Here are three macros for FoundryVTT to craft imbued treasures as described in Draw Steel's downtime crafting rules. Each macro opens a dialog where you pick your item type and up to three enhancements (1st, 5th, and 9th level).
They create a leveled treasure item with all effects pre-configured and ready to use.
What they do:
ImbueArmor: Craft imbued armor.
- Automated Stamina bonus scaling (+6/+12/+21),
- Automated active effects for Damage Immunity type selection,
- Automated Swift speed bonus
- Dragon Soul roll buttons with clickable damage outcomes.
ImbueImplement: Craft imbued implements
- Magic/psionic damage bonus (+1/+2/+3) as ability modifier effects
- Warding Stamina bonuses,
- Forceful push/pull bonuses,
- Seeking/Thought Sending distance bonuses,
- Piercing immunity bypass.
ImbueWeapon: Craft imbued weapons
- Weapon damage bonus (+1/+2/+3) as ability modifier effects
- Togglable Metamorphic form effects (Large melee/ranged distance, Vicious per-tier damage)
- Nova roll buttons with clickable outcomes.
Shared features across all three:
- Automatic enforcement of numbered enhancement chains (e.g. selecting Chilling III auto-selects Chilling II and Chilling I)
- Full enhancement descriptions with clickable [[[/damage]]], [[/apply]], [[/heal]], and [[/gain]] enricher buttons where applicable
- Validation warnings to prevent invalid combinations
- Live summary preview of your selections and bonuses before crafting