#how to call CMD when every player loaded the scene? (custom spawnpoint)
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Check the thread below yours XD
Use OnStartLocalPlayer on player object, or regular Start with isServer/isLocalPlayer checks
yes but my players already spawned on my lobby scene, i want to set it after lobby scene,
and when i call OnStartLocalPlayer manually it doesnt work
server sees client's location correctly because server joins earlier. but client sees server's location incorrectly because client joins later, still can't fix it.