#Platypus 2 Reclayed

1 messages · Page 9 of 1

sly pond
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I see.

rich remnant
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Ah, you added it yourself, nice

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Thank yo!

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Ok so I just checked and updated one or two items on the list (almost everything I'm doing is still WIP tho)

.

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Tbh I think we should decide soon on some (for now) definitive designs for all entities that have different versions
Under @ionic stratus guidance, ofc

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So as to make the list look cleaner (it's starting to look a bit cluttered imo)

sly pond
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So far, in my separate dev build, majority of the sprites used stemmed from yours. :3

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Mine squids, yellow uns, green fish, jumpers (albeit with some edits by me), and bombers.

fleet pond
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Hm true, it's good that there are a lot of options in the GFX department but it's important to lock-in stuff.

ionic stratus
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I don't mind choosing definitive designs

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for most of them I actually feel like it's pretty easy

strange summit
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good mornin'!

ionic stratus
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Good morning!

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Anyway, I can go over the designs later today

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and I'll ask for opinions here in case I am uncertain about a particular design

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@strange summit btw I wanted to ask, would it be fine if I continue working on the lasership recolor myself?

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I have some ideas

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(Although I'd still appreciate if you could design the turret for it)

strange summit
ionic stratus
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Alright!

strange summit
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and do we have the projectile done?

ionic stratus
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Nah just like a normal gunship turret, on its center

strange summit
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in terms of size

ionic stratus
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although I guess we can make a wip projectile for now

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if you need a reference

strange summit
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ya, mostly a size ref

ionic stratus
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We can probably edit the lightning sprite pretty easily

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to make it seem like a laser

strange summit
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okii

ionic stratus
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Let me know which colors you guys prefer for the Lasership

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I tried coloring the second one like an Un

static copper
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I like mint

ionic stratus
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So the second one I guess?

clear snow
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Weren't the Laserships supposed to be purple?

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while the Flameships are yellow

sly pond
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Aka the Super Gunship

ionic stratus
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Yeah, but we decided to change them to green because super gunships from reclayed exist

sly pond
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Plus, we're gonna completely rework Lasership to a different one.

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Behavior-wise, it felt like a watered down yellow squid.

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With larger hitbox, and therefore less annoying to deal with.

ionic stratus
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Yeah now it's going to have a laser attack as well

clear snow
ionic stratus
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Yep, pretty much

sly pond
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Exactly. 👆

static copper
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I wonder if a super flameship or super lasership could exist

But i think the game is already saturated of gunships fish_dinner

sly pond
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Squids too apparently.

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If you consider the amount of times the squid bottoms are used.

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Feel free to disagree tho

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:p

static copper
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What about
Flame star

clear snow
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As for the Cannon Squid, there's already sprites that exist which can be found in REMAM.

sly pond
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Flamethrower starfish huh?

static copper
sly pond
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Would suffice.

static copper
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Oh wait

Low range, nvm

ionic stratus
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Yeah I also thought that could make for a fun powerup

static copper
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There a reason why i changed the nautiluses

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They did 0 to the player

clear snow
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Would this sprite be used on Platypus 2 Reclayed? (from REMAM thread)

sly pond
sly pond
static copper
ionic stratus
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Also might be worth to consider redesigning that enemy

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to be more squid like

sly pond
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In the original, they shoot one mortar shot at a time.

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I wonder if y'all want to have them shoot more at once.

ionic stratus
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Like for example, what if it was a squid, that instead of having his gun on the side, it's be on the top?

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and it had a hatch that opens and closes

ionic stratus
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I kinda feel like that makes more sense personally? Since that's usually the amount bubble cannons shoot

sly pond
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Unless they appear in sheer numbers, as they are just slightly bigger than yellow squids.

ionic stratus
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Yeah they are small

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so it does make sense that they'd shoot 1 bubble at a time

sly pond
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Perhaps so

ionic stratus
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I don't really have an issue with how they worked in the original platypus 2

sly pond
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So, we'll be using a hatch instead of a cannon gun sprite.

ionic stratus
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I think that'd be preferrable, yeah

sly pond
ionic stratus
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it'd make the design look a bit cleaner

sly pond
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Oh, and also allows for a telegraph animation.

ionic stratus
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Yeah, true

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That as well

ionic stratus
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so it actually makes their bullets more of an obstacle

ionic stratus
clear snow
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Also, there needs to be a new level.

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It would be a transition to the alien planet.

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Level 5 would take place in space

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And Level 6 would be the alien planet, like in the original game.

sly pond
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You kinda do have a point.

ionic stratus
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I wouldn't be against that, but I prefer we focus on the og levels first

clear snow
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Because the transition to an alien planet after Level 4 in the original was jarring, so we need a transition level.

sly pond
ionic stratus
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The transition could also happen in level 4

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in the end of it

sly pond
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How would you imagine it?

ionic stratus
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I guess similarly to how level 3 transitions to level 4 in platypus 1

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Near the boss of the stage

clear snow
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Level 2 also needs a transition.

ionic stratus
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Although considering we're supposed to transition to space... it might be more complicated lol

sly pond
clear snow
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Level 2's transition would have red ocean and volcanoes.

ionic stratus
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Yeah I am def up for adding more transitions

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Platypus 2 def lacked that

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Level 1 to 2 is probably the only one that works, since it transitions to the ocean

clear snow
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So, these are the transitions considering:
Level 1: A desert island at the end of the level
Level 2: Red ocean and volcanoes
Level 3: A distant view of Legume (formerly Colossatropolis)
Level 4: Probably a space station at the end of the level...
Level 5 (new level, space): The alien planet getting closer

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I also don't think if it's possible to add a rocky sphere (the alien planet) in 3D globe model.

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We should wait for the new update that lets us customize our own path in the globe.

static copper
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Not sure if a 6th level is recomended

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Thinking about the game map

sly pond
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We should stick to 5 levels for the time being.

clear snow
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If only we could customize our own path and points in the globe...

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There's also no way to add the shield power-up.

ionic stratus
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5 levels is already a pretty long campaign I think

clear snow
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But hey, at least the extra life power-up is the 1-up mushroom.

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Should the extra life power-up use the Platypus ship with a +1 on it or just the 1-up mushroom?

ionic stratus
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I do think that with all of the new ideas we're coming up with, it's kind of a shame we're constrained just to Platypus 2

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so perhaps we could do some bonus levels after the base mod is all done

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but yeah, that's for later

static copper
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The vanilla 5 levels should be the focus

ionic stratus
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For sure

ionic stratus
clear snow
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However, we can't add a shield power-up like in the original game.

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There's also no way to code weapon types like Type-1, Type-2, Type-3 or Type-4.

ionic stratus
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I thought the shield powerup should just add the shield that Plover gets

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like 1 extra hit point

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instead of just invincibility

solemn epoch
ionic stratus
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It's the Un color lol

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I thought it would be nice to have an Un colored gunship

solemn epoch
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the first one is kinda similar to the homing ship

solemn epoch
clear snow
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Guys, if this mod is finished. Donny's gonna turn it into Platypus 2 REMAM...

ionic stratus
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True...

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the sequel we've all been waiting for

clear snow
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Or he'll just add the Platypus 2 levels into REMAM!

strange summit
strange summit
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exactly

clear snow
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Shhhh we don't wanna summon Donny

solemn epoch
strange summit
# ionic stratus

Both designs are awesome, but this one kinda speaks to me more

sly pond
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/j

clear snow
strange summit
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both are green xD

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yu mean the light green

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or the Un green

sly pond
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Which shade of green then?

clear snow
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The top one.

strange summit
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G R E E N

clear snow
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The bottom one is a lime color.

strange summit
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bottom one is Un green

solemn epoch
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greenest green vs bluest green

strange summit
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YES

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me prefers greenest green

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as we have enough bluest green vehicles

ionic stratus
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So I guess most of us are up for the top one?

solemn epoch
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i prefer greenness fish

strange summit
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xDDD

strange summit
ionic stratus
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I also prefer greenness fish

strange summit
clear snow
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Greennest! /j

sly pond
ionic stratus
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Damn... I've been outmatched by a greencat

strange summit
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oh noes

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GREEN WARS

ionic stratus
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Anyway, I think I'm going to add the top one to the github

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but the bottom one will be on the drive in case we change our minds

strange summit
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good idea

ionic stratus
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It's been added

clear snow
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Who decides!

strange summit
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which one is limeeeee BonTears

ionic stratus
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The second one I guess lol

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Anyway, gonna do the a temporary laser sprite now

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I think we should make the laser actually similarly colored to lightning

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since it's essentially the same thing just in a shorter burst

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now I get why claymatic wanted to do it as well

sly pond
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Say what?

ionic stratus
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I mean how the magnetic laser powerup color is almost identical

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to lightning

hardy glacier
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Lime!!

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If green, i think look like polution

bronze venture
strange summit
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Lime is the colour of Uns, ya? (the second one?)

ionic stratus
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wip laser sprites

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adding to the github

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now all that's left is the turret and code

solemn epoch
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yeah i have no idea which one is the lime and the green one

ionic stratus
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Should we redo the poll?

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Lol

static copper
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Is not even lime

Is green and mint

solemn epoch
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name them with hyperboles please

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grass green green and minty blue green or something lol

ionic stratus
ionic stratus
static copper
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I really like mint and is my choice

But tecnically speaking, green has better contrast

ionic stratus
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I like it more too, but maybe because it took me longer to make lol

sly pond
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Double Discord moment much?

ionic stratus
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Yup

ionic stratus
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while the other one was just a green recolor

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I may work on a turret mockup soon as well

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just so we have some foundation

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I have a pretty good idea on how I'd want it

static copper
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Maybe it should have a unique turret sprite

ionic stratus
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Def

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Bonnie already volunteered to make it

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but until they make it I want to have some templete

ionic stratus
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Hmmm?

sly pond
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Looks like smth donny would make, lol

ionic stratus
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Actually looks quite good, but I'm afraid it makes it look too much like a squid ship lol

sly pond
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Agreed

ionic stratus
solemn epoch
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use this one lmaofish

ionic stratus
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I kinda like it?

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I dunno

sly pond
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Looks cool

ionic stratus
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it makes more sense to me that it's a square

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since it isn't supposed to rotate

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I would like it the gun itself was more of a triangle though

sly pond
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Thus, a fixed laser turret.

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Much like that particular enemy from Astrobatics.

ionic stratus
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Oh my god

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you just reminded me I played that game

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lol

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yeaars ago, wtf

ionic stratus
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Improvement or...?

clear snow
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I think the turret looks good

ionic stratus
solemn epoch
# ionic stratus

make the turret slightly bigger on the ship since the gun looks really tiny

ionic stratus
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I think the gun being tiny is kind of the point though

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since it's a laser lol

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so it's supposed to be like, concentrated

solemn epoch
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ah alright

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it looks good
also don't forget to flip the rightest blue thing fish

ionic stratus
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Final one for now

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Tell me if I overdid it lol

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Honestly maybe the middle window is enough

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the rest are probably unneeded

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but the gun barrel came out great imo

static copper
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Not sure about the middle part but the rest looks good

ionic stratus
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it might be better like this yeah

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Heck, maybe I should remove the windows entirely

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Like this

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I think I vibe with 1 window the most

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but tell me what you guys think

rich remnant
rich remnant
# ionic stratus

I would maybe add the three border windows but in dark gray (as a continuation of the barrel)
It might look good

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And without the center window

ionic stratus
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oh do you mean connecting the barrel to the base?

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with those windows?

ionic stratus
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Lol

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what have I made

clear snow
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I think the previous one that has a square on the turret is much better

ionic stratus
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I think so too

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but maybe the gun itself

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could be joined together

fleet pond
static copper
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And the circle part more to the left

ionic stratus
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I think just the gun should be one piece

ionic stratus
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it looks like a chicken leg, actually

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lol

fleet pond
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That one looks odd, imo.

ionic stratus
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If platypus was a more surreal game, maybe

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which tbf one could argue it is lol

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but not enough to have that

static copper
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Maybe more angular, a more defined volume

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Right now it looks like if you threw clay on the wall fish

-# no offense

ionic stratus
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None taken

fleet pond
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A couple of months back, I made their legs as big as their body and personally liked that look more.

ionic stratus
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Improvement or nah?

clear snow
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Improvement. Looks good enough.

ionic stratus
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I think I like this the most, you get some of the interior gun and it's also blended together

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Bonnie's design will probably be better anyway lol

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but this is a good start

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Uploaded to the github

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Again this is just a temporary design

ionic stratus
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they should just look like regular squids but with a barrel at the top

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instead of on the side

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at least imo

fleet pond
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I see. I think they looked fine in Platypus 2, just that the legs were too tiny, so I used bigger ones. But that's just my opinion, ofc. Whatever most prefer is the way to go.

ionic stratus
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Perhaps they are fine that way yeah

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If most prefer them to stay the way they are I am also cool with it

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there are certainly other enemies that deserve work done on them first

fleet pond
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True. The gun design looks solid btw, improved. claythumbsUp

ionic stratus
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Thanks 🙏

ionic stratus
# ionic stratus

If there's one thing I think could add to this design, it's some kind of battery on top

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instead of the screw

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that way you foreshadow that it's a gun that requires a lot of energy to fire

fleet pond
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Ah true.

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Good idea. The screw perhaps gives more of an "old tech" feel. So maybe something more mordenized could fit, yeah.

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Then again the screw could also work...a high tech laser in old material lol, a contrast.

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Feels very Colossotropolan

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Hmm, keeping the screw and adding the battery, maybe?

ionic stratus
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My issue is that the screw kind of implies that it could rotatw

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which was not really the intention

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It does work though, I just think there's room for improvement

ionic stratus
fleet pond
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Well, being squared instead of round is good for that non-rotate feel too.

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I mean probably yeah. Just a random tought in the moment.

ionic stratus
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I'll try to see if I can get some battery esque monitor on it tomorrow

modern fulcrum
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Do you guys realized that Lasership was already in remam

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.... level 7 ig

strange summit
# ionic stratus

tbh, I love this design! The only thing I'd change is the barrel, as I'd make it wider, "more powah" style

ionic stratus
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Did you see the later iterations

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lol

modern fulcrum
ionic stratus
ionic stratus
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since it'll shoot actual lasers

modern fulcrum
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I think u mean laser Beam

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If you do that then absolute cinema

ionic stratus
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Yeah, laser beam lol

fleet pond
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Yup lasership's gonna go pew pew

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It's going to be something in this direction/similar.

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And by looking at this, the quickness of each shot is probably what can be adjusted per difficulty.

static copper
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sounds counter intuitive, but slower intervals per shot might be harder than quick ones

ionic stratus
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I think we'll just have to test it

sly pond
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Right

sly pond
sly pond
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U ok bud?

solemn epoch
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remam version are literally (in a literal sense) overkill

sly pond
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LOL

solemn epoch
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platy 2 bomber ship drops mines, remam bomber ship probably drop like a fullscreen death bomb

sly pond
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LMFAO

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I bet he fused the screenwipe code I made to the dropped bomb in remam.

ionic stratus
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Although I worry it might not look too good

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Also, based on the poll it seems most people have come around to the mint lasership in the end

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so I will replace the file on github

sly pond
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It's been 41 minutes since Greenness uploaded the winning sprite of the lasership.

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@strange summit, I guess your time has come.

solemn epoch
ionic stratus
# sly pond

Yeah I was super pedantic about some of the details so I reuploaded it multiple times

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lol

sly pond
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WDYT y'all?

ionic stratus
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Honestly I prefer the one Wolf chose

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this one has a bit of a mystic vibe, idk how do describe it

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I guess because Zuma is also not really a sci fi series

clear snow
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What about this one? This sound is the Laser Walker's laser shot from Water Bugs.

ionic stratus
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This one's def a lot better imo

clear snow
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It's worth noting that it's actually from Cosmic Bugs.

ionic stratus
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although Wolf's still the best imo lol

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I guess that just so we have some variety in the laser sfx, it would be good to have though

sly pond
ionic stratus
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That would be good, yeah

strange summit
sly pond
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shrug

strange summit
strange summit
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where's the third one

sly pond
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The option?

strange summit
#

gap bonus

sly pond
strange summit
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me knows

ionic stratus
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This is the first one

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gap bonus I mean

strange summit
ionic stratus
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I wonder how combining all three would sound...

ionic stratus
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Would we all say we're satisfied with this one?

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It probably just needs to be a bit louder

clear snow
# clear snow
poll_question_text

Should Laserships be green, or be lime?

victor_answer_votes

6

total_votes

10

victor_answer_id

2

victor_answer_text

Lime

victor_answer_emoji_name

🍋‍🟩

strange summit
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it's actually good!

ionic stratus
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I said this here before

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but usually good sound design comes from combining a bunch of sfx lol

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so this doesn't surprise me at all

strange summit
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speaking of lasers....

sly pond
ionic stratus
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Anyway, I'll add it to the github

strange summit
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as I mentioned, I love your square gun design

ionic stratus
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The gun connects in yours better

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I liked the shape of the barrel in mine a bit more though

strange summit
strange summit
ionic stratus
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Yeah try to maybe edit my barrel below yours

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I feel like it would look great after that

strange summit
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-# but which one we're talking about xD

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you've made more designs than me during an art class

ionic stratus
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Lol the final one

ionic stratus
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it's on github as well

sly pond
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Since the Lasership will most likely be a Lua entity, do you think it is more efficient if the turret entity is merged with the gunship itself?

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Because tbh, I prefer to merge them into one entire entity.

ionic stratus
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There's always the possibility we'd want to use the turret for other things though

strange summit
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it can be both

ionic stratus
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True...

strange summit
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now imma do the combined one

last ivy
strange summit
strange summit
ionic stratus
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Oh I just noticed you made the screw gray in your version

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def an improvement

strange summit
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I didn't know how to edit existing sprites to match the shape, so I just modelled it myself

sly pond
ionic stratus
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Looks great tbh

sly pond
ionic stratus
#

Oh shit, it's starting to take physical form 👀

strange summit
ionic stratus
#

Honestly both

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but yeah I def think the gun is an improvement

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on your version

sly pond
strange summit
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so, Imma post the sprite to github then?

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should I scale it or leave to be scaled?

ionic stratus
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If it's in the same scale as it's in your images, I'd say it's fine

strange summit
#

well, not
lemme fix this

ionic stratus
#

The only other thing I would like for the turret is some kind of battery symbol, but I can try making that myself

ionic stratus
# ionic stratus
poll_question_text

Which color do you prefer?

victor_answer_votes

7

total_votes

11

victor_answer_id

2

victor_answer_text

Darker Green (Mint)

#

You know kind of like this

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(Sorry, I could only think of Isaac)

sly pond
#

Tar tary also plays Isaac. :3

strange summit
ionic stratus
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I have anothet suggestion

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What if the edge of the barrel looked like this?

strange summit
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kinda too complex for Platypus imo

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I think the gun by now is at it's peak

ionic stratus
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I see, fair enough

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yeah I just randomly though of ratchet and clank lol

strange summit
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-# btw, I sent the BIG version on Google Drive as an extra BonWink

ionic stratus
sly pond
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The collision seems bugged.

strange summit
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did you add a collision sprite to the laser or is it generated?

sly pond
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Yes

static copper
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Don't make it touch the edges

sly pond
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The edge of the sheet?

static copper
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The edge of the collision sprite per cell

sly pond
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Right

static copper
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Basically don't let it touch any edge

sly pond
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So none of them touch the edges rn, but they still fail to render colliders.

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NVM

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Apparently, it's the longass length that made the laser fail to load hitbox.

static copper
sly pond
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Originally, it was around 5000 pixels, but ever since I reduced its length down to 4000 pixels, it finally worked.

ionic stratus
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It's as long as the lightning sprite, so that's a bit odd

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but either way, great to see it in action

static copper
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I have a hitbox that is like 10k pixel longs
And it works

static copper
sly pond
#

WHAT THE FUCK GAME?

static copper
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Maybe is too thin if a hitbox?

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Maybe the polygon check is not hapenning correctly

sly pond
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I suppose so. :p

static copper
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Maybe we should ask for a collision debug view

sly pond
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Forwarded to Modding Framework thread.

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You know what's also baffling?

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The screen flash I made for the time bomb had collision sprites spanning across all edges per cell.

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Yet worked for some goddamn reason.

sly pond
static copper
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I think is the road hitbox

sly pond
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I assume it had enough thickness relative to its length to load hitbox.

static copper
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I just grabbed your explosion sprite and made it thin and white

Is like 3 cells of that sprite long

sly pond
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Doesn't have the telegraph animation atm.

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While testing, I found a bizzare bug regarding the green fish sometimes not taking any hit, but could still be rammed into.

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I think it might have something to do with the self.defaultOnHitByBulletBehaviour = false of the custom laser.

ionic stratus
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I didn't remember green fish having that ability

sly pond
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That's because it's a bug, lol :p

ionic stratus
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Yeah lol, I get it

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how odd

sly pond
ionic stratus
#

You have a great attention to detail as always claythumbsUp

sly pond
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By this point, self.defaultOnHitByBulletBehaviour = true should always be present across most Lua enemies.

ionic stratus
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Should we file green lasership as a new enemy in the to do list?

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It technically is just inspired by the original enemy

strange summit
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but still, it's own thing me thinks?

ionic stratus
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Yeah, I think so too

sly pond
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Pretty much so.

ionic stratus
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Alright, it's settled then

ionic stratus
fleet pond
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What about the battery? I liked that idea.

ionic stratus
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I'm still going to try to set up something

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but it might have to wait another day

fleet pond
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That's the only thing I'd add to it to make it finalized. It's looking very good so far.

strange summit
ionic stratus
#

Lol yeah

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I looked at those

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The square turret still gives it a mechanical vibe which I really like

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It wouldn't work as well with a round turret imo

strange summit
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yup

fleet pond
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Agreed

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That's why the lasership in P2 looks silly

strange summit
#

yes

fleet pond
#

They didn't even bother using a squid gun instead

strange summit
fleet pond
#

Yeah true

fleet pond
#

(This is also why I used Squid Guns for the wing lightnings instead of turrets for the PSP Minelayer boss)

ionic stratus
#

Yeah, it def worked better there too

fleet pond
#

Some details that make all the difference, imo.

#

Plus you can predict the shot now.

ionic stratus
#

Yeah, it's a slightly subtle tell

#

and the charge up will help too ofc

#

I just am not sure what kind animation we'll do for it

fleet pond
#

And in the case of the lasership, the sfx too. All works nicely.

ionic stratus
#

For sure

#

It's its own enemy now

#

Btw, there's a damaged frame for the original square sprite

#

but I feel like it's kind of unnecessary personally

#

since normal turrets do not degrade on gunships

#

I wanted to ask if you guys agree, but that already answers it I suppose lol

strange summit
#

goodnight BonOwo
-# feel free to check my mod thread, I've done quite a lot today

ionic stratus
#

Goodnight!

ionic stratus
#

@rich remnant did you make edits to blue fastship?
It's not included in the zip file.

#

I'm just looking through the list rn and it says you made edits for them

#

but I don't see it there

rich remnant
#

oh it wasn't on the ZIP? lemme check

#

huh you're right, it isn't there

#

where does it say I edited it? on the Sheet list?

ionic stratus
#

Oh wait nvm

#

maybe I made a mistake lol

#

you did edits for yellow fast ship

#

apologies for the ping, maybe I confused the two when I looked at the list 🙏

rich remnant
#

LOL no worries

#

you kinda made me wonder tho
I think I considered editing the blue one, but I liked the current version tbh

#

I'm 100% sure I edited the yellow ship tho. Not because I've just seen it on the zip, but because the sprite that existed back then wasn't even looking upwards.

ionic stratus
#

I think Bonnie's version is superior overall, but we might want to darken it a bit

#

it looks too bright imo

#

and Ultraverse's it a bit too dark

#

in comparison to the original sprite I mean

ionic stratus
rich remnant
#

oh I think I haven't checked Bonnie's, let's see

#

oh it isn't even on the list... F

#

I wonder if I forgot to add it or if it was removed lol

ionic stratus
#

for blueship lol

rich remnant
#

OH

ionic stratus
#

Yellow you and ultraverse did

#

lol

ionic stratus
rich remnant
#

I personally really really like the tint on Ultraverse's blue ship

#

as for Bonnie's, I would maybe make it a variant (unless we're too saturated of fastships lol)

rich remnant
ionic stratus
#

Ultraverse's looks good but it isn't exactly accurate to the original sprite

ionic stratus
#

We'll see, I might try to make a new revision myself

fleet pond
#

Fastships I'd say there are 3 groups:
• Vanilla Red Ones
• Yellow Jumpers
• Blue Horseshoes

#

And no more, imo.

#

And the blue ones could use a distinct behaviour.

ionic stratus
#

I liked your idea of them being grouped together

#

from back then

#

other potential ideas are also welcomed though

#

I remember we struggled a bit with coming up with ideas lol

fleet pond
#

Yeah, well things were more limited back then.

#

Now lua opened the doors.

ionic stratus
#

that's true

fleet pond
#

And now the jumpers have successfully been inplemented.

#

So maybe something new could be done for blue ones as well, yeah.

ionic stratus
#

if jumpers come from below, maybe horseshoes can come from above

#

that's a potential idea

fleet pond
#

Yuppp thats how I did them back then, and I kept that idea since.

#

Or tried to in a sense lol, you get it xd.

ionic stratus
#

yeah lol

#

anyway, that's one idea, but maybe we can use jumpers for that as well

rich remnant
#

I think the way Wolf2K imagined them is quite nice
them being fast, coming from the upper right, and in groups

ionic stratus
#

and reserve horseshoes for something else

fleet pond
#

Yup, I tought that each could have different speeds

rich remnant
fleet pond
#

I had in mine reds being standard speed, jumpers slower and horseshoes quicker.

rich remnant
#

I agree!

fleet pond
#

Maybe they home in the player?

#

Hm, ideas are welcome for sure on how they could behave.

#

Sprite sheet is also open to edits, for sure.

#

To accomodate that.

#

That's why I put in the description "placeholder" in the GitHub, because changes could be done.

rich remnant
#

maybe they could form patterns, like fish fighters

#

coded-in patterns, that is

fleet pond
#

Perhaps yeah, jumpers do come in a sequenced group of sorts.

#

For example.

#

Each jump one by one in a row.

ionic stratus
fleet pond
#

Just a matter of how they would move.

#

Since it seems we agree on the group idea.

ionic stratus
#

maybe they should move more in circles or something

#

kind of similarly to domeships but faster

fleet pond
#

They could indeed move in some pattern...hmm after all red ones are kinda free for all movements. Jumpers have a sequenced pattern, so Horseshoes could use a different one yeah.

ionic stratus
#

another possibility is giving them the ability to shoot

#

so maybe they move in groups, don't try to get too close and shoot from afar

#

just an idea

ionic stratus
#

but still having some loose movement

fleet pond
#

Random idea my brain just came up with your "don't get too close and shoot from afar". Does Platypus have any enemy in which if the ship gets close to it, they try to move away to not get hit?

#

So instead of a fish behaviour homing in on the player, they instead want to try and survive getting hit to be able to shoot the player ship.

#

Kind of like a "scaredy" enemy lol.

#

Or like some plants in Plants vs. Zombies that will not shoot if the zombie is too close.

ionic stratus
#

scardy fastships kind of sounds interesting lol

#

like maybe they try to avoid your bullets but still kind of squeak in a bullet

fleet pond
#

They do look fragile and agile, after all

#

And since they may be faster, this could work

ionic stratus
#

There are enemies like this in Isaac

#

so I kind of know what's your mindset here

fleet pond
#

Oh yes true, in that game too

ionic stratus
#

there's an enemy that tries to go far away from you, but shoots flies from far away

#

which in platypus logic would be missiles

fleet pond
#

Missile sounds good, since they could be moving erraticly any other bullet would probably be less effective.

ionic stratus
#

I'm not sure if this behavior would fit a fast ship tbh

#

but maybe a squid?

#

or something like that

fleet pond
#

Hmm

#

I think we are bloated on squids

ionic stratus
#

true lol

#

unless we change the missile squid into that

#

which is a possibility

#

but might be too mechanically different

fleet pond
#

Scaredy Squids

#

This makes TOO MUCH SENSE

ionic stratus
#

another difference in Isaac is that you can shoot in all directions though

fleet pond
#

they shoot their ink when scared

ionic stratus
#

so they would probably have to try to dodge up and down, but not from behind

ionic stratus
#

true

fleet pond
#

Maybe it could apply to both the cannon and missile squids?

ionic stratus
#

Perhaps

fleet pond
#

Since they behave similarly

#

One shoots it missile when threatened, the other a barrage of cannon

ionic stratus
#

I'm not sure if that's necessarily better than how they are currently though, but maybe it's an idea

fleet pond
#

Well maybe

#

I still really appreciate this Scaredy Squid concept, haha.

ionic stratus
#

Well I am only elaborating on your idea lol

#

but yeah

#

thank you 🙂

fleet pond
#

Sometimes accidentally an enemy is created from another one, and ends up better.

#

So great guidance here I'd say!

ionic stratus
#

For sure, also two minds are stronger than one

fleet pond
#

Maybe the door is opened for just one more squid, hehe, idk.

ionic stratus
#

We should consider it lol

#

it is a good idea

#

and perhaps the missile and bubble squid would be more interesting if they tried dodging up and down

#

instead of going in a straight line

fleet pond
#

True

ionic stratus
#

we should think about it

fleet pond
#

The straight line pattern can definitely be improved.

#

Up and down movement reminds me of Water Bugs.

#

There is a squid enemy that moves like that, a wobbling up and down.

ionic stratus
#

Also your squid idea kind of reminds me of mario kart

#

and how the squid ink makes the screen dirty

#

would be interesting if there was a squid enemy that released ink(like gas) and you had to avoid it

#

and if you do touch it you slow down or something

fleet pond
#

Minute 7:00

#

Its even in the thumbnail, nice

fleet pond
#

Slowing down sounds good! In Feeding Frenzy there is an inkfish that release its ink when the player fish gets flose to it and the ink makes the player dizzy, for example.

ionic stratus
fleet pond
#

A drunk type movement.

ionic stratus
#

oh I guess it could make you go drunk as well

#

and the screen distorts

#

although that kind of makes it seem like a drug lol

#

but maybe

fleet pond
#

Since they are mechanical, the ink could be considered oil, haha.

#

They spill oil on you.

#

Perhaps slowing down is good enough

ionic stratus
#

Honestly if Platypus 3 or whatever it's called get made, and it has an underwater level, it should have this kind of enemy

fleet pond
#

Platypus is a game of fast movement and reflexes

#

So that is threatening enough

ionic stratus
#

that's true yeah

#

slowing also makes sense

fleet pond
#

In Mario Kart, when you hit an oil puddle, you spin out for example.

#

Or when you hit the grass, you slow down and its detrimental.

#

Specially in MKWii

ionic stratus
#

that's true

#

slowing makes the most sense I'd say

#

after we discussed it lol

fleet pond
#

Yupppp

#

This is a lock I'd say, I love it lol

ionic stratus
#

Perhaps lol

#

sorry, maybe my perhaps kind of brought things down

#

I just wonder if it fits this mod

#

but I am down for trying it

#

it's a very cool idea

fleet pond
#

I think it fits nicely. The goldfish already resembles a scaredy-ish behaviour, for example. It shoots its bullets and escapes.

#

This is another take basically.

#

Could even be an adapted alien, there are jellyfish aliens iirc. An alien version and standard version, idk.

ionic stratus
#

maybe this behavior could fit a goldfish variant as well

#

it sprays gas and leaves

fleet pond
#

True

ionic stratus
#

Anyway, I think we probably should get back to the main topic at hand lol

fleet pond
#

Yuppppp, horseshoe

ionic stratus
#

the blue fastships

#

I like the idea that they'd come in circles

#

maybe they come in rings of 5

#

or something like that

fleet pond
#

Thats what the domeships do pretty much though

ionic stratus
#

and you can have them spinning within the ring as well

ionic stratus
#

although they're slower

#

but yeah we should consider other ideas

#

I am not locking on anything yet

fleet pond
#

Yeah

#

Red Ones = Sporadic/Random/Right-Left
Jumpers = Surprise/Sequence/Below
Horseshoes = ...

#

Just typing to see patterns

#

And what could mirror nicely

ionic stratus
#

Maybe they should come from behind?

#

since the red ones come from the front

fleet pond
#

Not a bad idea

ionic stratus
#

if we go by the colors, it makes the most sense

#

and yellow is a kind of "inbetween"

fleet pond
#

It also distinguishes them

ionic stratus
#

Yeah, honestly I am down with this idea the most so far

#

if they are blue then they should be a mirror

#

of the red ones

fleet pond
#

And yellow comes from top and bottom?

#

As in between like you said

ionic stratus
#

Yeah

fleet pond
#

Unless we recolor top ones to green, but probably no need lol

#

Or something

#

Uh, actually should we

#

Hmmmmm

ionic stratus
#

Nor a bad idea

#

honestly

fleet pond
#

4 colors coming from the 4 possible different sides

#

I do like this honestly!

#

Simple but effective in the end

ionic stratus
#

It's a fairly simple idea

#

but it works

#

yeah

#

Mixing them together also becomes more interesting

#

if we do that

fleet pond
#

For sure

#

But no shooting necessary I'd say, they are enough of an obstacle themselves

static copper
#

there always the option of scrapping blue ones to avoid repetition

ionic stratus
#

I think we just found our solution though

fleet pond
#

Yup

static copper
#

alright

ionic stratus
#

I mean maybe the green ones from the top is overkill

#

possibly

#

but I think it works overall

fleet pond
#

Well if we are recoloring just based on directions, its why I brought it up.

#

Could always just be yellow for the in between ones.

ionic stratus
#

Yeah I still think it's a good idea

#

I would like to try it at least

#

with all 4 colors

fleet pond
#

At least we can say the blue horseship is locked in.

#

Green one TBD.

ionic stratus
#

When I edit blue horseshoe I will consider making the green one as well

fleet pond
#

Gotcha

#

Then we test and see whats more effective regarding the top and bottom ones

ionic stratus
#

(I always make the green enemies, fitting)

fleet pond
#

Ha!

#

So the blue horseshoe sprite sheet is simple now

#

Just gotta mirror it

ionic stratus
#

I suppose so lol

fleet pond
#

And spawn them in the opposite direction

ionic stratus
#

I wonder if it's easy or hard to mirror movements with lua

fleet pond
#

Psychosquid made a boat that came from the right for example

ionic stratus
#

I wonder how much time that took though lol

fleet pond
#

Probably a bit, but it can be used as base to mirror movement.

ionic stratus
#

Ah I see, interesting

fleet pond
#

Of course, the fastship movement needs to first be replicated however.

#

In Lua.

sly pond
#

Not as complicated as it sounds imo.

fleet pond
#

So a jumper coming from top wouldn't be a headache either, I assume.

ionic stratus
#

In that case I think there's no issue at all with having 4 variants

fleet pond
#

Well great! I think the fastships design department is set then.

ionic stratus
#

I will add these ideas to the doc tomorrow

#

it's just gotten a bit late

fleet pond
#

Gotcha.

#

The scaredy enemy idea...to be considered as well I'd say.

ionic stratus
#

I can add it too

fleet pond
#

If it doesn't bloat any enemy groups, ofc.

ionic stratus
#

I really do worry we are bloating the enemy pool a bit lol

fleet pond
#

I think 3/4 max per group is a good base, probably.

#

Like in Reclayed

#

3 Uns, 3 Squids

#

Ofc it will increase, because P2 adds some

#

So we probably have 5 Squids.

#

And 4 Uns.

#

This, if we use Reclayed's Purple Un ans Pink Squid, ofc.

ionic stratus
#

I think we should use reclayed's enemies

#

since this is "platypus 2 reclayed" lol

#

it only makes sense

fleet pond
#

Yeah, but the biggest ones should probably be rare mini-bosses.

#

Yes ,true.

#

We will have a new Tick variant for example.

ionic stratus
#

Yep

sly pond
fleet pond
#

The shield one you made

sly pond
#

Ah yes

fleet pond
#

Well as of now, its a Tick

#

Idk if it was an intended final product though

ionic stratus
#

I do feel like a brand new level might be worth considering, if the enemy pool gets too big and they don't get to shine enough, but not the focus for now

fleet pond
#

It does fit the Tick Group, though.

#

The brand new level, uh idk.

sly pond
fleet pond
#

Transitions for sure though.

ionic stratus
#

Oh transitions are a must

#

platypus 2 really lacks it

fleet pond
#

Level 2 to 3, from the Desert to a world where someone spilled too much red soda, and from Level 4 to 5. Ah yes, Mungola is ruined...ALIENS, BUY NUX!

#

In essence, what even is the lore of that game.

#

Platypus 1 has a simple one but at least it tries some logic lol.

static copper
#

maybe the shield ticks could be a new type of enemies
the defender something

1 small and 1 big,
i had the idea of one having rotatings shields that never banish

sly pond
#

I do love me some more enemy shield types.

ionic stratus
#

Hmmm

#

The shield definitely deserves being used more imo

#

you know what could be a good idea?

#

an enemy that shields other enemies

fleet pond
#

A Mommy Tick

ionic stratus
#

and you have to destroy it to make the shields go away

fleet pond
#

Mommy Squid gives birth to Squids.
Mommy Tick protects their Ticks.

sly pond
#

LOL

ionic stratus
#

Tick boss confirmed

fleet pond
#

For extra level

#

If it even happens lol

#

It could be a miniboss

#

Or is that demoting, idk

ionic stratus
#

I will say, considering platypus reclayed added a new level, it's only fitting for the sequel to follow suit

sly pond
fleet pond
#

Ok, true

ionic stratus
#

but yeah, that should be the last thing we do, if at all lol

fleet pond
#

Hang on

#

A new level could replace the NUXLESS idea?

#

NUXLESS would just remove the Alien level. Lol

#

I'd say.

#

As a separate addon. Maybe.

static copper
#

there already effort put on nuxwith version so maybe not replace

ionic stratus
#

Ehhh, ideally you'd want to still rework the alien level

fleet pond
#

Heh, maybe

ionic stratus
#

You don't want any side not experiencing content

#

but I can understand some not vibing with the aliens

fleet pond
#

Well it would be a full on retexturing

ionic stratus
#

Yeah

fleet pond
#

Replacing Eye with Starfish, Rollship with Ray, Podship with Gunship, etc etc

#

For example

ionic stratus
#

You'd probably want to change the aliens into some kind of machinery, yeah

fleet pond
#

Personally, I really like Crepe's redesign idea of Level 5.

#

A good starting point.

#

And actually the whole lore.

#

A Colossotropolan Revenge Arc.

#

Simple, effective.

ionic stratus
#

Do you have an image of it?

fleet pond
#

Just a sec

ionic stratus
#

I will say, if we do add a new level, it'd probably reuse all the enemies from the previous levels

#

maybe we can add something exclusive to it, but largely I think that'd make the most sense

#

I do think it would be cool to mix the aliens with enemies from other levels, since platypus 2 didn't do that really

fleet pond
#

Colossotropolan Secret Base

#

With all the ships parked

#

Heavy Weapon-inspired, great idea and credits to Crepe for this lovely design.

ionic stratus
#

Oh, looks cool

fleet pond
#

The mist is a nice touch too.

#

Typical pollution by them.

ionic stratus
#

If they give us permission to take inspiration I don't have an issue with the idea

#

it works

fleet pond
#

Yup, if allowed credits will definitely be given for inspiration.

ionic stratus
#

We can also go for something more simple

#

just changing the enemies and editing some of the scenary

#

it could still be an alien planet but with more Platypus looking enemies

#

if what I mean

sly pond
# fleet pond

We have to let them know we're using this as an inspo.

fleet pond
#

Eh idk, if people playing no alien, they probably want nothing alien related.

fleet pond
ionic stratus
fleet pond
#

Oh yes 100% I am XD

#

If I haven't been clear enough, haha.

ionic stratus
#

Yeah I remember you said that lol

fleet pond
#

Yup, hence why I heavily appreciate the NUXLESS concept.

#

But also appreciate the NUX one.

#

Best of both worlds for everyone.

ionic stratus
#

Yeah, ideally I'd like it too

rich remnant
#

I think the NUXLESS version of the level should just be level 5 but de-alienized

#

Or maybe with few other changes... idk

#

But basically Reclaying Crepe's level 5 would be a dope idea (if he's ok with it)

static copper
#

maybe nuxeless level 5 can just be no aliens space moon theme

sly pond
#

Some people out there yearn for a space-themed level after all.

fleet pond
#

Space-themed secret base?

static copper
sly pond
#

I mean, the insane president from Reclayed went to the moon, so yeah.

fleet pond
#

RIGHT

#

THIS MAKES ALL SENSE

static copper
fleet pond
#

I dig it

#

The exiled president sends an alien attack (NUX) or a Colossotropolan revenge attack (NUXLESS) from the moon.

sly pond
#

So the former would be like the president allies itself with the aliens.

fleet pond
#

Yuppp

#

Which inhabit that moon.

#

The NUX planet

sly pond
#

Alright, now come to think of it, as I get more involved with the project, the aliens start to grow on me, albeit slowly and steadily. :3

fleet pond
#

I remember (if correctly) Geio and Makyuni, perhaps others once talking about how a transition to the outter world and Level 5 being on a separate planet would make more sense, for example.

#

Geio even made a sketch of the worldmap transitioning to a NUX planet.

solemn epoch
#

is the ui frames can be customized now?fish_dinner

#

cuz the transition from level 1 - 2 had 7 frames, but level 4-5 only had 5 frames

clear snow
solemn epoch
#

heres a 7 frames animation prototype (temporary) being played at 24 fps

clear snow
#

I also have a new enemy idea.

#

Hyper Spinner
Slowly spins at first, but slowly spins faster and flies around.
When it spins faster, it shoots a volley of bullets before spinning back slowly.

It's similar to the spinning enemies from Cosmic/Water Bugs.

umbral ridge
#

it will be a upgraded super spinner

#

Imagine on Nasty well bullet hell

strange summit
clear snow
#

But we still need a space level, which will be Level 5.

#

Level 6 would be actually the alien planet level.

#

It should be named as Level 6: Alien Planet, instead of Weirdland.

sly pond
#

IIRC, the name weirdland is used for documentation purposes.

#

Well, honestly, IDK...

clear snow
#

I like how Level 4 is called Legume instead of just Return to Mungola.

strange summit
#

by the way

#

is it possible to extend the globe animation by adding frames?

#

I'm talking about the situation when there's more than 5 levels

sly pond
#

IDK if anyone else has experimented on that thoroughly.

sly pond
#

Ye, you can experiment it for yourself.

#

Rn, I still am pretty sick.

strange summit
strange summit
sly pond
#

Tnx ^^

solemn epoch
sly pond
#

A space environment can easily be created I imagine.

strange summit
#

ya

sly pond
#

Altho stuff like falling fruits and debris would break the immersion.

#

But, does anyone care?

strange summit
sly pond
#

Perhaps so

solemn epoch
#

give them no fruit fish

strange summit
#

-# I'm not certain if that's possible

#

like each enemy is coded to have fruit

solemn epoch
#

the more i know

clear snow
#

Level 5 Area 3 would have an Asteroid Field.

#

Just like how Platypus Reclayed Level 5 Area 3 has a Minefield.

#

Unlike volcanic rocks, asteroids can be destroyed.

solemn epoch
#

basically nux gameplay ClemGrin

clear snow
#

In Level 5 Area 4, alien enemies would start showing up, transitioning from the enemy ships.

#

And you would see the alien planet in the background.

#

Can't think of what will be the boss in the space level.

umbral ridge
hazy crag
#

Off topic to the mod, but, can the luas be used on Platypus Classic Mode?

sly pond
#

Yes

solemn epoch
ionic stratus
#

@strange summit your lasership turret is really small

#

I just checked

#

if you can render it in 4 times the size that it is currently, that would be better

strange summit
ionic stratus
#

How so?

#

because it was really small compared to the game sprites

#

from what I've seen

strange summit
#

someone removed my sprite from github?

#

wait, no

ionic stratus
#

Nah, I just changed the name

sly pond
#

You can see the list of all changes made by anyone.

strange summit
#

oki

ionic stratus
#

I actually removed my sprite from github lol

#

of the turret

strange summit
#

so, I've checked.