Hello,
yesterday I have noticed an issue while playing, I wanted to make a FH flick and made a contact with table - so my hand physically went through the table and the bat rotated upwards - since it doesn't follow my hand through the table - and after it didn't return to the original position, only partly and it stayed partly in that rotation upward. I tried then multiple times and the same, so i had to calibrate again. And also after starting the game again, the position slighly shifts, especially the rotation of closing angle, but I'm not sure, if it's a Quest tracking inaccuracy, could easily be. I have to calibrate all the time the closing angle, the FH angle gets more closed after closing and re opening the game. I tried to upload to cloud and download, but it downloads the setting with that incorrect angle, not a big difference, but noticeable when playing. I can notice it, since I play in passthrough, so I see the relative position of bat to my physical hand.
Thank you for your response