#Nintendo Direct - February 8th 2023

1 messages · Page 3 of 1

wind dagger
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Well no N64 emulation is really perfect. It’s not the easiest console to emulate

fossil shell
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Interesting

wind dagger
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Where’s that theee hands shaking meme

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Good job Kev and Phantisimo

vague flame
wind dagger
desert pond
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PS1 emulation is the most reasonable to work with, with N64 being 2nd place on working, and Saturn emulation being the last one and hardest to emulate

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and i say that as a nintendo fan

wind dagger
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PS1 was cracked like an egg

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One day N64 will be better

vague flame
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Weird thing about Saturn is that you effectively have to create two emulators, one for 2D and the other for 3D so I actually cannot think of any good all in one emulators.

wind dagger
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I say knowing full well that the full PC port of Ocarina of Time just launched barely a year ago

desert pond
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well i do gotta give Nintendo credit where its due with N64, they managed to make it in a way that it not only made devs frown and go to PS1, but also the hardware is sturdy that even emulation now is hard to get it right

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is it something to be proud of? honestly idk

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maybe, maybe not

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heck if you wanna go even further, they did try to do a disk drive for the N64 and that didnt seem to work out

wind dagger
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All I know is that most of NSO N64 games play better than their Wii U VC counterparts and that’s excellent

pulsar tartan
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On the flip side, if anyone should be able to make a good N64 emulator, it would be the people with access to the full proprietary N64 specifications (i.e. Nintendo). Still probably difficult to get entirely right with, but at least they'd have a solid place to start.

wind dagger
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Even with how bad OOT was on launch it still wasn’t as bad as WUVc

wind dagger
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Never came West

desert pond
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yeah, but the stuff that was made for it that got datamined and looked into was interesting to say the least despite it failing

wind dagger
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Indeed

pulsar tartan
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RIP F-Zero add-on content. No Rainbow Road remix for us.

wind dagger
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FFVII beta for one

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Or Alpha I guess

desert pond
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Mario artist polygon studio is a weirdly charming one

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the Mario 64 disk drive stuff is also a bit of a highlight

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not as big as the actual Mario 64 datamined content thing that happened a few years ago, but still interesting

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bro i cant believe that Mario 64 got decompiled on PC, and then people started putting Mario 64 Mario in everything, Tomb Raider, Sonic Generations, GMOD, etc

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next thing you know, Mario is gonna be put on Discord to run around and play with

vague flame
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That sounds like a surfire way to get Discord sued.

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not even by Nintendo just by everyone.

desert pond
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this is what happens when you take @ everyone too seriously

shy cosmos
desert pond
eager silo
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super mario action RPG

desert pond
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give me frog coins, give me mario

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give me frog coins, give me mallow

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give me see yah, give me geno, give me cookies

eager silo
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im here to say something
etrian odyssey origins collection is 80 dollars for all 3 games together (40 separate)

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i will note that I believe that cost is worth it
in my playthrough of EO1, I've only reached floor 10 and I think my current playtime is 20-25 hours

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there's 25 floors in the main story, and an extra 5 for postgame

void blaze
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Nintendo

eager silo
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so extrapolating I'd say that the whole game will take me maybe 80 hours, including stratum 6

desert pond
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i actually listened to a few etrian odyssey songs before in my life and there are bangers to be found, so yea, it seems fun to buy

eager silo
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yeah

eager silo
fossil shell
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Are they good games though?

eager silo
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i'd say so

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all three games share a similar structure though

fossil shell
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I'm thinking of buying that collection one day

fossil shell
desert pond
eager silo
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the structure is:
Make a team of party members of your choosing- class, character portrait, and name are all up to you.
Enter the dungeon
You get to draw your own map of the place, go wild.
Fight a few battles that give you materials and experience points
Retreat back to town
Sell the materials, rest up, buy new equipment (new equipment gets unlocked as you sell enough materials)
Go back in to continue your journey

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The dungeons in the first three EO games are simply structured: every 5 floor chunk is called a Stratum, and they're all self contained within each other
the last floor of the stratum usually has a boss

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Stratum 5 holds the final boss of the main story, and there's a stratum 6 for postgame

desert pond
eager silo
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etrian 3 also has an optional side exploration where you go out to sea and sail instead

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you find superbosses and earn upgrades to your ship that allow you to push farther

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the games are very much styled like old dungeon crawlers
it feels like a game of D&D to me, where the game is the DM

fossil shell
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Oh wow that actually sounds very interesting

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In a good way

eager silo
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It's not just a bunch of random encounters either

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Most floors have FOEs- minibosses that can absolutely wreck you if you aren't careful

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FOE stands for Field On Enemy, since you can see them on the field and can attempt to avoid them

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Some have puzzles to work around them and get by

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and then you can also come back later to obliterate them for rare materials for good equipment

fossil shell
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Wow

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Sounds very complex

eager silo
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that's why there's a map system

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you can make notes

fossil shell
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Makes sense

eager silo
fossil shell
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Once the time is right and the money is there, I'll give the games a try (cause why not)

eager silo
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two gripes:
the games are very slow paced
since you make the party yourself, there's not really much character development
if they decide to port the Untold versions of EO1 and 2 that fixes the second issue

desert pond
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yooo this is great

eager silo
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Etrian Odyssey Untold is a remake of the first game
(and there's untold 2 for the second)
These remakes add in a story mode which gives you 5 preset characters that grow along the way like a normal RPG party does

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you can still play classic though

fossil shell
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Oh cool

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They probably should have ported those over instead then right?

eager silo
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nah

desert pond
eager silo
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They ported these versions specifically to (paraphrased) let people experience the games since the DS is no longer a thing really

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also there's no Untold 3

fossil shell
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They could make it though

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(Maybe)

eager silo
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They could, but I think their priority was to remake it to gauge interest first

fossil shell
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Yeah that's fair

eager silo
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If this works out, the way I see it:

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Remake the first trilogy
Make a new Etrian game
Untold 3 and/or port 4 5 and maybe Nexus

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Persona Q and Q2 remakes are also on the table

fossil shell
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That's a lot

eager silo
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yeah

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As of now, there's a total of (technically) 12 Etrian games

fossil shell
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That's also a lot lol

eager silo
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EO1
EO1U
EO2
EO2U
EO3
EO4
EO5
Etrian Mystery Dungeon
Etrian Mystery Dungeon 2 (JP exclusive)
Persona Q
Persona Q 2
Etrian Odyssey: Nexus

fossil shell
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Wait why are Persona Q and Q 2 there?

eager silo
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because they're fusions of Persona and Etrian

fossil shell
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Are those considered Etrian games too?

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Ohhh

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That makes sense

eager silo
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they're Etrian games with Persona elements and characters

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essentially

fossil shell
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Gotcha

eager silo
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the gameplay is all the dungeon crawling of Etrian (including FOE puzzles) plus some mechanics of Persona battles (knockdowns, all out attacks, persona swapping, etc)

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What's cool about Persona Q is that it combines the casts from multiple Persona games

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Q is 3 and 4, Q2 adds 5 as well (and also FEMC)

fossil shell
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Yeah that's pretty cool actually

eager silo
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and yes they are canon to Persona

fossil shell
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They are?

eager silo
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yeah

fossil shell
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Wow

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The more you know

fiery gulch
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THIS CAROUSEEEEEL

eager silo
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TAKES US ROUND AND ROUND

fiery gulch
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THIS CRAZY MAZE OF LIFE

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Wait is that how it goes?

eager silo
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(this labyrinth of life)

fiery gulch
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Heck

eager silo
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lets try the other

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Your movie
Your storyline
All decided
Before the curtain rises-

fiery gulch
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BABYBABYBABYBABYBABYBABYBABYBABY

eager silo
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pfff

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fun fact

fiery gulch
eager silo
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mass destruction plays in a single battle in Q

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the gunner
has a jack frost hairpin

wind dagger
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Some learning

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Metroid Prime Remastered runs at 620p Handheld and 900p docked

fossil shell
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Nice!

wind dagger
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Both ways to play run at a constant 60fps and with almost 10 hours gameplay and multiple boss fights there hasn’t been a single dip in performance

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This is notable for a few reasons.

  1. Most likely Retro used the original GCN source code of Metroid Prime for this remaster. This means every single cutscene and animation will play out exactly like GCN and give the developers more room to work on the polish and modeling. Doing all of this while maintaining a stable video game is exceptional.

  2. MP GCN also ran at 60fps. Yeah I know crazy considering the GCN only has 24mb of memory. But the remaster perfectly recreates that buttery smooth gameplay the original is known for.

fossil shell
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Sounds about right

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And it's still a great game to this day so that means more people get to play it

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Win-win

wind dagger
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Metroid Prime Remastered currently has only one controversial issue.

The doors.

Retro (and other devs) working on this Remaster appeared to have increased the Alpha value of all of the doors in the game in order to make them brighter most likely for mobile gaming. The doors REALLY pop out of the environment. This is a great change but it really muddies up the look of the door when you get close to it.

An original Prime dev either on Reddit or Twitter raised this issue almost frame 1 of release.

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This is potentially a bug… but I doubt it

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So far the game has nearly no flaws. It plays very close to the original game and has the same changes and updates from The Prime Trilogy release. Hope that helps any of you looking to pick it up.

gritty ridge
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Probably would have been better to like fade it? So the blue got more transparent as you got closer
That way from across a room you can spot the door but it's not a big blue hexagon up close

gritty ridge
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While many studios did amazing work on the remaster, I'm let down Metroid Prime's Remaster does not include the full original game credits. I worked with so many amazing people on the game and everyone's name should be included in the remaster, not just a single card like this.

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239

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This is like the TLotR movie credits ending with 'Based on the work of The Lord of the Rings writer'

pulsar tartan
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Weird analogy. Even if "Based on the book by J.R.R. Tolkien" weren't consistently the first thing after "Directed by" and "Screenplay by", The Lord of the Rings was written by one person. This is an entire team of people getting shafted.

gritty ridge
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ok maybe it's not a 1-to-1 analogy but the essence is there

hoary ermine
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Is this cos they're lazy to write everything so they just put that?...

pulsar tartan
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Might be a length thing. My suspicion is that they wanted to keep the total duration of the credits the same, so that they could use the same music.
The ideal situation would be to do what OoT3D/MM3D did and have the full original credits with their original music followed by the remaster credits with a new composition.

gritty ridge
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yeah I mean it's not a big deal

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but like
when so many people clearly put so much work into the original, and in the remaster their existence is just vaguely gestured towards, it's kinda upsetting

wind dagger
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Man Idk

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I think that is a perfectly fine gesture personally

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It’s not like the Remaster yeets Metroid Prime out of existence

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In fact it makes me appreciate it even more

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I think there’s been a huge wave of crediting stuff due to art theft happening rampantly. Personally if you worked on a team that made a thing and that thing is recognized… I think that’s fine bud

vague flame
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I have been so burned out on western game devs I can no longer tell what is malice, legitimate concern, or some other third option.

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I mean I am sure these issues are sometimes brought up among non-western devs as well, just that there are language barriers.

desert pond
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what i do have as an issue with western game devs is that they cant seem to remain focus on being a creative without causing some kind of problem for themselves

shy cosmos
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Not helped by the fact that someone's going to find a problem with your decisions no matter what you decide on.

desert pond
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heck i was fine with playing games, critiquing with the pros and cons, and come to a conclusion that comes from personal experience to share with others and their experiences, taking in both the good and the bad

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nowadays it seems like its becoming needless nitpicking for the sake of nitpicking, and i dont believe this really helps matters for the gaming experience for both the creators & the players, especially when taking the problems or concern thing taken into account that Phantismo and i said earlier

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atleast it does still point that the original version with many of the devs that worked on it were and are still the ones to be acknowledged for their work, even as short as this credits text may be, some remasters wouldnt even do that at all and leave it blank

eager silo
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Why is kuru kuru kururin unironically difficult

wind dagger
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Tough video game

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Legendary

fading yacht
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kuru kuru kururin is fun, played it back on wii u