#Graduated May 2022 still looking for first job
12 messages · Page 1 of 1 (latest)
Formatting wise it looks pretty good. The only thing I'd do is remove the dates from your projects (they're not really relevant IMO). You probably want to make the skills separation consistent (colon or hyphen?)
Content wise, it's just not a good fit for companies, and it'll be especially hard in this economy to even make it into the loop (doubly so if you're planning on focusing on jobs within the greater NY area only). There are two deficiencies IMO - a deficiency of breadth, and a deficiency of depth.
In regards to breadth, the main issue comes from an overspecialization in game development, but in particular, GDScript. If the type of companies that you're applying to are like "Boomer Boring Co.", who needs React or Java developers for their web tools, then your resume just doesn't really have many of the libraries on the skills to fit their needs (React, Angular for frontend, Express for backend, etc.)
In regards to depth, you list some skills on your list but don't show them within projects. An example is Java. You claim to know Java, but in none of the projects listed, I see any usage of it. This IMO would start to raise some red flags as to how much you actually know (or worst case, if they think you're lying).
At the same time, I also want to say that a game-dev-heavy resume isn't the end of the world. I know of a classmate who focused hard on UE4, and ended up interning then becoming a full-time engineer at Epic Games. I'm just not sure if the Godot ecosystem is just there yet, unfortunately.
So what can you (realistically) do? The main thing that I would say is to consider building out new projects that match better with what hiring manager #12454 is told to look for at Boomer Boring Co. Get a web-based project using React for the front end, and maybe even Java/Spring Boot for the backend. Experiment with iOS/Android App dev. Look at the job listings, and learn what they want, because the ATS/HM are looking for those keywords too.
Definitely move the open-source contributions up though. It's a really neat thing and shows that you're able to operate on a team where others see your code.
(As a side note, I was considering applying for GSoC under Godot, but C++ just wasn't my Forte)
Actually, a really easy metric to put up there - show the number of stars/forks/developers using Godot, and link the repo + main site! Show the recruiter "hey, I made real contributions to this software that a TON of people are using!"
I've been struggling to think of a good idea for a more general project. I've considered redesigning the website for that game with something like ReactJS but I feel like that's not actually going to help since it would in a way just be tripling down on my issue of having everything be too game focused
I don't really care much in any direction what I do as a job language wise but I'm not much of the type of person who sits and ponders great uses for Java/C++/React unfortunately... I'd probably be much better off if i was lol
@marsh junco
@elder tundra sorry to ping you but do you think going through the process of making an app and getting it approved for the iOS app store would be a boost worth the effort involved
not made with godot, of course
I would say yes, although it would be a bit costly due to Apple ($99/year, if I recall). An alternative is seeing if there are any popular open-source iOS applications. As an alternative, you could also consider doing the same for the Android side of things. Google charges $35 1 time per account.
I have a bit of previous experience with Swift so it might be easier even if I’d have to eat the fee
My senior project (listed under education) was done for an external company that gave my group a prompt (which was they wanted a simple game), we pitched an idea that they accepted it, and then we did sprints and presented our progress to the company every other week for revisions/expansions to kind of simulate a work environment. At the end they kept the project code for further development. Would it be too much of a stretch to just re-list this as an internship or something similar? It doesn't feel entirely correct but dunno.