- I host a game in one window. From here everything works fine, I can move and I can look around.
- When I start a new window and start that as a client, my host window uses the new clients camera but it doesnt actually turn it kinda just moves when I move the client window.
- The client window works fine and allows for movement and looking. The Host player moves when I move it on the host window, just the camera is using the new clients camera? ( This is a bit weird cause it looks like the client has 2 cameras)
I hope this made sense but heres some extra stuff
Here is my camera script
https://pastie.io/ewwups.cs
Here is my movement script
https://pastie.io/scevnm.cs
For additional context I have a main camera as a child of the player prefab.