I really don't understand why DrawableHandler works but UpdatableHandler doen't. They are THE SAME CODE, but renamed. Any help? I know that the UpdatableHandler gets the classes registered with it but when it runs it, the vector is EMPTY. I CANT GET MY HEAD AROUND IT. Oh And did I say, DrawableHandler works, AND IT IS THE SAME CODE BUT RENAMED
The project uses cmake so you should beable to compile it easily
https://github.com/Revilo0509/Raylib-Game-Engine