#Platypus Casinopolis

1 messages · Page 8 of 1

deft cosmos
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cuz the currently is smoll

torpid hearth
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Not related, but I find this weirdly funny.

fading python
fading python
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I see you are basing 17 in x5

Well you will have to wait a long time for that fish

alpine iron
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June maybe...

fading python
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Personally going from june to july

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It would be apropiate to release it in my birthday fish

alpine iron
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Good thinking...

alpine iron
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Not only did I polish the code for the Black Queen Flip Plane, but also give it a myriad of SFX.

#

By this point, I shall be sending the zip file of it in a DM.
-# ...or not. :p

#

Oh BTW, I found a sound effect for the food dispenser fire...

fading python
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Still thinking it could be a 4.1 addition, to get 4.0 faster

alpine iron
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Fair enough.

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Also I realized that the Black Queen being planned to be added on 4.1 felt reminiscent of the Psychosquid rework that was released on 3.1. KingTick

fading python
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4.1 is kinda big since it has a few reworks and completing nasty x1 and x2

fading python
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Very funny how the cuttlefish became a level x2 enemy (x1 in nasty)

When they were designed for level x5

alpine iron
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Nowadays, they behave far more differently as a response to the fact they were once underwhelming according to you. KingTick

fading python
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Yup

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Old level 5x enemies were interesting?

I could only describe them as elite enemies

They were

  • boomerang star
  • golden gatling ship
  • demolition ship
  • carniser tank
  • card thrower
  • security eyes

Funny the last 2 are still in the current x5

deft cosmos
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I need it for level 15

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cuz I'll upgrade food dispenser

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the smoll one isn't remam enough

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too easy to notice

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mostly players don't care when they encounter it

fading python
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When i get home

tribal charm
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This was more like a boss rather than a miniboss 💀

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Also, one of the sfx reminded me of alien sky lol

alpine iron
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Indeed.

torpid hearth
fading python
torpid hearth
alpine iron
fading python
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i guess this works

#

sprite animator cycle turret, awesome

torpid hearth
alpine iron
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🤫

alpine iron
fading python
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now the issue is making the animation

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grahhhh why do this boss have to be made of legos

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is like 9 sprite animators in it

alpine iron
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Oh man, I feel you...

fading python
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also @deft cosmos

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also why are you called gear turret

alpine iron
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Who renamed that?

fading python
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i think am pretty inconsistent with names fish

fading python
alpine iron
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I see.

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The ones imported from my zipped file sends ended up being known as dollar guns nowadays.

torpid hearth
alpine iron
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It looks like it, except these are actually the guns used by dollars.

fading python
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some names are interesting for sure

alpine iron
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Reminds me of how Anthony gave his enemies some dumb internal names during the development of the original game. :p

fading python
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some names are well

fish

alpine iron
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Big fucking uns LMFAO

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Radical...

fading python
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also this sprites that i think i never shared

alpine iron
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Early sprites for the now unused toxic gatlingship.

fading python
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the toxic gatlingship predates every gatling

alpine iron
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Also, can we agree that making damage frames is a pain in the ass?

fading python
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that is why they are the last things i do

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tho lately i have been having fun with it

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i like how this 2 ended

alpine iron
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Using Blender, or just some image edits still?

fading python
alpine iron
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I see.

fading python
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my process is just, overlay another enemy spritesheet and ge the damage details from it

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other details are hand drawn

alpine iron
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WDYT of other people's take on making damage frames on their custom enemies?

fading python
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haven't really seen a lot of them

alpine iron
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Bonnie for instance just straight up used Blender to add damage frames.

fading python
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personally don't like how those look, the deform is nice, but the black pitch holes doesn't

alpine iron
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Low-key agreed.

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Also, I don't really know if using Blender would be any faster than just good old image editing.

fading python
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depends

alpine iron
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But I certainly do see the charm of overlaying vanilla enemy damage sprites onto a custom enemy like in your case.

fading python
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they are still infested with errors

alpine iron
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At least these are pretty subtle for most players playing the mod.

fading python
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i guess so, the dev effect can really make you notice everything and nothing at the same time fish

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currently trying to get the arming the turret animation to work properly

alpine iron
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The spawn/despawn cycle?

fading python
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kinda, also the putting the turret up and down

alpine iron
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Kinda similar to squid mother turrets, albeit with your own touch.

fading python
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the squid mother turret is kinda of an opening, tecnically the turret doesn't move anywhere

but boss x4 requires the turret to move from the center outward

alpine iron
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Okay, I see how it is. CyanChip

fading python
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i may add a box opening sprite

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i think it would look nice

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getting there

torpid hearth
deft cosmos
tribal charm
grave shore
fading python
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6 current sprites for boss x4,
there probably will be 5 more sprites for something

and 3 more for turrets, and another 2 for specific entity spawn

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boss x1 is like 2 sprites
boss x2 is like 6 sprites
boss x3 is 2 sprites

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boss x5 will probably be like 6 sprites too i think?

fading python
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i wonder why isn't it shooting accurately

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i got it working again, kinda

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another bug to fix is [sprite animator] stop moving when the turret shoots

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well that is fixed too now

fading python
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that should be all bug fixes and fixes done for now

i can move to make a second attack now fish

fading python
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changing between turret sprites work so yay

alpine iron
fading python
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just was searching that message

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makes me wonder, we gotta merge the current changes of the icbms and the ones you did the with oldish script

alpine iron
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I wonder how your ICMM code looks like currently...

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-# DM me in that case. :3

fading python
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is really not that different, i think is only the spawning positions that have change

alpine iron
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I see.

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Well, the thing is, all ICBMs will now use direction in angle as a commandArg instead of speed X and Y.

fading python
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i noticed, i like the speed of them

alpine iron
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In high speeds?

fading python
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yeah

alpine iron
fading python
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meanwhile back to the endless grind that is boss x4

alpine iron
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Hope you did have some fun on some aspects of it at least.

fading python
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is a bit annoying to remember all the little vars that move everything fish_dinner

alpine iron
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I feel you. clay_spiral

fading python
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funnily is the boss with the most simple movement cycle

alpine iron
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I can already imagine how it would end up in-game.

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At least judging by the context of the fourth stage.

fading python
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there still a few tricks that you haven't seen that i have planned

alpine iron
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Haha, right. >:3

fading python
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April 1st is around the corner

I may need to work more on something

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Also seems that a march release won't be posible since well the beta is not out as regular version

And well boss development is slow fish

alpine iron
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BTW, according to my university, my final day will actually be tomorrow.

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Which means, my vacation starts much sooner.

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Working on a little something...

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Yeah, those stripes are glitched fsr, lmao.

torpid hearth
alpine iron
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Nope

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Its for these... :3

torpid hearth
alpine iron
torpid hearth
alpine iron
torpid hearth
alpine iron
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Apparently not.

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Hint:
-# It's found on one of those old GameHouse shmups.

fading python
alpine iron
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Yeah, lol

torpid hearth
alpine iron
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You mean Airstrike?

torpid hearth
fading python
alpine iron
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Gotcha.

fading python
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Gotta select every vertex too anyways

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You can easily with a

alpine iron
fading python
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Unwrap

alpine iron
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This is the end result

fading python
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I guess that's better?

alpine iron
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Yeah, but still has those overlaps. XD

fading python
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There might be some overlapping or duplicate faces in the geometry

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What did you use for the stripes anyways?

alpine iron
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I think I looped cut the cylinder.

fading python
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I see

alpine iron
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In UV edit mode, there are apparently no visual glitches with the stripes.

fading python
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Weird

alpine iron
fading python
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Cool

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Also, are you making your own icbm variants? 👀

alpine iron
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It's for the green missiles you were talking about. :3

fading python
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Oh cool

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Gotta animate it too then fish

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Atleast is a very easy process if you only want to make it spin

alpine iron
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I suppose so.

fading python
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Is just,

Go to the animation tab
Go to frame 0, press i for a keyframe

#

Go to a frame after the end and rotate it

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Then in the grahp change the start keyframe to linear

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And the ending change the value to 360 or -360

alpine iron
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Noted

fading python
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And and out auto keyframe on

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Is the circle in the bottom of the timeline

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It should be red when is on

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Also you can join objects with ctrl j

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Gotta make the central object the main anchor when doing that

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You can see what object you selected will be the anchor if it has the more bright outline

frigid grotto
alpine iron
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It's just a missile sprite.

frigid grotto
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I was just thinking that ur toxic missile looks like a Sky Serpent but Baby

fading python
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I don't think is toxic either

frigid grotto
alpine iron
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It never was meant to be a toxic missile or smth along those lines. :p

fading python
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Just a big missile

frigid grotto
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oh...

frigid grotto
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I wish someone made a boss factory and the background has stopped

alpine iron
fading python
alpine iron
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I got it to set up rn. anthony_kiwi

fading python
#

Cool

sharp verge
#

Psychosquid is getting too powerful
Someone stop him! ||(Don't)||

torpid hearth
alpine iron
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What the heck!?

fading python
alpine iron
fading python
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🥳 🎉

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Now that i look it

It looks like a crayon fish

alpine iron
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Haha, you're right. ClemGrin

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IG it's about time for the rendering part. BoomSpin

fading python
alpine iron
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LOL, gotta love the invisible render. >:3

fading python
alpine iron
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Now, do I have to individually render each frame?

fading python
# alpine iron

You go to the output section and select a folder, then you select render animation

alpine iron
#

Wonderful ^^

fading python
#

🥳

alpine iron
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Behold, my first ever sprite sheet rendered in Blender. train_bounce

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Thank you for guiding me throughout the later parts of my Blender project. clay_heart

frigid grotto
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Sorry Squid 😬, I think I pulled the wrong reaction -> [🤣]

alpine iron
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Really? >:3

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Haha, you're funny.

frigid grotto
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Yup

frigid grotto
frigid grotto
alpine iron
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TY

frigid grotto
tribal charm
alpine iron
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Indeed. >:D

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Even if it looks like a crayon, LMAO.

tribal charm
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“Watch out! It's a missi- oh wait, is that a crayon?”

alpine iron
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Yep.

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Even Tar tary is aware of that unintended resemblance, LOL.

fading python
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i remenber the first model i made was the pokerchips, they are still riddled with errors

sharp verge
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luckily they're not noticeable on the outside tho
they look pretty dope imo

fading python
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most of the issues are in the face and mouth anyways

torpid hearth
alpine iron
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I think my missile model had like 96 faces for the cylindrical parts, LOL.

fading python
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i mean, they won't know

alpine iron
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Ye, I suppose so.

alpine iron
fading python
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personal criticism, is that maybe the lighting could be better

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the pointy part gets a bit too dark

alpine iron
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Gotcha

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Might as well try reshooting them now.

fading python
#

here is more noticeable

alpine iron
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Oh man. fish_dinner

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Lol

fading python
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lighting is hard fish_dinner i get it

alpine iron
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Comparison:

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Not that hard for me when it comes to simple lighting setups.

fading python
#

you can have the light move with the object if you parent it with p

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i use that for the turret shooting sprites

alpine iron
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Other than that, not much I need to do for the lighting then in the case of the missile sprite renders?

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Anyhow, thoughts on the new lighting setup?

fading python
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is better

alpine iron
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Thx! ^^
Now I wonder what hacks do you have in store when assembling all the frames.

fading python
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fish gotta be more specific

alpine iron
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Alr, sry if idk what you mean.

fading python
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i'm not sure what you meant either fish_dinner

alpine iron
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Ah, okay.

alpine iron
fading python
alpine iron
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Nice. TY

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Works like a charm! anthony_kiwi

fading python
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🎉

alpine iron
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I made further adjustments to the lighting earlier.

fading python
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kinda looks a bit flat, but i think it works as a bullet

alpine iron
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Fair enough

fading python
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somehow also looks more like a crayon fish

alpine iron
#

I assume your lighting setups may be different for each model.

fading python
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i mostly use the default setup, but yeah some have different lighting

alpine iron
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Default as in from the Blend My Ships files?

fading python
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yeah

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i think is level tiles that requires the more elaborate light setup

alpine iron
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Gotcha

fading python
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funny fact

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the mosquito and hellsquito has the weirdest light setup

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both having 4 light spots

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1 in each corner

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  • 2 from the default
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so is like 6 lights

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i was brainstorming idea yesterday for level x5 scenery

and i thought like some vaporwave lighting and decorations could be fun

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anyway boss x4 has 2 attacks finally

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4 more to go

alpine iron
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Tried using the default light set up, and IDK if I'm convinced.

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I mean, it sure is far less flatter.

fading python
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ohh nice

alpine iron
fading python
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cool

alpine iron
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IG I'm overall satisfied with the end result.

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I did some further adjustments.

fading python
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awesome

alpine iron
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I really enjoyed using Blender.

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Either way, thanks for the feedback earlier. ^^

fading python
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🎉

alpine iron
#

I'm happy with how my first model turned out.

#

Anyway, my final exam of the entire academic year will begin 2 hours from now, so wish me luck. ^^

torpid hearth
frigid grotto
tribal charm
frigid grotto
alpine iron
#

According to my newly updated checklist, I will try making the rest of the assets for the Black Queen Flip Plane.

alpine iron
alpine iron
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I made the grooves less low-poly.

sharp verge
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love it!

tribal charm
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ooooh that a globe

alpine iron
fathom flare
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Did I just hear Bejeweled 2 Hypercube sound!

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Also, I hear other familiar sounds. What are those sounds from?

alpine iron
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The hatch sounds?

fathom flare
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Yes

alpine iron
#

The sounds came from Atomaders. :3

tribal charm
#

👀

tribal charm
# alpine iron

Again, the Flip Plane has been contaminated with the Rainbow Pill 2.0: The Disco Pill fish

frigid grotto
alpine iron
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The ones you sent.

frigid grotto
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Yup

frigid grotto
tribal charm
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Other ricochet modder...?
The one who made the atomaders roundset in RI?

tribal charm
#

Hm

#

-# Now you reminded me modding RI lol

fading python
# alpine iron

very nice effect,

funnily i was thinking it would be a disco ball too

alpine iron
#

Yep, you guessed it. :D

sharp verge
#

kinda looks more fitting for level 5 now tho, at least imo fish
that if Tary is gonna go with the Vaporwave vibe

#

honestly I think it would go hard there if that was the case

alpine iron
fading python
#

also i think level x2 fits hannah since that the first one with her music

tribal charm
#

Something came up in my mind after this flip plane shot some disco spheres:
B.Q.F.P.: “Let the party begin!!!”

alpine iron
fading python
#

same reason i'm putting makyuni's in level x5

#

-# but like at the very start of the level because, nasty level x5 is something

alpine iron
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Would be a nice twist. >:3

fading python
#

the thing of nasty x5 is that i can't put it anywhere that isn't area 1 fish

sharp verge
#

oh boi... we're not ready 🥀

torpid hearth
# alpine iron

Not gonna lie, Disco Ball was the most random move ever.

#

Also.....

torpid hearth
#

Clue Soundtrack: ||“It ain’t over ’til it’s over.”||

fading python
#

||ending?||

sturdy imp
# alpine iron

Me when I wait for the DVD logo to get to the corner of the screen

sharp verge
#

I thought I was the only one that thought about it lol

sharp verge
#

ofc ;)

fading python
alpine iron
#

That's some rad mathematics for the shrimp pistol patterns. >:D

alpine iron
fading python
#

really i'm not sure how to make the other attacks more threatening

alpine iron
#

🤔

fading python
#

just a var that gets higher

alpine iron
#

I see.

alpine iron
sturdy imp
torpid hearth
alpine iron
#

LOL, the exact same thing @fading python said to me back when I turned blue at one point. :3

torpid hearth
alpine iron
#

Blue screen of death. >:D

pastel stag
#

@carmine cobalt is this bluetrue ?

alpine iron
fading python
#

also psychosquid, are all the icbm change in the plat2 github?

alpine iron
#

The codes, absolutely. :D

fading python
#

great

#

also i do like the sounds

alpine iron
#

Some of the graphics will be using different names.

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Oh, and not to mention, some of them are located on different file destinations.

fading python
#

i'm just gonna merge it with my changes, not replacing it so i can handle those

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also i think this should be all

alpine iron
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The ICBM trail, which is just 50% upscaled rocket trail may be used.

fading python
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oh right

alpine iron
#

This is its animation entry:

  {
    "sprite": "Effects/Bullets/icbm trail",
    "rows": 5,
    "columns": 7,
    "updateCounter": 4
  }
fading python
#

and

  {
    "name": "icbmTrail",
    "sprite": "Effects/Bullets/icbm trail",
    "behaviour": "SmokeRing"
    "sortOrder": 8999
  },
  {
    "name": "icbmTrail2",
    "sprite": "Effects/Bullets/icbm trail",
    "behaviour": "SmokeRing",
    "defaultLayer": 5,
    "sortOrder": 2000
  },
#

i'm just gonna steal it too fish

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lazy to open the art program to just scale it 150%

alpine iron
#

LOL, pretty relatable.

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Well, TBF, many advanced art programs take time to boot up anyway.

fading python
#

krita doesn't take too long to open

alpine iron
#

That's good to hear. :D

fading python
#

oh also almost forgot

    {
        "name": "s_icbm_launch",
        "audioBus": "sfx",
        "audioFile": "icbm launch",
        "defaultVolume": 1.0,
        "minPitch": 1.0,
        "maxPitch": 1.0
    },
    {
        "name": "s_icbm_siren",
        "audioBus": "sfx",
        "audioFile": "airraid",
        "defaultVolume": 1.0,
        "minPitch": 1.0,
        "maxPitch": 1.0
    }
#

i see the same difference

alpine iron
#

I forgot to rename the audioFile for s_icbm_siren. fish_dinner

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On GitHub at least.

fading python
#

yeah

alpine iron
fading python
#

i think that all of the changes done

alpine iron
#

Now, have you tested the changes in-game? CyanChip

fading python
#

i don't think i really have tested most of the changes fish

alpine iron
fading python
fading python
#

@alpine iron just to let you know, you missed a coma in where the smoke ring is

this type of error lead to the game crashing btw

alpine iron
#

done

fading python
#

also all changes works, except the icmm fish i gotta fix that

but well your build didn't exactly had the icmm so had to add it

#

they are angry at me

alpine iron
#

Oh no fish

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ICMM I reckon?

fading python
#

yeah

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is just in the launched part, tho i'm not even sure what is causing it

alpine iron
#

I think the ICBM launchers from Platypus II currently do not support ICBM variants.

fading python
#

i added the variants support

alpine iron
#

Nice

fading python
#

only issue is the missile itself, but like not the background one

alpine iron
# alpine iron

If I can guess, I think the ICMMs might be getting data from some commandArgs that no longer exist in the new ICBM launchers.

fading python
#

got it now, it was just some unasigned vars

#

anyways all your changes work 🎉

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also i recommend adding the support for variants too, i think it would be handy to have anyways

alpine iron
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I will, for Platypus II, specially since Nuclear ICBMs are being considered by the team.

fading python
#

also i gotta update every icbm launcher with the new args fish

alpine iron
#

^ Hope this lessens the tedium for it.

fading python
#

is not that hard, i think there only like 10 intances of the icbm launcer

alpine iron
#

Glad you found them manageable.

fading python
fading python
alpine iron
#

Agreed. :D

fading python
#

i think pokerchips and icbms are 2 very flexible entities

alpine iron
#

Funny that it's usually the ones with arrayed args that are immensely flexible.

fading python
#

also the icbm launcher can be used for non icbm entities since the proper missile is a different thing

imagine launching nautiluses

alpine iron
alpine iron
# fading python magic of arrays

Speaking of which, I wonder how did you figure out the implementation of arrays back when you tried using them for the first time.

fading python
#

i knew arrays were possible with the command args since tiles and fishfighters used it
and also there the arrays commands in the types lua file

-# tho i really needed some online guides and a bit of ai to properly setup it fish_dinner

alpine iron
#

The setup is usually the most difficult part when trying out the functions we haven't used yet.

fading python
#

that applies to doing anything the first time

alpine iron
#

Yup

fading python
#

i mean, i don't know where, i don't really have anything in mind fish

alpine iron
#

Likewise on my behalf.

fading python
#

uhmmm, imagine, infinite steps pokechips

alpine iron
#

1 normal arg and 3 arrayed args.

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Tho only a maximum of two vases may be spawned per stand.

fading python
#

Awesome

swift prawn
alpine iron
#

First, I added two spheres. One had wireframe and bevel modifiers, and then the other had a boolean modifier which caused it to be subtracted by the wireframed sphere.

#

I then completely disabed the wireframe, so only the sphere with grooves can be seen or rendered.

swift prawn
#

Ohh oki i see

tribal charm
fading python
alpine iron
#

Are they more efficient though?

fading python
#

Maybe

#

You select everything and press i twice

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And inset every face

alpine iron
#

Gotcha

torpid hearth
#

@alpine iron I just realize something...

If my Mini-boss (Black Queen Flip Plane) is Level X2.

I think that only would make sense to add also a variety of Flip Plane on Level X2.

torpid hearth
sharp verge
#

I saw that

#

can't F_ ool me 😏

torpid hearth
alpine iron
#

Very spot on. L6badge

sharp verge
#

sadly I haven't played Casinopolis yet clay_heart_broken (saving the full version for a stream), but for what I've seen you're right 👀

#

this ship seems quite overpowered

#

smol but destructive

alpine iron
#

Specially for those who haven't played the mod yet.

sharp verge
#

hell yeah!

#

I mean I kinda spoiled myself a lot already :v

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but it's still gonna be worth it, I'm sure

fading python
#

the extra ships don't really have that much playtesting

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i wonder if someone can guess what this one does, before putting the thing that gives it away

alpine iron
#

A Nasty ICBM variant.

alpine iron
#

Normal ICBMs will move faster the higher the difficulty.

fading python
fading python
alpine iron
#

Even when warning triggers akin to volcanic rocks are already a thing based on the imported code revisions of mine.

fading python
torpid hearth
fading python
#

another clue: psychosquid suggested it before

alpine iron
#

I remember there was a mention of bounty bikes as a nasty enemy for level x4, but I reckon things might have changed already.

fading python
alpine iron
#

||Ah yes, I remember talking about something ridonculously explosive.||

fading python
#

also i did the inset twice and bevel modifier and i think it gives a similar result

alpine iron
#

Nice.

#

Also, I haven't been using Blender since yesterday, because of what I am working on. 🤫
-# ||Pssst... Only Tar tary knows what I'm working on. :3||

fading python
alpine iron
fading python
alpine iron
#

||Haha, just like how I suggested.|| ClemGrin

alpine quail
alpine iron
#

Precisely

fading python
#

also i guess this makes it the icnm?

alpine iron
#

Anyway, my suggestion predates back to early January. >:3

alpine quail
#

Since the ibcm was in platypus ii

alpine iron
fading python
#

🤔

#

is quite a fat one

alpine iron
#

You pretty much recreated "The Fat Man". >:3

fading python
#

oh yeah

#

i had this image as reference

alpine iron
#

Awesome

fading python
#

now and addon that replaces bombs with carpet bombing

#

we have

  • regular missiles
  • heat seeking missiles
  • and nuclear missiles

i wonder what other variant could there be

alpine iron
#

Maybe a missile that covers the entire screen with smoke for long periods of time.

fading python
#

that sounds good

alpine iron
#

And yes, you can indeed have the smoke screen render above the player by setting its layer to 0.

fading python
#

fish_dinner i forgot to mention i'm not really planning adding more variants to the mods, i think 3 is a good number

#

just brainstorming icbm ideas

alpine iron
#

Valid!

fading python
#

also i wonder if the platypus2 reclayed mod will use this sprite or create one on it own for the nuke icbm

alpine iron
#

I reckon to stay true to the spirit of Platypus II, the guys in the GFX department will have to reuse vanilla assets the same way as Platypus II.

fading python
#

alright

fading python
#

that feeling of forgetting about the nuke

#

i was waiting for psychosquid icbm changes before doing the nuke and icbm boss attacks

since well it would be a bit annoying to rewrite everything after the changes

#

i had some interesting ideas for mods

but 1 was too big for the limitations of modding so that one is cancelled fish
and the second will probably only get a 1 stage tech demo

#

also i guess i can talk about the cancelled mod idea

was kinda like a roguelite thing
with random levels and a shop

in theory it was just score attack +

#

the shop would let you buy lives, more score, powerups, pods, and upgrades (but i think this one is imposible)

#

cool shape

fading python
#

it was a fountain all along

alpine iron
#

Nice gradient.

fading python
#

that is more thanks to the lighting

alpine iron
#

Ah, I see.

fading python
#

i love how all the lighting looks in level x4

#

you know a fountain tile was planned for level x2

#

area 5 tiles , i guess that means the tiles are 100% done now

alpine iron
#

I figured out how to scale the regeneration value! KingTick

frigid grotto
#

That would wiped out the whole Campaign

tribal charm
alpine iron
#

Nah, that'd be a screenwipe kill.

tribal charm
# fading python

Something came in my mind it was a nuke version of this and turns out I was right lol

alpine iron
#

Basically an ICBM version of the time bomb.

torpid hearth
#

“The Leader of all Flip Plane”

#

New Update for my tracklist.

#

@alpine iron Can I ask someone to pin my tracklist work?

alpine iron
#

You'd want to ask @pastel stag for this.

torpid hearth
#

Anyway, in case if miss it.

torpid hearth
tribal charm
pastel stag
torpid hearth
#

THANK YOU @pastel stag hug blow_kiss

fading python
#

funny, now every dev has their own pinned message

#

i was trying classic mode, and the resolution bug keep happening there fish_dinner

deft cosmos
#

So... when will be the level 4x update?

fading python
#

boss x4 still needs to be finished

  • finishing the world map
#

and well waiting for 1.4 to release

deft cosmos
#

Remam got the first Ten waves on level 15

#

So yeah...

#

Ig around april?

fading python
#

early/ mid april maybe

torpid hearth
#

Guys... I made the Bossfight Theme for Level X3... I might create a name poll again.

torpid hearth
#

@alpine iron Is it fitting?

#

I never make dubstep before... It took me soooo long, and I guess I'm NOT gonna do this again😭

alpine iron
#

Give me some time to think about it. clay_smile

fading python
#

i have been taking the day off, just to play stuff

alpine iron
#

Understandable

fading python
#

i have the week off due festivities, so i guess is time to work

torpid hearth
#

Okay, it's time to create a Poll.

fading python
#

if boss x5 gets a theme, i can only think of 1 name

fading python
#

clayChicken this chicken should be the final boss for the mod in april fool

#

it totally real track would be chicken match, and you get flooded by the png of this chicken

#

scrap that, not even png just a jpeg of the chicken

alpine iron
#

Sounds like gamemoretv's PNG Invaders, but your style. :3

#

-# And uses totally not PNGs. :P

fading python
#

turns you into a chicken

call it some kind of chicken invansion

#

-# as you can see i'm bored

alpine iron
#

Have you played Chicken Invaders before? :3

fading python
#

actually no fish

learned of it existance after i joined this server

alpine iron
#

I see.

tribal charm
alpine iron
#

Chicken Jockey Invaders

torpid hearth
torpid hearth
#

Who those what to know what soundtrack was.

fading python
#

seems that rotating a sprite screws it hitbox

#

weirdly it screws everything but the sprite itself

alpine iron
#

I think what happens is that you're rotating the sprite animator, but not the entire base entity.

#

Actually, are you rotating the former or the latter?

fading python
#

just the sprite animator,

#

the thing is, is that it isn't an entity, since is just an attached sprite animator

alpine iron
#

RIP

#

Even when its logic layer is set?

fading python
#

yeah

#

i can show you

fading python
#

guess the sprite from the collision

alpine iron
#

slot machine fire_collision.png

#

That's literally its filename, but I'm unsure if that helps.

fading python
#

dang it fish_dinner

#

well yes it is, but struggling getting that collision to work

alpine iron
#

Rotational fireballs I reckon.

#

Wait a minute, is it even its own entity?

fading python
#

just regular fireballs

fading python
alpine iron
alpine iron
fading python
#

still nothing

#

there something that collision hates me

alpine iron
#

I reckon the fireball collision is set to true in animations.json but like you said, didn't work.

#

For some goddamn reason.

fading python
alpine iron
#

Mind boggling to say the least.

#

I wonder if a "collisionSpriteScale" float would solve the issue. 🤔

fading python
#

not sure since there no collision to begin

torpid hearth
fading python
#

really scratching my head, still not sure why is not working

alpine iron
#

Reproduced it myself, and I can confirm it doesn't work.

fading python
#

ugh

torpid hearth
#

I have some serious problem about The Organ (Boss, Level X2)
||I don't know what would be fitting theme of the boss, help crying crying||

alpine iron
#

Somehow, without the collision sprite, it works somehow.

#
  {
    "sprite": "Sprites/Enemies/slot machine fire",
    "collisionSpriteScale": 2,
    "generateColliders": true,
    "matEmissionPower": 2,
    "matDayCycleMultiplier": 0.0,
    "rows": 2,
    "columns": 6,
    "updateCounter": 4
  }
#

Wait a minute...
NVM

alpine iron
fading python
#

not working on my end

alpine iron
#

How was your Lua fireball setup?

fading python
#

just this

alpine iron
#

Alright, this is the fault of self.SetLogicLayerUI(). clay_spiral

fading python
#

dang it i forgot that

#

k now is working

alpine iron
fading python
#

i think i should be disabling the bullet collision anyways, since there a lot of them

alpine iron
#
  {
    "sprite": "Sprites/Enemies/slot machine fire",
    "collisionSpriteScale": "Sprites/Enemies/slot machine fire_collision",
    "generateColliders": true,
    "matEmissionPower": 2,
    "matDayCycleMultiplier": 0.0,
    "rows": 2,
    "columns": 6,
    "updateCounter": 4
  }
#

Somehow, changing collisionSprite to collisionSpriteScale for the sprite name string works.

alpine iron
fading python
#

copy from the smoke bullet, which is a copy from boss uns rockets

alpine iron
#

I see.

fading python
#

is funny how stuff trace back to weird stuff

#

any shooting thing in the mod traces back to the mines code

alpine iron
#

Thanks to for i...do etc.

fading python
#

well yeah,

the cycle system traces back to the gas pipe
semi circle shooting traces back to the trailing batoid

#

most of the bosses codes traces back to the boss un

and the mood system traces back to the hellsquito

#

the cuttlefish was made with the boss nautilus code

#

and shrimp, dollars , food dispenser and other entities are made with the cuttle fish code

alpine iron
#

And then we have the trucks themselves, which were derived from a code I made for a completely different mod project.

fading python
#

always felt that the walking cycle was a bit stiff

alpine iron
# alpine iron

Ah, that sticker depicting a custom enemy made originally by Bonnie?

fading python
#

ah yes, considering is running

#

yet to see a level take advantage of using 0 scroll speed

alpine iron
#

Well, LX5A3 may be having 0 scroll multiplier as part of your plan IIRC.

fading python
#

fish i forgot if i said that publically

alpine iron
#

.

fading python
#

well there no vertical section, however it has parts where the level scroll stops for a bit

#

kinda like waves

alpine iron
#

I see.

#

So is similar to an arena battle.

fading python
#

basically

alpine iron
fading python
#

Wdym exactly

alpine iron
#

Let me just DM you.

torpid hearth
#

I'm crying because I don't know how to do the Boss X2 theme crying crying crying

alpine iron
#

I feel you. 🫂

#

Anyway, I think some organ instruments could be used, since Boss X2 is basically an organ that spits out chips.

torpid hearth
deft cosmos
#

Ode to joy,

torpid hearth
amber tartan
#

When is there a guest boss that would be named Vermillion the Champion using silver ship as a base? Two guns, two turrets, eight missiles, it's Suzaku time.

alpine iron
#

Hmmm, are you referring to a possible Nasty Mode Miniboss concept?

alpine iron
#

I mean, now come to think of it, your provision of high quality SFX of PopCap games meant you did contribute to the mod project in some way. ;3

#

And yes, Tar tary and I have been using some of them directly onto newer content as of late.

alpine iron
torpid hearth
# torpid hearth
poll_question_text

What would be the name of the Track?

victor_answer_votes

4

total_votes

9

victor_answer_id

1

victor_answer_text

Mutant Fly

victor_answer_emoji_id

935099751236501514

victor_answer_emoji_name

fish

#

Ohhh!

#

Oof, Psychosquid is offline.

alpine iron
#

I'm active RN. :p

torpid hearth
#

Mutant Fly it is! :3

#

Update!

#

Uhh... What's the name of the boss on X3? @alpine iron

alpine iron
#

Hellsquito

torpid hearth
#

I'm so impressive to myself, that I managed to create a 5 NEW TRACKS! HOLY!

alpine iron
torpid hearth
#

Now, I should create the Boss X4 theme (I have a little clue what's going to be the theme of the boss fight).

alpine iron
#

This is one of the only clues we have for the fourth boss. ;3

torpid hearth
alpine iron
#

A Max Max inspired soundtrack?

torpid hearth
#

This one!

alpine iron
#

Oh, right.

torpid hearth
torpid hearth
torpid hearth
alpine iron
#

Understandable.

torpid hearth
alpine iron
#

🤔

torpid hearth
#

But, I'll try to make a theme of the X4 Boss Theme first, and then I'll try to search somewhere on Internet, and download a free-copyright music.

tired wolf
#

I have a funny idea for a icbm

#

Poker icbm that shoots out a bunch of poker chips when detonated

sharp verge
fading python
torpid hearth
#

The sound is so silly.

#

But I think I should scrap this music up. It's too upbeat.

#

||btw, that track suppose to be Title Screen Track, but it seems like I made a huge mistake, the theme is NOT fitting at all clay_heart_broken oops||

sharp verge
#

tho idk... Platypus got a pretty upbeat menu theme, despite its darker levels later on fish

alpine iron
#

Also, good afternoon to you. 👋

fading python
#

also minibosses are hard to make fish_dinner

alpine iron
#

I agree

torpid hearth
alpine iron
torpid hearth
alpine iron
#

Making the cockpit for the flip plane. :3

torpid hearth
#

The Preview Track will be release when the update comes.

frigid grotto
torpid hearth
#

I'm done at [Redacted], now for the Boss X4 Theme.

alpine iron
frigid grotto
alpine iron
#

No problem.

alpine iron
alpine iron
#

I like how the cockpit turned out. ^^

alpine iron
torpid hearth
# alpine iron

GAWD DAMN, BLACK QUEEN FLIP PLANE IS TOO BIG to fit the screen 😭😭💔💔

#

I think I made a Flip Plane Final Boss 🙏

#

And I like it thought.

alpine iron
torpid hearth
#

Hey

#

@sharp verge

sharp verge
#

love it!
I really really like your style, ngl 👌

alpine iron
# alpine iron

WDYT of this preliminary model I made, as a newbie? <:3

alpine iron
sharp verge
#

Honestly pretty crazy to be newbie work fish

alpine iron
tribal charm
# alpine iron

Seems like this flip plain again, had been contaminated with a pill that literally oversizes it and makes it turretless

alpine iron
#

It's a work in progress tho. :p

tribal charm
#

Ik

#

so it's body color will be black right

alpine iron
#

For sure.

frigid grotto
#

hello gentlk mens

alpine quail
#

Ref image bingo!

alpine iron
torpid hearth
alpine iron
#

This is the fault of how the lightning guns are positioned.

#

And we can't shorten the wingspan, because that will also mean tighter lightning beams.

torpid hearth
#

Anyway...

#

I'm gonna send this soon

#

And Yep, I guess I made a 7 New Tracks for the next update.

#

Which is following:

  • Flash City V3 [Already Send it]
  • The Big Big Big Big Big Un
  • Chillroom
  • Queen Dance V3
  • Mutant Fly
  • New District
  • ||[Redacted] [Ylhh C4 Gsvnv]||

Try to decode the last one :)

fading python
#
  • To Remenber ‼️
    It's the 10 years anniversary of Casinopolis, a totally real and nostalgic piece

who remembers playing this game when they were kids 😊
which totally existed

-# credits to Makyuni for the starfish sprite

fading python
alpine iron
#

Reverse alphabet order ARG be like...

fathom flare
alpine iron
#

Nah, doubt so, since it was posted on April Fools.

#

:p

torpid hearth
fading python
sharp verge
torpid hearth
alpine iron
#

Long before MAM even existed.

#

-# AFAIK

alpine iron
fading python
#

also here are the full size pictures

#

and the render

sharp verge
#

I like that render's lighting
it's pretty dope

fading python
#

tecnically is still the same lightning as the blend my ship proyect, but bigger

most of the work is done with the materials fish

sharp verge
#

peak material work, then :3

alpine iron
alpine iron
#

NOT FINAL

fading python
#

why do they keep doing this

alpine iron
#

Wait, are the indentations not working?

fading python
#

just funny it keep pushing everything on the side

#

it seems that the ide is being allergic to local today

alpine iron
#

What does that mean?

torpid hearth
alpine iron
#

smth like this?

tribal charm
#

Plain Fliplain

alpine iron
#

Punny

deft cosmos
fading python
#

boss x4 is now missing like 3 attacks

#

it keeps getting tiring to work on the same boss

deft cosmos
#

What is this? Man eater from terraria?

alpine iron
deft cosmos
#

Imagine x4 had The twins and EoC double team on nasty mode

#

As a reference to Remam

alpine iron
#

Pre-Lua X1?

fading python
#

yeah

#

was due not being able to make x1 that i almost scrap the mod

alpine iron
#

Welp, I'm glad that you never give up, despite those limitations.

deft cosmos
#

Atm

alpine iron
#

Lua didn't exist before so...

alpine iron
#

I'll be sleeping soon.

torpid hearth
fading python
#

actually x1 is on first place

and x4 is in second, x4 is not hard to make but is just requires a lot of work

#

also x1 was the first lua entity i made

alpine iron
alpine iron
fading python
#

i think by this point, the mod has ways more enemies than vanilla

deft cosmos
#

Yep

#

I think when I see prolog folder

#

So it was continuation of Level 5

#

From base game

torpid hearth
fading python
#

level x6 is a hoax fish

torpid hearth
fading python
#

you gotta be good in the game to see it fish

fading python
#

anyways 2 attacks lefts to do

deft cosmos
#

Reels

fading python
#

top one is boss x4
bottom one is boss x2

#

boss x3 is 14 kb
and boss x1 is 5 kb

#

explosion so big it reset my screen resolution

#

how does that even happens

deft cosmos
fading python
#

i don't think so

alpine iron
#

Anyway, time for me to resume work on Blender.

fading python
alpine iron
#

I bet the people to 1cc Nasty other than Orandza would be Smolbreyn.

fading python
#

anyways boss x4 is close to finish in terms of attack

just smoke and some bombs left to add

alpine iron
#

Hope you can finish this tonight! ^^

fading python
#

fish_dinner attack wise, maybe

alpine iron
#

I wonder how are the lines carved into the model.

fading python
#

yeah feels like is missing the lines that most enemies has

#

like plates

alpine iron
#

Is exactly what I'll be doing next. :)

#

Maybe I could follow the same cut line layout as the vanilla flip plane.

alpine iron
fading python
#

boolean modifier

alpine iron
#

I see.

#

It's something I've been using quite a bit lately.

alpine iron
# alpine iron

Anyway I guess the lines are the only missing details for the base sprite.

fading python
#

also can you explain me how the direction works?

alpine iron
#

Direction is expressed in angles.

fading python
#

but like

#

which direction is each

alpine iron
#

The value of 0 denotes right direction. Negative values go clockwise and vice versa.

fading python
#

ok

sharp verge
alpine iron
# alpine iron

At least the latest iteration has both green and pink accents. ;3

sharp verge
#

just saw it, I like it :3

#

GG

alpine iron
#

Thx

#

Also, konichiwa MAKYUNI!

fading python
fading python
#

the file is now 26 kb fish_dinner

alpine iron
#

Shit, that's a lot. XD

#

For a boss enemy that would most likely have a rather simplistic movement pattern.

#

-# I'm just speculating...

fading python
#

was testing killing the boss

and the locust instantly appeared after it dead and killed me

alpine iron
fading python
#

also it has 16 spritesheets
boss x4

#

18 counting the nuclear missile

#

i love rng

tribal charm
#

Nukes

alpine iron
torpid hearth
# alpine iron

Are you gonna make a new Sprite for a Neon Green Turret?

alpine iron
#

I'll defo be making all the turret sprites. :D

torpid hearth
alpine iron
#

I mean, it isn't Casinopolis without the typical Colossatropolan shenanigans, while in a casino setting ofc. >:3

torpid hearth
fading python
alpine iron
#

All of the architecture were cheaply made, just so they can fund their arsenals to the max. >:P

fading python
#

Casinopolis central is more ruthless is than aspect than the old collosatropolis

alpine iron
#

Anyway...

fading python
#

I still think the front thing looks a bit weird

alpine iron
#

Cockpit?

fading python
#

Yes that part

#

Feels disconected a bit?

alpine iron
fading python
#

Yeah

#

Maybe could looks a bit more flat and inside the model?

#

Kinda like any stealth aircraft

alpine iron
#

How is this now?

fading python
#

That's better

alpine iron
#

Thanks tar ^^

fading python
#

Also all attacks of boss x4 should be done

Only health and diff scaling to be done

#

And ||phase 2||

fading python
#

In vanilla i think only

Boss 2,3,4 and 5 have phases?

They are kinda minor
Like adding an extra turret, except for 2 and 3

#

After d4.0 i wanna take a break, probably will do other stuff

Maybe helping in plat2 reclayed again

#

Also i accidentally forgor about

[Boss psysical feature] with the smoke and accidentally made it summon a smoke turret

alpine iron
fading python
#

Cool

alpine iron
#

I think I can finally move on to turrets, which I'd personally find 'em real fun to make.

fading python
#

🎉

alpine iron
#

Either way, as Boss X4 is about to be finished, what are your thoughts on your current work on Level X4 script?

#

The checklist does say it's plain green box, tho I kinda wanna know the specifics.

fading python
#

Needs

Fixings some waves
Fixing the icbms

And adding the mini boss and boss

alpine iron
fading python
#

Snake

alpine iron
#

By working on the snake script, you also give yourself a headstart on one of the planned enemies on Level X5 in your mod. ;3

fading python
#

Yeah

alpine iron
#

Oh, and also, best of luck once you work on it. :D

fading python
#

My other plan was maybe boss 1

#

So a propper level 1 can be made

alpine iron
#

We prolly need to discuss about the possible Tower Boss rework for Platypus II Reclayed at some point.

fading python
#

I had some ideas for a rework of boss 4

The boss 3 recolor and the boat ship

#

That was combining both

#

Artillery hot air ballon or blimp

#

If it is a blimp i had the idea of ballon mines

Where is just slow moving mines that when explodes it produces an explosion with hitbox

#

So sad there no sky themed stage for the mod

alpine iron
#

Here?

fading python
#

Yeah here

#

Originally there was one

#

But it became area 3 of level x2

alpine iron
#

I still remember that.

fading python
#

A cop helicopter was conceptualized once

alpine iron
#

I remember Crashed requested for smth like that in recent weeks.

fading python
alpine iron
#

.

fading python
#

I see

alpine iron
#

Am quite honestly pleased with my work. ^^

fading python
#

Pretty nice

alpine iron
#

I'mma thank you and the others who gave feedback.

frigid grotto
alpine iron
#

Do you guys think the door hatch could use a different color or it already looks sleek in black?

fathom flare
#

I think it's already good.

tribal charm
#

I think I have an idea for making his even more harder...

Make it so it shoots bullets from the turret similar to the Manta Ray
(Only hard and nasty exclusive)

amber tartan
#

This is a concept mockup of a silver ship boss fight. The things silver ship missing are guns mounted into the ship and two turrets. It could have mimicked the Suzaku boss fight from DoDonpachi.

alpine iron
#

So basically, an evil player ship fight in principle. clay_smile

amber tartan
alpine iron
#

I see.

pastel stag
alpine iron
#

Cool

tribal charm
#

green

fading python
#

sometimes my metrics are incomprehensible

alpine iron
#

Ref image scaling?

fading python
#

trying to make something

sturdy imp
sharp verge
alpine iron
#

Gaming Flip Plane be like...

alpine iron
alpine iron
#

Hatch rigging is apparently not that hard for me. :D

alpine iron
#

The Holy Week is pretty much slowing down my progress.

elder granite
elder granite
#

like Sky Serpent

#

a huge version of the flip plane

#

what's next? giant version of a boat?

#

like the battleship

alpine iron
#

There probably won't be a giant boat in this mod.

fading python
#

since people already seen level x4 tiles, i wanted to show the original placeholder tiles i used for a bit

fading python
#

also boss x4 is now 99% done

torpid hearth
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Hello everyone! What did I miss? :)

fading python
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i'm finally out of the boss x4 hell

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how it feels leaving boss x4 with 0 credits

torpid hearth
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Boss X4 Theme*

fading python
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it's fine

torpid hearth
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But, I'll send you the all Tracks that I finished.

torpid hearth
sharp verge
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bolts?

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looks nice, tho imo a bit too detailed

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maybe with less bolts it'd work (?

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making them black might be better too

fading python
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well i think the color was just an example to where they go
if it was black it would be harder to notice

fading python
tribal charm
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Inter Continental Ballistic Missile Wave

torpid hearth
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And here's little help to know what track is that
#1425858759036633250 message

fading python
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added

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i think i only really need to set the other boss themes

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i will probably stream level x4 fully later today

fading python
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26:30 minutes to beat level x4

alpine iron
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How hard was the entire level?

fading python
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fish_dinner i think i wasted like 6 continues