#Freight-oriented world (no shunting, all tracks reassigned to input or output)
9 messages · Page 1 of 1 (latest)
this would indeed be real interesting, option to replace all passenger tracks with cargo lanes would also increase total train size
sounds doable, needs to replace the vanilla job generation script. Instead of generating a full job chain, you only create the freight haul. It's possible to create freight haul jobs on any track, but I don't know if renaming the tracks possible, their names and type are part of the map. I assume logistic haul isn't wanted either? you would need to make sure that smaller consists still spawn if you intend to make a new career session.
I would leave the Input track empty, and ignore storage tracks, since they are inconvenient.
even vanilla doesn't have to start a job chain with a SL job, so even that isn't required, just reassigning track designations should do the trick I think
LH shouldn't be required by virtue of not having any empty cars in the world
as for starting the game, well, in the worst case you can earn by shunting, or by splitting the consists and delivering them in parts (though I imagine that's gonna cut into profits lol)
The game tries to generate the whole chain, so you need storage tracks and loading tracks or there will be no cars spawning.
And I believe OP wanted an FH only mod, so no shunting jobs will generate.
Longer consists need the "long trains" licenses, so no bueno for the first job.
I'm the OP lol. You don't need long license to make long trains, it's only required for a single job to be long