#I m trying to understand Basically you

1 messages · Page 1 of 1 (latest)

heavy nimbus
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You already cover that in the conditions...

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      - conditions:
          - condition: trigger
            id:
              - Schuurspots_Aan
          - condition: or
            conditions:
              - condition: zone
                entity_id: person.PersonA
                zone: zone.home
              - condition: zone
                entity_id: person.PersonB
                zone: zone.home
uneven zephyr
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Yes, but since I'm working with trigger ID's and actions bound to those ID's. The 2 extra triggers you suggested are not involved in any actions, right? So what would they actually do?

heavy nimbus
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Do you know what your condition does?

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You could just make all three in the or

uneven zephyr
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I'm not sure if we are on the same wavelength or maybe I just don't understand the solution. I'm looking for the smartest way to trigger the "Lights On" action, when it's inside the "window" (so, after sunset and before 11.30PM), but nobody was home but just arrived back home

heavy nimbus
#
      - conditions:
          - condition: or
            conditions:
              - condition: trigger
                id:
                  - Schuurspots_Aan
              - condition: zone
                entity_id: person.PersonA
                zone: zone.home
              - condition: zone
                entity_id: person.PersonB
                zone: zone.home
uneven zephyr
#

I understand the concept of trigger IDs and actions bound to those ID's. I understand the concept of conditions ofcourse, but I think I'm missing what's going to happen if you just create 1 or 2 extra triggers when a person enters the House zone, but there is no ID (and thus action) bound to those triggers

heavy nimbus
#

Just tweak the logic to suit

uneven zephyr