we got 2 asmdef:
asmdef A(include MySO:ScriptableObject and MySOWriter&Reader)
asmdef B(include some controller using MySO:ScriptObject)
is customDataTypeWriter work?
No : (
It's must like this can be work:
asmdef A(include MySO:ScriptableObject)
asmdef B(include some controller using MySO:ScriptObject and MySOWriter&Reader)
it's not good for muti asmdef.
Is anyway to solve this problem,or just my code rule is incorrect?
#CustomDataTypeWriter is not work on different asmdef
4 messages · Page 1 of 1 (latest)
Code generation doesn't work across assemblies - your game code can be in one assembly all together.
sounds like this bug https://github.com/MirrorNetworking/Mirror/issues/2503
hum...look like make all contollerCode in one assmbly is the best way to get this work,but it's not friendly for muti project share one asmdef (Folder)?