#RTS - migration from Unet, client not spawning units.

8 messages · Page 1 of 1 (latest)

spice atlas
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I'm using Unity 6 and the latest version of Mirror. Plus the Kcp transport.

spice atlas
spice atlas
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I tried looking at the custom character spawning examples that are in the mirror docs and the examples scenes but still can't figure out what I'm doing wrong.

night arch
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I tried looking at the script but it's huge, does way too much, and needs to be broken down to smaller components, and some of the code looks to belong on other objects that you're spawning, and likely throws errors where you're calling an Rpc right after spawning something with the new object as param (race condition). You didn't provide your custom network manager, or screenshots of inspectors of relevant things, so can't really guess what your issue is, but I'd say you have a bunch of issues here.

spice atlas
spice atlas
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I'll provide relevant screenshots when I'll get home, I'm at work atm.

night arch