#Runtime NetworkAnimator

3 messages · Page 1 of 1 (latest)

bitter stream
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Is it possible to make NetworkAnimator work with the target synced animator being specified at runtime? The use case is choosing between 2 possible animators on 2 different prefabs (male and female).

bitter stream
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When the synced animator of NetworkAnimator is set at runtime, it simply doesn't work and gives errors on line 153 of NetworkAnimator.

sinful sparrow