#Complication: Coward

11 messages · Page 1 of 1 (latest)

uncut pendant
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Complication: Coward
You have a deep seeded fear of the dangers you face as a hero. Still, when people need help, you can’t just let their pleas go ignored. You might be scared, but you’ll face these threats scared

Benefit: the first time each session you damage a creature that is the source of your frightened condition, you earn your party a hero token. While you are winded, you can move towards the source of your fear.

Drawback: When you are effected by a potency ability that inflicts frightened, you are considered to have a -1 in your stats. Additionally, whenever you encounter a new hostile creature of size 2 or larger, or a creature who is a leader or solo, you make the following intuition power roll:

11: you are frightened of that creature until you do battle with them (EoE)
12-16: you are frightened of that creature for 10 minutes (or save ends)
17+: you are frightened of that creature for 1 minute (or EoT)

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I really like cowardly heroes, and I wanted to have a way to play the kind of person who is a hero despite, and even because of their fears.

What do you all think of this?

rigid canopy
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I hate to break it to you, but look at complication number 12

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but its a really cool idea!

uncut pendant
uncut pendant
rigid canopy
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I think that could absolutely work, given we have "infernal contract" and "infernal contract, but like... bad" and it could also be possible to come up with another name for it

uncut pendant
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Mega coward XD

cloud vine
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Reluctant Hero maybe?

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maybe "Anxious Wreck" might be more appropriate.

rigid canopy
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Just a lil guy?