#How do you Test Network Discovery on Same Machine ?

15 messages · Page 1 of 1 (latest)

rough ridge
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If there is a relevant demo that showcases this, then I will simply pick that apart too to get it up and running

solid mulch
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Mirror/Examples/Discovery

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Server starts, player hosts, and then a client should see them in the list (give it a few seconds to locate)

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@rough ridge

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Just tested and confirmed it all still works as expected.
2 editors open (via parellsync)
One i click host in discovery example
The other clicks Find Servers, and joins the Ip that appears.

rough ridge
solid mulch
rough ridge
solid mulch
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Oh your using edgegap.

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Wait, network discovery?

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What are you doing XD lol

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Your using edgegap for the relay?
So you are not needing network discovery.

rough ridge
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I’m just using Network Discovery for now, since I haven’t fully finished integrating the matchmaker for Edgegap

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wasn’t aware I had to swap out the transport