#Making modding bosses easier?
1 messages · Page 1 of 1 (latest)
Bosses are pretty hard coded but you may be able to do something in Lua.
Could I get atleast some more info? maybe the files where bosses' data is?
Just like you guys gave tips about custom enemies maybe? 
The bosses' data is stored in "Platypus Reclayed\Platypus_Data\Managed\Platypus.dll". You could use ILSpy or any similar tool to look inside it.
Thank you! 
show us some examples in the starter pack then
time, sir, time. We can't do everything 🙂 Try experimenting - that's where the best ideas come from.