#Translating Draw Steel? Here's a glossary for you!

127 messages · Page 1 of 1 (latest)

grave wave
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When working on a translation, the first thing you need is a dictionary for all the mechanical terms and other names so their translation would be consistent across the book. Here’s the one I made to get you started! (only for the backer packet content as per the license – levels 1-3 for Heroes, and 1-6 for monsters)

https://docs.google.com/spreadsheets/d/11YW0VVOsu2mGIGW65a1GNQD6qbbu1CXHncMq-iE-mtc/edit?usp=sharing (Edit: This is an improved spreadsheet by @robust quarry; if you're looking for the original one, you can find it here)

Once the game releases, I will update this spreadsheet per the new license, but there’s more than enough stuff to translate already! Good luck!

Be sure to note which language you plan to translate to, so others here will know. Maybe they’ll want to help you!
In the future, I plan to create a collection of various game translations, so definitely let me know when you're finished!

Also, keep in mind, that the license only allows to use the text, not the art or the trade dress (though you can ask a permission for art by emailing MCDM). Just make it clear that your translation is not an official Draw Steel product. And you’re allowed to charge money for your work!

EDIT: The spreadsheet has been updated, and people have started working on other translations. Here’s the thread for the Spanish one: https://discord.com/channels/332362513368875008/1409305200845652111

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I am working on the Ukrainian translation, and I plan to distribute the rules for Level 1 for free. It’s more than enough to try out the game to see if it’s to someone’s liking.

near wyvern
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Great ideal! Thanks for making this!

bronze flicker
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Hey, thanks a lot! I was planning on doing that myself, so it's a huge help!

pale scroll
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This is awesome! Not that I'll be doing any translations myself, but I know there has been interest in the community, and this is a great tool for those people!

royal oak
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Amazing!! Thanks for your work :)

round rivet
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Great idea!!! I wanted to start to work on the Portuguese translation once the game releases, this will be great for it!

uneven arch
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Thanks a lot for this, this gives more searchability and classification options than our working doc for the french version.

cosmic epoch
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I'm working on the Italian translation, thanks for the doc! It'll help

amber yew
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I think about doing a German version. All help is welcome 😁

royal oak
amber yew
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Very good starting point indeed! I put my additions in comments.

royal oak
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Great Comments, thanks! I'll work some more on it, every now and then :) Also feel free to just copy the sheet and work on it for your own purposes ^^

pastel solstice
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I should like to work on a French translation (though it might take a while).

graceful fern
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If anyone is also interested in #1342298358664138805 I'm happy to explain how to make translations work with Foundry

primal mauve
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Morning! Looking forward to help in the Spanish translation.

I guess with the upcoming final releases, the Glossary of terms will be tweaked and completed, right?

grave wave
primal mauve
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Of course, no rush. Thanks for the effort

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If anyone else wants to colab in the spanish effort, let's team up!

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Maybe MCDM might give us a fully editable char sheet, so we can translate it as well.

dim rampart
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So. I was laid off this week, so I have a free time to work on Russian version. Is there anyone at that yet?

stark gust
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If anyone needs help or need someone to proof read a Spanish translation, i´m in.

primal mauve
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Me! I'm waiting for the final glossary to be out

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Will DM you

grave wave
grave wave
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I've updated the whole glossary. I'm sure I've missed some of the changes, so if you see any inaccuracies, you can make a comment in the spreadsheet.

primal mauve
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Thank you!

valid glen
pastel solstice
bronze flicker
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There was a previous attempt at french translation, I think @uneven arch is still on it, you might want to join forces. I tried it too but I managed to convince my players to play with the English rules, and I don't see how I can fit one more project in my agenda

lost kiln
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Since the first german (incomplete) version was stated in April... is there another more fleshed out version yet? 🙂

valid glen
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Just to be sure, the glossary is the one I can find in the first few pages of the Heroes book, and not some other document I'm not aware of, right?

grave wave
primal mauve
grave wave
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I’m not exactly sure how this would work but I approve 😃👍

primal mauve
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Me neither, but I approve your approval!

I guess the end goal would be to have all the game texts translations in the same format and medium as the original one. But I'm guessing here

valid glen
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I approve their approval of your approval!

uneven arch
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Hey, indeed I am still working at the player side translation. I have a very loose approach to it, focusing mainly on the bits useful to my game, and putting to the back of the line anything only the director sees. Most generic terms are done in my prep docs and maybe like 15 percent of abilities.

I'm starting to integrate the translation in the Codex but the system is still a bit janky so it may take a while.

Maybe I'll start a "brute" translation of the pdf, just replacing the relevant terms in the text to make on the fly translation easier. Then add any translated unit to the master until most of it is translated.

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The United data entry effort sounds cool!

grave wave
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A couple of changes to the first tab: Added "Claw Dirt", "Dig" to maneuvers, and "Hover" to movements, changed "Prerequisite Item" to "Item Prerequisite" and "Leveled Item" to "Leveled Treasure"

hollow goblet
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Maybe strange question, but do we have any ideas how to get those sheets in languages as a shared pool for people to look up and use or collaborate on? Or is that thinking too big a scope (i.e. people should just agree in a group to work on one and share them between them)

grave wave
hollow goblet
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Well, imagine you would want to use a language to translate a product or say, implement multiple languages in a tool like forge steel (or a VTT??), it would be great if you could look up or use this as the basis to implement multiple languages or at least find out there IS a translation of the glossary already in the language you need

graceful fern
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Foundry fully supports multiple languages

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We've been very thorough in defining everything via i18n keys

hollow goblet
graceful fern
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Yeah, we basically have a large json file that provides the mapping

primal mauve
graceful fern
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If people want guidance building the i18n mapping for the Foundry system I'd be happy to help

grave wave
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Removed the “O” for “oblong” from the sizes category on the second tab, because it’s no longer in the game

robust quarry
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Hi! Is there any Spanish translation being worked on? I'm doing Spanish guide videos and I'd like to both collaborate and not get the translated terms wrong in the videos if possible 😆

pale scroll
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@primal mauve was doing Spanish translation things! (Pardon the ping, figured you'd see it eventually, but just in case you don't!)

primal mauve
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Hello! Yes, I started*...

to think some terms!

But yes, lets collaborate

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I'll DM you

robust quarry
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Great! thanks. Is there any way we can make it more transparent to everyone? So it's easier to find each translated glossary?

pale scroll
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You could make a separate thread just for Spanish translation in #1185001794921836664 , maybe? Just a suggestion.

pale scroll
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(Cross-linking in case anyone else comes in here)

grave wave
robust quarry
grave wave
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Good idea. Done.

robust quarry
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I was going through the template yesterday and I thought it might be more easier to navigate, filter, format and export if all terms are in a Main table and the tabs for each Category of terms are dynamic views of the main table.

This would:

  • Allow exports to JSON easily, for example, which might be useful for Devs. (Also to other formats)
  • Improve consistency since everyone would need to follow the same column format.
  • Make it easier to find terms.
  • Make it easier to add new terms. Adding a term to the Main Sheet would add them automatically to the rest of tabs.

What do you think? @grave wave
Your template has everything we need so I can create a new template and share it here so you can take a look 😄

grave wave
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Wow, yeah, seems useful

robust quarry
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I'll get it ready and send you a blank version 😉

primal mauve
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Damn Rexus, that is exactly what I was imagining but would never be able to actually execute 🍻

grave wave
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I've updated both this post and the one on reddit to include the link. Thank you.
Now it's on you to update it blobtongue

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One note. In my translation I found the commentary column to be more important than the variants one, that's why I've put it before.

robust quarry
grave wave
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Even if you're working on the translation yourself (like me) it's super helpful when you come back to the glossary after 6 months and go like "who's bright idea it was to translate this word like that?!" and the go to the related comment explaining the thought process and realize that "yeah, that's actually a pretty sound idea" 😄

tepid blaze
royal oak
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I haven't had time and probably won't be able to work on it further in the near future 😅 The state at which it is at, is what it is.

You are more than welcome to copy the document and start translating it :)

tepid blaze
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Vielleicht werde ich das sogar tun 😎

valid glen
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Got inspired and translated (in French) the most important part of Draw Steel: The Dragon Knight's Oath! ⚜️

Même si le soleil devait se fixer au firmament
Même si la nuit devait durer éternellement
Je tiendrai face à la malice
Je ne céderai pas
Ceux qui souffrent et réclament la justice
Je suis votre lame et votre pavois
Je ne concèderai rien
Je ne mentirai point
Je m'opposerai à tous les malfaisants
Jusqu'à la mort du dernier tyran

robust quarry
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I'm also working on translating the Character Sheet to Spanish. Will send the PDF, PSD (as I'm doing it with Photoshop) and the different adjustment for the fonts I used, so you can translate it to your own language if you want 🙂

grave wave
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I've actually made that already for my own translation. But I will be able to share it only tomorrow.

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What I can't figure out is: how the hell did they made their character sheets PDFs so light?! I had to save mine as high quality JPEGs first (so no text selection) and it still was twice as heavy.

robust quarry
grave wave
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Photoshop as well.

grave wave
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Now that I think about it. Character sheets are not actually covered by the license 🤔

robust quarry
grave wave
pale scroll
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Ooh you're right

pale scroll
robust quarry
primal mauve
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I would go with the logo change, just to err on the safe side, and nothing else

grave wave
pale scroll
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Yeah, Geoff is also pretty quick to reply to emails!

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I'm just a volunteer lol

grave wave
robust quarry
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Thanks everyone, I'll ask Geoff, worst case scenario I'll have to do some custom sheet or just print the translated ones for my own use (just finished translating them), will let you know when I have an answer 🙂

robust quarry
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Hey everyone, just a quick update, the MCDM team gave me permission to share the Translated Character Sheet. I will try to build the PDF for the Spanish ones and send it in the Spanish thread, it's true that it's being difficult to make them lighter. Then I'll make them more flexible for any other translations people might want to create. Thanks.

grave wave
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Awesome. Though I think it means other people will still need to ask permissions for their own translations.

primal mauve
valid glen
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I plan on asking them for the French version when I get to it

pale scroll
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MCDM didn't make the sheet, simply gave permission for the translation of it

primal mauve
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Folks, for everyone here doing char sheet translation, we are doing a fan effort to get Draw Steel playable over Roll20, including a character sheet. If you want to add a language to it, come by:

primal mauve
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You will need to add it thru this method

main cave
graceful fern
main cave
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Tbf, none. But i'm usually a quick learner 😅

graceful fern
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OK, step 1 is "Go to the setup screen and use the button to make a module"

main cave
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I've rolled a tier 3 on that first power roll, ready for step 2

graceful fern
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Great, now you need to open up your module's folder and make an fr.json file

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You'll need to locate your foundry data folder

main cave
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Alright, and I suppose I just copy paste the en.json file into the fr.json one?

graceful fern
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the other step you need is to update your module.json to inform foundry of your translation file

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Need to add something like this to the top level

  "languages": [
    {
      "lang": "fr",
      "name": "French",
      "path": "en.json"
    }
  ],
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after you've got that done, the actual translation work is just going through your fr.json file and adjusting all the values

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once these initial setup steps are done, you can see adjustments with a simple f5

main cave
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Do I have to go through a module or can I just create an fr.json file in the system's files?

graceful fern
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a module will stick around, anything you add to the system files will get deleted whenever you update

main cave
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Oh right, that makes sense!

graceful fern
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now, hosting that module & sharing is a separate chunk of work, but hopefully this at least gets you started

main cave
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Just tested a few values and it works perfectly, thanks a lot for your help!