#1/4 times Network Transform not working

28 messages · Page 1 of 1 (latest)

agile glacier
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Hello everyone!
i got an interesting Problem. I have a car with 4 Wheels, each wheel has a Network Transform Unrelieable. now the issue is, that on every car atleast one Wheel does not sync, all the other do tho. As seen in the Video, its setup like the other wheels, one time they work, one dont.
I honestly have 0 clue why this is happening, it is quite annoying tho, so any help wouldbe greatly appreciated 😄

Thanks in advance!
Peerli

glass ridge
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You should not NT wheels 😄

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However..
Did you change hierarchy (child/parent) of these wheels, or car at all during the session?

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I see your a uModeler fan, me too!

agile glacier
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Nope nothing during session, also please tell me the right way to sync wheels 😄

agile glacier
glass ridge
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Could you try switch local coords to world coords, on the NT

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Lil hard to guess at

agile glacier
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Lao i just noticed, in the video u can see it seems to sync the X Rot of the whe wheel, which is totally wrong tho

glass ridge
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No warnings or errors in console?

agile glacier
agile glacier
glass ridge
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Could be the sizes are weird, and the sensitivity of pos/rot needs changing to trigger a send on the Nt

agile glacier
glass ridge
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Editor, you should have 2 editors open if possible, see server and clients logs and scene stuff a lot easier during development

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Have you heard of parrelsync?

agile glacier
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yea i am using that

glass ridge
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Are your wheels/car owned by server, or client (had authority assigned to a connection)

agile glacier
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i meant changing during this

agile glacier
glass ridge
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Oh change it before starting editor

agile glacier
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no errors/logs, just not syncing, on a second car 2 wheels are not working, its quite random, but seems to stay the same for that prefab even when restarting editor mode and reloading scene

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it appearently is determined when the prefab is first created (for example duplicating a car) which wheels will work and which not, no matter if i reload, restart or anythin. xD

glass ridge
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Duplicating? Oh it could be that your spawning is not correct?

agile glacier
agile glacier
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i think im just gonna try another way, like you said its bad to use NT on wheels, even tho "OnlySyncOnChanged" is checked? i tried doing some research in the discord and only saw solutions like using SyncVars, but is that any different?