#Android Build doesn't connect to editor host

1 messages · Page 1 of 1 (latest)

terse elk
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Hi Guys, im trying to make a multiplayer in vr on a local wlan. I put the ipadress of my host in the networkmanager and connecting two editors work perfectly. When I then build and run it on the headset it doesnt connect to the editor anymore. Am I just stupid and did I forget a step? pls help ;-;

drowsy carbon
terse elk
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Thank you, adding Unity to the firewall exception of windows and adding a rule in the router to allow all TCP/UDP connections fixed the issue 🙂