#Is it possible to change the strangle timer for SCP-3114?
1 messages · Page 1 of 1 (latest)
Best I can offer is to force skeleton to disguise and undisguise in like 2 ticks or something
As far as I know that cooldown will never be synced
I hear it might be validated server side soon at least, but there’s still the client side check
Ok nvm apparently a new update soonTM will allow you to get this cuz they’ll make server send the cooldown remaining as a RPC to client
for in the new update, either patch this method to return a higher cooldown
or repeatedly call (albeit you might need to do this anyway incase your higher cooldown runs out)
_rpcType = RpcType.StrangleTimer;
ServerSendRpc(true);
on the Scp3114Strangle subroutine every so often
Holy W tysm Cedric
Looking forward to the new update
Hm I'm not sure if it's just me but I can't seem to be getting the cooldowns to work
I'm getting logs in my console, but the cooldown is not triggering for the player
I set the jump up as an example to make sure I wasn't going crazy
Do I need to ServerSendRpc?
Actually yeah prob
Lemme try it
odd
Same issue
Got it
Had to inspect the code a little
Might be good to add setting the _rpcType and sending the packet to the client in the TriggerRpcCooldown
Maybe make it optional by having an extra parameter
It should already trigger the cooldown when calling serversendrpc
As that calls triggerrpc
Which sets the cooldown
Ah gotcha gotcha
Makes sense