This is exploring a fun idea I stole from the Pillars of Eternity series. The idea with these is (1) to create low impact, but hopefully still exciting, loot for your players to find in their adventures; and (2) to infuse culture into your setting in a way players will engage with.
I'm sure you all could come up with better ones, so let me know you food ideas in the comments!
Google Docs
Respite Consumables The idea with these is (1) to create low impact, but hopefully still exciting, loot for your players to find in their adventures; and (2) to infuse culture into your setting in a way players will engage with. Rule: Respite consumables can only be consumed on a respite, and onl...