Going off from the previous post that i had with MrGadget.
#1076640055164162068 message
GeNa doesnt have anything like this so i am trying to make it myself, but i find myself needing a unique identifier for the tree that needs to be swapped out.
I dont really wanna add a Tree script on my tree that just sets a id... because i would have to do that for thousands of trees... Is there something that gives objects an unique identifier already by Unity? Im not sure if GetInstanceID() is something i should use.
Thanks!









