#Circumvented nullcheck?

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brazen helm
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yeah it had a nullcheck and yet still broke

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@brazen helm

Screenshots!

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tidal holly
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what is printing this?

brazen helm
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after extensive use of conditional breakpoints,it was discovered that the problem was caused by processUpdate teleporting away the block(player) to the respawn point

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oof do another null check

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!solved

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brazen helm
tidal holly
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nevermind you found it ๐Ÿ˜›

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there was no print statement in your screenshotted code

brazen helm
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this is a problem like multiprocessing problems but not actually multiprocessing ๐Ÿ˜›

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somebody is going to want a mutex ๐Ÿ˜›

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(this is my first time encountering those problems,where new code exposes problem of old code of not expecting change

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(right,forgot to say this) solution:copy the nullcheck