#Claymatic Wiki Forum

1 messages · Page 2 of 1

humble vector
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And yeah, ever since you started doing video guides, it is pretty much halted.

hidden breach
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I think you got the wrong impression

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I didn't even start it yet, for one

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I didn't even say I would. Like I said, it was just a maybe

humble vector
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Gotcha.

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Nevertheless, I think I might as well take over this task, now that I have a lot more time now.

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That way, I can update the enemy spawn tables, but now complete with the gathered data.

hidden breach
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I'm sorry, I never intended to fully commit. I was doing the stars because I had time for that back then. And I will still only be doing this when I can and feel like it. Please don't get the wrong idea.
Though I very much intend to do the full weapons guide myself, even if that'll take time (granted this means I am unlikely to focus on anything else for the wiki in the meantime. Maybe I will get around to writing stuff related to dev versions of the game and correcting info if needed but not much else)

humble vector
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Alright, no problem.
And yeah, I get it.

humble vector
hidden breach
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Yeah, feel free

humble vector
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Okay thanks.

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By the way, I did do some enemy counting for other games about a couple of days earlier, originally as some sort of a head start, because I know it is a mundane task that only few people dare to take.

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Anyways, best of luck with your video guides.

hidden breach
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ye thx, gl with the counting. It will definitely be more tedious than the stars were. But definitely doable

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Also

hidden breach
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If you have anything you want me to add for the wide shot video, let me know. I will be asking the same thing for each weapon as I get to them, just to make sure. I can't guarantee I'll add everything I'm told to, but if I can fit it (and I didn't already think of it myself), I'll definitely try

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Also I never asked regarding whether I should also record footage of the og, the sequel and the psp version. But tbh I don't think I'll include them in the guides in the end. It would be such a hassle. But if someone sees it as necessary, they can make separate wide shot guide videos for those

humble vector
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Well, we'll have to wait for others' feedback.

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Actually...

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Do you want to ask some ppl in the Platypus discussion channel, whether other installments are important to the proposed video guides?

hidden breach
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Nah. Mostly because I've said before, I have very little reason to go back to those games. 2 is laggy as hell, I don't have ppsspp anymore nor the game itself, and I don't feel like playing the og anymore

humble vector
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Other than your reasons, what will be the other good reasons for their exclusion, if people watching it ask for it?

hidden breach
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But if other people wanna make their own guides for just these versions, they are free to

humble vector
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True.

humble vector
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Makes sense.

hidden breach
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But again someone else can make separate guides. Can title them legacy weapon guide videos or something of the sort

humble vector
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Though the statement "They're not made by Anthony" would be a funny one, but I digress.

hidden breach
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I just prefer to stay away from anything that isn't Reclayed nowadays. Sry

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hah

humble vector
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I too can't really go back to any older installments. :3

hidden breach
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Yeah

humble vector
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Plus, mods are a thing, even though many of them are still in progress.

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Also forgot to mention that the star/enemy counts in the wiki were never even my idea to begin with. :p

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But hey, it's gonna be nice to have something like these at the end of the day.

hidden breach
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Yeah

hidden breach
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Done with the video. Should be rendered and uploaded somewhat quickly. Will share here once it is

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Tho I have yet to make the thumbnail

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Only about 3 minutes, not very long at all. But perhaps for the better, people would be more likely to watch that I'd think

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Ah, I just thought of something I forgot to add...I will do that tomorrow, so will have to upload another version of the video. Namely I forgot to mention wide shot's use in minefields.
I uploaded the current version to my channel (as unlisted). The final version will be for the wiki channel though. Anyway have a look for yourself https://youtu.be/NQFCK0yLRIE

humble vector
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I really love the video so far. Here are some of my compliments:

  • Contents are straight to the point.
  • The video length is reasonable, with how concise the given content is.
  • I like how the caption text is clean and simple, giving the video a minimalist look, which is the must-use style for wiki videos.

Keep up your splendid work on other weapons! clayTrophy

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Atp, I'mma have some fun counting more enemies clay_smile
Starting with Platypus II.

hidden breach
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Gl

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And thancc

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Tbh I had a feeling the video would he like 10 minutes long while I was editing it. Ig the time spent editing it makes it feel like it is way longer than it really is

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Be*

humble vector
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Ngl, fireball is going to be a fun one, with how the reckless option is the best one :p

And Neon said so back when Neon was active like about a month ago.

hidden breach
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Well, depends tbh. In cases like, idk, boss 4, you gotta spam charge shots. Otherwise you will not kill any of the minions the boss spawns

humble vector
hidden breach
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Tbh I think if you have downtime, you should still release the fireball

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Then charge and melee again

humble vector
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Fair.

hidden breach
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Still, it will be an interesting one.
The wide shot video was interesting as well. Cuz like I really like it, but I know a lot of people think it's meh. And it is wrong to only describe its weaknesses, but it would also not be very good if I were to only show it in a good light. Gotta make sure I am looking at it objectively, at least to some extent. Will be the same for fireball

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Videos like autofire will prolly be less interesting since it's just good for everything

humble vector
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Agreed with wide shot. It is underrated for sure.

hidden breach
humble vector
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People really kind of underestimate the threats minor enemies pose.

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Like, on expert mode, saucers fire more frequently than gunships, even though the latter has burst firing capabilities.

hidden breach
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I feel like minor enemies are 80% of my deaths in this game. Esp stuff like boomerangs. And ig nasty mode skews that even more, since it only gives the revenge bullets to minor enemies, not major ones

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Yeah

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The ability to clear these without even being in direct line of sight is so great

humble vector
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Perfect for kamikazes.

hidden breach
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But of course it's not like wide shot is without weaknesses so I still gotta highlight those

humble vector
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Love how you refer to fish fighters as kamikazes.

hidden breach
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Like how terrible it is for a lot of ray spam sections of the game

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Did I?

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I thought I called them fish fighters

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But maybe I forgor and really did call them kamikazes lol

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Unless you don't mean in the video specifically

humble vector
hidden breach
humble vector
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That is just how you call them throughout the server.

hidden breach
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Also ik I didn't mention rays specifically but I did mention it can get overwhelmed by tankier targets

hidden breach
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I just like it

humble vector
hidden breach
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Yeah

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I gave the example of it struggling with 4 uns and a fuckton of goldfish

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Don't need to show rays as well I think

humble vector
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But I agree that the buildings are by far the most egregious example of weakness.

hidden breach
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Unless you want me to, but it'd extend the video

humble vector
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No need for extensions, except for the mines segment. We need clips of them.

hidden breach
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Alr

humble vector
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Like I said earlier, the current video length is reasonable. clay_smile

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Good thing making the autofire guide will be sort of a cakewalk.

hidden breach
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Gotcha. I think wide shot might end up being one of the longer videos, funny enough. But will have to see

humble vector
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Sonic pulse on nasty would be tricky.

hidden breach
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Oh it will be, granted it isn't given all that much compared to the other three classic weapons

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So I don't have as many examples to work with

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Which can be a good thing or a bad thing

humble vector
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Depends on how they view the weapon.

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By the way, I love the sonic pulse in Reclayed's classic mode. :3

hidden breach
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Ah yeah it is pretty good

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I think partially because its damage is still buffed, but its range is indirectly buffed compared to Reclayed as well

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Since the screen is smaller, it means less room for sonic pulse to miss

humble vector
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With weapon pods, you pretty much cover most of the 4:3 screen.

hidden breach
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Since it covers more of it

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Maybe for sonic pulse specifically I might make an exception and mention classic mode briefly. At least it is still part of Reclayed, I can hide the ui easily and everything. But I will think of it when I get there

humble vector
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Yeah, I think sonic pulse deserves some love, even if it may struggle on certain situations.

hidden breach
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It is the only weapon that would warrant a classic mode mention anyway, as the others hardly even change there. So maybe I'll do it. Only cuz Classic is part of Reclayed though

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I will still not mention Og, 2 or psp

humble vector
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I agree with your sentiment. :3

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Also, I personally find sonic pulse to be surprisingly useful on L3-4 and L4-4, especially that the thruster ships were simply added on top of the existing set of minor enemies.

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But that is of course with weapon pods.

hidden breach
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Also sonic pulse benefits from nasty not even existing on classic, rendering it a complete non-issue there since there are generally no bullets you can't destroy

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Hahah yeah

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Whether or not you have weapon pods for it is going to change a lot in how I go about describing it

humble vector
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Also Super Gunships and Missile Ships seem to have better defence against sonic pulse and lightning, when compared to supposedly tougher enemies like Mega Gunships.

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I mean, it all attributes to their hitboxes after all.

hidden breach
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Indeed

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I wonder how viable it is to carry sonic pulse into the 4th boss battle in Reclayed actually...given how gigantic the boss is, perfect prey for the sonic pulse

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Sorry, meant in Classic

humble vector
hidden breach
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Fireball as well

humble vector
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Yeah, forgot to mention that as well.

hidden breach
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And yeah, will defo mention that in the videos

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Will have to just remember to look back at this convo when I get around to them

humble vector
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Also, I like how you used the names based on the wiki, like pink batoids.

hidden breach
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Yeah since it's a video for the wiki, I figured using those names is more appropriate. And in this case you can also just look at the wiki to figure out what enemies I'm referring to if it's not immediately obvious. As opposed to using my own names and then hoping people know what they mean

humble vector
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Yeah, that makes sense.

hidden breach
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I am off now, gl with the enemy counting

humble vector
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Thanks.

humble vector
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I am finally done compiling all the number of each enemy appearance in Platypus 2 as of writing this!

I will soon get to work on gathering the data from the PSP version, after a bit of rest of course.

hidden breach
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Nice

humble vector
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Currently counting enemies on PSP 😎

hidden breach
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Gl

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For crates, I assume you made sure you had no points double crown nor pods that might cause future one to be converted

humble vector
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I did search as many playthroughs as possible to check on whether some were replaced.

hidden breach
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I will buy a mic during one of the following days, so I may actually hold off from publishing the video till then. I won't guarantee there will be voice commentary, but it's possible. In which case there would be basically both text and voice commentary

humble vector
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Sounds like a fair compromise. claythumbsUp

hidden breach
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It is also the best for accessibility

humble vector
hidden breach
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It will be

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I will do that today dw

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Along witb the thumbnail

humble vector
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I finally finished counting enemies on all the games I haven't truly grown up with, a la the PSP and Platypus 2.

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And in addition, all enemies that debuted in the first game now have updated tables.

hidden breach
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nice!

hidden breach
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@humble vector How did you do the reclayed font for the wiki logo? I'd like to use it for the thumbnail but idk where you got it

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Wanted to do the thumbnail rn but I'll wait for your response, can't try much till then

humble vector
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Sorry for the late reply. xd
Anyway it can be found on the font subfolder within the mod starter pack.

humble vector
hidden breach
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Wtf...I swear I looked there before...

humble vector
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Wait, anything wrong?

hidden breach
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Hold on

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let me try getting the pack again

humble vector
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What you are getting should be up to date by this point.

hidden breach
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Nope lol

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I didn't even realize it was updated

humble vector
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Tip: Every time a patch or update is dropped, the modkit (modding starter pack) gets updated too.

hidden breach
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I read that as medkit my god

humble vector
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lmao

hidden breach
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Here is what I have. I wanted it to look better, but file size is an issue cuz youtube wants it to be lower than 2mb, so I had to resize the thumbnail after I finished everything else with it...I will leave it at this for today but can make changes tomorrow if needed

humble vector
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Looks good so far, even despite the resolution changes.

P.S: I had to completely rewrite this message, because the original one made me sound like I don't know how to read XD.

hidden breach
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I saw the og message, yeah it's cuz I had to resize

humble vector
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Interesting that you used the classic mode's fonts.

hidden breach
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Oh did I...oops

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Maybe I shouldn't be doing this so late

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I didn't even pay attention

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Or maybe it is fine this way...idk

humble vector
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TBF, it conforms to the minimalist style the wiki uses.

hidden breach
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Ig

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But, don't be afraid of telling me it's bad anyway xd

humble vector
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Though I'mma wait for what others say.

humble vector
hidden breach
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Up to you, but don't expect much from me xd

humble vector
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Alright.

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Anyway, I am kind of tempted to do my own take on the thumbnail, but I won't give people any expectations either.

hidden breach
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As you like

humble vector
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Was the original resolution at 1920x1080?

hidden breach
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No, it was the same res as the background for level 1 that is used in level select

humble vector
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So, 1600x900?

P.S.: That was the thumbnail I downloaded.

hidden breach
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No it was bigger than full hd

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You can check in the assets yourself

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I can also just send the version of the thumbnail before I resized it, in odn format. So it has stuff on different layers

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Wait

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When you say original res, you mean before I resized it or what

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this is before I resized it

humble vector
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Thanks for the reference files BTW.

hidden breach
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Np

humble vector
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Which one is better?

dull light
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The second one, because the background feels more atmospheric with the castle

limpid coral
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  1. Mungola!
hearty oyster
hidden breach
humble vector
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Alright, so I already kind of prepared most of the thumbnails (they are not yet exported as pngs yet), mainly the regular weapons.

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Just let me know which video guides will contain multiple weapons, other than the ones already kind of listed, because that will affect certain thumbnail designs, notably the positioning and size of stars.

hidden breach
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Bombs and beans

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Also rockets and hot dogs

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Basically the similar stuff would be grouped together

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I think that's all?

humble vector
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Alright, so the list will be along the lines of...

  • Rockets + Hotdog
  • Bomb + Beans
  • Fish + Sausages
  • Rice Ball + Burgers + Donut
  • Pretzels + Cheese
hidden breach
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Indeed

humble vector
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With this in mind, it will only take us 14 videos in production.

hidden breach
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Well, that is quite a bit still

humble vector
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Well, at least I should be able to finalize the other thumbnails, particularly the grouped star weapons within the day.

hidden breach
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Ya didn't need to do this, it's a lot. I would have been ok with making do with what I made (tho I would have changed the font prolly). Well thanks anyhow, I will use it if you'll make it anyway

humble vector
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Thing is, I am like 80% done with all the thumbnails in total, and I actually had fun doing them.
Nevertheless, you're welcome with my thumbnail works.

hidden breach
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Uhh

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I haven't checked if these can actually be used as thumbnails tho, hold on...

humble vector
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This form of editing speaks for itself.

hidden breach
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Ah lower than 2mb, ok good

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Though

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I did intend to do something with the thumbnails, with the background

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I intended to not have it be the level 1 bg for every single one...

humble vector
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Notice the numbers overlapping each other?

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I would imagine that the lightning would have a level 4 background.

hidden breach
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Though it'd be cool if the guides would have different backgrounds. Esp for weapons that have a specific level associated with them

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Such as that yeah

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Or

humble vector
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Then pulse and glove at level 2, etc.

hidden breach
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yes

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Tailgun in level 2

humble vector
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You mean level 3?

hidden breach
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But for level 5 idk what I'd do, ig just give it something rtandomly

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yes

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And I'd probably try to use all backgrounds more or less equally

humble vector
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I'd imagine the one with pretzels will be at level 5.

hidden breach
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Ig rockets could be in level 5 as they are most of what you get there

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And that

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That would be good enough, 2 videos

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Since it's 14 videos total, each background could be used 3 times except for one ig

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If we wanted to use them equally anyway

humble vector
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Yeah.

hidden breach
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Wait, you said I used classic mode's fonts...but reclayed and classic seem to have the same one?

humble vector
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Never mind that by the way.

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But anyways, classic is actually pretty identical to Reclayed's but lower in resolution.

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Reason why I initially thought of it is because I thought the video thumbnail is at a low resolution, at least at a first glance.

hidden breach
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Ah

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Gotcha

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How does the thumbnail look with multiple stars btw?

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Let's say uhh, onigiri + burgers + donuts

humble vector
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I will update you on that a bit later, since I have some quick miscellaneous stuff to do IRL.

hidden breach
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Gotcha. But it is made with those in mind, yeah?

humble vector
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Definitely.

hidden breach
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Mine was too, sort if...it would work with a guide that focuses on 2 weapons, but the example I mentioned wouldn't look so great

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I got a (half-joke) suggestion to include the platypus reclayed logo intro at the start of the guides...do you think it is a good idea?

humble vector
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There is no rule for it, but Spikyyn may have some thoughts on it when he finds it out.

hidden breach
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Well I am mostly asking about what you guys think

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Ok there is no rule

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Ik*

humble vector
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Honestly, that would be cool.

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And by the way, with regards to the subs, I would suggest adding a rather simple and contrasting text outline, to improve legibility among readers, that is if you still intend to have built-in captions like in the preview video.

humble vector
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In case I get the order numbers wrong, I can easily tweak them in mere minutes.

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Anyway, here is how the two-weapon thumbnail looks like.

hidden breach
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I didn't have a specific order in mind other than doing wide shot, then autofire, then pulse, then rockets and hot dogs, then lightning

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The remaining stuff idk in what order it would be

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Other than the fact food weapons would go last

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Maybe the heart would be the very last one

humble vector
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Alright, just let me know which weapon will be covered according to the order, once in production.

humble vector
hidden breach
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I can just thinkk of a random order real quick

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hmm

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wide shot -> autofire -> sonic pulse -> rockets/hot dogs -> lightning -> homing missiles -> tailgun -> bombs/beans -> boxing gloves -> fireball -> fish/sausages -> onigiri/donuts/burgers -> cheese/pretzels -> hearts

humble vector
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Thx

hidden breach
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Np. And let me know if you want any of it changed

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Since the order doesn't matter too much to me, other than the first five guides and the last guide

hidden breach
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Ok, because all the stores nearby are expensive, I have to order the mic from somewhere. So it will take a while to arrive. Either I wait for that, make the videos in the meantime but don't publish till mic arrives, or I just give up on voice commentary

humble vector
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Three-weapon thumbnail

hidden breach
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Nice!

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Tbh I initially thought that the one star in the middle would just have one star as its left half, and another for its right half. So basically you'd have 2 weapons on one star sort of. Idk how good this'd look with 3 weapons though

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I can show you what I meant

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fuck

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where did you get the stars? Did you resize them?

humble vector
hidden breach
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So they are resized

humble vector
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The latter image is actually raw. It came from the UI folder.

hidden breach
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huh?

humble vector
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The former shows the destination towards the latter.

hidden breach
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Ik

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But I mean the ones used in the thumbnail are resized, yes?

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Well obv they are, idk why I'm even asking, they have different sizes

humble vector
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Correct.

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I could have just said yes to the resizing a while back, but it is what it is. :>

hidden breach
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This is what I had in mind, but the letters cutting off make it look not so great tbh

humble vector
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Definitely jarring to say the least.

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Cool in concept, but not in practice.

hidden breach
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It would look great without the characters, but with them it is bad

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So forget that idea

humble vector
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Yeah, true.

hidden breach
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I asked about using the assets and the intro, just to be safe. Tuna said we can, but he said we should add "Assets used with the permission of Claymatic Games Limited" to the descriptions

humble vector
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Guess what, I asked the same thing to Sillytuna before this revelation. XD

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And in addition to reiterating what he said to you, but to me this time, he really loved the thumbnail design.

hidden breach
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lol

humble vector
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Honestly, I am very pleased with the thumbnail designs I had come up with.

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And I will pretty much thank anyone who provided the feedback.

hidden breach
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Yeah it's pretty good

humble vector
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By the way, the red clay strip sprite used in title borders like in the case of "Select starting level" cannot be found in the mod starter pack, but can be ripped straight from the game files.

hidden breach
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Wow

humble vector
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Currently working on Platypus Reclayed enemy pages, which will definitely include the encounters table complete with data.

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I know the patch is going to come out anytime within the week, which may change their spawns, but honestly, I want to get the job done, and I am personally fine updating what has changed.

humble vector
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I personally decided that I will probably open the pages for the rest of the enemies without anything other than the spawn sheet and their basic info displayed in their infoboxes.

hidden breach
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Alr

humble vector
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This is because I am not sure how I would want the "gameplay" section to look like at the moment.

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Hence, I asked for feedback by some people here in the server.

hidden breach
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As in, what it should include?

humble vector
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So it currently does have the overview sub-section, but the layout is honestly not final.

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I listed its firing patterns per difficulty though.

hidden breach
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I will check later

humble vector
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By the way, once the first video on the Weapons Guide YouTube series is officially released, I will probably make a Steam Guide post.

hidden breach
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I still don't know if I should just publish the video without voice commentary, or if I should wait for the mic to arrive. Cuz phone and laptop mic is trash and the mic I ordered will take some time to arrive

humble vector
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I think I would not mind if the videos are delayed for official release, due to the lack of voice commentary.

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However, I reckon that production of other videos can still be done, since voice commentaries can be done post-production.

hidden breach
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Yeah I will get to recording footage of autofire today (or tomorrow, depending on how much free time I have today)

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Actually I already have some

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But I need more

humble vector
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I prepared the weapons guide playlist, albeit unlisted for an obvious reason. :p

humble vector
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69 articles, nice.

hidden breach
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nice inded

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Lol

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It's funny to me that the pink squid, despite being a mini-boss and thus something you'd expect to appear more with higher difficulties, only gets one instance of it removed on higher diffs instead

humble vector
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LOL, IKR

humble vector
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Holy shit! I just made a thousandth edit ever since the page for King Tick had been published.

hearty oyster
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insane🔥

humble vector
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I've been gathering some sources for various pages, one of them being the development of Platypus sub-page.

humble vector
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I have a few video clips in mind that I want to upload on YouTube, one of which is the submarine phase 2 being completely passive when not attacked, and then the other...

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Can this video be uploaded in the wiki YouTube channel?

hidden breach
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Sure why not

young tendon
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same answer here

humble vector
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I am about to upload the footage of the passive second phase submarine on YouTube.

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I have a somewhat important question regarding future video uploads. Are footages on practice mode acceptable, seeing that the sceneries in practice mode look different from the main game mode?

hidden breach
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Don't see why not

humble vector
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Anyway, it seems that the wide shot guide clips were recorded in the main game.

hidden breach
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Glad that it seems that way, cuz I definitely did use practice mod for some clips

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Though

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Actually

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Well, I did record them, but it is possible I happened to not actually choose anything recorded in practice mode when editing

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Wait not

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The 4-4 recordings are definitely practice mode

humble vector
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Fair.

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Honestly, there should not really be a problem with recording on practice, even when the sceneries are off, likely due to the way they are rendered.

humble vector
# humble vector

Alright, it seems that my upload was a bit choppy. The raw video was definitely smoother than the edited one which was uploaded.

humble vector
hidden breach
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oof

humble vector
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Curious to see what recording software do you guys use other than Steam?

hidden breach
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obs

humble vector
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And what editing software was used?

hidden breach
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Davinci resolve

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obs works for streaming too

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Both of these are free

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tho the editing software still requires entering your personal details before you can download it

humble vector
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Will these be private as they should be?

hidden breach
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iirc yes

humble vector
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Thanks.

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Tomorrow, I will be doing a double play run in Platypus Reclayed, so wish me luck.

hidden breach
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gl

hidden breach
humble vector
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Gotcha

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Apparently, most of the info they ask are not really verified, so they can type shit and stuff, and still be able to use davinci resolve with no issues.

hidden breach
#

Even better

young tendon
humble vector
hidden breach
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My god I just wanted to record levels 4 and 5

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I update, it slows down to a crawl on the last 2%

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And takes like 5 minutes to download

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I press play

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UPDATING AND STALLED AGAIN

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????

humble vector
#

Oh no!

hidden breach
#

I got this like 5 times when pressing retry

#

Then when I ping Kroporo for it thinking it is a build bug, it decides to work 🙃

humble vector
#

Is this a dev build of patch 2?

hidden breach
#

yeah

#

For two reasons

#
  1. Debug is present automatically. I don't need to do anything to get it enabled
#
  1. It has latest changes, so the videos will be slightly more up-to-date
humble vector
#

That explains the ocean loader soundtrack in wide shot video, unless otherwise specified.

hidden breach
#

It does indeed explain it

#

It is pretty much the finished version other than the fact I need to add voice commentary over it

humble vector
#

Seems that the texts do not have a contrasting outline, which would have helped stand out from any light background such as in level 2.

hidden breach
#

Like, a black outline or smth?

humble vector
#

Yeah

hidden breach
#

Will add it at some point before doing the voice commentary

humble vector
#

Now how is the autocannon guide?

humble vector
#

Lol, forgot about the situation in a moment.

#

Anyway, curious to see if there are any level changes in patch 2.

hidden breach
#

can't say I've noticed much

humble vector
#

The more minor the changes are, the less daunting it gets for us to update stuff in the wiki. :p

hidden breach
#

For the most part, the changes seem to not be related to gameplay itself

hidden breach
#

Think I got the footage I need now

humble vector
#

Nice

humble vector
#

Alright, apparently it does not support x64, which my computer uses.

hidden breach
#

Just do x86 then ig

humble vector
#

What x version is yours BTW?

hidden breach
#

Windows?

#

It's 64-bit

humble vector
#

Is your DaVinci Resolve x86 as well?

hidden breach
#

Probably, I can't check rn

#

I just shut down lol

humble vector
hidden breach
#

Wow

humble vector
#

@young tendon, what are the specs needed to run Kdenlive?
Excuse the ping BTW.

young tendon
#

idk but it works okay here on linux with my i7-6700 cpu and rx 6400 gpu

humble vector
#

How beefy do you think is your computer based on the given data?

young tendon
#

so there's lag on the timeline's preview if there's few or more effects applied to the video

humble vector
#

My CPU is i5-12450H, whereas my GPU is RTX 2050.

young tendon
#

i think

humble vector
#

Integrated graphics card?

young tendon
#

yes, and probably your laptop's gpu if you have one

humble vector
#

Even though my CPU is weaker, at least at a first glance, it is of a newer generation.

young tendon
#

but still

humble vector
#

I think mine is like Intel(R) UHD Graphics.

humble vector
#

@young tendon, I forgot to ask how about ram?

young tendon
#

mine is 16gb ddr3

humble vector
#

Ho boy, mine is 8gb, but at least I should be able to upgrade to 16gb anytime soon.

#

Kdenlive seems to work in my favor, considering that I am just here to make simple edits to conform to the video style guide for our YouTube channel.

#

Alright, it seems that even on Kdenlive, my rendered video is still choppy when compared to the raw video.
P.S.: Never mind :D

humble vector
#

I'mma re-upload the submarine video now.

#

I am unable to delete the old video.

hidden breach
#

Yes, we can't delete videos

#

Must ask the owner of the channel

humble vector
#

I see.

#

Well, good thing that I am able to upload high-quality videos finally.

young tendon
#

Done.

humble vector
#

By the way, what should be the capitalization rules for features in Platypus, such as items, enemies, levels, etc.?

The screenshot below is how I would apply the capitalization rules. But what are your thoughts on these?

dull light
#

As for making pages for levels in Platypus games, also put on what enemies appear and how many of them appear.

hidden breach
#

I wouldn't change anything

humble vector
#

How about areas, like Area 5 for instance?

humble vector
hidden breach
#

Ig it would make sense? Iirc I generally didn't capitalize them but shrug

dull light
#

I think you should start on making levels in Platypus games.

humble vector
#

By the way, on YouTube, toggleable closed captions are a thing, so what are your thoughts on using it on a video?

hidden breach
#

What videos would have them?

humble vector
#

The weapons guide.

hidden breach
#

Well, idk, I already added text through editing

humble vector
#

I see, because the advantage of using closed captions is that it can be edited anytime, either upon uploading or after publishing it.

dull light
#

Oh, and don't forget to work on the bosses in Platypus games.

humble vector
hidden breach
#

Klasky these obviously will be worked on. It's a wiki, this is crucial information

hidden breach
#

I must say it is also less convenient when actually editing

#

I have to guess whether or not there is actually enough time for the text I want to write to be read

humble vector
humble vector
hidden breach
#

Also it is even worse when you take into account adding voice commentary

#

Rn I can simply read out the text I wrote, as if it was a script

humble vector
#

Honestly, built-in captions, the ones edited into the video, are safer.

hidden breach
#

If I were to add closed captions...how would that work? I edit, upload to youtube, add closed captions, read them, then edit that together and reupload?

#

It is hella scuffed

humble vector
#

Yeah, not worth the effort.

hidden breach
#

Anyway yeah the fact a lot of people may not even remember to turn on captions makes it worse

humble vector
#

LOL, like how you reiterated what I stated before. :P

humble vector
#

Sometimes, redundancy is cool.

dull light
#

Hey, just created the page for Boss 1, but there's only a few texts.

hidden breach
humble vector
#

True 😎

hidden breach
#

Also I was basically agreeing with you

#

Rather than reiterating

humble vector
#

That's fair.

hidden breach
#

I don't always use the reply feature if I feel it's unnecessary

humble vector
dull light
#

I wonder if it's possible to make maps for levels like in the SMB maps. Like Level 1 starting in an open plains with mountains, then followed by lakesides.

humble vector
#

Gonna wait for others' opinions on it. clay_smile

dull light
#

Okay, and what I mean is the image for level maps.

humble vector
#

If they would just be simple images, like in the form of thumbnails, then I do not have any issues with them.

#

@dull light, would it look like this, but for each area per level?

dull light
#

Yes

#

But how did you remove the HUD in Platypus 2 so we can see the level's background?

#

Is the HUD removed or something?

humble vector
#

Ask @hearty oyster, since he was the one who provided those images.

#

Here is the answer.

hearty oyster
#

It's cropped out, I just use the 3:4 ratio

humble vector
#

Alright, so the submarine's ship form has a total of 5000 hp, so if it has less than 4700 hp, then it will trigger its attack patterns.

For reference, you only need 61 individual basic gun shots to trigger it while using Plover or Platypus on Hard difficulty or higher.

Edit: I just realized that each bullet deals 5 damage.

humble vector
#

Seems that <code>"code text"</code> is bugged, and does not use a monospaced font like it should.

humble vector
#

Added navigation table for quick access to all star weapons.

#

Now which other categories should warrant navigation tables?
The enemies category is already something I have taken into consideration.

humble vector
#

@hearty oyster, forgive the ping, but how many FPS do star weapon gifs have?

#

Do each frame last 15/100 of a second?

hearty oyster
humble vector
#

0.1 seconds is way faster compared to the actual uploaded gifs.

#

Each frame of this is most likely around 0.15 seconds.

dull light
#

Since you have most of the Platypus Reclayed sprites, I think it's time to put them into the wiki.

humble vector
#

Yes, although I would have to be the one to do so, especially for individual sprites and gifs.

#

Geio could still continue uploading some more assets if he has time, but I suspect that he has other things to do as of late.

#

Anyways, I am currently preparing the assets for all stars in Reclayed.

dull light
#

Wait, why are the stars not spinning?

humble vector
#

WDYM?

dull light
#

The star images

humble vector
#

The image above is just a screenshot of me preparing the sprites.

#

I am still unfinished making gifs out of them.

humble vector
humble vector
hidden breach
#

Let me know whether or not this is fine, or too much, or too little

#

Also idk if you want a slide in effect on the text, or if it just appearing and disappearing is fine

humble vector
#

Perhaps the texts themselves could be a tiny bit bolder, while the thickness of outlines remains identical.

hidden breach
#

Bolder? So like, bigger font?

humble vector
#

The fonts won't be bigger.

hidden breach
#

I don't exactly see the option for making the text bold in davinci itself though...

#

hmm

humble vector
#

Now, as for text transitions, quick fades would suffice IMO.

hidden breach
#

Nevermind

#

I can defo make it bold, but I will have to rewrite some of the text

#

Or adjust the size slightly

#

Otherwise the text could go off-screen

humble vector
#

I guess that would be fine.

hidden breach
#

I wanted to make progress on the autofire video real quick as well, since I'd be doing something else real soon, but davinci trolled me and decided to fuck one of the clips. So I had to spend time fixing that instead. Anyhow I will upload the updated wide shot video. Unless you want any further changes, this will be the final version before voice commentary gets added. (btw the mic I ordered arrives between Monday and Wednesday, so this means by end of Thursday I should finish that part of the video as well and we can finally publish it)

humble vector
#

I think this is the definitive iteration so far, i.e. final.

Now as for the writing guidelines like capitalization and stuff when it comes to the text commentary, it is totally your discretion whether you would apply it or not.

Anyway, just be consistent with either writing guideline options.

hidden breach
#

Will double-check everything later

humble vector
dull light
#

Adding the sprites of Reclayed enemies

#

Anyways, do you mind adding a mod on the wiki Anthony made called Desert Mission?

humble vector
#

I don't know what others would say about it.

humble vector
#

Just forwarded them for easy access.

hidden breach
#

Sorry, I haven't reported much on the guides because I was busy over the past few days, including some stuff related to testing Reclayed itself. That said I have not forgotten about the guides. In fact the wide shot guide is just about finished and I am also moving on to the autofire guide now. But before I upload the wide shot guide, I'd like to know if you think that I should capitalize "balloons" and "squids". I did capitalize mine balloons in the video but unsure of these two. Rn they are capitalized, but pls let me know if you think they shouldn't be. Once you answer, I will upload the video to the wiki channel, write the description and let you upload the thumbnail and publish

humble vector
#

I understand. Now, as for capitalization, if they are more general like mines and squids, rather than specific such as Yellow Squids, then no need for capitalization.

hidden breach
#

What about Pods vs pods?

humble vector
#

Ho boy.

#

Maybe "pods" could imply Weapon Pods, whereas "Pods" would be monorail pods.

hidden breach
#

fair

humble vector
#

Especially considering that there exists Pods as actual enemies according to the art book, at least in terms of naming.

hidden breach
#

right

#

Oh and

#

Minor targets and major targets? Capitalize or nah?

humble vector
#

Probably not, since they are likely general.

hidden breach
#

Maybe I should just link it in a pinned comment then

humble vector
#

Love how drafts are public.

hidden breach
#

Yeah, auto saving

#

Fuck this system I swear to god

humble vector
#

@young tendon, forgive the ping.

hidden breach
#

You can add the thumbnail in the meantime

humble vector
#

Wait, will it still be unlisted in the meantime?

hidden breach
#

Well idk what to do really

#

You can publish it after you change the thumbnail, if you want

#

Also you can adjust the title, description and comment if you need to

humble vector
#

I see, it is just that the link feature is still unusable.

hidden breach
#

yeah

humble vector
#

And are pinned comments disabled too?

hidden breach
#

Well we can still have the links there instead of the comment, if you want. They just won't be clickable

#

Yes

#

Would you rather have a comment that can get buried, or unclickable links?

humble vector
#

Unclickable for the time being.

hidden breach
#

Alr

#

Apparently channel links can be clicked

#

Kinda funny

#

I deleted the comment and just put the links in the description

#

Rest is up to you now

humble vector
#

Once the owner unlocks advanced features, he could just delete that comment.

hidden breach
#

I think verification required showing his face or id or something

#

I don't remember

young tendon
hidden breach
#

Well it says you didn't complete the verification process, idk what that's about then

young tendon
#

this?

hidden breach
#

yes

#

2 months approximately...ig we can just wait that much

young tendon
hidden breach
#

We'll just put up with the restrictions in the meantime

young tendon
hidden breach
#

wow

#

Made a post on my main channel

young tendon
#

gg

hidden breach
# young tendon

Should probably respond to most comments. At least with a heart. Well, I am used to just hearting almost everything xd

young tendon
#

You can respond with your own account too

hidden breach
#

Also if you reply to something, may be a good idea to include your own name. Like adding "-Orandza" at the end in my case or something of the sort. But it's not required or anything

hidden breach
#

Anyhow this comment is prolly for @ Psychosquid

young tendon
#

Which I would usually do...

humble vector
#

Currently making a Steam Guide post for the series.

#

Let me know what other details should I add.

hidden breach
#

Wait, is that the playlist link and not the channel link?

#

Are you able to subscribe to playlists or something?

humble vector
#

Defo work in progress.

hidden breach
#

So it was a mistake? or

humble vector
#

This is more up to date.

#

I'd like to keep this guide post kinda simple.

hidden breach
#

Idk what you want for the guide exactly

#

Just have the videos there?

#

Stats as well?

#

Or will you link the wiki (or individual pages) for that?

humble vector
#

Maybe just videos?

hidden breach
#

Well, up to you. But it would be nice to at least say what the videos are about in the description. Anything would be good, keep it brief tho

#

Do you want each weapon guide video to have the same/similar text to start with? Specifically these 2 texts

#

Hold on actually

#

Would rather show without all the tabs at the top lol

humble vector
#

I think we could mix things up a bit.

hidden breach
#

As in?

humble vector
#

Changed my mind

hidden breach
#

Huh

#

I am confused

humble vector
#

Those texts could be similar across all videos.

hidden breach
#

Alright

humble vector
#

Would be helpful to add a very brief clip that shows what happens when auto fire is used in one click. It could be added after the statement:
Though normally unnoticeable, it becomes obvious when you let go of the fire button as you will keep shooting briefly.

After the clip I suggested, the minefield clip will continue playing with what was left off.

lone creek
#

We don't include "Platypus Game" in wiki, right?

humble vector
#

I think it is simply called "Platypus"

lone creek
#

"Platypus game" is the name tag on apk that's some kind of Bootleg

humble vector
#

Wait, are you planning to include some mentions of bootlegs?

lone creek
#

That's why I ask here, we don't include it, right?

humble vector
#

Well, let's see what others think.

#

But personally speaking, we generally wouldn't want to promote bootlegs.

lone creek
#

Okay I considered "Not included" for now

hidden breach
#

Anything else I should change?

humble vector
#

Guess I don't really have any other feedback.

hidden breach
#

Alr, fair. I will add the clip today and add the voice commentary, then this video will be finished too

humble vector
#

Sonic Pulse is gonna be a fun weapon to make a video of.

hidden breach
#

Ye. I will have to go get clips for it today

humble vector
#

Tho it's a shame that there are only two instances where they can be obtained outside of the original multistar, in the main game of course.

#

More precisely within L2A3 on a couple of boxing glove stars.

hidden breach
#

Indeed. Tho since it is in 2-1 as well, and you have no boxing gloves there, idk if I will mention its instances in 2-3. Maybe I will. I'll see

humble vector
hidden breach
#

I wonder if you can hit the safe with all 4 missiles at the same time

#

In the clip, you actually hit it with 2 missiles before it even got on-screen, and then you only needed to hit it with 2 more

#

But normally this won't be the case

humble vector
#

Well, it is.

hidden breach
#

What, normally you will hit the safe with 2 missiles off-screen?

#

You may need to re-record this if the actual point was showing off that you can hit it with all 4 missiles at once

#

As that's not what happens in the video

humble vector
hidden breach
#

Satisfying

#

I will definitely include this in the guide. As getting the safe is otherwise a slight challenge with this weapon

#

Thanks

humble vector
#

The safe won't be one-tapped using Platypus and Plover, but they can be finished off with the basic guns anyway.

hidden breach
#

Makes sense

hidden breach
#

You know what to do

#

Thumbnail, and see if all's good

hidden breach
#

I don't know which of you two posted the unused fish fighter formations video, but can we please credit people when we use their videos? @young tendon @humble vector

humble vector
#

I know it was made by Sammarald, but IDK if I want to provide a channel link for it.

hidden breach
#

Why? It's her clip

humble vector
#

Nevertheless, you could add the link in the description.

hidden breach
#

Not only should you be crediting people, you should be asking them if using the footage is okay in the first place

#

Not cool man

humble vector
#

Yeah, I'm sry.

hidden breach
#

I will ask her now if she is okay with it. If she is not, I will ask Spikyyn to delete the video and you will have to record this yourself, or don't post it at all

humble vector
#

Alright, and don't worry, in case of the latter, the level_defaults.plat for both Classic and Reclayed mods has exactly what I need to demonstrate the unused fish fighter patterns.

#

Tho I'll have to manually recreate the actual patterns.

hidden breach
#

Alr

#

I am waiting for her answer

hidden breach
humble vector
#

I already made it public.

hidden breach
#

Ah sweet ty

humble vector
hidden breach
#

They were probably all pasted in

#

Emerald said using the footage is ok

humble vector
#

Okay, now I am relieved.

hidden breach
#

I added her channel link in the description

humble vector
hidden breach
#

Second guessed it?

humble vector
#

According to my reply to my post.

hidden breach
#

Ah yeah

#

I don't think I noticed it was a forwarded message

#

I guess I can take partial blame for that then

humble vector
#

No worries.

hidden breach
#

Either way we just won't let it happen again

humble vector
#

Also, I might also have to give credits to videos that currently do not have one, like the submarine video I recorded.

humble vector
#

This is now how we should label files whose assets came from either Platypus or Platypus 2.

#

e.g. PlatypusL_WideShotStar.gif

humble vector
#

Apparently, we haven't credited yet Claymatic for the use of assets in the thumbnail. LMAO

#

Added additional attributions.

hidden breach
humble vector
#

It's okay tho. I already added them a while back anyway.

hidden breach
humble vector
#

I feel like Spikyyn could do the same.

hidden breach
#

Unless you were referring to somethingnelse

#

If he wants to yeah

humble vector
#

Important note regarding soundtrack files used in the wiki:

We might want to be extra cautious with the provision of soundtracks for documentation purposes in the wiki. According to Sillytuna, we generally should not really be hosting any soundtracks in the wiki, and we should probably email [email protected] for details like the dos and donts regarding the use of music.

humble vector
#

Salutations @cinder olive, forgive the ping, but I just wanna ask if you really are the same person who made those contributions in our Claymatic Wiki. If so, then welcome to the Claymatic Wiki, and thank you for such contributions. clay_smile
I am Psychosquid, though the wiki refers to me as PsychoHovership, and I am one of the admins of the wiki article.

humble vector
#

Hmm... UI looks different from mine lol

cinder olive
humble vector
#

I see.

cinder olive
humble vector
#

This could be a good solution for the time being.

#

We are still unsure what exactly does Chris Abbott want us to do and not to do with the music used in the wiki.

tacit fox
#

@humble vector Are you fine with me providing the Enemy Animations as a Green Screen video?

humble vector
#

Sure.

humble vector
#

Hmmm... Sorry for a late follow-up, but are videos with transparent backgrounds possible? If not, then green screen videos would be our only choice.

cinder olive
#

I'd like to start working on the article about version history of Platypus Reclayed. I think I'll make sections for each version and list the changes from Steam patch notes. Is this okay?

humble vector
#

Sure, go ahead.

#

And thank you for your initiative as well.

humble vector
#

@hidden breach, I have decided to upload weapon guides thumbnails in Proton Drive in case of my prolonged inactivity, which will likely happen anytime soon, but no guarantees though.
https://drive.proton.me/urls/R7JNJ709G8#33TvrGEeKcHA

Securely store, share, and access your important files and photos. Anytime, anywhere.

hidden breach
#

Gotcha

dull light
#

Hey, will NUX be included in the Claymatic Wiki, even though that game isn't made by Anthony Flack?

humble vector
#

I honestly don't know what would others think about it.

hidden breach
#

I'd say no

cinder olive
#

Article on Platypus Reclayed version history is done. I think it would be good to have a collapsible list template to make it shorter. Also, where should it be placed in the main Platypus Reclayed article? ("Releases" section?)

humble vector
humble vector
humble vector
#

Currently compiling all the score values per speed bonus time remainder.

#

It's a pretty tedious task if you ask me. :3

dull light
#

Will you include the Mods of Platypus in Claymatic Wiki? (like Platypus Zhark, Retro, REMAM)

humble vector
#

As Spikyyn said before, a Platypus Mods Wiki will be made for these.

dull light
#

Okay!

#

Would be interesting to see the mods

limpid coral
#

Here's the original picture of the "Dragonfly"

humble vector
#

Am I right?

limpid coral
#

yup.

humble vector
#

Ho boi, the peeps are waiting. :3

tacit fox
#

I don't believe I can export transparent videos - The greenscreen is sort of like a mask, similar to that

humble vector
humble vector
#

And yes, it's gonna be fine to upload the green screen videos.

young tendon
#

how is this going work?

#

you mean green screen GIFs?

#

because green screen vids aren't possible

humble vector
#

Oh boy, gotta wait for GREENCAT's response. 🙃

hidden breach
#

Surprised someone commented that tbh

hidden breach
humble vector
#

Ah yes, and not to mention, the comment @ClaymaticGames made.

young tendon
hidden breach
#

Ik

tacit fox
#

I may be able to export transparent frames but you'd need to recreate the sequence

#

Though.. If it's 60fps that's a lot of images - Forgot if I did 24

humble vector
#

Fine by me tho.

#

-# But more fps is something else.

dull light
#

As for Platypus Reclayed Unofficial Weapons Guide, we haven't made Sonic Pulse, Rockets, Lightning or the next ones.

hidden breach
#

Sonic Pulse will be out this week, dw. And hopefully rockets/hot dogs too

hidden breach
#

And then voiceover

#

Will be done tomorrow

humble vector
#

Feedback:

  • Could have included a bit of wyvern footage, where some interactions to some enemies change drastically (yellow squids die in one hit with optimal positioning), while others, not so much.
  • Could have addressed the range as a weakness too, although the gameplay already kinda speaks for itself. :p

Praises:

  • Love how the segment has you addressing the enemy interaction inconsistencies concisely without the need of explaining the reason, which would probably confuse the viewers (I mean, it's supposed to be an easy-to-follow guide after all).
#

Nevertheless, welcome back to the production of the guide series. anthony_kiwi

hidden breach
#

Thanks.
I can address the range, so long as I can fit it in anywhere. But wyvern is something I unintentionally didn't include, I honestly think it doesn't change enough for sonic pulse to be worth mentioning

#

For the record yellow squids can be one-shot without wyvern

#

.

#

Intentionally*

#

Not unintentionally

humble vector
#

Gotcha

humble vector
hidden breach
#

Yeah. I just didn't think it was good enough to be worth mentioning nor including footage for it, it would increase the video's time without helping much

humble vector
#

Definitely agree with your point. anthony_kiwi

humble vector
hidden breach
#

I think I can probably fit it, I'll see though

humble vector
#

Come to think of it, having at least one wyvern footage could be useful for viewers doubtful about the negligible differences.

#

But then again, it is up to your discretion. clay_smile

hidden breach
#

I'll see. I do already have footage for wyvern, and I didn't use it because it's negligible. I'd have to keep it really short and brief ig

#

Also I will probably phase out part of the intro over time so it's just welcome back to the guide and then straight onto the weapon. Wiki mention may be moved to the end of the video and then the other stuff would be removed entirely. But I'll see

#

Saying this for future videos

humble vector
#

That'd be very helpful for the production of these videos.

hidden breach
#

Yeah

#

It feels repetitive otherwise

humble vector
#

I sure do hope that the channel's advanced features eventually become unlocked automatically.

hidden breach
#

I hope so too

humble vector
#

Rockets & hotdogs would definitely be simpler in production. :D
-# But ofc, take your time.

hidden breach
#

Yeah. I kinda hope I can get that out this week too

#

I'll try anyway

hidden breach
#

Okay scratch what I said earlier, wyvern does make a difference...kinda. It helps when the game spams higher hp targets, but isn't so helpful if you're mainly dealing with weak stuff

#

I'll rewrite that part ig

hidden breach
#

Rendering video...

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https://youtu.be/yAf_t0mmwk8
Here. Just needs the thumbnail

Learn the basics of Sonic Pulse, as well as the best ways to use it!
Check out the wiki page of Sonic Pulse here: https://claymatic.wiki/wiki/Sonic_Pulse
This video was made by Orandza! Channel link: https://www.youtube.com/@orandza023
Thumbnail by: https://www.youtube.com/@PsychoHovership
Assets as seen in the thumbnail were used with the permi...

▶ Play video
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Feel free to publish it once you add it

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Ima also add the usual comment

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@humble vector

humble vector
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Currently reviewing it. train_bounce

hidden breach
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alr

humble vector
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I genuinely love the classic mode section, particularly the weapon interaction with squid mother. :3

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Now it's officially published. FlashingWyvern

hidden breach
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Thanks, I enjoyed adding that part the most xd

humble vector
hidden breach
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Nice

humble vector
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Oh yeah!

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-# A comment already? :0

hidden breach
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wow

dull light
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Next up is Rockets!

humble vector
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Fingers crossed that he'll publish it within the weekends.

hidden breach
dull light
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Isn't Lightning after Rockets? Lightning is the 5th weapon.

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Oh, I get it.

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Hotdogs are just the same as Rockets

humble vector
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Yep.

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It is mainly to save some production value.

dull light
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How about FISH!!? It's like Autofire but Fish

humble vector
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They work differently from autofire to warrant its own video.

hidden breach
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The idea is to put similar weapons together

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Hot dogs is rockets but with different stats

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Fish is honestly not similar at all to autofire in anything other than the fact they tend to be given together

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And the fact they are both blue

humble vector
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In fact, we already planned the order @dull light :
#1420344163559280690 message

hidden breach
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Can't wait for all the food weapons to all just be almost identical videos

humble vector
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Ah yea, for real.

hidden breach
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Like tf do I write for pretzels, cheese, onigiri and etc

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And hearts

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Lol

dull light
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Once all the weapon guides are finished, add all their descriptions in the wiki.

hidden breach
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Don't command us 😁

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You can do it yourself also

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Even now, when the guides aren't finished

humble vector
hidden breach
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If you are talking about weapon descriptions

dull light
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Do Basic Guns count at all?

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in the Weapon Guide series?

humble vector
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For starters, it is a default weapon.

hidden breach
humble vector
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^ Agreed

hidden breach
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I am almost done getting footage but I'm in a bit of a dilemma...I wanna show off progressively just how strong rockets get, first showing them off normally, then with wyvern, then eith pods, then hot dogs, then hot dogs + wyvern + pods at the end. I can show this off either during boss 2 or 4, both spam rockets and also have a few hot dogs (but boss 4 starts you off with them too). I am having a hard time deciding which one to record so Ima give you the honor of choosing @humble vector

humble vector
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Boss 2 for the damage progression.

hidden breach
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Gotcha

hidden breach
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So, I didn't get to finish, but at least everything other than voiceover is done. Let me know what you think, I'll do the voiceover tomorrow

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Of course I can also add anything that may be missing, tho the video is already longer than previous ones (well...it is two weapons, not one, so makes sense)

humble vector
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Anyway, I'mma watch it soon.

humble vector
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Interesting that there isn't any footage recorded on level 5 on any video yet.
-# I presume that is it because they are deemed spoilers for new players out there?

hidden breach
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I just never really needed it

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Wide shot and sonic pulse appear only once there, so those are basically out of the question

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So realistically level 5 could have only been in 2 videos

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But I just never really needed it

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Well it's bound to appear eventually due to pretzels being exclusive to it but otherwise all the other levels have been sufficient so far

humble vector
hidden breach
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I can add it. Maybe redundant when I already show them obliterate a whole boss but ig I can do it anyway

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I thought of showing off rockets' performance against king tick but just settled for boss 2 instead because stars tend to run out midway through the fight with the tick

humble vector
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IMO at least...

hidden breach
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I did show it against minor enemies in level 3 but sure

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Maybe I can cut out some of that segment

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And move some of the text to be part of the level 5 footage instead

humble vector
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At 3:00 minute timestamp, I saw that you reacquired rockets via debug mode as you demonstrate the train missile hatch destroying your ship. :3

hidden breach
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Yeah, I prefer not to do it when showing off stuff like a weapon's realistic performance against stuff, but in this case I think it was ok

humble vector
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I think it can be trimmed a bit.

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Where the clip will start after the player's i-frames time out.

hidden breach
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To trim out the cheat?

humble vector
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If you want to. clay_smile

hidden breach
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Shrug. I don't think it's a problem to leave it in

humble vector
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Anyway, other than the convo above, there isn't anything else for me to leave any more feedback about it.

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One praise that I have is that the video has a bit more character in terms of presentation than anything that came before, which I like.

hidden breach
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Thanks, good to see it's noticeable. Hopefully I can maintain it in the future too

humble vector
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I think you did strike a good balance between objectiveness and character regarding the presentation.

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Oh, I gotta look forward for lightning, which is a rare weapon in an actual game, which means low production costs. :D

hidden breach
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Yeah, probably means shorter video too. It's an op weapon, hard to find any weaknesses

humble vector
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It's also locked behind level 4 on Regular and above IIRC.

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If we set the boss fights aside OFC.

hidden breach
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Yeah although even on easy it's basically in just one other spot I think

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In 1-3 or 1-4, I forget

humble vector
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The former.

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Also, don't forget that the wiki exists, but then again, sometimes, it's quicker to answer stuff directly here. :p

hidden breach
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Well, in this case, yeah it's quicker

humble vector
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T r u e

humble vector
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It might be helpful to show the estimated amount of time sky serpent gets cooked on each instance.

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Of course, only count when the active power-up is rockets/hotdogs.

hidden breach
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Sure

hidden breach
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Responded to this

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Also doing voiceover now

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I added the 5-4 section, just a brief segment with the white ray spam after you get pods and 2 hot dogs. But now including the king tick, as the hot dogs tend to not last through the whole thing and I already have the boss segment that covers its effectiveness against major targets

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I did also add estimated amount of time taken to beat the boss each time

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I didn't trim the part where I gave myself rockets through debug mode, didn't deem it necessary enough. Sry

hidden breach
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I fucked up and called Hotdogs Hot Dogs instead lol, gotta render video again and reupload...first version of the video should prolly be deleted from the channel

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https://youtu.be/IAIvqrbsqT0
@humble vector here, waiting for thumbnail and for you to see the end result

Learn the basics of Rockets and Hot Dogs, as well as the best ways to use them!
Check out the wiki page of Rockets here: https://claymatic.wiki/wiki/Rockets
And check this one out for Hotdogs: https://claymatic.wiki/wiki/Hotdog
This video was made by Orandza! Channel link: https://www.youtube.com/@orandza023
Thumbnail by: https://www.youtube.com...

▶ Play video
humble vector
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I love it. :3
-# Yes, it's now published.

hidden breach
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Danke. I saw the thumbnail got updated a few mins ago

high yarrow
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so i noticed that the page for platypus 1 doesn't cover the psp ver (yes i know they got mentioned in the ports section but it doesn't go into detail)

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it would be cool if those where covered in the page

hidden breach
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You can add stuff yourself too. Idk if Psychosquid intended to add more than is on the wiki rn

high yarrow
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maybe

humble vector
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Late response here, but I intend to have a separate page for Platypus PSP, tho let me know what do you think @high yarrow .

humble vector
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I wonder what are your plans for the wiki articles?

high yarrow
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don't got them rn because i have other things to do

humble vector
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No problem.

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Haven't done much in the wiki either, so yeah.

dull light
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Is Lightning going to be done the next week?

humble vector
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We certainly do not know. clay_smile

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Then again, Orandza is the one involved in the production of these videos, but we certainly can't pressure him too much.

hidden breach
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Probably, at least without voiceover. Or maybe even that will be finished by the end of the week

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I've been busy almost all week and still am, but later today that should change. At the very least I'll get to record the footage, of which there isn't much anyway

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Funny thing is, this'll likely be the first time I see lightning during boss fights myself lol

humble vector
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Lmao, probably because you're this good at the game.

humble vector
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Oh boy, here comes the pressure.

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-# IDK how often Orandza checks out the channel's analytics tho.

hidden breach
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Analytics? Never

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I check comments every now and then though

humble vector
hidden breach
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This one no

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Haven't had much of a chance

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I will reply

humble vector
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I see.

young tendon
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nice

humble vector
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LMAO, 69 Pinoys

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Meanwhile, Thai's about to get 67. :P

hidden breach
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Unsure what this means

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The part about expert

young tendon
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visible confusion

hidden breach
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Also I tend to heart every comment I see, hope it's not a problem. It's a habit that carried over from my actual channel

young tendon
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mine is similar

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I keep liking + sharing most of the posts from ppl that I follow on my pixelfed home feed

humble vector
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I mainly heart those who are supportive.

hidden breach
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I don't want anyone excluded, regardless of if their opinion is conflicting with mine or not, and also I just want people to know that I saw their comment generally. I only don't heart comments that I find annoying (or comments that are from people who I find annoying) but can't really justify blocking or anything. So I'll prolly do that for this channel too since it seems like no one is against it

humble vector
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I'mma prolly do the same for this YT channel from that point on. :D

hidden breach
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Up to you, do however ya like

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I only wanted to make sure what I was doing is ok with you guys, not forcing anyone to do things the same way

hidden breach
# humble vector Oh boy, here comes the pressure.

Oh speaking of, I have to re-record footage for this...I actually did record it on Wednesday iirc, only to realize obs was recording the wrong thing 🙃
At least I didn't lose that much, but still cringe

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I originally recorded footage of it against all bosses but I might only record one or two. Recording all of them was overkill

humble vector
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Two is honestly enough.

hidden breach
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I will record boss 4 and idk, boss 1 or 5 maybe. I'll see

hearty oyster
# hidden breach Unsure what this means

probably saying "on the updated version 1.3.3, easy mode now could continue to L5 [not gatekeeped like release ver, i think] and added expert mode (changes from hard & regular mode)" something like that

hidden breach
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Ah

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Yeah maybe

high yarrow
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probably gonna try making a yellowie page

humble vector
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Don't forget to set up an account for the Claymatic WIki if you haven't already.

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So you can create/edit pages.

high yarrow
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i did

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now im gonna guess how many times has the yellowie appears in stage 3

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since iirc he only appears in stage 3 and nothign else

humble vector
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Ye, it does.

high yarrow
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that was convient

humble vector
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You're welcome. anthony_kiwi

high yarrow
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now how do i change the colors of this?

humble vector
high yarrow
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thanks

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i cooked

dull light
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Wait, looks like Tail Gun is the inspiration of Type 2 shots from Platypus 2.

humble vector
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Pretty much so, whether confirmed or not.

dull light
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Also, DuckTheStuck calls the Type 4 bullets as "SpaghettiOs" if you haven't watched his Platypus 2 videos.

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Lol

high yarrow
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added some ray trivas related to platypus ii

hidden breach
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Almost all the footage is from level 4 which is funny to me

humble vector
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Nice that a score attack footage has been included for the first time. :D
-# Just a praise btw.

hidden breach
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Danke

humble vector
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Honestly, not much else to add really. :p
-# Ok, that didn't age well, lol.

hidden breach
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Fair

hidden breach
humble vector
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Oh boy, making a homing missiles guide is probably something.

hidden breach
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Probably one of the last guides that'll require a lot of footage and time

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Bombs aren't that common, neither are boxing gloves, and let's not talk about tailgun

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And then food weapons are more or less all same-y

humble vector
hidden breach
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My biggest problem will be with food weapons tbh, especially fish. I rarely use it, I have...0 clue what I will write for it

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And then there is hearts which will probably be comically short

humble vector
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Funnily enough, fish was DuckTheStuck's least favorite food power-up, but that was because he could have gotten the lightning, have he not flipped it in misfortune. XD

hidden breach
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lol

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I can imagine

humble vector
hidden breach
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ah yeah

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No need to get in their line of sight

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Thanks, that will be helpful. Anything regarding them will be

hidden breach
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At least that one I have a good idea of how I'll do

humble vector
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The other fun complex weapon.

hidden breach
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Yeah. Comparing all the ways you can use it in the guide will be fun

humble vector
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They don't even exist in the base game on regular difficulty and below. LOL

hidden breach
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I don't know how I'd make the video if sausages were separated from fish honestly. There wouldn't be enough footage at all

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Thankfully with them being merged, most of the video will focus on fish. Don't need much for sausages

humble vector
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The only thing to mention is that they're straight up better than fish, yet like I said before, stupidly elusive.

hidden breach
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Well, yeah

humble vector
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I think Claymatic did a bit dirty to Sausages. :p

hidden breach
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A lil yeah

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I wonder why

humble vector
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With lightning published almost 30 minutes ago, we've now kept up with Ironos, lol.

hidden breach
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Overtaken actually, they haven't covered Hotdogs

humble vector
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Yep.

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-# Been waiting for you to say that, for shock value, lol

hidden breach
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lol

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incredible

latent heart
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Why don't you include it in one video instead?
Abt some weapons that rarely got to be use.

hidden breach
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?

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Wdym

humble vector
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Or too rare for that matter.

hidden breach
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Like, just one video dedicated to all weapons that are rare?