MK Edge Detection is an asset on the asset store to create outline in post-process. It has nothing to do with Network, Mirror or any serialization but it uses 2 Dlls...
Mirror shows 6x warnings about it everytime after compilation:
running Unity.Jobs.CodeGen.JobsILPostProcessor
running zzzUnity.Burst.CodeGen.BurstILPostProcessor```
Please can someone help on that so we can remove/fix these warnings on our project or tell the creator what he should do to fix his asset?
Thanks in advance. 🙂