#How to not constantly alert on a stationary car?
1 messages · Page 1 of 1 (latest)
assuming you are referring to Frigate
we will need to see your config, and you'll likely want to check the debug live view and see what the bounding boxes look like
Ah, yes, this is for frigate
Which portions of the config? "review"? "record"?
best just to share the whole thing
Silly discord made me upload it as a file
seems to be fine so the debug live view is where you'll want to look first with both motion and object boxes enabled
There is currently no box around the stationary car. It will show a red box around a car driving down the road, but it does not trigger a review event
is detection enabled? that would mean the car wasn't detected
Yes, detection is enabled.
it could be that the detection is unreliable (depends on lighting?) so it keeps seeing the car appear and disappear. that would explain you getting repeated notifications.
I removed "car" from the "object: tracked" list and so now it doesn't trigger on a car at all. When I included car in that list is when it seemed to constantly trigger on the stationary car.
This might be it. It was pretty windy and blowing snow and such.
I'll try to add car back to the tracked list when the weather is more calm and see how it does.
I still haven't been able to figure this out. It seems that no matter what, it is always alerting and tracking the car that is parked in the driveway.
Is there a config that will allow it to track the car, but then after it's stationary for like 30 seconds, to stop tracking it until it moves again?
Is there a config that will allow it to track the car, but then after it's stationary for like 30 seconds, to stop tracking it until it moves again?
That is how it works by default
as long as the object detection is consistent and the box doesn't move too much
That's why the suggestion was to watch (or perhaps screen record) the debug live view so it is clear what is happening that is causing the object to stop being considered stationary