#art-discussion

1 messages · Page 55 of 1

potent sorrel
#

SFM

torpid dock
#

why?

potent sorrel
#

SFM users when blender

tall wasp
#

@potent sorrel amazing

potent sorrel
plucky leaf
#

Ambient Occlusion pain

#

I don't know if you turned it off in your final product but posters in SFM look way better without AO on.

potent sorrel
#

By now probably MTF with Twilight Sparkle

plucky leaf
gleaming nimbus
#

I fucking

potent sorrel
gleaming nimbus
#

I fucking

flint plover
plucky hound
#

@flint plover What's the large square to the right of the screen in the first image supposed to be?

flint plover
#

kept it into consideration so that devs have somewhere to look without intruding on the base UI

#

i am not sure how i will make console and RA yet

#

RA looks like it'd be a very fun project though

#

there's a lot to do in terms of practicality

rotund locust
#

hey jank

#

when will you become ui designer

flint plover
# rotund locust when will you become ui designer

About this-

My application was denied due to me not having enough work in my portfolio. I largely put art stuff aside while I worked with Hubert on concerns about some internal issues. Now that those are largely resolved I've returned doing more art stuff again, including UI. Unfortunately I am jobless at the moment so I cannot afford the software I used to use, but I'll be working on developing a stronger portfolio every now and then.

Your compliments (and everybody else's) have been much appreciated <3

rotund locust
#

can you obtain the software through incredibly legal means that rhyme with "Wyracy"?

flint plover
#

I generally do not pirate software even from Adobe because of the risk of being blacklisted and the lack of cloud features that I utilize

#

Since I've gotten this iPad I've been trying out a bunch of free programs with cross platform use to see if I can replicate such work, but I am still plagued by the reality that I'd rather face death than be bound by Adobe

oak copper
grave knoll
#

What's the one below the green one?

torpid dock
#

FAL I belive

#

or AR-10

oak copper
grave knoll
#

Oh that's sick

oak copper
#

And Green one is Model 601

#

Time to make the wacky

#

Survival Rifle

torpid dock
#

oh god

#

that hurts my eyes

grave knoll
#

I just saw Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armories museum in the UK, which houses a collection of thousands of iconic weapons from throughout history, talk about that gun.

torpid dock
#

god I love forgottenweapons

bronze field
chrome briar
#

will be ready soon

gleaming nimbus
#

looks cool, and scary

chrome briar
midnight talon
#

@ionic fossil why is he so fucking pissed

plucky hound
ionic fossil
gleaming nimbus
chrome briar
#

I'll do more tomorrow

torpid dock
#

that face terrifies me... and the scale of everything is wrong

gleaming nimbus
#

damn that's rude

#

I just think the face is scary

#

Lighting is wonderful, materials are great, it's just that face

quaint barn
#

Overall as a whole the art is well done and detailed

gleaming nimbus
#

british people

chrome briar
#

Damn, why are you all stuck on the face, the beautiful cute face of a stylized girl

tired sparrow
#

face is ehhh

#

its a bit uncanny

#

probably the flat colors

chrome briar
#

I tried to make it NOT flat with light, but as you can see, it didn’t work, I’ll try on other renders

chrome briar
tired sparrow
gleaming nimbus
#

si

plucky hound
#

⚠️ HALF-LIFE MENTIONED ⚠️

bleak hearth
grave knoll
bleak hearth
#

261 is one of my personal favorites

plucky hound
grave knoll
#

good choice bro

flint plover
#

this has been a process

midnight talon
#

@ebon whale

ebon whale
ebon whale
deft totem
#

Thank you guys glad you like it

torpid girder
#

making an E100 tank for my wot player friend

gleaming nimbus
#

Holey moley

flint plover
#

alright ive been on that UI concept art grind @grave knoll i was curious if anything here was eye-catching to you cus i need to wait a few days before i get the money to afford adobe stuff and can make this into digital designs

#

i nap now goodnight chat

oak copper
#

AR Carbines
MK18
M4A1
XM4
XM177
Colt 608
Colt 607
Colt 605

oak copper
#

Belt-fed AR-10

potent sorrel
torpid dock
torpid dock
#

guns aren't NSFW

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this a FPS game's discord bruh

potent sorrel
#

They kill

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Its nsfw

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Hide it

old cape
#

Literally half the posts here are related to guns

serene dew
#

Maybe there isnt a gun there and it's censored to look like there is a gun without actually having to model a gun

old cape
#

Work smarter not harder

serene dew
#

Fr

torpid dock
tired sparrow
#

@green ferry did you censor a gun?

alpine citrus
#

why is it censored lmao

midnight talon
#

Unneeded censoring

opaque raft
#

2024 level censorship wtf

cerulean umbra
#

bruh

oak copper
#

Belt-Fed AR-10

serene dew
#

Uncensored gun? How dare u

#

Jk looks awesome

midnight talon
#

I think that's a cry of fear skin, dude

potent sorrel
serene dew
#

No way I'm drawing again

gleaming nimbus
#

I FUCKING LOVE GUNS RAAAAAAAAAAAAAAAH

serene dew
#

Drawing more than one piece every three months???

gleaming nimbus
serene dew
serene dew
green ferry
green ferry
cerulean umbra
#

mass ping mods crush his skull

midnight talon
#

WHY does your model have a cock

serene dew
midnight talon
#

What the HELL?

green ferry
green ferry
vernal silo
#

😨

serene dew
#

we have all been summoned here

green ferry
#

man who told you that was a gun?

alpine citrus
#

What do you mean it's a cock

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why is it held like a gun

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I have so many more questions now

serene dew
#

you sound like a man who hasn't held many cocks

fading cave
#

He's holding a disembodied penis

green ferry
alpine citrus
#

There is information

#

That does not need to be spoken

fading cave
#

Cognitohazard

green ferry
#

lmao

serene dew
#

not that I would like to see a cock

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but show uncensored version

#

jkjk

green ferry
serene dew
green ferry
#

(if you want)

serene dew
#

nah I'm good

#

thanks for the offer

serene dew
#

I never expected such weird things to come out of that artwork

green ferry
#

coke cola → cock cola
Deeply learned from SCP-207

#

anyone gonna drink this?

torpid dock
#

not even SecAn get this down bad

midnight talon
#

Why is he wielding a cock in his hands br

azure valve
green ferry
potent sorrel
green ferry
potent sorrel
#

and why is ur so called original oc levitating?

green ferry
potent sorrel
torpid dock
#

get him out the server

torpid dock
#

remove his frontal cortex please

#

he needs a lobotomy

green ferry
torpid dock
#

Do not curse nox with that blend file

green ferry
potent sorrel
green ferry
potent sorrel
#

wonder how my sfm shit gets flames

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im just telling u to be more original with OC

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like taking simon from cry of fear

green ferry
green ferry
torpid dock
#

no fuckin clue

#

hell?

green ferry
green ferry
#

@torpid dockDid you know this character will later be the school shooter in my game?

plucky hound
#

As the enemy, right?

AS THE ENEMY, RIGHT?

green ferry
gleaming nimbus
pine geode
plucky leaf
#

#art-showcase message
I feel like a few more lighting changes and this could have a really cool atmosphere

#

The model of the CI doesn’t seem to be lighted that much

opaque raft
potent sorrel
potent sorrel
#

Ig ppl love more pictures than videos

plucky leaf
#

You don’t have to take my advice

potent sorrel
#

Nah nah i still take it

plucky leaf
#

Alright

grave knoll
#

Ghost ping

chrome briar
#

How surprised I was when I found out what the minimum wage in Poland is 610 euros, and in Russia 190, I understand that in Europe prices are higher than in Russia, but nevertheless

torpid dock
chrome briar
wanton pendant
#

pain and suffering

torpid dock
#

unfathamobly based

#

who needs retopology when you can just never open edit mode

wanton pendant
#

who even uses blender, i use primitives hehehehehehe

torpid chasm
#

i beg someone sketch an F16 with no cockpit 🔥🔥🔥

torpid dock
#

why?

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also can't you just do it yourself?

cloud quartz
flint plover
#

Not sure what UI elements I'll mess with after I finalize the FPS HUD

#

Maybe I will make OPG good who knows

plucky leaf
cloud quartz
#

why can’t i send my art?

humble bramble
cloud quartz
#

how long does that take to get?

plucky leaf
#

That's how I did it

cloud quartz
#

gimme the role

humble bramble
cloud quartz
humble bramble
# cloud quartz how do i get that role

Hey, you will need to open a @lyric crystal ticket with some examples of your art and the moderation team will make a decision on whether you qualify for the role.

humble bramble
cloud quartz
#

did

cloud quartz
#

yooo

#

W

tardy island
tardy island
humble bramble
torpid chasm
modest nimbus
#

.

oak copper
#

Colt 633 and 635

wispy moat
coarse kiln
#

if only I could post in the art showcase xd

weary garden
coarse kiln
#

sure, am also a NW artist tho I have yet to recieve the discord roles lol

weary garden
coarse kiln
#

ty

coarse kiln
#

xd

#

did ask, just haven't heart back yet ^^

supple storm
#

Imagine if every room was of scp 939 room quality. And there would be no layouts

flint plover
wispy moat
#

it says com-15

potent sorrel
#

I dont know what to do in sfm anyways

#

So imma make it

flint plover
wispy moat
#

no

#

com-15 is straight up trash

opaque raft
quasi gyro
flint plover
#

i have no idea why i am speedrunning this process ngl

#

like has anyone else applied for that position trollface

#

and @marble tulip i know i said it before but your art style is super clean and cool i love it

vocal roost
#

the second ui is the best

flint plover
vocal roost
dry hamlet
#

Meh, good enough? (I hate hands btw)

copper matrix
potent sorrel
#

Im gonna make longest sfm vid i have ever made and call it "If SL MTF ever met CB NTF"

#

Yk mtf spawn and one of them is cb mtf, they get confused and trashtalk him for his look but later he is one who does the most work singlehandedly also doesnt speak but only with his cb voiceliness

dry hamlet
copper matrix
potent sorrel
dry hamlet
potent sorrel
#

My bad and sorry

dry hamlet
#

nah im joking, i mean my characters are more oriented in Madness Combat than anything else (aside from artstyle)

potent sorrel
#

Who could just fucking evaporize and come back from ground

#

This

dry hamlet
#

no, doesnt have nothing to do with the auditor

#

just kinda the vibe itself, different factions

#

same fighting and stuff

#

The are more human that anything else, just modified
Dark skin due to not so many sun
both their hands and tail are bullet-proof (at a certain point, depends on the type of troop) that tail is kinda just a shield / pocket spear
and their feet being straight up hands, like chimpanzees

potent sorrel
dry hamlet
#

Horns might be their only useless thing, since most wont grow big (depends on the troop too, even though they can just use their tail instead of headbutt you)

dry hamlet
#

pray for god

vocal roost
copper matrix
#

Wut?

vocal roost
#

it doesn’t look like 939 in any way 😭

gleaming nimbus
#

yeah it does

bronze field
bronze field
potent sorrel
#

Aint no way these are made with sfm💀😭

limber ocean
#

yes way

potent sorrel
#

There is a way

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Im working on video and ig that will take me 7 fucking days but we up (it will be locked on 42 views and 1 like)

#

Have to voice act myself also cuz AI fucks everything up bru

bronze field
#

AI sucks ass most of the time

potent sorrel
#

I tried all variations but they didnt seem to fit or atleast act correctly

#

They go emotionless

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I will make video called "If SL MTF ever met CB NTF" and its like cb ntf being lore accurate mtf and doing all job recontaining scps while all rest sl mtf is clueless

potent sorrel
#

Highest amount of views I've gotten is currently 56 with 2.55€ donation on youtube

bronze field
#

I need some good 173 design cus I will be making custom model to match my style, have you seen any cool designs I could borrow from?

potent sorrel
#

Only as sl and cb models

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I only see fucking 049 and 1471 fan arts, no where is 173 to see

bronze field
#

yeah That's my issue

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I've only seen handful of 173

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It's an concrete statue after all so you can't go that wild but I didn't see anything that cought my attention

potent sorrel
#

Unity, cb and sl are only which i know

chrome briar
#

I can make a terrible scp 173, but only if you pay))

bronze field
chrome briar
bronze field
opaque raft
#

@flint plover #art-showcase message yo i'd love to use one of these for my sl port to roblox, the style would fit very well.

flint plover
opaque raft
#

Yeah yeah ofc the designs are sweet i'd love to credit you somehow

tired sparrow
gleaming nimbus
#

second one looks like it could be sfm

coarse kiln
#

people also tend to do a lot of editing in post

#

the main issue is how stable the session is tho, since SFMs limited to 3GB of memory n all

flint plover
#

did one of many rough HP element passes to come but pookie went to do stuff with friends so its time for bed

#

i dont think i like this style for sl

opaque raft
#

You heard em

flint plover
#

unless ur tryna say sumn 🤨

supple storm
plucky leaf
oak copper
#

AR LMG Evolution

vocal roost
flint plover
vocal roost
#

nah it’s kinda cringe imo…

forest plover
#

More stylish

#

Doesn't fit the game tho

vocal roost
#

where would your health value go on this ui

potent sorrel
#

I remove shadow lights and quality limit

coarse kiln
#

ik yea

#

the max shadow limit has been removed

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but the vram limit will be hard to get past

potent sorrel
#

Wait

#

Thag

#

That

coarse kiln
#

ye, tho its definitely not easy

#

those 5+ years I'll never get back

potent sorrel
#

Image sequence would have taken at this point like fucking day

native spade
#

in janks ui journey i hope he doesn't trade off too much of the tidy simple information for all the style

flint plover
#

these are just super basic rough passes

#

the kind of thing an artist shows to a client so they can gauge what direction they want to take the end product in

flint plover
tired sparrow
#

That’s kinda cool

flint plover
#

i feel like i go in circles about art with you on a regular basis lul

flint plover
tired sparrow
#

I like the honeycomb design

flint plover
#

but i think i have a better idea

flint plover
tired sparrow
flint plover
#

going for something closer to today in the end

tired sparrow
#

It’s really nice though

#

Then again

#

Sl doesn’t have a set ui

flint plover
#

by art style Im talking about existing northwood assets

tired sparrow
#

Ah

flint plover
#

ex 939 room

tired sparrow
#

The honey comb is really nice though

#

Visually appealing

flint plover
#

something im interested in trying is a colorless HUD

#

and then maybe it will make sense

#

to return role HUD color

#

otherwise shit won't look good in any circumstance

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i think the challenges this game's functionality presents are really fun

#

for example, ive been thinking about representing weapons and items in the hotbar/inventory with simple clip art

#

allows for more visual consistency, but how will players tell the same weapons apart?

#

ive messed with a bunch of ideas already

tired sparrow
#

My least favorite had to be the last one

flint plover
#

stuff like that is really fun to me

tired sparrow
#

Honeycomb just has this like puzzle feeling

flint plover
#

the vertical one?

tired sparrow
#

Like parts connect

tired sparrow
flint plover
#

yeah

#

the whole idea is spitballing

#

that's why i call it the spitballing stage

#

im literally just there to fuck around and find out

tired sparrow
#

Yep

flint plover
#

UI/UX is really hard to get into if you don't have your own dedicated project

tired sparrow
#

Do keep the puzzle aspect it’s really nice how things fit together

flint plover
#

I made SL my project specifically to learn about UI

#

on top of my past gd projects being deleted by adobe cc and general lack of experience until the start of last year, i don't have much for a portfolio outside of icon design lol

tired sparrow
#

Ahí

tired sparrow
flint plover
flint plover
#

if SL was set in 2070 it'd be a fire design ngl

#

unfortunately it does not :(

tired sparrow
#

I mean

#

The game is futuristic

vocal roost
#

not really

tired sparrow
#

Plus something with games is uis are meant to be visually appealing

#

Something many games lack now

#

This website has some pretty cool stuff if you haven’t checked it out @flint plover
https://www.gameuidatabase.com/index.php

Game UI Database

The ultimate screen reference Tool for game interface designers. Explore over 1000 games and 42,000 individual images, and filter by screen type, material, layout, texture, shapes, patterns, genre and more!

flint plover
#

also yeah i use that site often

#

what is a game designer without GUID

tired sparrow
#

Haha

#

But yeah keep up the good work

flint plover
#

i might not work on stuff today

#

depends on mood

#

im not getting paid sadge

tired sparrow
#

Yeah I feel you

oak copper
#

Colt 703 and Colt ACR

modern sluice
west mountain
#

absolutely SteamHappy

modern sluice
#

Good

green ferry
gleaming nimbus
#

I

#

uh

#

I'm conflicted

#

good line art I guess

#

it's gone now

green ferry
pine geode
#

so cool

green ferry
hushed quest
#

it reminds me of something but i cant tell what

gleaming nimbus
#

damn they even stripped your art role, rip

#

keep up the work tho

fading cave
oak copper
#

Just a few ARs

grave knoll
#

just a handful

torpid dock
#

finally mods did their job

native spade
#

10 months in the making

native pagoda
#

how do yall feel about this
its a redraw of an old art piece from over 2 years ago

vocal roost
#

you are my sunshine

potent sorrel
potent sorrel
# raw umbra 😭

I could make BEST thing humans have ever layed their eyes on and yet hate it cuz i made it

raw umbra
#

FRRR

torpid dock
#

the solution is simple: develop a superiority complex

forest plover
#

The story is simple

proven jolt
#

Libertarians have solutions:

chrome briar
gleaming nimbus
#

shut teh up fuck

chrome briar
#

cool your ardor

gleaming nimbus
#

ok

native spade
#

the 17 point turn sells this

#

i love it

chrome briar
#

Micro H.I.D redesign | work in progress

fading cave
#

looks like something that would go on a turret

vestal gorge
#

plasticity spotted

chrome briar
chrome briar
fading cave
chrome briar
fading cave
#

Your micro model looks pretty fucking cool

chrome briar
heady rock
#

it has detail

#

what it is missing is texture

fading cave
chrome briar
#

I’m scared to imagine how ugly the mesh will be made by plasticity and how much time I’ll waste on retopology

#

but the upside is that I don't have to bother with high poly

pseudo forum
#

Thats some nice modeling @chrome briar please tag me whenever you got some New wips

torpid dock
plucky leaf
opaque raft
potent sorrel
#

I think its cuz of how i placed her hand thats why

plucky leaf
#

It just looked a bit strange to me

#

Sorry for the misunderstanding

halcyon sparrow
#

Probably just the lighting

#

Makes them look shorter

potent sorrel
#

But tbh its best one till yet i have done with scp in

chrome briar
#

@pseudo forum I finished detailing and shortened the main part. I move it to blender and retopologize, I will add more alphas on substance painter textures

gusty trout
#

that looks wild 🔥

chrome briar
#

I combined two microchides, old and new + took some elements from Stanford's gun from Gravity Falls - quantum disintegrator

#

So far the resulting polygon is around 60k, quite a lot, but little can be removed

#

as I said after plasticity, the mesh is terrible

humble bramble
#

That is cursed

torpid dock
#

there is one quad in that image

humble bramble
#

How do you even fix that mesh

#

My knowledge of blender is limited

chrome briar
#

I just delete unnecessary points and connect them

#

and I don't care about the presence of ngons, since I will bake it

#

at the moment the polycount is already 52k tris

chrome briar
potent sorrel
#

Since im done with this

#

I will try to make this with 096 or 939

chrome briar
#

It’s very rare when you get a perfect bake after 3-4 times

#

moving on to the texturing stage

pseudo forum
#

If thats not a game assets, it doesnt really matters. But ngons Can cause problems during texturing. Could you show a global wireframe ? Otherwise this is looking good

chrome briar
chrome briar
chrome briar
#

It is no longer possible to reduce your polycount

chrome briar
#

I guess I moved to the baking stage too early, there is room to reduce the number of polygons

#

@warped iron Can you see how many tris there are on the current microchid?

old cape
#

Perhaps more shadows or darkness covering it could help

chrome briar
potent sorrel
trail estuary
#

i cannot upload ANYTHING BRO

#

okay

#

HERE WE GO

plucky hound
#

@ionic fossil

ionic fossil
#

Maybe

plucky hound
tired sparrow
ionic fossil
#

Mayhaps

opaque raft
chrome briar
opaque raft
#

I’d trash the project and start from scratch in blender lmfao

chrome briar
chrome briar
opaque raft
#

Yeah it definitely isn’t lol

potent sorrel
#

I think i know what i will remaster

#

This shit is like 5 months old or 6 idk

halcyon sparrow
#

Shy guy hiding his face like the bullets gonna hurt him

gleaming nimbus
#

roblox is the worst game ever

steel elbow
#

yea...

plucky hound
gleaming nimbus
#

could you elaborate

plucky hound
gleaming nimbus
chrome briar
pseudo forum
#

Pain 100%

chrome briar
#

every hole must be edited

#

to simplify the grid as much as possible for the evil game dev

pseudo forum
#

Honestly you should cut a hole and duplicate along the mesh

chrome briar
#

I'll try

pseudo forum
#

Clean a first hole at the top, separate it from the rest,copy and Snap it to other holes

#

And mirror it. Then fuse again

chrome briar
#

yes, I’ll rather edit the first one and make it a Boolean operation through the array

pseudo forum
#

Thats another solution yes

chrome briar
#

even easier

pseudo forum
#

True

warped iron
gleaming nimbus
#

si

chrome briar
#

polycount has been reduced to 40k, but this is still a lot

chrome briar
#

37k

bronze field
#

I gave 173 an set of arms

gleaming nimbus
#

that's so fucking hot

bronze crater
#

what

gleaming nimbus
#

sorry

#

good 3d models are just so epic

quaint barn
#

or you could have the music get quieter as scout falls over

#

if you did

potent sorrel
#

Motherfucking launched s2fm yesterday

tribal kernel
vocal roost
#

big red fog square 🔥

upbeat vortex
#

I'm so sorry guys...

chrome briar
#

clean bake

#

polycount 34k, too low will spoil the mesh

sick plinth
#

I'll send you a pizza

mossy bear
sick plinth
mossy bear
#

valid point

potent sorrel
#

Maybe lvl but not battle pass shit

#

Emotes would actually be good ig

#

But a lot of useless work for devs

gleaming nimbus
#

@chrome briar looks fire, can't wait to see the render

chrome briar
#

video spam on Nortwood Of. Servers.. nice

quaint barn
#

yeah the bot does that a lot

#

it’s kind of annoying tbh

#

unnecessary for it to do that when the CASSIE bot works there

gleaming nimbus
#

@chrome briar looks awesome!

quaint barn
#

a number of other people got time out posting in the art channel there too

#

but yeah Kalashik your work looks mindblowingly good

#

I like being able to see so many angles and pictures, as well as getting to see more than just the final finish

bronze field
#

I would really want to see this in action, with nice rig and animations

fading cave
#

That micro looks fucking amazing

bronze field
gleaming nimbus
#

never seen so many people like an art piece

#

bro cooked the best art known to man

chrome briar
#

Too much praise, now Mora will come and knock me right over the head

halcyon sparrow
gleaming nimbus
tribal kernel
#

zombie attack scene

south peak
#

how should I improve this thumbnail?

#

if it needs to be improved in any way

fading cave
vocal roost
#

i like the actual one because it looks like it could blow up at any moment

fading cave
#

I mean I love the actual one

#

but this design of it is just awesome in so many ways

vocal roost
#

they’re both cool

#

comparing is cringe

gleaming nimbus
#

shut up this guy is better than sl devs I hate the stupid development team!!!!!!!!!!!!

chrome briar
#

I tried to connect these refs together

azure valve
chrome briar
#

I found myself in plasticity, now it is slowly replacing my blender

potent sorrel
halcyon sparrow
pseudo forum
#

First, this render is very lovely. You did a great job @chrome briar , I'm also impressed by your speed making it.

  • Love especially those parts in blue. Bevels and bolts are really nice.
  • You got some nice lighting which brings a lot of details.
  • The strong aspect of your artwork is the job you did on curved shapes. Plasticity looks very very cool to use, you really make me wish to learn it !

Now two negative aspects.

  • Topology. In that case it doesn't really matters because it's rendered, some of your circles aren't fixed and it'll cause problems in realtime rendering in-game. Same for some other parts. Once again, not a problem in the case on a final render.
  • About the design, I don't know how the weapon can be easily handled. You have two handles, so one hand on each, but how do you maintain it without having the cannon making it fall ? The weight seems heavily unbalanced.
halcyon sparrow
#

Judgment day

#

The art supervisor has spoken

vocal roost
#

hold it against your chest very hard SteamHappy

halcyon sparrow
#

Real

#

To me it looks like something that would be mounted on a helicopter or something

#

Due to the 2 handles

chrome briar
halcyon sparrow
#

Yeah that to

chrome briar
gleaming nimbus
#

it still looks good

chrome briar
#

imported into ue4 with ray tracing, I don’t see any problems

#

I don’t know how unity will behave

quaint barn
#

oooh it looks so good

#

I love how it looks in the lighting oh wow that is pretty

pseudo forum
#

Will answer a bit later. Eating and walking dog for a moment

tired sparrow
#

since it can impact performance

chrome briar
#

if you bake a model, from high poly to low poly, then there will be no problems with normals and shading, no matter how crooked the mesh is

pseudo forum
# tired sparrow funny misconception about models you don't really nead to mess with topology too...

I strongly disagree.

  • First, a good topo is mostly important because it allows you to easily reuse some parts and save some tex space.
    Here you have 4 different topos on identic pieces. You actually can't copy the tex without having some small issues on borders because topo is different and won't necessarely unwrap the same way, distortion will happen and/or create pinches.
  • Let's imagine you'll animate those parts, like pistons, moving or rotating. edges aren't equals so it can be noticed during an animation by clipping.
  • On a teamwork aspect. topo can be extremely important when other people have to deal with it. In the industry, you won't always entirely do models, some people will texture it, render it, while you'll only model it.
  • If you decide to subdivide, it fucks the edgeloops, so you can't get back if you make mistakes, while having a good topo always allow you to fix some issues later.
  • Can be harder to deal with LODs later, not always but it can because you've already reduced some angles.
  • Bad topo can cause pinches which can be a lot more visible with strong normals/reflections
  • Triangulate once you export it to other engines isn't always a solution. Because softs triangulate differently from one to another. Meaning the triangles won't always be the same as the ones you got in substance for example, because you've exported ngons, and it can break some parts and cause issues on specific areas.
    Messing with topo is possible, once you're at ease with, you can do that, but in some specifc situations. Like stuff being in the background, being blurred because of DOF.
tired sparrow
#

Important

#

But I’ve seen people talk about it and even then it doesn’t affect that much

#

Game engine wise

#

Not like

#

Art wise

#

It’s very important for art

#

Especially with uvs and all the stuff

pseudo forum
#

Same here : it's not a clean reflection, it's because of the edge angles

chrome briar
pseudo forum
#

While it doesn't matter a lot in the actual render because you don't notice it that much, it can be bad in front of sups during job interviews, because having a clean topo is also a synonym of working properly, for you and the rest of the team.

gleaming nimbus
#

so true brother

chrome briar
#

there is pure shading here, the light in the render is so low

#

this way it will be even clearer that it’s clean here

#

Okay, I won’t argue, if the correct topology is needed, then it’s necessary.

#

and I didn’t close the texture seam there, I didn’t notice

pseudo forum
#

Once again, wrong topo doesn't mean bad work. What you've done here is great, that's a fact

chrome briar
#

I repeat, I have not worked with animation and rigging, so I may not know how this or that topology can affect this

pseudo forum
#

It's all good man

chrome briar
#

So, I apologize, I still did it quickly, and simply correcting the plasticity model is not enough, and you need to do a complete retopology

pseudo forum
#

It's alright 😄 Don't apologize. You're working fast, making this model in such short time doesn't allow much mistakes.

#

And the quality is already pretty good

halcyon sparrow
#

What happened

#

😭

#

Cassie…

weary garden
azure temple
opaque raft
#

i just call it entrance

gleaming nimbus
#

I hate all the people here except kalashik

#

and rebel

#

and dj nathan

#

and moranatol

#

and breadslice

#

maybe I don't hate everyone here

warped iron
#

do you hate lebron

tribal kernel
# tribal kernel zombie attack scene

This "Older" versions of these layouts are now scrapped, for the new HCZ overhaul leaks, I'll then replace them and retake them into my version on blender. (no official content till then)

vocal roost
#

they’re not leaks

#

northwood officially showed them

tribal kernel
#

probaly would be unused for scp lost, dk why im showing it off?

cerulean umbra
chrome briar
#

Is this some kind of joke from a Northwood employee?

opaque raft
chrome briar
#

black pipe

tired sparrow
#

I can see the idea a

chrome briar
gleaming nimbus
gleaming nimbus
tired sparrow
#

You should try an aim for Less futuristic

#

914 is very rustic

#

Involving many moving parts

chrome briar
gleaming nimbus
#

So nah love that guy

chrome briar
tired sparrow
#

I just mean just the overall design

#

It looks modern

chrome briar
#

I'm generally aiming to make the car more futuristic, deviating from the scp sl universe

#

I saw in similar scp projects they also stopped making the old 914

tribal kernel
#

pvz sprite sheet early phase 7, a pvz fan amde game project.

#

(side project along side both scp sl animation film, and game of scp lost)

potent sorrel
vocal roost
tribal kernel
potent sorrel
#

I mean "are" is small but its readable

#

Also im pretty sure 90% of ppl here have played PvZ and would know automatically what its stated there

vocal roost
#

doesnt matter

potent sorrel
#

Cuz Zombies are coming is literally words of pvz

potent sorrel
#

Harpers eyes has fallen

#

BILLIONS must go blind

torpid dock
#

how's the game coming along tho?

tribal kernel
#

(im dead inside now)

#

this pc should explode from the projects, but its better?

torpid dock
#

you should finish projects before you start a new one

halcyon sparrow
#

Not do so many

glossy acorn
#

heyy thats also one of the first scps i tried to model

#

good try

#

this is the one i made

vocal roost
#

@tribal kernel i can’t see ur model properly because of the bloom

#

pls bro turn it down

torpid dock
halcyon sparrow
#

And show the topo.

potent sorrel
#

Do ya think this would go hard as ambience? I think it's better to change location but dont know where to fit it well, i still have to add more useless details like props, blood and smoke

dry hamlet
#

More of these people who apparently look like 939 for some reason (not so good at armor, i would like feedback about it) (ok now it doesnt look poorly)

potent sorrel
quaint barn
potent sorrel
#

my last most liked thing was mtf poster remake

#

with 18 flames

plucky leaf
#

It's just that people will see it and not react, and you gotta live with not knowing if people care about your art or not

potent sorrel
#

i think most of artists when they post and see no reactions they instantly think ppl ignored it

#

imagine putting work into it for shit

quaint barn
#

I know this is easily said but still you shouldn’t base people’s reception of your art on reactions

#

Though I get what you mean with seeing the reactions be low and it being demoralizing

torpid dock
#

I react to all the art I see for that exact reason

#

I like it when my shit gets reactions, so I react to pretty much everything I see

#

except for the weird shit

fading cave
#

@potent sorrel shouldn't it be "die in the dark" not die in the light

potent sorrel
#

my ass sleepy cant even fucking write shit

torpid dock
#

it's eepin time

potent sorrel
#

Now send me 5€ in kofi i will gamble them away

low quarry
#

damn that ambience looks great

torpid dock
oak copper
#

Animation soon

potent sorrel
potent sorrel
opaque raft
#

nvm

potent sorrel
opaque raft
#

m i was gonna say if it was blender you should make the blood a bit glossier

#

but idk if sfm can do that

potent sorrel
#

Thought it wouldnt fit

opaque raft
#

depends on lighting but yeah thats why i said nvm

potent sorrel
#

@tall wasp rate

tall wasp
#

where

#

ah

potent sorrel
tall wasp
#

I'll give it a 7/10

potent sorrel
tall wasp
torpid dock
#

site director detected, opinion rejected

tall wasp
#

what did we ever do o:

warped iron
#

You’re a protogen

torpid dock
#

shhh

#

the furry community is not one we can afford to fight

trail estuary
warped iron
vocal roost
bronze field
#

it's still looks kinda reptilian, with the bug twist to it

vocal roost
#

i think it strays way too much from the original concept to be considered 682 to me

#

good model tho

tired sparrow
#

You’re no fun are you

vocal roost
tired sparrow
vocal roost
#

don’t care

potent sorrel
torpid dock
#

just pirate it loser

potent sorrel
#

I mean isnt it clear that u cant use online services with pirated stuff?

torpid dock
#

live spacewar reaction

gleaming nimbus
potent sorrel
#

this shit so laggy but damn beautiful

gleaming nimbus
#

I ripped my off help

potent sorrel
#

@granite tiger check dms

chrome briar
#

Here's what can be done with 256 polygons, and you're using 2k for a bullet.

tired sparrow
chrome briar
#

the bullet should be no more than 200 polygons maximum

#

this is what the cartridge should look like, even with so many segments on the cylinder

#

220 tris

#

or if you reduce the segments by half if there is no detailed consideration

opaque raft
#

I pureposefully made it that high detail because I was also sharing it in h3vr, so the detail was necessary

potent sorrel
#

I mean even if it was a 2k Poly bullet, who tf is going to use it anyway? Its just to show off

sick plinth
#

Yeah that's gonna be a big performance hit

plucky bronze
#

why so much hatin on a render lol

#

its art showcase not game asset showcase

potent sorrel
#

I hope it will get what it deserves after i render it all for 6 hours

opaque raft
potent sorrel
opaque raft
#

I enjoy making game assets but H3VR handles high poly models really well, all of the cartridges are about the same detail as mine (with baked bevels ofc).

gleaming nimbus
#

p

pseudo forum
#

Thats basically macro render

#

Polygons dont matter as long as your computer Can render the scene, well still its good to optimize but if you re not aiming for a game assets, whatever then

#

Usually you even use displacement maps with subdivs to get Tiny details. Your render is cool btw

opaque raft
#

Since H3 is a VR game the dev kind of expects people to have a good computer, so having high quality cartridges and firearms is the least of his concerns

#

ty

pseudo forum
opaque raft
#

It's kind of hard to explain but if a modder were to add it, the performance hit would be minimal, there's gun mods with over 200k poly's and they run like butter

pseudo forum
#

Ive worked in VR events. Sometimes computers arent the Key. We ve tested some scenes with 6k setups to do perf tests. The fps were the same for a gamer classic setup

plucky hound
#

Question: do the bullet casings ejected out of the gun have the same amount of detail

plucky hound
#

Now THAT seems like a bit of an issue

opaque raft
#

It isn't suprisingly, the game handles it by removing them after a set time, if you set it to infinite casings it becomes an issue after about 2 full mags from an M4

pseudo forum
#

Its mostly about the distance and from your eyes (well like everygame but you really gotta opti everything you Can. That Said you can allow more polys for some viewmodels since VR games are often limited in their levels.

plucky hound
pseudo forum
#

But modding is another World

plucky hound
#

Considering the lack of visual clarity in VR I can see how you could get away with a lot using LODs

pseudo forum
potent sorrel
opaque raft
#

dust would be great

plucky hound
opaque raft
#

cant argue with that

opaque raft
pseudo forum
#

A render doesnt mean its the same polycount than in the game, maybe They ve used subdivs for precalc renders. (Modeling and shading is incredible btw)

#

Love this render. Especially the tips

opaque raft
#

They look about 1:1 to in the game, so idk MeguShrug

halcyon sparrow
pseudo forum
#

Gotta go. Getting back to work. Ping me when you got New models 😄 I like to see people s works

opaque raft
#

Yeah, thanks for the feedback ill keep the polycount down lol

potent sorrel
#

||fix the fucking optimization||

#

Btw theres a game called Warface which has a military group named "Blackwoods" basically meaning Northwood is opposite of them

#

So Northwood is military group undercover

gleaming nimbus
#

I FUCKING LOVE NORTHWOOD DEVS RAAAAAAAAH

potent sorrel
#

When blender users like ur sfm post, i feel blessed and cursed

#

EVEN A FUCKING NW ART SUPERVISOR

gleaming nimbus
potent sorrel
potent sorrel
#

And seeing ppl like my posts that are fucking sfm from an engine thats a decade old with no support but thoughts and prayers

gleaming nimbus
potent sorrel
gleaming nimbus
#

ah ok

#

you know flexing is kinda gay

potent sorrel
willow elm
#

hi

potent sorrel
#

I wouldnt tbh cuz look at these blender posters

#

Theyre like 100x better from quality

willow elm
potent sorrel
gleaming nimbus
willow elm
# potent sorrel Ask

does update 13.5 require higher specifications than the current specifications?

potent sorrel
#

My bad cuh wont happen again

potent sorrel
#

Especially scp sl

gleaming nimbus
potent sorrel
#

Just dont scream abt it

willow elm
#

I hope not because my pc is weak😔

gleaming nimbus
potent sorrel
willow elm
potent sorrel
willow elm
#

i3 6006 and HD520

#

😂

#

25 fps in low settings

#

very low*

potent sorrel
bronze field
#

It's the only reward we get anyway

limber ocean
#

you all get a sticker

gleaming nimbus
#

an artist reward is NOTHING, we suffer until we die

gleaming nimbus
#

that's what we signed on the contract

limber ocean
#

guys was i close. 🥺

gleaming nimbus
bronze field
plucky leaf
sick plinth
chrome briar
#

I was rejected because of my place of residence, now I'm free again 🥲

old cape
trail estuary
#

such a shame

#

politics

chrome briar
potent sorrel
#

with the man who sold my ass

#

it actually has the blur effect but its not shown there, only after rendering

pseudo forum
potent sorrel
#

and other banks seemingly removed russia as citizenship in their websites here

pseudo forum
#

Damn that sucks

#

How do you handle that situation ?

potent sorrel
#

shit expired like 3 months ago, i had to make new just to unlock my card

torpid dock
# limber ocean

I want golden stars for making good art, just like in 1st grade

#

I want my golden stars NOW!

torpid dock
#

yippee

#

I haven't even posted anything here for a while

#

SecA is the only place I've posted my shit, and it's produced incredible results

dusky crest
potent sorrel
dusky crest
#

😭

floral island
raw umbra
#

My own downfall is no longer wanting to try a new style if I can't master it in one go..
ugh.
Wait I posted this in wrong channel