🚀 Eonfall v4.0.0-Beta Release!
I'm super excited to announce this next major update for Eonfall! It's jam packed with tons of goodies!!
🔥 Base Invasion Events
Prepare to defend your base from endless waves of enemy attacks with increasing difficulty! But no worries you have about 3 minutes before each wave to complete missions and earn **Ki ** (in-game currency) rewards that will allow you to purchase upgrades and buffs. Protect the base at all times, otherwise it's end-game!!! How many waves can you survive!?📜 Improved Dynamic Mission System
We now have about 10 different missions that will dynamically spawn throughout the map. Some missions will provide a familiar challenge while others dynamically spawn different enemy types per round. Missions will also increase in difficulty as you progress through each wave.💬 Helpful In-Game NPCs
For all the newbies, we now have helpful NPCs that will help introduce you to the gameplay! Follow their lead and you'll be unstoppable on the battle grounds! For a while at least, I think... haha!🛍️ In-Game Shop (Buffs & Upgrades)
Purchase permanent upgrades (for the life of a game session) and temporary buffs that will help increase your chances of survival!⭐ Player Stats (XP, Ki, Waves, Time)
Player Stats are now available and visible in the game's lobby on the top right navigation under your player's profile (Login Required).⚔️ Fine-Tune Combat System
We've given the combat system some much needed love and attention. Balancing the flow of combat and AI behavior.🤖 Improve AI Navigation Behavior
Enemy and Player Bots are now a bit smarter and are able to navigate the terrain much better than before!
As always thank you for your continued support! Check #🚧-roadmap for upcoming updates... and share any #🤔-feedback and/or #💭-suggestions.
Built on Unity 6 WebGL, Eonfall brings high-performance visuals straight to your browser in seconds. Whether you're looking for a quick hack-and-slash session or intense challenge, Eonfall offers fast-paced combat in a dynamic world coupled with permadeath progression.