#isLocalPlayer return false
8 messages · Page 1 of 1 (latest)
Replace Start with override of OnStartLocalPlayer, and you won't need the check for isLocalPlayer
Also move your GetComponent to OnValidate / Reset and make that field a [SerializeField] so it's set at design time, not at runtime
You don't need to SyncVar the matchID either - only server needs that. It means nothing to clients
Hi! I am not sure how to do that, I am pretty new to this, would you mind showing me how to do that? Thank you!!
It sees like the OnStartLocalPlayer is not running... I debug a msg in it and it doesn't show up