#@Chr1Z Could you please advise how to
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Let's move this into a thread since it's only tangentially related to #scripting
I've been a collaborator for the tool, but I am not super proficient with Go tbh
And I have never used a Mac, so that also doesn't help
Does the process have permissions to write files?
I can forward this to the main dev though, I am sure he would have an answer haha
Ah I am just seeing that it worked partially for you, so permissions shouldn't be a problem
Unless "long file paths" are an issue for Mac?
@surreal stirrup I think I found a workaround โ I first run the reverse, then after it fails, I grant access, and then run reverse again... and grant access again after that ๐
Ah okay so it's about permissions
I'm not sure how permissions are managed on Mac ๐
Maybe you can run it with elevated permissions directly?
Nice, that's good to know!
FYI the command line is a bit tedious to use, so I usually add VS Code build tasks for the "bundling" und "decomposing":
https://github.com/Chr1Z93/Heroic-Heist-TTS/blob/ca79c8d8fdfa597f1328e36a709b27bf6bb8176b/.vscode/tasks.json
Is it possible to do the same, but for Atom?
My google search tells me that Atom has "Tasks" too, but I have not used them so I can't tell you what they look like
I can recommend you to switch to VS Code though ๐
Iโll give it a try. To be honest, Iโve had an issue with VSCode โ it wouldnโt run my large mod. After switching to Atom, the issue was resolved. Maybe I should give it another chance.
@surreal stirrup do you use this extension?
You don't need an extension if you just rebuild the savegame ๐
It also includes script files
You should get the general Lua language server though
Gotcha, thanks @surreal stirrup !
Hello @surreal stirrup
The command doesn't work ๐ญ
~/TTSModManager/TTSModManager --moddir="/Users/yurii/AH/TTS/AH"
the last message.
2025/06/10 22:29:42 printMod(...) : open .: is a directory
Can you add some more details? What are you trying to do for example?
I'm trying to understand how TTSModManager works.
- I used the next command:
--reverse \
--moddir="/Users/yurii/AH/TTS/AH" \
--modfile="/Users/yurii/Library/Tabletop Simulator/Saves/AH/1.0.json"
as a result I have objects in separate JSON files.
- I have changed a few files and the next step is to test them in TTS.
- So next step is merge all jsons in one file to get output.json and use this command
~/TTSModManager/TTSModManager --moddir="/Users/yurii/AH/TTS/AH"
but in the end see next message and no file output.json, it looks like TTS Mod Manager takes wrong path.
2025/06/11 01:07:09 printMod(...) : open .: is a directory
@surreal stirrup
Try specifying the output file:
sudo ~/TTSModManager/TTSModManager
--moddir="/Users/yurii/AH/TTS/AH"
--modfile="/Users/yurii/Library/Tabletop Simulator/Saves/AH/1.1.json"