So I've been creating a low poly scene in Blender today, that has fire in it, like a campfire
I'm pretty happy with the result, but whenever I try to render it the images appear really noisy
If I turn down the noise threshold thing it doesn't change much
If I use the Blender denoising tool it does an acceptable work, but it takes forever and it makes me fear for the computer's life
So here is my question: do you guys have any denoising techniques that work pretty fast when rendering? And that wouldn't make my computer explode?
(I can't join pics of the project rn, maybe tomorrow but not sure)
note: only 150 frames, rendering in Cycles
tl;dr : denoising issues in Blender