#Platypus Casinopolis

1 messages · Page 13 of 1

alpine iron
#

I'll determine if we can.

#

Need to get my laptop. :p

torpid hearth
#

Anyway, @alpine iron try this voice line edited as a testing.

deft cosmos
#

The third one is too long

torpid hearth
#

I also saw that too.

deft cosmos
#

I think just say Ready for confirm

torpid hearth
alpine iron
haughty bone
#

how to use this mode?

alpine iron
#

Settings, then appearance.

haughty bone
#

and choose a color of my choice?

alpine iron
#

There are only four to choose for non-Nitro users.

deft cosmos
#

ONYX

haughty bone
#

thx

alpine iron
#

@torpid hearth, I have something to share to you. :3

#

Oh dear...

fading python
#

oh wait i thought it was an enemy

#

also gree

#

how long has that been there

alpine iron
#

Since the update that added them.

fading python
#

i actually forget player ships were a thing

alpine iron
#

Anyway, who will release the hotfix?

fading python
#

i think i have properly exported everything from last time

#

also you can get the dir lightning assets

alpine iron
alpine iron
torpid hearth
fading python
#

well the typo is fixed and reset x5 to it easter egg form

torpid hearth
fading python
#

"gree"

torpid hearth
#

Minor inconvenience.

alpine iron
torpid hearth
#

RAHHHHHHHHHHHH, I LIKE IT!!!!! IT'S SO FITTING!

alpine iron
#

I added reverb to your raw voice clip.

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And increased the volume by 5 dB.

torpid hearth
#

Is this Audacity?

alpine iron
#

Yes. :3

fading python
#

whoops accidentally did the wrong thumbnail

alpine iron
#

Honestly quite hilarious

fading python
#

patch notes looking funny

alpine iron
#

I guess we could keep that as is. :p

fading python
#

already changed it

torpid hearth
alpine iron
#

The most minor update yet. >:3

fading python
#

d4.1.2 patch notes are also funny

torpid hearth
#

The #1425858759036633250 has 12K messages.

deft cosmos
alpine iron
# fading python

Apparently, the issue was born from the add-on itself, to which you imported it onto the main mod.

fading python
#

actually is the opposite way

alpine iron
#

Wait, how?

fading python
#

the add on was made from the main mod

alpine iron
#

Oh yeah, I forgot.

#

During development, they were tested on the main mod.

#

I see.

fading python
#

gree tank

alpine iron
fading python
#

still pretty manageable

alpine iron
alpine iron
#

I'm honestly feeling kinda lazy to do something for Level X3 today. fish_dinner

#

Plus, I hadn't have enough sleep yesterday.

tribal charm
fading python
alpine iron
#

Like I said, I'm lazy just for today, so tomorrow, I may hopefully start reworking X3 for real.

fading python
#

I was thinking there could be a d4.3 just for nasty x1 and x2

alpine iron
#

The time consuming part stems from how incredibly gimmicky the level design of X3 is.

fading python
#

My bad

alpine iron
#

What was the :clay_spiral: reaction for?

torpid hearth
alpine iron
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I mean, the context rn.

fading python
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For making x3 so gimmicky fish in it elements

alpine iron
#

If anything, I do want to expand further on those gimmicks.

fading python
#

Also fun fact, area 2 and 3 were swapped mid development

alpine iron
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I have a feeling that an entire Level X3 scenery overhaul may occur sometime in the future.

#

-# Pssst, that's just my gut feeling. :p

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If that would happen anyhow, maybe a better scenery transition per area could be made.

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Either way, I'll be having a day-off in modding.

alpine iron
fading python
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And the boss changes

alpine iron
#

I reckon that some segments on Expert and below will be cut to make room for Nasty segments.

#

But the essence of the level layout would still be there if that makes sense.

fading python
#

We can always keep both

#

Also imagine you find a slot machine and spaz is just there

No spisma just spaz

alpine iron
#

Slot machine plus cyan un is pretty fun too.

#

However, I can imagine there are some formations that work well on any other difficulty, but are downright unfair on Nasty due to how they behave differently on that difficulty such as poker chips.

torpid hearth
alpine iron
fading python
#

I mean is not really just having 2 minibosses

Is just minibosses can be used more freely

torpid hearth
#

Does @sharp verge have ||Guest Miniboss|| too???

alpine iron
#

I can imagine that Caseoh Un for instance may also appear on other levels other than X1 and X5.

alpine iron
#

The other 2 are TBD.

alpine iron
tribal charm
torpid hearth
tribal charm
#

Could be shooting these bouncy bullets smh?

alpine iron
alpine iron
tribal charm
#

xd

torpid hearth
tribal charm
#

Anyway uhhh so yeah I read the list and looks like there are 2 more chips added

-# can't wait to de-clay them I mean, make it 2002 style

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Are there more chips going to be added aside of those?

alpine iron
torpid hearth
tribal charm
#

Not yet

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Would take a while to do that especially for adding the damaged parts

fading python
#

If i end up releasing a casinopolis clasic it would be mostly content from d1.0 and d2.0

So yeah fish

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Funnily the psychosquid was just around d2.1

alpine iron
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The smaller one.

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Wasn't d2.1 focused around first major rework of level X1?

fading python
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Yes

alpine iron
fading python
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Oh damn fish

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Well d2.2 wasn't that substantial anyways, barely anything from that update still remains

alpine iron
fading python
#

Yeah

alpine iron
#

I noticed that you have a habit of saying "oughm" type of gibberish, LOL.

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Even if only occasional.

fading python
alpine iron
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@torpid hearth, could you enumerate a full list of announcer lines, including the planned ones?

fading python
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I noticed i pinged the wrong person

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Well they are both green fish_dinner

alpine iron
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But Notnotzaz has a purple PFP BG.

deft cosmos
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I hope you don't ping ADAM

alpine iron
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Why tho?

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What would he do anyway?

deft cosmos
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oh yeah

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anyway is there even a server that fully dedicated for Casinopolis?

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or only just this treat?

alpine iron
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Just this thread. chipWhite

alpine iron
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And it'd be cool if he makes anthropomorphic poker chips.

haughty bone
torpid hearth
alpine iron
#

Yeah

torpid hearth
# alpine iron Yeah

Currently it's 32 lines; it includes startup voice lines (which are on the main menu or when you are going to start the game), power-up voice lines, and extras. But it might add up because some of the voice lines need to be remade again.

alpine iron
#

What about the planned ones?

torpid hearth
alpine iron
torpid hearth
alpine iron
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Could you list down all the planned extra voice clips, so I can determine if it can be played or not?

torpid hearth
alpine iron
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I see.

torpid hearth
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And also the ConfirmPlanePick is scrapped since the PlayStart has take it.

alpine iron
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I feel like ConfirmPlanePick sounded more like if you enter the ship selection screen.

deft cosmos
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casinopolis version

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remam version

deft cosmos
deft cosmos
haughty bone
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IT"S CASOEH UNS!!

sharp verge
alpine iron
sharp verge
#

Sweet :3
Will wait for more info / showcases of level 5 then 👍

alpine iron
sharp verge
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Ty :3

deft cosmos
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And I just remam it and collab with some hannah stuff

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Ig casinopolis will had the classic version

tribal charm
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Made a sprite [cuz of lightning idk]

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Also, let's introduce a new mob in the next game drop

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The sniffer fish

fading python
alpine iron
fading python
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there barely any footage for pre d2.1 casinopolis anyways
only 1 from d1.0 from greencat if i remember

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fun fact: their nose is actually the window of a gunship

alpine iron
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I mean, I've always seen it that way. :p

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Specially when it's jokingly being called sniffer ship.

alpine iron
fading python
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the cyan un resprite came after it

fading python
alpine iron
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Crab ship, oh wait, we already have the Stalker as a crab. :p

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Armadillo, oh wait, we already have Red Armadillo.

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Penguins, hmmmmmmmmm...

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-# Yeah, they're from the final mob vote.

fading python
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vulture ship

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there are always vultures outside,

they are funny with some funny heads

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they are kinda big

alpine iron
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You've seen them in your place?

fading python
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yeah

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they just eat trash and or death animals

but they are just there, really inoffensive

alpine iron
#

There's nothing really bad about them, based on what you described.

heavy pike
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Me playing Casinopolis be like:

LOAD DAMN YOU

alpine iron
#

Any technical issues in the mod Retro?

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Does the game keep on crashing?

fading python
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fish_dinner well same issue as you have with any big sized mod

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unfortunate but not much we could do

alpine iron
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Don't even get us started with REMAM, LMAO.

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That mod is like over 80 GB large.

fading python
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imagine casinopolis budget version, where every sprite has been condensed to oblivion

heavy pike
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Casinopolis 8 bit?

fading python
#

fish kinda, of course they won't look good, but atleast it would load

fading python
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there a planed idea for clasic x3

where is less lua fied and has some scrapped enemies

alpine iron
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Cute new PFP there. ^^

fading python
#

thanks ^^

#

went with a less saturated drawing this time

alpine iron
#

So much for bootleg Nitro emoji. :3

fading python
deft cosmos
#

Laser wall star?

fading python
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laser wall is the rainbow star

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and also the gas pipes

torpid hearth
#

Dang, I'm sick... tired

alpine iron
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From what?

deft cosmos
#

sick as Ill not sick as hate

grave shore
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😷 it's just sickness

alpine iron
#

Making the second area of Level X3 from scratch makes me feel like a master plumber. :D

tribal charm
#

Plumber hmm...

So long bows-

alpine iron
sturdy imp
#

That's a really neat variant for the fastships

tribal charm
#

-# this whole pipe collision now reminds me of level 4 in PSP lol

#

Loved the placement of that orange chip there

deft cosmos
fading python
#

I like the stationary poker chip

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The orange ones can have become like boxes of sort

alpine iron
#

I have something interesting to show.

deft cosmos
#

Ig burnt out of making an area is a thing

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Cuz I do

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Like when reworking level 15 and making level 17

alpine iron
#

It's nice that I got to mostly finish two areas in one day.

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As you can see in my pinned message.

deft cosmos
#

I do it with a Coffee and a Remam music that were looped

alpine iron
#

Anyway, I don't think there won't be much changes for the layout of the mine balloons and heli mines.
-# OFC, there may still be some changes made for those.

#

Just gonna leave a screenshot here before I sleep... ZZ

deft cosmos
#

Real

alpine iron
fading python
#

I'm gonna try finishing more models but

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There like 3 power outages daily fish_dinner

fading python
#

weird old green chip redesign

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ew

alpine iron
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LOL, it looks like it is about to regurgitate. LMFAO

fading python
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just for fun

alpine iron
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Love how purple chips is overlaid on top of a Reclayed mine. :3

fading python
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i mean to be fair that is what i would have done back then

#

the ring is just a ticks mouth

alpine iron
fading python
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even the source file is from the tick sprite

alpine iron
#

Is the face derived from a gunship tho?

fading python
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nah

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just a blanked out tick body

alpine iron
#

Ah, I see.

fading python
alpine iron
fading python
#

i forgot

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i was already planning to switch to blender since blend my ships announcement anyways

alpine iron
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So that was the main motivator then?

fading python
#

good sprites fish

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also that the light stayed consistent

alpine iron
fading python
#

all the old chips faces were slighly tilted to the side for some reason,

alpine iron
#

I remember GREENCAT convinced you to use Blender after thinking about using it after seeing someone recreated the Big Train in Blender.

fading python
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ah yes

alpine iron
fading python
#

well i found the source fish

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drawing this 2 guys randomly

fading python
#

looks a bit bland

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not sure whats missing

alpine iron
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I see you recreated the disco ball I made, even tho you were actually the first one to do so more efficiently with inset command.

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-# To which I followed suit.

fading python
#

the magic of i + i + c

fading python
alpine iron
#

Looks pretty cool so far ngl.

fading python
#

the only thing left is a custom plug

#

then all of the lightbulb needs their own movement pattern and they are basically done

alpine iron
#

Also, there are two more enemies to be made, the deck thrower and one that was originally a Nasty enemy.

alpine iron
fading python
#

idk

fading python
#

there also
[actual slot machine] to be made

alpine iron
#

The interactible prop right?

fading python
#

yeah

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when hit either it explodes into coins

or bullets

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they are kinda like vases 2.0

alpine iron
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I remember the green slot machine was called grand slot machine, implying that there would be a mini slot machine.

#

But as it turns out, it's just an interactible slot machine, which is cute.

fading python
#

there was an enemy planned that was that but only threw 1 chip

i thought it was boring so i axed it

alpine iron
#

That was a good call NGL.

fading python
#

level x5 has always been the one that changes every update

alpine iron
fading python
alpine iron
fading python
alpine iron
#

Though the return of minibosses part persisted.

fading python
#

level x5 each area is themed after each level
as in
area 1 has most x1 enemies and their miniboss and etc

poker chips and the x5 enemies are a constant trought the level

alpine iron
#

IG each area can get away being 6 minutes long.

fading python
#

fish_dinner that sounds pretty long

alpine iron
#

For reference, each area on Level X4 measures at approximately 5 minutes long.

fading python
#

i see

#

that's like 30 mins of gameplay for the level x5

alpine iron
#

The reason why later levels can get away having longer areas is because they have far more enemy variance when compared to earlier levels.

alpine iron
fading python
#

good enemy variety helps

alpine iron
#

Meanwhile, most Platypus 2 levels feel longer than they are.

torpid hearth
alpine iron
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They last 15 to 16 minutes actually.

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Yet feel longer than what their actual length suggests.

fading python
#

That one breaking window entity is great in my mind

alpine iron
#

That gif?

fading python
#

Unrelated

#

I was working on some x5 concept art but there was a power outage

alpine iron
#

Hope you did so by hand.

deft cosmos
#

Will it spawn that disco ball?

fading python
#

It will spawn a big laser to you

alpine iron
#

Nah, it spawns master spark.

deft cosmos
alpine iron
#

Thank Marisa for that. ᗜˬᗜ

torpid hearth
torpid hearth
haughty bone
#

a lovely witch...?

alpine iron
#

Yes

haughty bone
alpine iron
#

Preferrably one of Patchouli's books. >:3

deft cosmos
fading python
#

i should put a power outage counter

alpine iron
#

Was it because of lots of thunderstorms or smth?

fading python
#

fish i dunno, bad infrastructure or something

fading python
#

for fun putting it here

alpine iron
#

cool

fading python
#

this is just area 1

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i kinda made there being red carpet layer in between of the checkboard pattern so it doesn't look weird

fading python
fading python
fading python
#

blasting

torpid hearth
fading python
#

added the lightbulbs to the tierlist

fading python
#

ship doodles

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there that itch that makes me wanna remake everything

does that count as perfectionism? fish

alpine iron
#

Yes

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:p

fading python
#

was thinking the ship models were subpar lately fish

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just an idea

alpine iron
#

I see that you've made them a bit more geometric.

fading python
#

the actual clay model are pretty geometrical too

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these 2 mostly

alpine iron
#

With Wyvern being the most geometric of all. :3

fading python
#

also all of the models have uv errors

alpine iron
#

Far more noticeable on their preview sprites.

fading python
#

but thats like for the polishm update after d5.0

#

random ship designs for fun

alpine iron
#

I see you're doodling out of boredom.

fading python
#

yeah

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also the top one is beithir old design

alpine iron
#

Meanwhile, I'm already laying out LX3A4, and fun fact, LX3A5 is secretly completed.

fading python
#

i mean bosses don't require that much changes

alpine iron
#

Yeah. :3

fading python
#

seems that x3 rework is going faster than i thought

alpine iron
#

Likely because we don't have to come up with sheer amounts of fancy formations.

fading python
alpine iron
alpine iron
fading python
alpine iron
#

Nice that you're working on the deck thrower now. :D

fading python
#

trying to check tutorials

or option b, download a model of the hand for free

alpine iron
#

Which option are you thinking of RN?

fading python
#

currently on option a

alpine iron
#

The first minute of Area X4 is done. :3

fading python
#

why did i decide a hand would be a good idea to make a model off fish_dinner

fading python
fading python
#

usable

deft cosmos
fading python
#

should have put more bones

alpine iron
#

Hey look, we got an evil finger right there. >:3

#

YK, teh middle fingah

fading python
#

gonna animate it later

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so not today

alpine iron
#

Understandable.

fading python
#

anyways here is how the enemy works

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4 types of card bombs 4 types of bullets depending of the symbol

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there a left hand variant that throws the cards to the other side

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and super orbiter

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gains 2 orbitals, after a while it summons other orbitals and the previous orbitals start orbiting farther
and etc

alpine iron
#

I remember there was a nasty enemy that later became a regular enemy for Level X5.

fading python
alpine iron
#

sick

fading python
#

unlike dollars it bullets move with the enemy

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so is kinda like it has flies attached

alpine iron
#

They'll block bullets will they? :3

fading python
#

i mean sure

alpine iron
#

As soon as I complete the rework of Level X3, I will prepare the update on Steam Workshop within the day.

#

I assume only the light bulb enemies were completed in your build right?

torpid hearth
fading python
#

fun

torpid hearth
fading python
#

i guess i can share you that stuff

alpine iron
#

Once again, I made more under-the-hood stuff.

#

I'm slowly and steadily adding more damage effects to more Casinopolan enemies.

torpid hearth
fading python
#

it took a while to people to get the reference fish

alpine iron
#

Granted, the deck thrower was conceptualized weeks ago.

fading python
#

actually it was conceptualized in 3.0

#

also if you wonder about this 2 they are

chandelier, scrapped x2 enemy
basically it a tick with desaceleration bullets

and the sewer germ scrapped x3 enemy
basic home toward you, and it would split in 2 on death

torpid hearth
#

Does Powerup Star will be redesign tho?

fading python
#

uhmm

#

there was that card concept some time ago

alpine iron
#

By AdamComet BTW.

torpid hearth
fading python
#

the omniling

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i wonder what design would the card have for powerups

alpine iron
#

d4.2 update coming soon on ModDB...

#

-# However, y'all have to wait for Tar tary to release it there.

deft cosmos
tribal charm
fading python
alpine iron
#

Not yet. :p

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IG a hotfix could be made for it after your build matches d4.2.1.

haughty bone
#

a "hotter" fix

#

:3

alpine iron
#

Funny that the release of the two recent weapon guides share the same release dates as d4.1 and d4.2 respectively. chipYellow

#

At least, according to my time zone.

fading python
#

didn't notice there was a new wiki video

alpine iron
fading python
#

awesome

#

exported

alpine iron
#

Incoming conspiracy...
I saw why there were originally only one onigiri frame on the old food bullet sprite sheet.

fading python
#

pain

alpine iron
#

The process of rigging a hand?

fading python
#

i mean animating the movement itself

alpine iron
#

Stellar work regardless.

#

Hope any form of reactions or compliments will motivate you on to finishing the deck thrower sprites.

fading python
#

poor thing

tribal charm
#

Crushed 500 times

deft cosmos
fading python
alpine iron
#

LOL, the hand getting the Jake treatment. :P

torpid hearth
fading python
#

Yes

torpid hearth
fading python
#

Forgot

warm hazel
#

Can I contributed?

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Like I have a insane idea!

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Oh, btw about the Announcer Thing, I just take a moment of break since I doing a lot of work.

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Yknow? Irl

warm hazel
#

Okay, back to the topic:

As I said, want to contribute to the Miniboss.

And to be honest, it's not quite unique...

#

Or maybe not, idk

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I'll send the concept later...

fading python
alpine iron
#

We got some chibi Omni Chip. :3

fading python
#

since it kinda hard to add a bottom to the sprite, ill just make it be hold witha rope

#

the moment the card disapears is when the propper bullet should appear

alpine iron
fading python
alpine iron
#

A handshake I bet?

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🤝

fading python
#

i may need to render a bit higher

sturdy imp
#

(I am sure I'm not the first to make that comparison, lol)

fading python
sturdy imp
#

Rip

fading python
#

is just a shuffle glove

#

now all left is the card animation themselves

and their mirrored counterparts

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i think that's fine

torpid hearth
alpine iron
#

Oh BTW, worth noting that guest minibosses are derived from vanilla enemies.

fading python
#

when unshaded the smile looks like :)

sharp verge
#

:)

alpine iron
#

There seems to be a different clay texture.

#

Used by a spade.

#

Heart too.

fading python
#

they use the same texture as everything

sharp verge
#

Maybe it's the UV scale that's different

fading python
#

yes

alpine iron
#

Right

fading python
#

also i suck at drawing symbols

#

for the actual bullets i'm just downloading stock images

sharp verge
#

LOL

alpine iron
#

For the bullets as card motifs?

fading python
#

fun fact that's what i did with the sawblade

i downloaded this from somewhere i forgot

sharp verge
#

If you want I could try to just help draw the symbols
Or model them... whatever

sharp verge
#

Oh I love Claybot

torpid hearth
#

What the.

fading python
alpine iron
torpid hearth
fading python
alpine iron
fading python
#

sometimes i forget that's it name

#

anyways i'm exhausted, i'm doing the bullets + card anims other day

alpine iron
#

Plus, I remember you still have to deal with the upcoming exams.

fading python
#

yeah

alpine iron
#

Is it finals or midterms?

fading python
#

i forgot

#

not really tracking the days fish

torpid hearth
#

Off-topic: Am I the only one who has a work here?

alpine iron
#

Like, actual work?

torpid hearth
alpine iron
#

MAKYUNI already finished college too.

#

He's 24 as of now.

fading python
#

i guess that kinda makes me the youngest fish

alpine iron
#

I'm the second youngest.

torpid hearth
fading python
alpine iron
#

We'll see once @haughty bone responds about that.

#

But anyway, I know his age, LOL.

fading python
torpid hearth
#

That means I'm a granny in here, LMFAO

alpine iron
torpid hearth
alpine iron
#

||He's 20 RN.||

#

Just a year shy of me. :3

fading python
#

that still makes me the youngest fish_dinner

torpid hearth
#

-# ||Since I reveal my age... You might get confuse about my voice...||

torpid hearth
alpine iron
#

Why so?

torpid hearth
alpine iron
#

Ahh, gotcha

haughty bone
#

Oh yeh. aM 20 eayers old..

alpine iron
#

LOL, anyway, there are still two more guest minibosses to fill up.

torpid hearth
#

Anyway, I'ma go. (Doing the Music!)

sharp verge
#

well, I do have jobs, but they're somewhat informal for now
mostly helping with the family business and doing side-quests let's say

alpine iron
#

Also, he's a Vtuber

fading python
#

also now that d4.2 is here
i'm still thinking of d4.3 being nasty 1 and 2
so the load for 1.0 is less

#

and we can get some feedback over the overral idea

alpine iron
#

Yeah

#

Anyway, how many moods will Omni Chip have in total?

fading python
#

fish_dinner there are some more

like fleeing, headsmash and others + other proyectiles to shoot

#

the ones in x5 are based in their fight so yeah

alpine iron
#

Will the ones in X5 be carried over to every Nasty encounter?

fading python
#

probably

#

once all of this is in green tecnically we are at 90% done

#

the other 5% is the ending

#

and the last 5% is polish and the nasty update

alpine iron
#

I see yellow marks on the first two Nasty levels.

fading python
#

i have them as planned

alpine iron
#

Gotcha.

sharp verge
deft cosmos
#

Real

amber tartan
#

Vermillion the Champion is still waiting for him to become a guest boss... (WHEN IS THIS ADDED???)

warm hazel
#

I forgot something, here's a sneaky clue what Miniboss Concept I will do.

So yep... That's it, I'm out of here...

alpine iron
#

A tick-based boss?

#

Anyway, like I said earlier, guest minibosses are to be based on vanilla enemies.

torpid hearth
#

OH BOY, IS IT GONNA BE SOMETHING RELATED TO GAS NAUTILUS??

torpid hearth
haughty bone
#

me still wait for “unhinged” things to happen from that guy

torpid hearth
haughty bone
#

The next time >:3

tribal charm
#

:/ jumpscare in shorts

haughty bone
#

:/

alpine iron
#

Next time Tar tary posts on YT, Cyan Chip is next.

#

:0

haughty bone
#

:0

tribal charm
#

:0

deft cosmos
sharp verge
#

:0

elder granite
deft cosmos
#

That's.... not Mr Sprunki

alpine iron
#

LOL, I can't believe @sage lichen's red bomb sprite predicted the one Tar tary made for the clam shots.

deft cosmos
#

Real

narrow summit
torpid hearth
#

Okay, nobody ask for this but I want to reveal what is the name of new two tracks for the Score Attack.

Score Attack Type-B - "Theres has been a party on Hotel"

Score Attack Type-C - "Leach Field Dancefloor"

#

||Note: If you analyze the Score Attack Type-B Track Name... There's a hidden reference...||

fathom flare
#

What program did you use to compose your own songs?

torpid hearth
sharp verge
#

In my case FL just randomly crashes
No error message, no "not responding" message. It just closes itself

#

Love that, specially when I didn't save a project :3

elder granite
deft cosmos
deft cosmos
deft cosmos
#

ok buddy I think you forward this on the treat itself

fading python
alpine iron
#

Why is there a rope? :p

fading python
#

don't know where to put a bottom sprite so they are hanging by ropes now

alpine iron
#

OMG, this mod now has 20 comments.

fading python
#

clay_spiral that's a lot

alpine iron
#

REMAM on the other hand only had a tiny fraction of that.

alpine iron
# alpine iron

Also, I have a feeling that players are starting to forget Platypus II Reclayed in favor of Casinopolis.

fading python
#

the average player has no idea that, that is being work

#

just wait till a demo is done

alpine iron
#

IK, but it's by far the most requested thing ever, even when they won't know the mod for it is being developed.

deft cosmos
#

No one know except here

sharp verge
#

Maybe someone should work on a tool to translate Platypus 2 level data to readable text so that the project revives fish

fathom flare
#

Yeah, P2R is the most anticipated mod for Platypus Reclayed.

#

Also, @sharp verge , how did you do the tool to translate Platypus 1 level's data into text file?

deft cosmos
#

No one else

#

So I am not sure if I should add them on Remam due the fact it just enemies and no levels yet (demos)

#

And some enemies were overthrown by casinopolis enemies

#

Like

#

Shirmps > Zipper

#

Fly > Bugs

#

Cyan Big Un > Big Yellow Un

sharp verge
torpid hearth
alpine iron
#

Just for convenience sake. :3

fading python
#

Also nerf spisma attack

alpine iron
#

This means I ought to find a SFX for its super attack indicator.

#

And that it'll be fired somewhat later.

deft cosmos
deft cosmos
compact zodiac
#

oops

#

Is it just not going to embed now? Okay

#

Anyway video is up, earlier than I expected. Had to go off for a bit so I was able to leave the video to render while I was away

fading python
#

nerfing the locust

#

car smog is now 20% more transparent

and the boss smog has some more visibility

sharp verge
#

Great debuff, imo

fading python
#

now there a sound before it dash [unshowcased in the video]
and takes a bit longer to dash

#

high contrast pipes

#

maybe a bit brigher?

#

i think this is a good level

torpid hearth
#

I heard Orandza has valid crashout about the pipe area laugh laugh laugh

fading python
#

i'm banning roadkill to use certain attacks during the last phase
those being

  • throw bombs
  • fire whip
  • shrimp barrage
  • smoke screen
  • missile spam
#

also the smoke screen now triggers after 4k hp instead of 5k

fading python
#

that's a lot more of clarity

torpid hearth
fading python
#

the neon face was kinda suposed to bypass the smog but whatever

fading python
#

i forgot the icbm directions

#

ignore the lightny

#

i'm leaving the x3 and x4 layout nerf to psychosquid

alpine iron
#

Gotcha

#

Once you are done with your part, could you either send me the build or maybe release d4.2.3?

fading python
#

I can send you my build

#

-# later because there was a mini power outage

alpine iron
#

DW, take your time. ^^

fading python
#

Mini because they last like 1 second

#

Also what beta number were we at?

#

5 so now 6?

alpine iron
#

Ye

alpine iron
fading python
#

Also i think x3-2 should be kinda like a middle point between the old and new one

Also so the player is not that forced to pulse

alpine iron
#

Good point.

fading python
#

Kinda like area 4

A good ammount of pipage

alpine iron
#

But yeah, unfortunately, the concept of the pipe maze, which I loved, and admittedly took pride in making it, isn't the most player-friendly thing ever.

fading python
#

Idea

Make it score attack 3

alpine iron
#

Now we're talking. :3

fading python
#

Basically old area 2 would be the endless version

Maybe with some extension

And then the normal game has some more regular gameplay

#

Also there the strider in the room

alpine iron
#

They're so freaky inside a pipe maze now that I think about it.

fading python
#

i think is better to just delete them from there

alpine iron
#

As the second area gets another rework to be more like a slow version of area 4, who knows if the striders will remain or not.

#

Since the background moves slowly, giving ample time for detection before they jump.

fading python
fading python
alpine iron
fading python
#

i see

#

i'm just trying to remember what orandza said

alpine iron
fading python
#

slots?

alpine iron
#

*Sloths

fading python
#

ah

#

well they would hang out in no gas shooting pipes with hitbox then

#

maybe the striders can have a sound before they jump too

#

so is more telegraphed

alpine iron
#

They do have sounds actually.

#

But I imagine not many people can hear it audibly.

fading python
#

ah and also the spisma super attack change

#

maybe instead of shooting them at the same time, it would shoot them in succesion

#

so is not a jumpscare

alpine iron
#

Yeah, maybe if it could be preceded by a telegraph sfx.

fading python
#

also i imagine you saw all the other changes i did

alpine iron
#

Yeah.

fading python
#

i think the locust nerfs are nice

alpine iron
#

I agree.

#

However, it doesn't play a SFX the moment before it dashes.

fading python
#

it does now

#

i added it later

alpine iron
#

OFC, I'm not talking about the sound as it actually dashes.

fading python
#

like i said i added it later

#

in the build i gave you is does

alpine iron
#

Gotcha.

#

Sweet

deft cosmos
fading python
#

also x4 kinda needs less fodder spam

#

like 1 hit enemies

alpine iron
#

So, less fast ships then for example.

fading python
#

and mosquitos

#

and overral way less enemies when icbm are present

alpine iron
#

Gotcha.

fading python
#

also i think giving the icbm a bit more of i frames would be fine

alpine iron
#

Noted

torpid hearth
#

I think Greencat got little addicted to my Level X4 Theme lurking

deft cosmos
#

for the homing one maybe

deft cosmos
#

he thinks the music is boppin

alpine iron
#

Sounds like a vehicular symphony. :3

torpid hearth
alpine iron
deft cosmos
#

Or you know what

#

The Boss Icbm signals

#

Yeah they can ermit likes with green and red lights

compact zodiac
#

And given the issue psychosquid brought up with not having collisions, it may be better to have them

amber tartan
# alpine iron

So this is where Platypuses entering the area full of fogs....

alpine iron
#

Although the new smoke screen effect I made isn't the prettiest, it will take multiplayer into account, and more importantly, not cause much stutters.

compact zodiac
#

Is this a question for the others here? Or me too?

alpine iron
#

You are included. :D

alpine iron
compact zodiac
#

It's fine prolly. Assuming the visibility issue will be dealt with by adding the neon lights, or whatever the idea was, I forget

#

Or just if the visibility will be dealt with in any way at all

alpine iron
compact zodiac
#

Oh?

#

The ones the boss has?

alpine iron
#

Yeah

compact zodiac
#

I mean...it's cool I guess but doesn't help much with seeing stuff other than where the boss is

#

I thought there would be neon lights added randomly in the bg or smth xd

#

I mean I can't tell you what to do ofc, it's your own mod

#

Tar tary's and yours

alpine iron
compact zodiac
#

Just, yeah, esp with stuff like nukes, it feels really hard to tell if they're even present

#

Yeah

#

And generally the idea of darkness means the player will not move as much to not run into fast bullets or something

#

So you can't move around that much

#

Unless you just risk and pray, or at least that was my observation

#

I think in general, design-wise, when you make most of the screen invisible like in this fight, you tell the player they should move slower and be more careful which is a problem because you have to move a lot to deal with things. Even just for getting the stars cuz the orange kamikazes are pretty fast, relatively speaking

#

That is what I think personally

alpine iron
#

I'd imagine I could make it so once the smoke screen is deployed, slow-moving orange chip formations will spawn instead of orange kamikazes.

alpine iron
alpine iron
#

List of attacks to be ruled out during the smoke phase...

compact zodiac
#

Maybe...well, maybe there is a way to make them work but idk.
I hate suggesting just removing attacks tbh, because I really prefer to just...try making things work but I really have no idea how one would go about it

alpine iron
compact zodiac
#

Only thing I can think of is slowing all of these down drastically, for this phase only

#

The throw bombs one, are those the bombs that split into a bunch of bullets?

alpine iron
#

Yeah.

compact zodiac
#

If there is a sound cue for them and there is nothing else going on, they're honestly not that bad in darkness, I think

#

You have a surprisingly big amount of time to deal with them.
Well, on hard, anyway

#

Idk what the higher difficulties are like when it comes to stuff like this

haughty bone
#

Expert still have much time to deal with.
-# idk if the fuse are shorter on higher difficulty

alpine iron
#

IK you had been hearing what I'm about to tell you, but the Road Kill plays unique morse code signal SFX that dictate whether it starts calling upon sniper shots, ICBMs, nukes, and frag nades.

compact zodiac
#

I noticed the morse code but never realized it was different lol

#

Was hard to tell in all the chaos

alpine iron
#

Yeah, it can be hard to tell for those playing casually.

compact zodiac
#

Also impossible the first time around

#

Most likely

#

Because you don't know which sound is which yet

fading python
#

The idea was adding neon lights to the icbm too

During that part

compact zodiac
#

I am kinda sad that I couldn't tell the sounds apart tbh cuz it was a really cool idea

alpine iron
alpine iron
fading python
#

It was more like point and side lights

alpine iron
#

Gotcha.

fading python
#

Also the removed attacks are specifically stuff that is unfair with the smog

Missiles and bombs spawn and the tail

#

I guess the shrimp attack could stay

alpine iron
#

Yeah, since they aren't fast-moving, and therefore manageable in a constrained field of view.

fading python
#

Also the banned attack means the rest also of attack trigger more often

alpine iron
#

Can confirm as I playtest the rebalanced Road Kill.

alpine iron
#

Unfortunately, I can't be including sniper attacks during the smoke phase because those bullets make the game stutter.

#

Specially now that the smoke screen has been changed to consist of multiple entities that can support two players.

alpine iron
fading python
#

I see

elder granite
alpine iron
#

Just a food for thought...
If DuckTheStuck gets to play Casinopolis, he'd call it Casino-anglandan. :3

#

As a throwback to how he originally called Colossatropolis, Anglandan.

fathom flare
#

Lol

#

DuckTheStuck needs to see this mod!

#

I wonder how's DuckTheStuck now...

#

I think he needs to go back to playing Platypus Reclayed, but the mods, since the game's about to turn 1 year old in 4 months!

alpine iron
#

Yeah

fathom flare
#

DuckTheStuck when he plays Platypus Reclayed mods be like;
Casinopolis: "Here we are, in Casino-anglandan!"
REMAM: "What even is this?! There's so many of these green eggs!"

deft cosmos
deft cosmos
alpine iron
#

Okay, even @haughty bone seems to agree with this.

alpine iron
#

Now both striders can be seen simultaneously.

alpine iron
#

Those white outlines around the pipe sprite are kinda bothering me ngl.

deft cosmos
fathom flare
#

If I have some time, maybe I'll play this mod on my channel.

#

However, I only get less views.

deft cosmos
#

same as when I promote remam on my channel anyway

#

like Black knife boss one

#

but you do you

fathom flare
#

Alright, if this mod is finished, will PhantasyZX (aka zero007ist) play this?

#

Since I've seen Orandza taking a shot at this mod.

deft cosmos
#

Idk

#

But time will tell

compact zodiac
#

PhantasyZX playing it has nothing to do with me playing it though

#

Idk if he ever plays mods

deft cosmos
#

Prob no

fading python
#

was thinking, big nautili should have their range decreased by a bit

#

they kinda corner you too fast if triggered

alpine iron
#

Noted

fading python
#

like have been watching orandza video and yeah this is a bit much

#

specially in hard mode

#

maybe they can have a bit more hp to compesate?

alpine iron
#

Sure

fading python
#

workin on the card proyectiles now

deft cosmos
alpine iron
#

Okay, I now exported the LX3A2 script to Score Attack X3.

#

Extra changes will be made there too.

#

But anyway, time for me to work on LX3A2 first.

alpine iron
#

Fixed the white outline visual bug across all pipe sprites.

alpine iron
#

Honestly feeling bored RN.

#

And IDK when the balance patch should be released TBH.

#

Specially when stuff like Nasty mode levels are pending content additions.

fading python
#

The patch rebalance stuff should come first

Still gotta do those neom icbms

alpine iron
#

Gotcha.

#

I actually might export the ICBM code changes to you since I made some fixes to the ones from your folder.

#

Also, will the sceneries be updated for better screen visibility or nah?

haughty bone
alpine iron
#

The reduced range was just reducing the radius the spinning gas turret can cover.

haughty bone
alpine iron
#

All difficulties, since the big nautilus will now have 600 hp.

alpine iron
# alpine iron

Also, what do you think of this change for the striders?

#

If you have watched Orandza's Level X3 gameplay part of the video, you'll know how much vendetta he has towards those green frog thingies.

haughty bone
alpine iron
#

I remember @compact zodiac said something like "I wanna have an ice-cold bath with you in a closed room for like a solid 10 hours, and then also lock you in that room after I leave it for another 100 hours so you can rethink your choices".
Very salty indeed. LMFAO

#

If I can even recall the statement perfectly that is.

alpine iron
#

Improved sound cue for when the strider is about to jump.

#

What do y'all think of this new sound effect?

fathom flare
#

It's from Water Bugs XD!

#

As soon as I heard that "boing!", I immediately knew that it's from Water Bugs.

#

However, the waterfalls in the sewers are not moving.

alpine iron
#

Unfortunately, animated waterfalls are hardcoded.

fathom flare
#

Yeah, the waterfalls you'd see in Level 1 in the vanilla Platypus Reclayed.

haughty bone
alpine iron
#

Good thinking

alpine iron
fathom flare
#

Also, that track is the unused Baddie Tune 2 from Platypus PSP. I think it should play during Boss 4, 5 and 6 on Platypus PSP Reclayed.

#

This mod: #1424311946886516948

alpine iron
#

Anyway, it does sound like a robot frog ngl

fathom flare
#

So, the striders resemble robot frogs?

alpine iron
#

They emit a robotic frog sound.

#

But they resemble more like water striders.

#

Also fun fact, the ribbit sound came from Zuma's Revenge.

halcyon fractal
#

Me when i wasted 16 minutes because of how long game loading texture with hdd

alpine iron
#

Wait, for real?

halcyon fractal
#

Yes

fathom flare
#

Also, that's a lot of Water Bugs references in Casinopolis Level X3!

alpine iron
#

Hope this helps:
-skipAssetPreload_AllowStutter

halcyon fractal
#

Will try

alpine iron
#

Just a fair warning tho...

halcyon fractal
#

Even so, i still dont trust my laptop

alpine iron
#

During gameplay, it will stutter mid-game as it loads each sprite spawning onscreen on the fly for the first time.

#

But, you should be able to bypass long loading screens.

fathom flare
#

Since there are some Water Bugs references on Level X3, imagine if Tar tary adds a Laser Walker-like ship that shoots lasers that destroys your shots, similar to the enemy from Water Bugs!

alpine iron
#

Unfortunately, we won't be adding any more enemies on existing levels, since we are pretty near completion.

haughty bone
#

I played the latest x3.

The problem I have is the (unlimited) pipe work part and the twins.

I think at the every start of pipe puzzle.
Should give Fireball to a player.
At least they can protect themselves.
-# idk if the fireball is op here.

The twins. The retinazer seems to be a problem than spaz.

While spaz dash towards you.
Suddenly I got killed by a retinazer spiral bullet despite its consistent pattern on both of them.

#

The rest is overall a pretty good change.

alpine iron
#

Really fair and good feedback!

haughty bone
#

The boss got some noticeable improvements.
More consistent pattern now.

alpine iron
#

Anyway, it seems you have about the same thoughts as Orandza does on the pipe maze and the twins being problematic.

haughty bone
#

I wonder if you guys are planning to upgrade It further

alpine iron
haughty bone
#

"Calamity mod" ah pattern :3

alpine iron
#

LOL, I had trouble deciphering the full statement while there were other people talking and heck even laughing

#

:p

compact zodiac
#

Iirc it was smth like I wanna have a nice, polite talk with you or smth

alpine iron
#

Ah, I now got it.

compact zodiac
#

Ice cold bath sounds really funny though

compact zodiac
alpine iron
#

Anyway, we got more feedback from another player. :D

compact zodiac
#

Nice

alpine iron
#

And I think I am now seeing a general consensus about a few things.

compact zodiac
#

Which?

alpine iron
#

The pipe maze and the twins on area 3.

compact zodiac
#

Which miniboss was twins exactly, again?

alpine iron
#

As requested by @torpid hearth, I added warning indicators for the gate un turrets being launched.

compact zodiac
#

Oh those two

#

Right

alpine iron
#

I am now in the process of tweaking those two to be even more predictable.

#

Will also be adding clear sound cues for both their super attacks.

compact zodiac
#

Nice

torpid hearth
#

Thx to my friend suggestion :3

compact zodiac
#

Yea probably

halcyon fractal
#

My game nuked

#

Very good sign

haughty bone
alpine iron
#

Is what happens when multiple nukes explode almost simultaneously.

#

smth like this can crash the game when your PC is of low-end.

haughty bone
#

If I upgrade my Ram. Will it help?

compact zodiac
#

If everything else on your pc is not good, then no

torpid hearth
haughty bone
compact zodiac
#

Or at least I don't think so

#

Oh, 8gb...damn

halcyon fractal
#

Loading heavy asset

haughty bone
compact zodiac
#

But what specs are good, I do not know

haughty bone
halcyon fractal
#

I wonder what asset does it load

#

Maybe that is the file i waited for 16 minutes

alpine iron
#

I don't see any incoming big asset on this segment.

halcyon fractal
#

This mod

#

ate 5gb ram when loading asset

alpine iron
#

How many GB of ram do you have?

halcyon fractal
#

8gb

#

So fun

compact zodiac
#

Yeahh that's pretty low

#

For today's standards I mean

alpine iron
halcyon fractal
#

For the least, i can play the game

#

So ig yes?

#

Although the tradeoff is unexpectedly huge

alpine iron
#

Long stutters mid-game?

#

Like I said, I kinda warned you.

halcyon fractal
#

Either i need more ram and/or get an ssd

alpine iron
#

SSD might be the answer.

alpine iron
#

Maybe the Spaz could use Terraria noises, but I'll leave that to @fading python.

halcyon fractal
#

Oh boy

#

I didnt expect first level to be this hard

alpine iron
#

Which difficulty did you play?

halcyon fractal
#

Regular

alpine iron
#

Oh damn

halcyon fractal
#

Aside the "too much shutter" thing

#

Especially 1st boss

alpine iron
#

Did you beat the first level tho?

halcyon fractal
#

not

#

Problem for 1st boss is there isnt enough space to dodge

#

And cannon are too tanky

alpine iron
#

I mean, that's actually kinda the whole point of the first boss.

alpine iron
halcyon fractal
#

I should stop using agile

alpine iron
#

Oh yeah, Agile has far less overall firepower than Wyvern.

#

Wait, let me do the math one moment.

halcyon fractal
#

Less than plover from what i see

#

Which is reasonable for high firerate

alpine iron
#

Agile's DPS with basic guns: 55.714285714285714285714285714286
Regular's DPS with basic guns: 60

#

So yeah, it deals slightly less DPS than even Platypus and Plover.

compact zodiac