#The Warforged Ancestry in Draw Steel! (v. 0.1)

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fair tendon
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Good morning everyone! I run games in a homebrew campaign setting that is not unlike Eberron. I was running 5e when I made the setting, and some adventures still heavily feature the Warforged. Because of that, I've decided to try my hand at porting the ancestry to Draw Steel!

Mechanically, I designed the ancestry off of my own conceptualization of a reverse Memonek. Where Memonek are synthetic living beings, Warforged are completely mechanical, and have all the clunkiness of that make. I started out by reversing the Memonek's signature traits, giving the Warforged 1 stability as long as they fell harder. However, since I still want the ancestry to have 4 ancestry points, I'm looking on making one of the signatures more harmful to the Warforged so that the race can be more balanced. My thought right now is to expand the first signature so that the hero takes extra damage whenever they take damage from forced movement, but I'm open to suggestions.

Thematically, I wanted to hit on my own version of the Warforged. In my setting, the conflict that the Warforged were created for ended some decades ago, and the mechanical people are struggling to find their place in the world. I want to hit the note of a race that is unified by their purpose, only for that purpose to have long passed them by. I think that the idea of a people that (mentally, spiritually, and physically) are unable to move past the war is very interesting, not unlike the Clones from Star Wars: The Clone Wars. Perhaps your Warforged hero is haunted by the war, or maybe wartime was when they felt most accepted by society and they long to return. May not be a great 1-1 comparison, but I did take some inspiration from that.

I'd appreciate any feedback!

https://docs.google.com/document/d/1_BFN80JxtTSrjhIp5Nmkj2BlVUGTibud9DcXm31dpaE/edit?usp=sharing

near falcon
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Love warforges, The Harder They Fall trait is really fun, if you fall onto someone else they also take the extra damage. Did you leave out the "You can’t suffocate, and you don’t need to eat or drink to stay alive" part of the 5e warforge to keep the 4 ancestry points?

pine phoenix
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Mechanically looks good. Personally I don't think they need 4 ancestry points and the onus on falling damage but that has more to do with I like my warforged being closer to the Eberron version: less robot, more living construct made of wood, stone, and metal.

shrewd atlas
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I like how you really gave it a thematic idea with the traits. Also, nice to see you were able to put in some that are/feel distinct enough from what other ancestries get

vernal warren
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I really like your method of doing ancestry abilities where it’s once per encounter, so it isn’t constantly competing with your class abilities but it can still be unique and impactful

fair tendon
fair tendon
fair tendon