#DS Promptober 2025

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exotic forum
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I've decided to follow this lovely prompt calendar and make some DS homebrew for every day in October. I'll be posting my progress here, and encourage others to join in!

carmine talon
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this will be extremely helpful

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though these prompts are kinda meh

exotic forum
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I'm ready to get SPOOKY ๐Ÿง™โ€โ™€๏ธ

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I think it'll be a fun challenge adapting some of them to DS

carmine talon
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sorry, that was the ontological evilness within me

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im excited for day 10 for no particular reason

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๐Ÿ‘๏ธ

exotic forum
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Same haha

exotic forum
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Day 1: Free Space

I'm in the middle of writing a supernatural mystery/folk horror novel that heavily features witches, and I wrote an important witchy chapter of it today, so I thought I'd start off with an appropriately witchy item!

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Already tweaked the wording slightly ๐Ÿ˜› Perils of late-night posting!

carmine talon
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Day 1: Free Space

Star-Eyed (Complication)
Whether born in the astral sea, or simply under a wishing star, you're infused with the power of the space between worlds.
Benefit: You gain the following ability. In addition, if another ability you use lets you teleport, you can teleport up to 2 additional squares.
Walk the Starry Path
You can step into the Astral briefly, like it's just next door.
Type: Maneuver
**Keywords: **Magic
**Distance: **Self
Target: Self
Effect: You teleport up to 2 squares.
Drawback: You aren't born to walk in gravity like this. While on a manifold, you automatically fail potencies and tests to avoid falling prone.

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it says free space so

exotic forum
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I love it

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Love the flavor too

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It does correct for itself which is funny

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Love the image of a stumbling Jack Sparrow type who can't walk upright on solid ground just blinking around everywhere

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It's giving "eldritch creature in humanoid guise"

carmine talon
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in my mind a character with the complication looks normal but then their eyes are like looking into the night sky

earnest whale
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Day 2: Spell

Behold! Quicksand!
I'm not a designer but I hope a ranged grab isn't game breaking? Lmk what y'all think

hearty terrace
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Breaking up a potency like that feels weird to me. Love the "!?" in the ability name tho

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##Day 2
Spellscroll crafting:
As a consumable treasure crafting project, choose an Elementalist signature ability with the magic keyword. When you read this spellscroll as a Maneuver, you can immediately use the inscribed ability, causing the scroll to burn away.
Keywords: Magic, Scroll
Item Prerequisite: Pen ink infused with quintessence
Project Source: An Elementalist's study notes
Project Characteristic Roll: Reason
Project Points: 45

exotic forum
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Awesome idea, the flavor is clear and killer!

earnest whale
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Oh snap ur right- I think Iโ€™ll change the target to a creature on the ground

hearty terrace
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That makes more sense, but I think only Prone can drop flying creatures

Missed the rules revision where Speed 0 drops flying creatures, wow

exotic forum
exotic forum
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Day 2: Spells

I think 1 HR might be too high a cost for these but I also think it probably breaks the game in too many ways ๐Ÿ˜‚

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Originally I thought I'd stay on spooky theme the whole time but I think I'll just go with the flow and see what comes up

earnest whale
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These are awesome

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Big fan of zero point

exotic forum
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Oddly finding myself needing to resist the urge to skip ahead

quasi flame
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These are great! Looking forward to seeing what else people come up with!

carmine talon
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Day 2: Spells

Wand of Whimsy
(Trinket, Implement)
This colourful wand inspires a sense of recklessness in those who use it. Whenever you roll for a Signature or Heroic ability with the Magic keyword, you gain the following benefits based on the number rolled on each d10, gaining both benefits. If you roll doubles, you instead receive thrice the result.
1: You gain 1 Heroic Resource.
2, 4, 6, 8: You gain 1 surge.
3, 5, 7, 9: You gain temporary Stamina equal to your highest characteristic score.
10: Confetti explodes out the wandโ€™s tip.

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jonas youre fast as fuck

exotic forum
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Kachow

carmine talon
exotic forum
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Want a whole Wand of Wonder now. Wonder how you could make such a nonsense item in DS without all the spell effects to pull from

exotic forum
carmine talon
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initially i was doing a full 10 part table but then i thought about how annoying it would be in practice as a lookup

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so odds/evens with special stuff for 1 and 10 instead

carmine talon
exotic forum
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I'm gonna make the full 10-part table with the joke version at some point. This one is just actually useful lol

carmine talon
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Day 3: Potions

Potion of Djinnโ€™s Ire
(2nd Echelon, Consumable)
When you drink this potion, for the duration of the encounter, you gain an additional move action on each of your turns, but [your Stability is reduced by 2 but worded so it works with negatives kinda bc i cba to find the precedent].

Potion of Greater Heling
(3rd Echelon, Consumable)
When you drink this potion, you take 5 poison damage that canโ€™t be prevented in any way. If this damage would result in you dying, instead you regain Stamina up to max.

exotic forum
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Lmao

carmine talon
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the second one is a bonus based on a campaign inside joke with the witchy character, whose player left a potion of โ€˜helingโ€™ (poison) on another pcs sheet during a session they missed

exotic forum
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Whenever you are force moved, the forced movement distance gains a +2 bonus.

carmine talon
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that one

exotic forum
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Is it a maneuver to drink?

carmine talon
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yeah thats covered under the Use a Consumable core maneuver though right

exotic forum
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You're absolutely right it should be, and yet every consumable says it anyway. Never realized that shouldn't be necessary

carmine talon
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im typing these up on mobile if you couldnt tell hence my lack of professionalism

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and precedent checking

exotic forum
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Lol no worries, not giving hardline critique, just thinking through em

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For my own benefit to understand templating better

carmine talon
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the ex-mtg designerrrr

exotic forum
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Anyway it's neat! Seems hard to exploit, drawback seems balanced. Very clean and cool

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Dig the flavor too, "Djinn's Ire" is rad

exotic forum
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Day 3: Potions

exotic forum
carmine talon
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suing

hearty terrace
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Day 3: Potions
When an unstable potion is left too long on the shelf of an alchemist too distracted or dead to tend to them properly, they can congeal and sometimes gain sentience. These potion-oozes grow and seek out other ingredients to match their mixture.

Potion-ooze recipe:
Take 1 potion of 1st echelon and an Ooze statblock from the Delian Tomb.
Swap the Oozes's malice ability with a thematically appropriate application of the potion (either direct or inverted) with the same target and distance information. Instead of malice that ability costs the potion-ooze an equal or greater amount of stamina.

Example: Take the Creeping Sludge monster, and the Growth Potion. Increase the Ooze's size to 3. Replace "Oozen Grasp" with "Shrinking Sludge". All targets in the area are subject to an Agility potency vs shrinking to size 1T and being weakened (save ends). This ability costs 2 + the number of targets shrunk in Stamina. This does not trigger "Split".

exotic forum
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Ooh cute!

carmine talon
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Day 4: Dark Woods

Acorn of Power (Consumable)
As a maneuver, you can throw this acorn to the floor and cause a Tree of Power to sprout in unoccupied spaces within 5 of you.

exotic forum
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Neat!

exotic forum
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Day 4: Dark Woods

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Idk how to balance the EV on DTOs at all

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So please tell me if this is off lol

earnest whale
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Oh man thatโ€™s so cool

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The expanding aura tied to how big the trees are is just fabulous

exotic forum
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But ty for the kind words!

carmine talon
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Day 5: Masquerade

Suit of Impeccable Taste (Trinket, No Armor)
This incredibly finely tailored suit is unruffled no matter the situation (except where it's literally ruffled). You gain the following ability:
Unhand Me, Ruffian!
You can't help but make a great impression.
Type: Triggered Action
Keywords: Magic
Distance: Ranged 10
Target: Triggering creature
Trigger: A creature deals damage to you.
Effect: The target is charmed by you until the end of their next turn. A charmed creature treats the source of their charm as an ally for the purposes of Area abilities, and has a double bane on Strikes that include them.

exotic forum
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Adorable hahaha

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I want that on my devil troubadour

exotic forum
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Day 5: Masquerade

Channeling one of my other favorite TTRPGs for this one...

earnest whale
arctic hollow
carmine talon
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i meant to make it end of next turn

exotic forum
earnest whale
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Is that where that comes from!? What a neat coincidence

exotic forum
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Yep, that's the god from the machine, the machine being the crane they'd hoist in Dionysus or Zeus or whoever to go "Alright enough foolery lemme just fix everything" lmao

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So it's both the literal and figurative origin of the term

earnest whale
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Thatโ€™s fabulous

exotic forum
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Day 6: Myths

I have a solo problem

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Technically I've failed at doing one every calendar day but I'm going to sleep now so this is MY calendar day

prime hedge
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Just found this thread, this is so cool! I think I'm going to make magic items (trinkets and leveled items) for the whole list, since it's what I'd like to see in DS more of. Happy brewing folks!

earnest whale
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A+ for burn the skies

exotic forum
exotic forum
humble topaz
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This is awesome. I've been meaning to get back on the horse for DS homebrewing and reading the homebrewing threads, and now I have no excuses. (And now I've written that publically, so now I'm on the hook too!)

Cheers for shouting it out in #ds_homebrew, @exotic forum!

prime hedge
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Okay i made this for day 1. I hope you don't mind a post that's so much behind. It's late and I'm sleepy, and i haven't played the game yet, so let me know what you think about the numbers and stuff! This was very fun!

exotic forum
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You're obligated to no one, I'm not running the show and neither is anyone else! It's all for brainstorming!

exotic forum
# prime hedge Okay i made this for day 1. I hope you don't mind a post that's so much behind. ...

So, for some reason, blanket maneuver-teleporting on a magic item is limited to the 3rd-echelon Shifting Ring. I think because it effectively gives you a free way to get out of prone and restrained conditions. But there's also abilities like Displacer that let you do it with a condition at 1st level. So I think this is probably fine in that regard. Maybe a small restriction would be needed.

Love the idea and the blink-teleporting effect. I think the ethereal effect is also completely fine given stuff like Abjurer's Bastion. Honestly I could see this whole thing just existing. Nicely done!

exotic forum
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Day 7: Secrets

"I'll keep it simple after the solo" I said. "I won't do anything that requires a lot of formatting" I said

exotic forum
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I broadly agree, but that's why it lets you turn any magic/psionic damage the party deals into psychic! Surely a party can be expected to have some of those, right? Or are you saying that's still too niche

carmine talon
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its 3am i straight up missed half the damn ability

exotic forum
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You're so good buddy lmfao

exotic forum
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We've all been there

humble topaz
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Day 8: Spirits

Just a little something something to connect revenants with the transition between living and dead

exotic forum
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Whoa. Somehow didn't occur to me to do individual ancestry traits. Sick idea and sick trait!

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Is the intent that you use it once per encounter, or once every other encounter? Since you gain a Victory from it?

humble topaz
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Thanks! Figured it would be a good warmup to do something smaller.
The intent is once per encounter, so that the player doesn't bog down the adventure by asking every single corpse their thoughts. I was torn on whether "end of the encounter" would be sufficient, and whether the gain a victory thing would be confusing.

exotic forum
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I think it works either way yeah

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Very cool!

earnest whale
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Day 8: Spirits

1st Echeleon Consumable:

Elven Hot-Sauce
A potion of bubbling black liquid

Keywords: Magic
Item Prerequisite: 2 vials of shade-essence
Project Source: Texts or lore in Illyvric
Project Roll Characteristic: Reason or Intuition
Project Goal: 45

Effect: As a maneuver you can drink this potion and become ethereal. You ignore difficult terrain, cannot be grabbed, and attacks against you take a bane. In addition, you can phase through walls and solid objects, but cannot end your turn inside them.

At the end of each of your turns, take 2 fire damage for every round you've been under this effect.

You can end the effect as a maneuver by drinking milk.

humble topaz
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Loving the ghost pepper nods ๐ŸŒถ๏ธ

exotic forum
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Ohhh that's so smart lmfao

earnest whale
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Thx!!

exotic forum
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Day 8: Spirits

I was really tempted to go the alcohol route, but then I realized there's no traditional (undead) will-o'-the-wisp type enemy in the game!

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It should probably have cold immunity

prime hedge
exotic forum
humble topaz
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Is there still a rule about negating all damage negates rider effects? I remember something like that at one point. It'd maybe be unfortunate โ€“ though not off brand โ€“ if cold immunity would negate the pull

exotic forum
# humble topaz Is there still a rule about negating all damage negates rider effects? I remembe...

Don't know or remember any rule like that, and thank Ord! The idea with Follow Me! is that they pull you adjacent so they can Detonate on you, and while I would have loved to give them a pull 10, I don't think that would fly on a level 2 minion ๐Ÿ˜‚

That said I do think there's probably a more elegant version of this that combines the pull with the Chilling Phasing trait. I basically wanted the play pattern to be that they move through you to deal a bit of damage, then drag you along after them. Follow Me! could just skip the damage and work like that for the same effect

humble topaz
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Oh, I didn't necessarily mean they would pull farther, only that they could pull from farther away! That said, pulling into a Detonate is a devious strat!

exotic forum
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Yeah if they were farther away then they couldn't pull into adjacency. But there would be no harm allowing it anyway. It might as well be a Ranged 10. I guess I just wanted to enforce the play pattern lol, but it probably should be more open

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Or they could get a captain range bonus instead of speed

humble topaz
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The thought I'm having is that that way you could also use them to reposition enemies in a fight where they are pretty much just support, staying at a safe distance and aligning enemies for the Elite's line attack or something. But you're right, it might reduce the affordances of pulling into detonate, which feels important to them.
A captain bonus sounds really cool!

exotic forum
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I reeeally just like the effect allowing them to add to the forced movement instead of the damage. But I can always use that elsewhere and make this more appropriate to its own fantasy

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Recycle your darlings, as they say

prime hedge
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My only knowledge of will o wisps is that they were the builder units in warcraft 3 for the elves i think. Yours are very cool! I like the "pull > die from damage > explode" strat

exotic forum
humble topaz
exotic forum
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Hehe. Shine

prime hedge
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Just finished day 2 lol. Level 9 is probably too much but eh!

exotic forum
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Neat! 9th level is crazy anyway so that doesn't seem that wild tbh

humble topaz
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Oh I can see the Shadow or Fury holding that blade, smirking at the incoming magical inferno, saying "cute."
Great job on the implicit storytelling!

prime hedge
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Thanks!

exotic forum
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Day 9: Thriller

Maybe toughest prompt so far...not the one it took me the longest to think of, but the one that felt the least like a spot-on response. Still, happy with this!

sage copper
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This is the first prompt I've had an idea immediately come to me. Not sure I'll have time to work on it for a bit, but hoping to put together a Revenant Radenwight Summoner type villain that makes both it's minions and heroes with low enough presence dance (i.e. area forces slide and debuff).

carmine talon
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these numbers look about correct for a 6 person party to me

exotic forum
exotic forum
prime hedge
exotic forum
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I think there's room for both in a game too, not every montage needs the same stakes

prime hedge
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Do Your items with "(x2)" mean that they need 2 successful skill checks to complete?

exotic forum
prime hedge
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That was my 2nd guess, it's not clear but it's not completely UNclear either

exotic forum
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More clear is always better

prime hedge
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Made this for day 3. I had a lot of trouble making it a leveled item because it didn't fit the weapon/implement/armor categories, but I'm committed to the bit of making Leveled items for every prompt!

prime hedge
exotic forum
prime hedge
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Much like laminated glass, your joke had layers

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"shambles" lmao

exotic forum
prime hedge
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I just remembered that damage from treasures doesn't stack, you only use the higher number. I might go remake this so that it isn't restricted as much

prime hedge
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Ok i cleaned it up a lot i think. Language and mechanics are simpler and cleaner now

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God this thread is fun!

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At levels 1-4 you fling vials to gain +1 typed damage to ranged strikes, and can use consumables a bit faster.
At 5 you can chug consumables to throw the vials at enemies
At 9... Oh god i messed up, you can make infinite free strikes!

arctic nebula
exotic forum
prime hedge
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The numbers are the most easily fixable thing! It's a great idea and execution

humble topaz
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The Thriller prompt was really hard. For the regular promptober, I'm sure you can do a lot of cool stuff, but I also found it very difficult for Draw Steel somehow.

I spent the full day struggling to come up with something, and though I had an idea it was definitely out of scope for a day's work. I've maybe come up with a way to reduce it to a bitesize enough thing to make, I'll see if I can type it up!

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But first, the Moon prompt ... ... how many of us are brainstorming something to fight? blobcheeky

exotic forum
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Me and @carmine talon lol

carmine talon
exotic forum
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But it's moon day!!

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You gotta do somethin for MOON day

carmine talon
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im busy creating psychic aberrations !!

exotic forum
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Psychic mooneration

carmine talon
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maybe if/when i catch up

exotic forum
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Okay I have my moon entry 80% done but I'm running out the door (I am late because I was working on it lol)

Will post technically tomorrow

prime hedge
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I may be many days behind, but i THINK I haven't fallen more behind since I started this, think I did one each day. This is my first time doing one of these month challenges, so fun!

humble topaz
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Day 10: Moon

Alright the numbers here are probably way off and I cut out an attack last minute, but what if the Moon theme isn't something you fight but something you fight alongside?

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(It only took me this many minutes to realise stuf was off, alright as close to real as I'll have it for now)

exotic forum
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@proven pagoda Here's the delayed-action thing I was working on

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It's very messy and I think there's gotta be a better way to codify it but there it is ๐Ÿ˜›

proven pagoda
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Ohh yeah ๐Ÿ˜Ž

humble topaz
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Day 11: Thalassophobia

Yay for learning new words! Something much smaller and simpler for today: a complication to let loose your inner Pinocchio

humble topaz
# exotic forum # Day 10: Moon While partly inspired by Willy, this is actually mainly inspired ...

I like the delayed action idea! Reminds me of Danger Zone Actions someone proposed for D&D, which I always enjoyed as they make for secondary objectives during combat.

I've now also spent 20 minutes helping a hero who never was rescue the crownlands. Clever little pacing puzzles!

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Explore this post and more from the DnDBehindTheScreen community

exotic forum
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Haha glad you enjoyed

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Yeah DS has a tiny bit of this (like 3 instances in the Monsters book); and I think it's a cool space to pull from

prime hedge
exotic forum
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Oh yeah super cool! The flavor of it letting you always know the nearest body of water is hilarious (and appropriate) ๐Ÿ˜‚

carmine talon
exotic forum
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Had nooo time to brew today and may not tomorrow. But I will catch up!

prime hedge
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Was between this and a zoro/vigilante mask

humble topaz
# prime hedge Was between this and a zoro/vigilante mask

I always thought Gray Fox was secretly beefy!

I don't know if this was your intent, but there's something really dramatic about how the mask doesn't just stop anyone from recognising you, but nobody can literally even know about you. As if you outside the mask never existed while the mask is on. That opens for some juicy existential crisis roleplay!

prime hedge
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It says "no creature can know your secret identity", which I think means "they don't know that masked person = you", but your idea is cool. Like you literally lose your self in the mask!

humble topaz
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Day 12: Liminal Spaces

Once I hatched the idea last night, I've been giddy with excitement for this chance to do something with the best Talent tradition, Resopathy overmindeye

exotic forum
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Love itttttt

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"Ravel" is such a good talent ability name

humble topaz
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Thank you! I spent like 25% of the design time on just figuring out that name blobtired

earnest whale
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Oh that's just awesome

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what does resopathy mean?

carmine talon
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akin to a conjuration wizard, ig

earnest whale
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the best kind of talent

humble topaz
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Maker and changer of things and terrain! I tend to lean more into the latter, though sometimes I wonder if that's me wanting to make Resopathy into something more or other than what it means.
From the Heroes book and the Talent class for 5e:

earnest whale
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Day 12: Liminal Spaces

It's a bit of a stretch to call a hedge maze a liminal space but... it was the best I could come up with, plus I wanted to give a terrain monster a go. Thx to @exotic forum for the cool idea.

exotic forum
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HELL YEAH WE'RE SCHMOVIN BABY

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That's so COOL

humble topaz
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oh I can see some real fun fights going on in there

halcyon lagoon
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@exotic forum what program do you use for your formatting? It looks really nice!

halcyon lagoon
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It looks very good! I love the characteristics being off on the side and little icons!

earnest whale
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Day 13: Abandoned Locations

Let's go to space!

UNISOL Station 36-B
Systems: Inactive
Risk Level: Critical
Crew Status: Unknown

exotic forum
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Day 11: Thalassophobia/Thalassophilia

Catching up!

exotic forum
earnest whale
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Thank you!! I had a lot of fun making it

earnest whale
exotic forum
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Day 12: Liminal Spaces

As much as I want to make another montage challenge or terrain statblock for a Twin Peaks-style pocket dimension, I'll keep it simple this time

carmine talon
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this is cool enough it almost makes me like the base polder

exotic forum
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Trying to capture the feeling of that one scene from Thor Ragnarok where they keep teleporting between camera cuts

earnest whale
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Okay yeah now Iโ€™d actually play one

exotic forum
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Lol you're both too kind

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Nimblestep is pretty goated tbh

carmine talon
exotic forum
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Sick!!

carmine talon
# exotic forum # Day 7: Secrets "I'll keep it simple after the solo" I said. "I won't do anythi...

Day 7: Secrets

Turncoat (Complication)
The rest of the party doesn't know it yet, but whether willingly or not... you're a spy for the villain! Through whatever method, whether as mundane as letters or as magical as an enchanted mirror, you've been funneling information from the party to an external oppositional force.

NB: Remember that, ultimately, Draw Steel is a game about playing heroes - if you're going to take this complication, either be prepared to change characters later in the campaign, or (more likely) be prepared to ultimately side with the heroes in a dramatic triple-cross!

Benefit: Agents of your villainous patron want to sell your role, but ultimately aren't supposed to kill you. You have damage immunity 2 from forces of your chosen villain (while you haven't betrayed them...).
Drawback: Whenever you begin a combat encounter against forces of your chosen villain, the Director gains 1d3 additional Malice they state is from 'an unknown source' if pressed.

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i do wonder if it should be 1d3 malice

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yeah fuck it

exotic forum
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Totally

humble topaz
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Day 13: Abandoned Locations

I've always wanted to try my hands at more DTO's.
(Edit: added a clarification, perhaps unnecessarily, to the Perilous upgrade.)

humble topaz
# carmine talon **Day 7: Secrets** **Turncoat** *(Complication)* The rest of the party doesn't ...

This is such a fun idea! And well executed benefits and drawbacks. Though there is a risk that they will telegraph your traitorous nature to the players if any of them have read this complication prior. So maybe it'd do best in a Director-facing resource, where they can show it only to those it pertains to. At least the first time!
On the other hand, some tables love leaning into the dramatic irony of knowing something that their characters don't know. They'll love it!

prime hedge
prime hedge
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I made 3 leveled items today, hopefully i will manage to catch up until the end of the month!

humble topaz
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Wow, you've been real productive!
I giggled a while at this magical 'bow' namely a gun. I love the idea of revealing secrets by attacking, but I personally feel that the point blank clause (close targets are hurt more) adds more complication than oomph. What's your cool vision for adding it, which I'm probably missing?
Loving the Herculean cloak! A great choice for mythical.

exotic forum
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Day 13: Abandoned Locations

I think I'm finding that Foreshadowing is really the key feature of these, I find it difficult to make actions that feel interesting/fair without it. But Foreshadowing really makes it possible for both the players and monsters to make the most of the terrain. I'm gonna have to find a way to hard codify that

exotic forum
earnest whale
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Feels like the perfect place to fight a rival adventuring party

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and bell is A+

prime hedge
# humble topaz Wow, you've been real productive! I giggled a while at this magical 'bow' namely...

I liked the extra damage when knowing an enemy's secret, but you don't really get to do that often, and most of the time a tier 3 ability on a target (which let's you know a secret) means they die before you get to damage them again. So I gave it the range thing, because, well, the weapon is called whisper! You have to be close to someone to whisper (to) them!

About the "bow=gun", I love an odd fantasy gun or two in my games

prime hedge
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I don't really get what Foreshadowing is doing. It means that the terrain action happens at the end of the round, instead of the start? But also nobody can tell what the affected area will be?

exotic forum
humble topaz
# exotic forum No, the opposite: *everyone* can tell what the affected area will be. You place ...

There's some tricky order of operations here, mostly due to it being an ability and thus targeting creatures. You've got the order itself nailed, but there's some clarity questions with the wording โ€“ it's not immediately obvious unless the reader is reverse engineering the order of operations themselves. There's a way to read Foreshadowing as basically "this ability happens at the end of the round", like Alex did.

On my end, I would probably mention something like visual cues in Foreshadowing, to make it clear that the signs are there from start of round. Alternatively, you could switch the targets to Special and then specify who is targeted in an "At the end of the round, each creature in the area ..." clause. Not because it doesn't work as written, but because either of those could make them easier to 'get' at a glance!

exotic forum
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Yeah I've been trying to figure out the best way to codify it. I think I'm going to define it as a unique action type elsewhere, so it can be described more naturally, and then just tag the actions with it.

humble topaz
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I think it was, yeah! (Although admittedly I think I glossed over it entirely back when I first read it, due to it being the only feature in the left column. But that's just happenstance.)

exotic forum
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Yeah that's just me wanting nice even screenshots for sharing lol

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I just don't want to bloat statblocks with the same repeated text over and over

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So the action or keyword type seems best

humble topaz
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I get that. And I'm convinced you'll nail down a good and clear compromise with enough iterations!

exotic forum
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I'm also a little unsure, like...if one action is foreshadowed, and the others aren't, you get back-to-back stuff happening without any mobility in between. So maybe I need to find a compromise

prime hedge
exotic forum
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And it will make more sense in the future!

prime hedge
humble topaz
exotic forum
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Yeah that was a great idea for the floor and very cinematic. But these will be a lot more broad

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I'm wondering if a turn counter would work. So something with "Foreshadowing 4" goes off after 4 turns

exotic forum
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It feels like more to track but it avoids the stacking problem

humble topaz
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There will still be overhead, but it's overhead that everyone remembers because it happens every turn (tick down the clock) not just "sometime later". And it can spawn tactical discussions of who gets to leave and who's in the best position to just tank it.

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Btw, the Orcs have a Malice feature fairly similar to your collapsing floor. There, they went with just the one way of cancelling it (the Agility test). It's not as active as yours, but it's one and done.
(Also, is it perhaps unnecessary to have two stacking ways to mitigate the effect? Technically three, counting fall reduction.)

exotic forum
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Wdym? Doesn't it work the same?

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Oh but you can also move out of the way of this one. Good point

proven pagoda
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Itโ€™s more to track but itโ€™s in service to the awesome drama

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The juice is worth the squeeze or something

carmine talon
exotic forum
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But I do think EoR is still prooobably the usual use?

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The impetus was to assist mental overload and I'm not sure there's a lot I can do about that in any direction ๐Ÿ˜‚

humble topaz
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Day 14: Stars

I first thought I'd make a morningstar because that'd be a fun twist, but I didn't get any inspiration beyond that so here's a souvenir from Samwise instead

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Oh snap I forgot the descriptive text! Oh well you get the point

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Should this be 3rd Echelon? Maybe. But the Shadow Elves are 2nd Echelon and I look forward to them getting very upset

prime hedge
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"this side of the horizon" is a very cool sentence

exotic forum
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Day 14: Stars

Numbers may be off but I'm very proud of the exceution here

prime hedge
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Very cool flavor, and the mechanics are presented in a way that backs up thr fantasy!

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Green element doesn't really make a ton of sense for me but i guess it can heal/cleanse so it's okay

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I'm also not familiar with high level Elementalist Persistent abilities but this one looks good!

humble topaz
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I was just about to say, my 'thinking out loud' process was "why is this green" gets to the effect section "oh WOW yeah that's why!"
This is some super useful crowd control and support all at once!

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You should be proud! It's very easily visualised, tells a story, and packed full with utility!

prime hedge
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I made 3 more leveled treasures, see if you can spot the references/inspiration on 2 of them! Slowly catching up to the challenge after starting 8 days late. These are getting kinda wordy, but it's a sacrifice I'm willing to make in order to make 31 unique ones

prime hedge
exotic forum
exotic forum
prime hedge
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Moonstone axe is hades 2 yes! Happened to be playing it today

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Beast Claw is a bloodborne weapon. The other one isn't anything

exotic forum
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Ohhh I thought the Beast Claws were the Enkidu claws from the first one lol

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But cool!

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Shoulda known from the blood

humble topaz
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Man I could have made great use of that moonstone axe in Monday's session! I like how much they inform a playstyle!

prime hedge
exotic forum
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Day 15: Free Space

Thought about what to do for this one all day. I really like the complications that provide clear story hooks, so here's one of those!

prime hedge
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I love them too. I've actually made a character with the backstory that your complication describes! I'll be using this FOR SURE if the game ever sees the light of day

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Good work!

prime hedge
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Oh oh i forgot to send my stuff yesterday!

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Day 13: "Abandoned Location" has me stumped. Can't think of a leveled treasure that fits the theme. If anyone has ideas feel free to share!

exotic forum
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Oooh sick!

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That is a really cool treasure

exotic forum
prime hedge
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Sounds dope, definitely sparked my imagination. In the meantime, I skipped ahead to day 14, Stars:

humble topaz
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Ope, sorry for the @ in advance! I was also typing out a reaction to your stars.
You're catching up so quick! I'm impressed and a little bit jealous of your pace blobhero
I love love love 'aggression is the best defence' approaches, and this really feels like that. My talent would go crazy over it!

prime hedge
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Hahaha it's okay, i figured it was a miss click. Thanks for the kind words!

prime hedge
humble topaz
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I was torn on that, admittedly. It started as a plain Intuition or Presence test, but I didn't want it to become like a regular Persuasion test or Empathize test I guess. It's a supernatural perk not an interpersonal test, after all. So I went with lore to cover stuff like religion and magic and psionics etc. Not 100% on whether I prefer it really.

exotic forum
exotic forum
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Day 16: Hauntings

Idk if this is even worth an ancestry point especially with Bloodless right there but. Here we are!

prime hedge
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Yeah the revenant getting only 2 points kinda sucks. This feature is cool, it could be a supernatural perk maybe instead? If you don't want it fighting for the revenant's limited space

exotic forum
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It was almost a perk but between Familiar letting you do that and the Share Head complication, this felt like the only place left ๐Ÿ˜‚

This is probably better suited as a perk regardless tho. But I think revenant deserves a more ghostly option

humble topaz
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Yeah, a spectral revenant would be awesome. Maybe that concept could serve a whole mirror ancestry though?

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kind of like how different Elves are different Ancestries. They're conceptually related, but significantly different at the same time

exotic forum
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An alternate revenant signature could be cool

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Or yeah a whole other ancestry

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But I also want that thing of like the zombie who is also in tune with their own ghost

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Purely to accomplish a character concept I have ๐Ÿ˜‚

prime hedge
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I'd totally see that as a player option

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There are already complications that use similar mechanics so it's possible

prime hedge
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I guess this fits the "Abandoned Location" theme. Item may be kinda weak? Possibly

exotic forum
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Neat interpretation!

prime hedge
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Thanks, it took a while

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This is a long one. Made a new tag/system for leveled treasures!

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It's a tag for leveled treasures that serves a few different purposes:

  1. splits the Crafting of a leveled treasure (normally 450 points) into 3 parts of 150 points each, similar to the "imbue armor/weapon/implement" system. Makes it more manageable for lower level heroes to start using a cool item.
  2. it serves a slightly different fantasy than a normal leveled treasure. Instead of the item getting power when you reach a level, you must go out on a quest and find it's next Fragment each time you want to upgrade it (at levels 1, 5, 9).
  3. A hero can find the Base of a Fractured item really early, gaining pretty minor benefits akin to a 1st Echelon trinket, and be put on a path towards wielding a leveled treasure.

I made an item using this system from a previous fantasy ttrpg game I played as part of the Promptomber challenge, but you can slap this tag/system to any already existing leveled treasure with a tiny amount of effort (find a minor benefit for the Base). Feel free to use this or tell me how it could be better!

humble topaz
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That's cool! I've also been thinking of allowing players to craft leveled weapons one tier at a time similar to imbued weapons. Breaking them down into fragments is a nice story idea which also scratches the old set collection itch.
I'm 100% on board with point 2, this is kind of Titles in magic item shape. Since you're restricted by finding the fragments, should the project point cost for fusing them maybe be a little less than regular imbuements? Then again, regular imbuements also have 3 ingredients to find.

humble topaz
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I enjoy how you're building off of the bleeding condition. As written, you don't technically need to use the weapon to get most of its bonuses. (Is that intended?)
Which means it'll be easier to activate the effects if you have some other ability that causes bleeding to combo the weapon with. I kinda like that, it lets players feel smart about their ability choices. And the T3 bleed you inflict doesn't have a potency at all, which means it's always viable and nice!

humble topaz
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Day 17: Blood

In the campaign I'm playing, I've been imbuing the weapon I'm using. I noticed there's fairly few options at later levels, especially if you didn't choose a Roman numeral enhancement, and some of those options overlap in a way that makes them fairly pointless to combine. So here's a couple more! They're probably too strong?

humble topaz
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The morning sun has risen, and I didn't really enjoy where I landed on that weapon enhancement. So here's another take, as a bonus!

prime hedge
prime hedge
prime hedge
# humble topaz ## Day 17: Blood In the campaign I'm playing, I've been imbuing the weapon I'm u...

havent played at high levels so I never noticed the lack of high level imbuements. I went to check:
both at level 5 and at level 9 there are 4 weapon imbuements that dont need a previous imbuement. Weird!
Prosaic is so cool! Overextending could be named overexerting maybe? But it's soooo cool, very nice fantasy and simple mechanic. Regarding Bloodletter, i don't have enough experience to speak with confidence, but if high level combats only last for 3-4 rounds, it might not be worth it, as the damage would be kind of slow. Maybe it could increase the damage of bleeding you inflict or something?

prime hedge
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your idea is way more unique haha

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nice update!

#

great stuff

humble topaz
# prime hedge havent played at high levels so I never noticed the lack of high level imbuement...

Thanks!
Yeah, 4 per upgrade should be enough on paper, but I feel several of them play around with the same mechanics in non-complementary ways. For example, for my Wingbane (1) bow I probably shouldn't pick Imprisoning (9), since one relies on the creature moving and the other restrains them. And I won't pick Windcutting since it's a melee enhancement, so all of a sudden my choices are down to two with an asterisk. And by the way, if you're going Imprisoning (9) you renders Silencing (5) entirely useless.

humble topaz
# prime hedge your idea is way more unique haha

Right? And while it's more brutal in some ways, it lets Solos (and support monsters) use their End Effect abilities still, which wouldn't be possible with Bloodletting (since they target Save Ends effects).

prime hedge
prime hedge
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the amount of treasures in the book is like my biggest complain (even though its quite small still)

humble topaz
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Yeah, more treasures and titles are among what I look forward to most, along with more DTOs because they're so fun

prime hedge
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What's a DTO?

exotic forum
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Dynamic Terrain Object

prime hedge
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oh hell yeah, agreed

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Day 16, Hauntings

humble topaz
prime hedge
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this promptomber thingy is so cool

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i keep learning stuff from other creators and applying them!

exotic forum
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Another busy weekend for me but I will catch up once more!

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Loving all the awesome stuff y'all are making, glad to have you on this journey!!

prime hedge
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Almost caught up, only 2 days behind!

humble topaz
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For the 5th level, is it when you make a creature bleeding in this way, or whenever you make a creature bleeding? It's a little ambiguous, could be interpreted either way. Using either of those italicized alternatives would make it clearer which you mean.

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Busy weekend for me too, and Sorcery didn't give me much inspiration. Wizard's Tower is basically the same prompt lol ๐Ÿ˜› I'll try to cobble something together for both today before bed.

prime hedge
prime hedge
humble topaz
humble topaz
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Day 19: Wizard's Tower

Okay so we have a couple of Malice options for the monster bands, and a couple of shared generic malice options. But what if we could have some specific shared malice options that relate to a region, area, or location? Of course we can!

exotic forum
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Day 17: Blood

Back on the catchup train!

exotic forum
prime hedge
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Air Thick With Magic is a TPK in the making with any hordes or minions that deal typed damage

humble topaz
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It's also not as bad with the devils bc they're top of echelon 2, so the heroes can tank more damage. Deploying the tower against 1st-echelon heroes is probably game over for someone, even just until end of round. I do love it as an effect tho

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I mean it's also something the Director would have to abuse on purpose so it's not like ontologically bad

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But we all know there's at least one killer GM out there who would ๐Ÿ˜‚

#

Flavor of the whole thing is great as well

humble topaz
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Maybe the clean and simple solution is simply that Location Malice should declare an Echelon, much like the demons/undead/war dogs. So there would probably be a less punishing version for Echelon 1, and this'd be the E2 table

exotic forum
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Oh yeah for sure for sure

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That's why I gave my big terrain a level lol

#

Anyway still very cool

humble topaz
# humble topaz Behold: I bring you the magic days! ## Day 18: Sorcery They fly now?! They fly ...

Day 20: Lost Book or Knowledge

I have an idea for day 20: basically an artifact tome of prophecy which, once per level as a downtime activity, lets your character ask any one diegetic question directly to the Director, and they must give you a brief but truthful answer. That said, the rest of its story and features deserves some more elaboration so I'll hopefully get back to it and finish it once my other deadlines are more in order.

In the meantime, enjoy this little retroactive addition I made to day 18: Sorcery!

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Day 21: Sword in the Forest

Perhaps I've bitten off a little more than I can chew in this one. It started with me wanting to make a Nature Warrior kit, to complement the other magic/psionic kits. My mind drifted to Princess Mononoke and, thinking of her spear, I realised there isn't a 'spear and shield' kit โ€“ so I leapt at the chance. I think the resulting kit is evocative, but might be trying to serve too many fantasies at once?

EDIT: The flat damage per tier should be 3 / 5 / 13, I forgot to adjust based on the new kit bonus!

exotic forum
prime hedge
prime hedge
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Made this leveled item for "wizard's tower". Might be broken, maybe the pillar should require a maneuver?

humble topaz
# prime hedge Made this leveled item for "wizard's tower". Might be broken, maybe the pillar s...

Very cool! Finally I can play as Aeolyxria!
Alternatively, you could claim it's a free maneuver โ€“ that would let stuff like dazed turn it off.
If you turn it into a full maneuver, I'd suggest testing out what happens if you go all the way: separate it from the 'when using a supernatural ability' clause, into its own maneuver that you gain and can just do while wielding this staff. That'd leave the player with some flexibility and not make the writing more complicated than it has to be.

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Another aspect of it being a full maneuver is that you're not elevating the pillar further with a free strike or signature ability granted by your neigbourhood's friendly Tactician. (That might be true for free maneuvers too?)

Then again, if the enemy finds you too powerful in your elevated position nothing stops them from attacking the bottom square of the pillar, which I'd assume could topple it?

prime hedge
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Is aeolyxria a named dragon knight?

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Yes of course, if it's a maneuver it would be free of other restraints. Maneuvers are pretty useful!

exotic forum
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She's one of the draconian enemies in Monsters. Not explicitly a dragon knight, might be from elsewhere

prime hedge
exotic forum
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I don't think the free pillar is an issue tbh, seems cool

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Like it's probably safer to make it a maneuver or something

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But it's really funny not to

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I will be happy to push you off lmao

humble topaz
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Since it's locked to being under yourself, unlike Aeolyxria who can summon them in many places, the abusability is fairly limited imo

exotic forum
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I think the proposed version where it's an independent maneuver is also good

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But I like the interaction with abilities and forcing you to be creative and clever with it

humble topaz
prime hedge
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If it's a free maneuver you take when you use a magic/psionic ability, would that be usable outside your turn? IE when you make a signature ability because of a tactician?

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Couldn't find anything in the rules, they've steered clear of such interactions as far as i can tell

exotic forum
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Free maneuvers are only on your turn

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That would be good

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But also the off-turn pillar is still very funny

prime hedge
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Thanks!

exotic forum
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Day 18: Sorcery

Here I am still catching up, have a magic broom

prime hedge
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Ugh, it's so creative!

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It has an action, a move action, and a death effect, all flavorful and simple

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0 fat on that monster!

exotic forum
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Me @ the Tactician

humble topaz
exotic forum
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Uhhh

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yesss...yes I suppose it does

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I don't know...how I wrote that without thinking about that ๐Ÿ˜‚

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That should probably be something different

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Well, I guess that works

prime hedge
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It's cool and probably unique, i say keep it

exotic forum
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Yeah I mean if I was gonna change it I'd make it say the target loses any remaining temporary Stamina

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That might be too rough Idk

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Day 19: Wizard's Tower

Anyway here's wizardwall

prime hedge
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I wonder if the temporary stamina removal works before or after the attack. You might wanna specify that

humble topaz
prime hedge
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Agreed

exotic forum
humble topaz
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Does it really? As written it doesn't remove all temp stamina, only 5. And it doesn't overflow into your actual stamina, even though the power roll damage might.

prime hedge
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Removing 5 temp stamina and doing 3-5 dmg doesn't sound especially crazy

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Yeah, what hadnerfaln said

humble topaz
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Oh, except it no longer requires the potency. That's a big point, especially as a horde monster

exotic forum
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Yeah the horde part is key

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I could still word it to lose the temp Stamina before taking the damage but keep the potency

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That's fine with me

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Beep boop

prime hedge
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looks great!

exotic forum
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Day 20: Lost Book/Knowledge

Void elementalists are so cool

carmine talon
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i love giving surges other uses!! i love coming up with new scalable ways for a pc to use surges !!!

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that said i do think the ability probably wants a way to generate surges if its giving you a new way to spend 'em bc how many surges you have access to is really class dependent

exotic forum
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You're so right

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Maybe the level 1 spend gives you one

prime hedge
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oooh this is wicked cool

exotic forum
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Day 21: Sword in the Forest

No idea what's up with this one tbh

exotic forum
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Day 22: Summoning Circles

This one was requested/inspired by someone on Bsky!

carmine talon
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i love that the benefit is small enough that you arent necessarily pressured you just spam the same thing over and over but it rewards it

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also i enjoy what wont be a ton

exotic forum
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Yeah I was definitely worried about it encouraging spam

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Since you usually only get 3 actions I wasn't sure if it would be enough to get damage value (I took off the damage bonus for that reason)

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But I think it also makes it more fun with allies who can give you extra attacks and stuff which fits with the theme

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What Isn't is also probably too boring/simple (surprise is so rare) but I was staring at that for like 30 minutes trying to figure out what effect to do lmao

exotic forum
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Day 23: Aliens

Aaand we're caught up again. Someone tell me if this is too punishing lol

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Oh it should probably do something if you have that trait already

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Lmfao

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If you already have that trait, you can forgo gaining the surge to use it as a free maneuver once per turn.
Is that crazy

prime hedge
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The item prerequisite would be a bother and a half to obtain hahaha

exotic forum
prime hedge
prime hedge
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Regarding the drawback, do you get your recoveries back?

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I'd think a drawback of "you don't take a respite activity" would suffice honestly

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I'm not really a fun of the last clause, about being punished more for having more victories tbh

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This has been my harshest criticism yet in this channel lol

exotic forum
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Range boost was my first thought for it but eh 5 squares tends to be a lot

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I'm not sure getting 10 squares is worth the complication for a human

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Needing to actually detect something for the surge is a good edit

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Originally the drawback was more like Evanesceria, where you have an 18% chance of not taking a respite activity every respite. This is worse because you don't even get your Recoveries back, but it's also a lower chance of happening (usually) and once you do wander off you're safe until you go back out adventuring again

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So it depends on the campaign style, if you take a lot of short respite blocks it's definitely worse

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And I am also not sure about being punished for having more Victories but it felt tame without

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The drawback should probably be completely different

prime hedge
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Life happened, i fell behind a bit. This item was fun to create but I haven't done the math, it might be busted

exotic forum
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+1 HR is probably nuts yeah but I love the flavor

prime hedge
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Also, 1 heroic ability per echelon might be a lot to lose or it might be trivial, couldn't tell you right now haha

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I thought the +1 HR is ok for level 1/2 because you lose 1 ability which is a big cut of your maximum. But further on it gets easier and easier

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Anyway, I have started actually putting my amateur creations in an Indesign doc, might end up being cool, will share results here if it's okay!

exotic forum
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Day 24: Colossal Beast

I was gonna make another solo, but...I'm too busy. Lmfao

prime hedge
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This is way more interesting than a solo, methinks!

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This is very creative, love it

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I might be off on this but wouldn't Repair Arcane Seals be an opportunity instead?

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Also Scale the Beast seems to me almost identical to the using your "turn" on the montage to help another person. Maybe you could give the Locked thingy below it to sweeten the deal?

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Love the Locked task ideas, not sure if you came up with them

exotic forum
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Consequences of late-night homebrewing

prime hedge
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Hahah it's a very good idea anyhow

prime hedge
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This is an item inspired by the manga "Kagurabachi". The level 9 benefits might not be smart enough to justify the stamina penalty, but i really like having that penalty there. Any suggestions? Also, I'm not sure of Spider is ok balance-wise

exotic forum
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Spider on a maneuver with no cost is maybe a bit much but mechanically I don't think it's too far off, short range, small cube, physical potencies are more commonly resisted

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Damage penalty at level 9 is hard to speak to

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Probably the two abilities aren't strong enough to justify it but then one combat comes along where they are and suddenly you win a fight you were losing

prime hedge
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it's supposed to be a tramp card yeah. Thanks for the review as always!

exotic forum
#

Day 25: Cryptid

Number 37, calling number 37...

prime hedge
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This is very cool, even tho i have no idea what it is a reference to

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i assume it is a reference to something

prime hedge
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lmao okay

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hey can i DM you a graphic design question?

exotic forum
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Sure!

exotic forum
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Day 26: Trail Cams/Found Footage

This one's a hard one for Draw Steel but I like this idea!

prime hedge
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That's really interesting, huge shenanigans potential

carmine talon
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hit their ass with the pokemon encore

exotic forum
polar cloak
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I'm a simple all-seeing [redacted], what can I say ๐Ÿคท๐Ÿปโ€โ™€๏ธ

prime hedge
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I've kind of stopped believing I will ever be less than 5 days behind hahah

#

The self imposed challenge of making only leveled treasures has gotten quite difficult at this point lol

exotic forum
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Worthy though! Game needs more treasures!

humble topaz
#

Schedule's finally clearing up a little so I can breathe and try to catch up! Starting with going through all that's happened while I've been gone blobhero

humble topaz
# exotic forum # Day 21: Sword in the Forest No idea what's up with this one tbh

I'm loving the flavour of the blade, as something that negates the happening of something. What wasn't, what isn't, what won't be โ€“ that sounds so cool! Adding names to the tiers of an item is so clever, it does so much for flavour. Hard to mirror the negation theming in functionality though; going by the effects, I think these names could've been what was, what is, what will be and I would have been none the wiser? With the exception of what won't be!

humble topaz
humble topaz
# exotic forum # Day 23: Aliens Aaand we're caught up again. Someone tell me if this is too pun...

Thematically, I love this. And I think the idea of wandering off is very evocative, but agree with Cauldron that not regaining your recoveries feels very punishing. There's a clear risk that you have to play a full 'adventuring day' asking to respite when everyone else is just revving up to go.

  • What if instead the character is absent-minded, and so starts surprised in every combat where they lose initiative?
  • Or maybe something that plays along with the focus on surges, where if you have too many surges at once you get some kind of mental overload?
humble topaz
exotic forum
# humble topaz I'm loving the flavour of the blade, as something that negates the happening of ...

This was actually intentional, and it even tripped me up when I was making it because I kept coming up with the wrong kinds of effects for the names lol. But the idea is, it's a Blade-That-Wasn't... which definitely is, it's right there in your hand. So all the features are their opposites too.

Buuut it might be better for the narrative of the item to just go with the flavor as written rather than being cheeky about it lol

And yeah I love naming the effects, someone in the Jams of the Timescape inspired me to start doing it. In 5e one thing I loved about the magic item design was all the abilities had flavorful names. Now titles get that, but not items. We're bringing it back!

exotic forum
exotic forum
humble topaz
# exotic forum I like both of those effects for a complication a lot and definitely will steal ...

Maybe there's some inspiration to be had from one of the perks in Fallout: London! When you go to sleep (here: respite), there's a random chance that you end up somewhere entirely different than where you started it, and you have no recollection of how you got there. That gives the Director carte blanche of how dramatic (or silly) each separate occasion becomes. Maybe you immediately start the first encounter and the party must come to rescue you! Maybe you wake up in the baker's bed, and where the hell is the baker?! But no โ€“ this time you come to consciousness in the midst of eating pig feed in a pen!
https://staticg.sportskeeda.com/editor/2024/07/4eec2-17223260447165-1920.jpg?w=1600

exotic forum
humble topaz
exotic forum
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Wdym

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OH

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Hahaha yeah it should break after one use, I forgot that part ๐Ÿ˜‚

humble topaz
# prime hedge Boop!

Oh having just made an earth elementalist, I'd have jumped at the chance to use this for some extended range on my abilities blobwizard

prime hedge
prime hedge
prime hedge
humble topaz
# prime hedge what do you think of the "target a second creature with melee abilities by payin...

It probably sounds fairly strong? It's effectively 50+% off your second ability use, potentially multiple times per encounter. And how does it interact with the "melee is ranged" part of the weapon?

Power-wise, I haven't played enough high level stuff (only sporadic playtest sessions beyond level 4) to tell, really. Honestly it's partially why I've been avoiding making leveled items for the prompts myself!

prime hedge
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I'll clear the language up and rethink a few things, thanks!

exotic forum
prime hedge
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Thanks for the feedback. Made this updated item after thinking about the fantasy/playstyle I want to invoke with it. The "twin spell" wasn't really important to me, the "magically punch people 10 meters away" is the core of the item.

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Also cleared up the language of the mechanic for gaining range on melee abilities

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Now they have a "floor" of Melee 3/5/10 Range

humble topaz
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Looks a lot cleaner to me! And the versatility of increased melee distance should not be underestimated. The added target for heroics makes much more sense at 9th where everything is superhero stuff anyway

prime hedge
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Exactly my thoughts!

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Thanks for helping folks

exotic forum
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9th level gets craaazy

prime hedge
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Im very proud of myself for making this item for the "summoning circles" prompt. They are circles you wear on your wrists that summon your hands at a different location lol

exotic forum
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Ohhh I didn't even get the gag...nice one

prime hedge
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thanks hahah

prime hedge
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Day 23 Aliens: Gravity Gun (portal gun but with sliding) and Day 24 Colossal Beast: Titanspine Cleaver (smack people with the undead spine of a giant or something)

exotic forum
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Ooh, Gravity Gun is very clean, the maneuver to instantly prone a target is maybe a bit too good (especially against fliers) but I love the flavor and the simplicity of the effects, nicely done!

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Titanspine Cleaver also very clean and cool

prime hedge
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Thank you! Would you give the Maneuver a potency S or something?

exotic forum
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Yeah at the least

prime hedge
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Any other ideas? Maybe a size limitation, equal to highest characteristic?

exotic forum
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Nahhh I mean I think potency is fine

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Other items use potencies for stuff, usually average, but this one costs a maneuver

prime hedge
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Neat. I haven't really differentiated w/m/s potencies yet. As in, when to use one or the other

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Except for rolled effects obviously, tier 1/2/3 potency w/m/s is ok usually

exotic forum
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Ye

exotic forum
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Day 27: Dreams/Nightmares

This hit me like "Oh that's a great idea!" and then I really struggled to actually pull some effects together. But, I think this hits the beats I wanted

sage copper
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I'm getting close to finally having something for the Thriller day 9 thing, and it has ballooned to be 3 other prompts as well. I went pretty far afield with the concept and maybe gave myself a lot more work to make it happen. Likely gonna need to refine the numbers quite a bit from what I'm first landing on. I've got almost everything concepted but writing out the abilities and cleaning up wording. It is a Solo who's main focus is forced movement, but it's also two minion types and a DTO. Way more than I should have tried to make with my limited time.

exotic forum
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Exciting tho!!

sage copper
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Potentially a little too ambitious, but I've at least had fun working on it.

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I'm definitely going to need help laying it out better than a basic google doc.

carmine talon
carmine talon
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unfortunately i have nothing i could post i have made recently that pertains to dreaming and/or nightmares. what a shame

prime hedge
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the piety generator is ok, but i don't really see how the prayer effect connects to dreams hmm

exotic forum
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It was all just a dream...they were over there the whole time!

prime hedge
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Shared dream hahah. Like mass hysteria

exotic forum
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I would have given out 1 HR but that's obviously too strong

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I wonder if spending 1 piety to give someone 1 HR would be too much on a prayer effect

prime hedge
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Maybe some psychic damage? That's kinda boring tho

carmine talon
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fwiw teleporty illusiony stuff felt apt to me

prime hedge
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Slowed or Dazed could be used as "make enemies sleepy" effects

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Just a thought i had

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Made this for Cryptid. Initial effect looks strong, but it's a leveled item with no numerical benefit so i think it's ok

sage copper
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It is done. Introducing Vincenzo, the Radenwight Necromancer (prompt 9 Thriller), his two summoned Minions Jitterbeasts (prompt 25 Cryptid)and Boo-gies (prompt 8 Spirits), and the DTO Tombstones (prompt 12 Liminal space). As I noted, I expect I'll have to refine the numbers on some of the abilities. This Solo encounter is intended to have a TON of forced movement, so much so that a significant portion of the damage will come from it.
https://docs.google.com/document/d/1G-Q3lfW0Of9vgWbtdzzyDCRl44ebL1zZNTl3y0ZY8nw/edit?usp=sharing

prime hedge
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HOLY! You put like 4 prompts in one, crazy

sage copper
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First pile of stuff I've made fully custom. I've done lots of tweaking and reflavoring, but nothing from scratch for Draw Steel before. Hopefully it passes the vibes check, but feel free to comment on the doc if something seems confusing, over/under powered or whatever.

exotic forum
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Day 28: Gods/Goddesses

Here's my entry for yesterday, a bit late. Paying tribute to the GOAT Athena ๐Ÿ™Œ

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Day 29: Flowers

And here's today. Bit lackluster IMO but they can't all be winners (although I am very proud of "psiolet")

prime hedge
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Not sure if the negotiation buffs fit Athena, but its cool anyway

exotic forum
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Happy with the stamp of approval tho hahaha

prime hedge
exotic forum
prime hedge
prime hedge
exotic forum
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One of her epithets is "the deceitful" IIRC which seems wild to me

prime hedge
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Ancient greek mythology has been compressed a lot, irl it lasted for literal centuries so each god has more than a dozen epithets that are very often contradictory

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Meaning, every interpretation that at least tries a bit, is probably valid

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Supposedly there is a temple (in Theseus's hometown or something) dedicated to Athena the deceiver, created by a woman who was deceived by the goddess into being... Well... Victimized by Poseidon. Weird story, feel free to delete the message if u want

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Anyway, i had this idea for the last 24 hours and finally made it into something. Level 9 took me hours to come up with, let me know if you have any other ideas

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It's a staff that makes people eepy

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It's for day 27: Dreams/Nightmares, got cropped

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I skipped day 26: "trail cams/found footage". Any ideas for leveled items on the theme?

exotic forum
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I really struggled with that one too ๐Ÿ˜‚

Maybe something stealth-related or memory-related? Like poring into found footage for answers?

prime hedge
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Your camera was very cool though

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Hmm yeah maybe maybe

prime hedge
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Day 28: Gods/Goddesses. Decided to emphasize on the fact that the prompt is in plural form! This item is only usable by Conduits, it let's them access more domains, but they have to swap them out at the start of each combat. Level 9, as always, goes crazy power-wise

prime hedge
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Aaand day 29: Flowers, done! I'm finally caught up for the first time (if you ignore the trail cams prompt, which I think I might just do sadly)

exotic forum
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Feels very plausible

prime hedge
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Day 26: Trail Cams/Found Footage

exotic forum
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That's really cool!

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Nice interpretation!

prime hedge
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Thanks!

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It leaves a "trail", and takes a "screenshot", so i guess it's close enough

exotic forum
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Totally!

prime hedge
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Day 30!

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One left! What a month!

exotic forum
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Neat! Love the eyes, that's a cool twist on it

exotic forum
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Day 30: Harvest

Had to do one more solo before the month was out...

prime hedge
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Oh WOW, this is a thicc boy

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This thing makes souls bleed!! Wtf

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Love Boo!!

carmine talon
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๐Ÿค

prime hedge
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This is soooo cooool

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Might just be the highlight of the whole month?

exotic forum
prime hedge
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I love every ability

exotic forum
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You flatter me!

prime hedge
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Any clue what you're gonna do for the final day?

exotic forum
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Nope!

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Lmfao

prime hedge
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Could be a cool ass montage test to summon the spirits or something. I think that's what halloween was about kind of?

exotic forum
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I do like making those montage challenges

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They're harder than I expected, fun challenge

sage copper
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This is a combo of prompts 30 and 31, Harvest and Halloween! A montage challenge and a 1st echelon consumable.
https://docs.google.com/document/d/1XBEWPKQK5ubOZ-TB8gTEqOMS-ABwyFeR2wTklb1JzDE/edit?usp=sharing

prime hedge
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Great stuff! Love the Consumable

exotic forum
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Day 31: Halloween

For a final sendoff, I decided to pay tribute to both the tradition of Samhain as a midpoint of winter and the mythos of the final girl as the last one standing before the dawn โ€” a Halloween twofer ๐ŸŽƒ

prime hedge
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Just got finished with the final prompt too!

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Ooooh i love this. I'm not a horror genre guy, but last girl is a great trope

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Is the solstice ritual meant to say tier 2? It fits the theme maybe, but it'd be awkward in play, having to decide if you want to downgrade your roll outcome

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Which, you can in the rules if I'm not mistaken

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Great stuff nonetheless

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I like that the Prerequisite mentions "dead or dying" allies, if it was only dead then it would practically never come up. Smart thinking!

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Incoming screenshot avalanche:

exotic forum
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Samhain is the midpoint

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Being able to downgrade it is very funny, that pretty much just makes tier 2s into tier 3s all the time ๐Ÿ˜‚ I'll say the RAI is it only counts if you roll it

prime hedge
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For the last day of Promptober, i wanted to make something special. I've had a really fun time here, and was further inspired by the "treasures of the timescape" itchio jam, for which people made leveled item sets. I was too new to the system to take part, but this is my contribution!

First 2 images are lore, feel free to skip. The balance of the items might be all over the place, it's too late for me to check over again, but of course let me know of any recommendations

prime hedge
exotic forum
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It doesn't though ๐Ÿ˜‚

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Solstice is one end of the spectrum haha

exotic forum
# prime hedge Items:

These are very cool โ€” no idea where the balance lies but gaining damage immunity with temporary Stamina, sending enemies to the shadow realm, and taking control of dead enemies are all very cool stuff I haven't seen in DS yet

prime hedge
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Oh hahah, i missed that. I think if you put solstice = mid in front of people, nobody's gonna question it hahaha

exotic forum
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Well I fooled myself with it lmao

prime hedge
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Thank you for putting this whole thing up Jonas. I just moved to another country and it has been quite stressful, this little challenge/routine has helped me relax a ton

exotic forum
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I'm so glad!!

prime hedge
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And also, i love making stuff like that, but wouldn't have done so by myself since I'm so new to DS!! So fun!

exotic forum
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My favorite thing about DS is how I can just write something crazy or cinematic and it works. It's such an easy, fun system to homebrew for

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It's not the only system like that but it's probably my favorite for homebrewing of all the ones I've played, just because of how enjoyable the core chassis is

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Although Lancer and messing with PF2e's action system comes in close

humble topaz
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Just want to congratulate and celebrate everyone who participated, and especially @exotic forum and @prime hedge for finishing the full month of prompts! That's no small feat. Well done!

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That deadline I had wore me down more than I anticipated, and then it felt like there were simply too many prompts to motivate me catching up. I don't want to necro the thread repeatedly, but if I return to finish the ones I didn't I'll compile them in a single post sometime later this month.

prime hedge
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I hope you find the time, your stuff is great!

exotic forum
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Well...I don't know if I saved over a file or if Windows or Adobe screwed me over but I lost all my Promptober content lol

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I have all the images I can work from, but not all the edits I had already made ๐Ÿ˜‚

carmine talon
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OOF

arctic hollow
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Holy crap

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That fucking SUCKS

exotic forum
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I was gonna redo em anyway, I just lost some important notes on some of the weirder ones, like the Hydra

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Ah well, the impermanence makes em beautiful

earnest whale
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Not the hydra!!

prime hedge
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oof that sucks

sage copper
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Oh man what a loss Jonas. You had a bunch of great stuff in here, and I'm sure re-generating it and adjusting it would take some significant lift.

exotic forum
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Ty for the kind words tho haha

sage copper
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It was this thread that pushed me to create for the sake of creating, not for specific needs in a campaign I'm running. I'll likely refine my Radenwight solo and try to playtest it in the Homebrewery. I've been on and off tweaking it and cleaning up the language for that to happen sometime soon.

exotic forum
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That's sick!! Yeah I'm looking forward to that playtest!

humble topaz
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So I said I'd dump all of these together in a big clump come the end of the month, but I have to double check this one: is it entirely stupidly broken?

humble topaz
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(Of course once I ask this I immediately start messing with the malice ability)

toxic fox
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Not saying to spam the channel with it, but it's certainly way more effective for people if these creations are all posted on their own instead of hidden away in here ๐Ÿ™‚ Helps with searchability

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Unless there's a plan to make a unified thing at some point?

exotic forum
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I intend to make mine into a unified thing at least! If other folks wanted to get in on it I'd be happy to make a full packet

exotic forum
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Living Maze and especially the Malice spend is really cool

humble topaz
# toxic fox Not saying to spam the channel with it, but it's certainly way more effective fo...

Definitely get that! Since they were all one day prompts, many of them haven't yet gotten the full love and attention that I would want before letting them lose where everyone finds, uses, and references them. So this thread has been a little bit of gauging impressions, before polishing the great ones! At least in my eyes.

Now, that could of course have been done in #ds-homebrew or similar, too, but I've leaned towards putting them here since they are all based on this theme rather than necessarily "solving a need". But maybe it's time they start standing on their own feet rather than necroing threads.

humble topaz
humble topaz
exotic forum
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The damage seems low but the stats seem high, level 6 non-leader shouldn't have more than +3

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Although I think you actually correctly accounted for forced movement damage in a way that the books don't

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So the damage is fine probably

humble topaz
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Huh, I thought I based its stats on the Draconian brute but I was looking a lot at the Shambling Mound at the same time. I'll take another look, thanks!

exotic forum
prime hedge
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As a itchio follower, I got an email already heheh. It looks great, gj!

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It was a rude awakening for me too hahah, I started out trying to bring my promptober collection into layout back in November, and just forgot about it after a few days... I hope you'll inspire me to publish them too