#C++ Assignment

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shy shadowBOT
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When your question is answered use !solved to mark the question as resolved.

Remember to ask specific questions, provide necessary details, and reduce your question to its simplest form. For tips on how to ask a good question use !howto ask.

unreal grove
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robux kekw

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!vc

shy shadowBOT
# unreal grove !vc
Voice chat

In general, most users here won't help in voice chat. Instead, you must take time to type up a clear summary of your problem / question and minimal reproducible example and make it as easy as possible for folks to help you.

Why?

We know it's tempting to ask to just go over the problem in voice chat, and it may very well be quick to do and easier that way. However, all the folks helping out here are volunteering their time to help others and it's a big ask for them to hop on a call to take dedicated time to hold your hand through a problem. Additionally, many users don't have a microphone handy or aren't in a place where they can join a voice call.

rapid yacht
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๐Ÿ˜ญ

unreal grove
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Someone might do the vc thing with you but usually, people here prefer to help over text

rapid yacht
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oh i see, tbh thats fine too text might be better since its all text based

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ill take any form of help ๐Ÿ™‚

shy shadowBOT
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How to Ask a Programming Question

Anyone can ask a question in our programming channels. Following the guide Writing The Perfect Question is recommended.

What to Post

State your problem clearly and provide all necessary details:

  • the relevant portion of your code, or all of it
  • the expected output
  • the actual output (or the full error)
    :trophy: Gold Standard: Minimal Reproducible Example
Where to Post

Provide the relevant code in the message, and format it nicely with a code block*. If it's too much for one message, you can upload it:

  • Compiler Explorer for most C and C++ snippets
  • OnlineGDB for interaction, debugging
    :no_entry: Do not post screenshots, let alone photos of your screen!
rapid yacht
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ohh i see, so this is more of a like direct problem / solution type channel

unreal grove
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It would be easier for us if we could help you with specific parts you're having trouble with

rapid yacht
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in that case i will start my program and post questions on specific problems for specific solutions

unreal grove
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Nice!

rapid yacht
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okay thankyou, im going to take this post down

shy shadowBOT
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@rapid yacht

Please Do Not Delete Posts!

Please don't delete forum posts. They can be helpful to refer to later and other members can learn from them. In the future you can use !solved to close a post and mark a post as solved.

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@rapid yacht Has your question been resolved? If so, type !solved :)

rapid yacht
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!solved