The knight will have 3 subclasses or Callings as they are named currently. They are as follows:
Calling:
Every Knight-errant heeds the call of glory in some fashion. One thing is for certain, when the call comes, the brave and true will answer. Knights take up the call to protect their allies, inspire the hearts of their troops, or to drive their mighty weapon straight into the heart of the most dangerous foes. Tell me young knight-errant, what does glory sound like? You choose a Calling from the options below and each one give you access to a skill as well as unique features at 1st level and other levels. (Quick build: Spearhead)
Banner-knight:
The sunlight glints off your armor as it rises over the hills at the turn of the tide of battle. Your banner whips in the wind and unfurls to reveal the magnificent coat of arms of your knightly order and all those who gaze upon it are filled with fear and awe in equal measure. Your allies let out a courageous roar from renewed vigor and charge your foe, crushing them to dust with hope in their hearts. You gain the Lead skill.
Bulwark:
A troll winds up a devastating swing as your ally lies helpless at its feet. Just as the troll brings its massive war-club down, you descend upon it with shining sword in hand. The troll turns and hesitates, seeing your massive armored bear steed growling as it barrels towards it. You place yourself between the troll and your wounded ally, your massive war-bear knocking it off balance with its strong body. With a flash of steel and a roar, you stir your mount to charge and hew the trolls arm clean off as your mighty war bear pummels the troll to the ground, leaving it reeling. With one decisive thrust straight into the trolls meaty neck, you silence the creature once and for all. You gain the Intimidate skill.
Spearhead:
The thunder of hooves shake the earth as a mass of mounted knights on war-steeds descend upon a battle-line of hobgoblins, their wicked spears thrust deep into the earth to form a deadly blockade. As the cavalry charge nears, the war-steeds faulter, not wanting to meet their doom upon the end of a poisoned pike. Just as the hobgoblins think they have the advantage, a knight riding a brilliant pearl-white pegasus appears suddenly from the clouds above and descends rapidly, wings tucked close, and meets the earth with devastating force. Orcs are sent flying in every direction and a blur of silver spear and ivory feathers ensues. When the dust settles, all that's left is the knight atop their pegasus, its white mane now stained black with demon-blood, but still just as brilliant. You gain the Strategy skill.