working on multiplayer projects!
If you want to check out the demo, here’s the link:
https://nebula-dev.itch.io/drunkonauts
Thanks again, Mirror team, for making this so much easier!