#ToA unique Item boosts discussion (For outside TOA)
1 messages Β· Page 1 of 1 (latest)
will start, Osmumten fang should give a 5% higher boost over ZCB at nex. Would mean melee would be checked for the boss too, which can complicate things - maybe it just checks for fang in melee setup?
Of course, this boost should be an "OR". So if you have fang and zcb, it prioritizes fang since its higher than zcb.
Biggest boost I immediately think of is Shadow at Kree
Maybe a small boost to cms?
Big
Chambers of xeric regular + challenge mode:
Masori, lightbearer, shadow
Nightmare / phosani nightmare:
Shadow better than harmonised staff , lightbearer sometimes used but itβs a bit niche
Nex:
Masori, lightbearer if using zcb, fang
fang should boost nex and corp
i think the corp kills per hour atm are based off corp being 0 def already where z spear would be better
but if not, then agree
Hydra - Masori big / LB small
Sara - Masori big / Staff also good but not as good as tbow masori
Corp - Fang small
DKS - Masori Small / Staff small
Fight Caves - Masori big / LB small
Bandos - Staff BIG
GGs - Masori small
Inferno - Masori big
KQ - Staff big / Blue Keris big
Kraken - Staff big
Arma - Masori big (staff also kinda nuts there but would need mage setup)
Zammy - Staff BIG
Zulrah - Masori big / Staff big
CoX - Staff big / Masori big / LB big
Nightmare - Staff big
Nex - Fang big / LB big
Muspah - Masori big / Staff big
left some stuff off that im not sure about
Muspah also tbow and ancestral but it's not coded yet so no doubt it'll all get forgotten π
think this is just for the toa items
Yes but if you don't mention exactly everything it will get ignored
Shadow at barrows. Small, but legit every world packed with em now
If you have a shadow but you're doing barrows, something smells funky about that
Also, the overkill potential for Shadow makes it kinda shit at times, compared to a harm staff, fire surge and tome
col log and elites
If your a main going for CL it works.
Like me with 39 barrows kc because i fucking hate it
keris partisan of breaching boost at all kalphites?
is this list complete?
Donβt think so. I can spend more time on it later if you need me to though
was planning to code it now so would be great
Iβll dm you soon as I can get free from work for a bit then π
it's lunch, take your free time now π
10:20 π
oh, Englando. Swed so yea I take early lunch π
@shy tangle will it be done in one big go or does it have to be like a pr for each boss
one big go
Added boosts:
Cox: shadow 9% instead of sang 6%
Kraken: shadow 20% instead of Harm staff 15%
Barrows: shadow 10% instead of Iban staff 5%
Prime: masori body/chaps (f) 4% instead of armadyl body/chaps 2%
Hydra: 1% per masori item
AbbySire: Osm fang 12% instead of Arclight 10%
GGs: 1% per masori item
Bandos: Osm fang 3%, Lightbearer 1%
Sara: 1% per masori item
Kree: 1% per masori item
Vorkath: Lightbearer 1%
Zulrah: Shadow 8% instead of Harm staff 5%
KalphiteQueen: Keris partisam of breach 5%
Corp: Osm fang 5%
Callisto: Osm fang 10% IF NO VIGG MACE 25%
Inferno: Masori -5% instead of armadyl 3%
PhosaniNightmare: 6% instead of Harm staff 3%
What am I missing?
zulrah masori
zammy shadow / mage gear
jad masori
bandos shadow / mage gear
KQ shadow
aint no one fanging bandos
shadow also buff at sire vents
PhosaniNightmare only? shadow should be good at regular nightamre also
i dont believe fang is being used over arclight at sire either
@shy tangle
nex - masori/lightbearer/fang
cox masori?
cox lightbearer, and shadow is a lot better than that at cox
It is if you don't land dwhs/want to double claw
sire has a boost for dwh atm
Yeh so it should be Arclight + dwh OR fang + claws imo
Ignore the replied message
nothing about fang at sire in the gear disc either
Fishy, with this boost rework will Cox/Tob range/mage gear be addressed with masori + shadow bis or not yet? Not sure if melee gear also needs a rework with Torva π€
Probably not updated
Gear disc isn't perfect
Barrows: Shadow 10%, Harm 7%, Trident/Ibans 5% imo
I just saw that
Yeh you fang if you wanna DPS (claws) ora Arclight if you reduce its defence effectively
so then fang is slightly better no?
didn't see any mention of shadow on wiki, torva only and osm fang vs soteseg and verzik which didn't seem as a very big difference
for ToB
and for CoX I added the shadow and I assume the rest of the gear makes it easier to either cap out
It's been a while since I've done sire on here so can't remember how the boosts work but can you make it Fang+Claws or Arc+dwh as a boost?
If it's just straight shadow added then it makes it easier to max out mage as its stats on its own are rubbish until the multiplier is applied
zulrah got too many boosts already, zammy isn't maged in bot, jad (fightcaves) gets boost from increased ranged attack automatic, bandos also not maged in bot, KQ also not maged in bot
whats the reason for "not maged in bot" even when its bis on main game?
we just have boosts added for doing it with a specific setup and isn't dynamic, and since combat isn't well taken care of we can't choose setups as we wish etc.
ideally the bot would know the BiS setups with different strats and boost from that but that ain't the case
@shy tangle deranged archaeologist like 90+ kp/h with shadow also
wiki says If the player manages to acquire a Breach of the scarab, a rare drop from the Tombs of Amascut, they may create a Keris partisan of breaching with it, which has the partisan's bonuses along with a flat 33% accuracy increase, making it by far the best weapon to use at all kalphites. on the kalphite slayer task page. that's kalphite worker/soldier/guardian
Shadow cracked at mithril dragons too
? π
yes
