#Ball synchronization

6 messages · Page 1 of 1 (latest)

round halo
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do you have network transform component on it?

sharp kernel
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^

tribal thicket
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can you assign client authority from a client not the server?

round halo
tribal thicket
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probably shouldnt reassign auth anyway because then if that player disconnects they loose the game ball 😦

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keep ball on server, use server to client network transform (unreliable) and use clinet to server network rigidbodies? does that sound right @round halo ?