#art-discussion

1 messages · Page 46 of 1

vestal gorge
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The edge flow at the shoulder line looks great, I'm a fan!!!

elder arrow
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That's what i call good topology!

tribal kernel
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(this was some one else btw i love this art)

tired sparrow
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like disconnect them?

tribal kernel
tired sparrow
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hm

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give me a sec

tribal kernel
bronze field
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I will call it a day for now

tribal kernel
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LET. ME. COOK!

tired sparrow
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i might be stupid

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@zealous flint whats with the old com 18

zealous flint
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for fun

tired sparrow
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fair

torpid dock
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Did blud make a threat?

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You're 13, you ain't doing shit

fading tide
torpid dock
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V1 ultrakill

grave obsidian
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do you know how easy it is to not care

torpid dock
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I do not care how old it is

grave obsidian
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just leave bro alone dog

proven jolt
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LEAVE THE LITTLE GUY ALONE ‼️

queen jetty
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Leave bro alone

grave obsidian
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and why he jelly

drifting idol
deep crane
steel elbow
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do y'all think v2 would be able to kill an earthmover if v1 was supposed to be designed specifically for this task

deep crane
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V2 would die before the security system

vocal roost
steel elbow
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fair

azure valve
trail estuary
zealous flint
vocal roost
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these gifs make me wanna kms

pastel notch
vocal roost
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i can’t explain they just do

trail estuary
trail estuary
vocal roost
fading tide
trail estuary
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this trend

vocal roost
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it’s not a trend it’s just one guy making them

fossil viper
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still can’t believe this gif won the contest when it was literally just sl models on top of a tf2 animation

tired sparrow
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What contest

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Also it’s no longer a sticker

deep crane
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It’s uncanny b

cerulean umbra
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ultramid fans try not to be annoying challenge

steel elbow
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ultrakill's cool tho..

vocal roost
deep crane
trail estuary
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OMHMHMH HOF IT IT GABRIEL!! HAAH, FLESH PANOPTICON GUYS!!

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im so quirky!

deep crane
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Lol the community is p annoying but atleast they ain’t that toxic

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It ain’t the best game ever as some claim tho and it’s completely fine to not like the game

trail estuary
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so so

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like i dont know how to describe them

trail estuary
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so OBSESSED with the game

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like always bringing that shit up bruh

deep crane
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Yea das annoying

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And it’s like people with 5 hours or something

vocal roost
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ultrakill fans suck

pastel notch
vocal roost
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wdym

pastel notch
# vocal roost wdym

I’m the one who sent it to Radium and she posted it here and the rest is history.

fading tide
vocal roost
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are u offended

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it’s true

zealous flint
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workin on a moth pose library to make facial animation workflow faster

trail estuary
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it will make work so much easier

zealous flint
# trail estuary gimme please 🙏

ill make it public once I clean up all the poses and make sure they look good when useing then in animation. im currently making a quick little lip sync right now to test it

trail estuary
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the multiplayer mod

zealous flint
trail estuary
pine geode
tired sparrow
tribal kernel
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Finished (looks kinda shit cause my computer didnt handle it so i attempted to make it as best as I can hehe)

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"HCZ_SCP_chamber_medbay_hallway"

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double trouble

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This idea is for a new chamber of where SCP-3114 or SCP-1507 would spawn in. LCZ is next with replacing PT-00 room and GR-18's room.

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(not official news btw)

fading tide
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nobody even mentioned ultrakill when u said this

covert wigeon
zealous flint
# covert wigeon this is fire and very amazing

thanks! here is a small test I made in about 5 to 8 minutes. its 24 frames a second and I did not adjust any of the saved poses just to test how accurate they were without any manual tweaking. However If you were to make a high quality animation I would bump the framerate up too 30fps and also do some manual tweaking of the mouth to match the expression and intensity of the words

covert wigeon
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Oooo very intresting, i work 24 fps, that works incredibly well, i dont have the energy to animate mouths thats why i always make no specch animations

zealous flint
covert wigeon
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yeah yeah, everyone has styles, i would have probably ended up just doing where the mouth stays open and use twos animation style

zealous flint
covert wigeon
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i have not done it in any animations ive posted, but i might use it in high action impact scenes if i ever do anything like that

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whenever i animate using SL assets, i always feel the background is way to empty and void

pine geode
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i have started with a bad habit of working at 60 FPS but I realize that is NOT worth it in the long run

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I just like how smooth it is 🤤

vestal gorge
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Working on a new thing in my spare time, over the last three days ive been blocking out and planning my own take on the gate b exit area. Its mainly going to be an art-pass but im open to suggestions for other stuff :p

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didnt post it in showcase since this is still a wip

pine geode
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i dunno what I would suggest since its mainly just an upgrade of the existing gate b side but looks great so far

prime drift
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@covert fractal how the fuck do you make that voice

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good shit by the way

covert fractal
prime drift
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i saw the video and thought it was ai voiced then i spit my fuckin water when i read you made the vo

covert fractal
oak copper
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Remade MG42 a bit for animation thing

torpid dock
vestal gorge
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#art-showcase message interested in seeing where this goes, what engine is this in.. If it's a game that is lol

torpid dock
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5?

tribal kernel
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(work inprogress, my poor fucking computer dosent even handle this shit)

tribal kernel
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I'm going to stop you right there!

haughty timber
eternal sparrow
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@tribal kernel thats actually sick

proper stump
azure valve
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Im drawing a dragon rn, i might make it into an scp, any suggestions?

old cape
# vestal gorge Working on a new thing in my spare time, over the last three days ive been block...

Looks great, but still shares a couple problem with the og Gate B.
My biggest problem is entering the area from Gate A. If u just want the elevator, u have to travel all round the entire place.

Also the road is a very unfair killbox. Anyone in control of Gate b can easily kill an entire chaos wave with a single LMG since there's barely any cover.
And trying to shoot someone on the elevator walkway from the road is frustrating since they can just stick to the back wall and avoid most of the bullets, and once again, u have no cover on the road.

All in all, looks great, and there are things i genuinely love about ur interpretion. I assume ur rework will allow u to access the walls above Gate B, which will be interesting to see. But it still shares many of the problems with the original.

vestal gorge
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Yeah fair, thats why in the post i said it was "mainly an art-pass" since im no level or game designer, just an artist. But ill take this feedback into account and see if I'll still be changing some stuff up

old cape
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Oh

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From an aesthicatics point of view, it is incredibly good. I particularly like how all that wasted space under the elevator walk way was used for storage.

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Are you planning to add an upper level to Gate B. Like that scaffolding leading to the walkway on the wall

proper stump
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The entire NTF squad fits in here...

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On that one cube of a chair

azure valve
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The are build different

proper stump
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Reminds me of MTF side-show bob

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They pull up in a clown car-

azure valve
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Well all of the Chaos fit in a small car

proper stump
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"Mobile Task Force Unit Kappa-15 designated "AH Sideshow Bob" has entered the facility"

azure valve
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Maybe the Anomalies are actually the different types of locomotion we met along the way?

proper stump
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Nine Tailed Fox don't use anomalies...

azure valve
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But like 20 of them can fit in a single seat

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On bigger servers sometimes around 30

proper stump
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MAYBE THEY ARE THE ANOMALIES!

azure valve
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OMG

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THE ONES CONTAINING THE ANOMALIES WERE THE ANOMALIES ALL ALONG?

proper stump
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Yep

azure valve
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I would love if someone made an SCP that causes multiple ppl to fit onto one seat and then ereases/edits their memory to make them think that they could all fit on one seat ( maybe the effect would only accur to ppl that know about scps? )

proper stump
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Lambda-9 tho uses SCPs for recontainment...

azure valve
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Hmm

proper stump
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Uhhhh... forget that I was just listening to MTF announcemts one time and one of them said they used SCPs but they aren't officially listed...

azure valve
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Btw do you know about some dragon ( not dragon snail, like pure dragons/wyverns ) scps?

proper stump
azure valve
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Waut

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WAIT

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WHERES 9?

proper stump
proper stump
azure valve
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A random google image will do

proper stump
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It makes all electronics fail and any attempt to record objectively is immediately "glitchy"... maybe an anti-digital meme

azure valve
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Interesting!

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I could try to write an SCP for that

proper stump
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A Sketch Re-creation of SCP-6784 "Now you see me..." [Sketch made by AI]

azure valve
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Like a mechanical dragon with moss and stuff cuz it lived in the wild

proper stump
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Yeah sure!

azure valve
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I gotta read about 6784, seems very interesting

steel elbow
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why does it seemingly have bone muscles

proper stump
steel elbow
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what is thay

azure valve
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Rip

proper stump
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I'm pretty sure we're not up to series 6 yet

azure valve
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We are on 7th i think

proper stump
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:-:

azure valve
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Yea

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We are already on 7th

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I think it started in 2022

azure valve
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Why

proper stump
azure valve
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Wait is it Ai?

proper stump
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Yep

steel elbow
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I'd assume so

azure valve
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:C

proper stump
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¯_(ツ)_/¯

steel elbow
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looking at the god damn bone muscles, bone scales, the random branch on the tail..

azure valve
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Well you didnt claim it as your own so your fine

azure valve
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Look at the bottom left

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It even tried to get a watermark there

proper stump
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No that's meant to be there...

steel elbow
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can't wait for the day AI generators start destroying themselves by trying to learn from ai generated slop

azure valve
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Me too

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These goddamed Ai generators

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Ppl sell merch with Ai generated pictures bro

proper stump
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I'm just helping the brainstorming process... I'm not trying to make any of this stuff cuz I suck at it-

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But otherwise assume everything is from me-

azure valve
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We are falling into an endless abyss

proper stump
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AI is like a child spent 5 minutes reading everything

azure valve
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You are not trying to claim this art as your own

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Like a lot of ppl would do

proper stump
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And everyone's going "Nah it's good enough" and is trying to use it to replace their job while their employer is trying to replace them

azure valve
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Well Ai will never replace movie production

steel elbow
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eghem
can we not refer to ai generated images as ai art

azure valve
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Art is made with emotions

steel elbow
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seems more fitting considering, well, they are NOT aet

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art

azure valve
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I forgor lol, mb

steel elbow
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it could be so awesome

proper stump
azure valve
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Alrighy

proper stump
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But just saying this was made by ai would be enough

azure valve
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Ai images look the same ngl

proper stump
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On basic stuff yeah

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But not for spesific

azure valve
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Like all this slop it creates has a strange style

proper stump
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For instance-

azure valve
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I saw a pet shop with an Ai generated image as a type of banner, im losing faith in humanity

proper stump
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1st image credit to Scott Cawthon
2nd Image Created by Bing "Create" AI

azure valve
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Fr

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After a while, You can see the style of these Ai images

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Like all of them come from a database full of stolen art

proper stump
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But for more photo-realism or sketch-stuff it's alr

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Barber Shop Quarcat

azure valve
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Watercolor, anime, all this slop it creates has one style

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Yea

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Like using Ai images as a reference is alright

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Editing photos with ai is alr too

proper stump
azure valve
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Funtim

steel elbow
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I swear to god all of ai slop has this weirdass blurriness to it

azure valve
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Fun - Tim

azure valve
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It has a " style" to it too ( bad hands and eyes, wierd fantasticish light )

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Wierd perfectiness too

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My Yapping killed the chat

proper stump
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Working on My Helicopter rig-

azure valve
proper stump
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It's not finished but I did repalce the seats-

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Because no-one else is making stuff animatable??

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Like the chair

pine geode
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are your sl model uploads available somewhere?

proper stump
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Haven't finished this one yet

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And I've yet to uplaod my recent version

pine geode
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id love to see that when its done

pine geode
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doing a great service for the world

proper stump
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I can't fathom how 4.1's gonna be

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reworked Eevee-

azure valve
proper stump
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Cuz half the time I'm making the chair for this video work-
https://www.youtube.com/watch?v=ycYTCMGKaDk&ab_channel=BonBon

I figured Wheatly's voice (from Portal 2) would probably fit the Scientist (from SCP:SL) so I animated it... also figured this could technically be a follow up to https://www.youtube.com/watch?v=qcPL9JMz1e0&list=PLVy8sQ2IqAPdncuOka9tdlPpaoWMO2tuu&index=2
Thank you to @Elian_101 for the audio!
Audio: https://www.youtube.com/watch?v=A7rOslhUUWM
LC...

▶ Play video
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And it wasen't even a decent animation-

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But yeah I'll get back to you all when I've got V3

azure valve
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im just waiting for the whiteboard

proper stump
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A animatable whiteboard?

azure valve
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IT SPEEN

proper stump
azure valve
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wa

proper stump
azure valve
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thats how i got 939 :3

proper stump
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Yeah so for the whiteboard?

azure valve
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i dont think it has any angle difference in game at all (static model??)

proper stump
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I mean after I do the chaos car I could totally do that

proper stump
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Because that'd make it a lot easier

azure valve
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@grave knoll hey, hey you

grave knoll
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wassup?

azure valve
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whiteboard

grave knoll
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What about it?

azure valve
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does it spin?

grave knoll
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Don't think so, why?

proper stump
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Do you have the Blender/UnTriangulated model?

azure valve
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damn, no special model for it :(

proper stump
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I could do it

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But it's easier if... no triangle

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A lot of the in-game models need triangles but no-one untriangulates them after

grave obsidian
proper stump
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But maybe???

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Idk

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I think it's from a 13.0 port

grave obsidian
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yeah its

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just mine

proper stump
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Again- a lot of this stuff is just what I use

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But it ended up being more than most of what the rest of what the community rigged

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But I thank you for the port

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I'll add the credit rn...

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Link or Google Account?

grave obsidian
grave obsidian
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seernix

proper stump
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@warped iron I also used some of your rigs how do you want me to credit you?

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Aight

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I gotta put it in Desc tho that fine?

grave obsidian
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doesnt matter

proper stump
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KK

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I think I credited you in other videos with the link to the download...

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Do you want me to change those?

grave obsidian
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nah its whatever

proper stump
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K

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So it's 'Full Moon' Sernix @sernix?

grave obsidian
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SeernixViolet and @ seernix

proper stump
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There ya go

azure valve
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Old scp 682 art, from a few months ago

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I wanna remake it ngl

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Would be awesome if yall gave me some ideas

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Imma go to sleep now, will read the pings tommorow

proper stump
tired sparrow
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@deep swift if you don’t wanna do lighting just use an hdri

deep swift
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a good point

tired sparrow
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It’s very easy to setup

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World light - use nodes - shader editor - world - environment texture - plug in for color - done

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Remove the background with film transparent

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Render

deep swift
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oh im aware, that model aint done so i'll be doing that when i finish it

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that was just a quick and dirty one

tired sparrow
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Yeah

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Looks pretty cool though

deep swift
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thanks

proper stump
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Rigged the chaos Car... the doors are a bit annoying with UVS so I can't rig 'em right now :(

opaque raft
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I did that for my wheelson hs rig from MW '22

flat shadow
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Some bracken progress since I didn't feel confident with the first try (The spoiler one)

pine geode
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cool bracken

proper stump
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I NEED THE DRIVER

zealous flint
opaque raft
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Make sure your wheel bones are XYZ Euler, then create a new driver on the axis that the wheel rotates on, then copy these driver editor settings, make sure the var bone is set to the vehicle root bone.

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@proper stump

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Change the 10 to where the wheel rotates naturally with the cars movement, or else it'll look off

proper stump
zealous flint
proper stump
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And I've made a LOT of adjustments so I'm unsure if I can import my rig into yours

zealous flint
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the rig is the exact same as windops models

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nothing is altered

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just a library of poses is made

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and you can edit the mouth a bit more if you need too for more dramatic poses or expression

proper stump
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I see....

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Do you need the Symmetrical rig edits?

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Because I don't beleive windop's had those last check...

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Basically... move left... move right

zealous flint
zealous flint
proper stump
proper stump
zealous flint
proper stump
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Here's Apple in the international alphabet:
ˈæpə͡l
here's a website for translation:
https://unalengua.com/ipa-translate?hl=en&ttsLocale=en-US&voiceId=Salli&text=Apple

Unalengua IPA Translator

easy to use free tool for converting text from English to the International Phonetic Alphabet, allows you to play Text-to-Speech audio and suggest the right language based on detected language, English to IPA, Spanish to IPA, Portuguese to IPA, German to IPA, Italian to IPA, Polish to IPA, Esperanto to IPA

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What I'm saying is maybe we either us standard Ehh sounds or Pheonetic sounds...

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And since your publishing it I guess you get to make the choice

trail estuary
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@proper stump could i please get that heli and car rig 🙏

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pretty please 🙏

proper stump
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don't forget to credit in the desc tho

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I've always done that

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Anywas @trail estuary been a while...

trail estuary
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im blind

proper stump
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@trail estuary you found it?

trail estuary
proper stump
midnight lantern
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whats bro looking at

tribal kernel
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rework version of GR-18 3/4 days of rooms done!

tribal kernel
midnight lantern
drifting idol
proper stump
drifting idol
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sorry i didnt see it

proper stump
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Nah we all make mistakes…

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Especially me

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The button video was a mistake 🤣

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But I always use mistakes to try improve

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Have a good one mate

drifting idol
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looked cool

proper stump
# drifting idol nah i liked it

Hmmm perhaps I should leave it up as a novelty thing? I’m unsure it’s possible I could make a VHS series but I’d want it to be separate? Idk lemme know what you’d think

wispy moat
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@tribal kernel dude just hire your ass in NW

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that gr-18 looks fire

tribal kernel
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i cant join sadly

tribal kernel
pine geode
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@tribal kernel awesome rooms

tired sparrow
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@tribal kernel looks awesome, after you started using blender quality improved

novel lantern
midnight lantern
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@tribal kernel Those rooms look sick, have you tried cycles?

worthy totem
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@tribal kernel v cool rooms !

tribal kernel
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Make it worse.
:1000yardstare:

bronze field
steel elbow
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trolling

torpid dock
flat shadow
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More progress on my bracken drawing

proper stump
bronze field
oak copper
proper stump
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If anyone wants something rigged in Blender for SL before the Facial Rig release happens just respond to this!
Current list:
Whiteboard

proper stump
restive turret
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ded chat

proper stump
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Do you animate?

azure valve
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i need to do it more

proper stump
# azure valve i need to do it more

Right and I’m trying to make that easier. Check out the google drive if you need any models… I’ve still a lot of adjustments to make before it’s “perfect” but sometimes people need a chair rig… and I’m happy to help!

azure valve
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i was going through audio files again last night, sorting em all

proper stump
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I got a massive drive of em all…

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You wanna work out them in DMs so we can centralise everything?

azure valve
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would use wiki but its unreliable (has audio files, cant play or download them, mislabelled audio)

proper stump
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Yep-

proper stump
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Does anyone know the official heights of the Human Characters?

azure valve
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1.8m

proper stump
azure valve
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yes

proper stump
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Can I get another staff to confirm?
Just for saftey sake

azure valve
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its on the wiki

proper stump
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Where on the site...?

oak copper
grave obsidian
trail estuary
grave obsidian
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whys he here

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!

trail estuary
plucky hound
bronze field
vestal gorge
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dawg thats terrifying

torpid dock
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Nightmare Papyrus

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They done fazbear'd Papyrus undertale

vocal roost
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@zealous flint good job on making the models actually look good

deep crane
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That’s sick

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Reminds me of we happy few

bronze field
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I was not inspired by it but it has it's similarities

wispy moat
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and why he holds knife in his left hand

azure valve
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what the science boy doing

midnight lantern
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POV: You just watched a D boi get brutally killed by mtf

torpid dock
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3114 gotta bulk or he'll fumble the mog

astral kestrel
warped iron
vestal gorge
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theres lots of visible errors just ignore them thanks lol

tribal kernel
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PT-00 rework
LCZ_PLT_3114_chamber

tribal kernel
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Day 4/4 ALL DONE!

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FUCKING HELLYUYIA!

lusty zodiac
# tribal kernel PT-00 rework LCZ_PLT_3114_chamber

i like the overall design tbh looks v clean which fits the Foundation, but i think that some rooms look oversized for their needs (mainly talking abt the first room, with the few deks and the whiteboard)
Looks very empty and idk, that feels unrealistic

wispy moat
zealous flint
proper stump
proper stump
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Oh yeah, anyone have the link to the official heights of the human characters?

vestal gorge
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view height or playermodel height

proper stump
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Playermodel height in Meters

vestal gorge
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ill find out for ya

proper stump
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From last memory someone said 1.8 m but listed no evidence...

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And I'm making all the models the same size...

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lemme show you what I got so far...

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Ah, yes the L A R G E scientist as well as the real NTF

vestal gorge
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from what ive got its 1.79m

proper stump
vestal gorge
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from the model

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i threw it in blender and im just assuming its scaled correctly

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its coming up as 1.79

proper stump
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The rigs don't display model height correctly

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I've tried

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Trust me

vestal gorge
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how about this

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i will take the model straight out of the game files and see how tall it is lmao

proper stump
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I mean if you line it up to a cube sure

vestal gorge
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aye

proper stump
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But rigs display how much the Rig takes up

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not the model itself

vestal gorge
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you remove the rig then

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¯_(ツ)_/¯

proper stump
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That's not the problem tho... it's scaling

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which is annoying without da rig

vestal gorge
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i think the rig forces proportions on the model, unparenting the model worked out quite well for me but ill see what i can find

proper stump
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Yeah I unparented and re-parented but I still want to retain the model's proportions so I have to do sum math

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Which is a pain

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Alright we'll I'm just gonna scale 'em up by adjusting the Z scale until it gets to the right height then scaling the whole model by [New Scale]/[Old Scale]

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Using the 3d Cursor of course

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Here's the D-Class And Scientist with that method

tired sparrow
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They should be the same height

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They’re all average height 5’10

tired sparrow
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They’re all 1.79

proper stump
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Because people say 1.8 m... 1.79 m but no-one lists a source?

vestal gorge
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they're closer to 5'10 1/2

proper stump
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The model's height or the human height?

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Because then the D-Class would be a decent amount taller

vestal gorge
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human height

vestal gorge
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pretty much everyone has said its 179cm

proper stump
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Alright well I'll scale the D-Class to that height based on the face model

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But I'm doing my best here-

vestal gorge
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alot of these models got extracted straight from the game and im like 90% sure if a dev comments on this, theyd also say its 1.79 or 1.8 due to it usually being the standard player height in games

proper stump
#

Hmmm

proper stump
#

That is the player height to the best of my ability

#

The actual models don't have the rest of the head due to not needing it

proper stump
vestal gorge
#

well done

proper stump
#

Now I just gotta do this with... the rest of them maps and the whole game

#

Then I gotta port the new models into these rigs

#

my name is Walter Hartwell White

#

Factoring for the head scaling- here is the proper scales of the Scientist in comparison to the D-class

#

And Side-view without the D-class' beanie

#

Alternate View with beanie

proper stump
#

I've attempted to extrapolate what the full model's head would look like but it'll always have a degree of guess-work

vestal gorge
#

fantastic

proper stump
#

Also apparently I gotta go so I’ll upload the models when I get back

vestal gorge
#

Some weather and a lots of textured assets, a few textures are temporary at the moment and are just placeholder ones so i can get a sense of how everything will look

(featuring Spice Girls)

#

also the lights move and flicker

proper stump
vestal gorge
#

which ones loading bay 3 lmao ClassDStare1

proper stump
#

Uhhh Gate B-

#

In the lower area

#

Tbh reminds me of Old SL

vestal gorge
#

not familiar with it got any reference images of the layout?

proper stump
vestal gorge
#

ah

midnight lantern
#

horrors of game development

dusky crest
#

A record for me

#

1.9k view

#

@atomic mauve sell those shoes at nike store

#

limited edition

tribal kernel
#

how the f did it lead up to how height are the player models? is there a player model of a something in the works ALREADY?

tribal kernel
tired sparrow
pine geode
#

@warped iron holy shit your animations have gotten so good

#

the d-class's movements are so realistic

bronze field
plucky hound
bronze field
oak copper
#

Full reload

alpine citrus
#

Hell yeah another Windop animation

tribal kernel
#

Guess the model, and who does it belong to?

warped iron
#

Ginger would make this game 10x scarier

torpid dock
#

WIP critique please

#

desktop images are temp

vestal gorge
#

I think your chair isn't touching the ground

#

I'd also say the door is maybe just slightly too far out, push it into the wall a lil more

halcyon sparrow
#

i think the plants look kinda out of place

#

if its really a gamer room thing maybe like those g fuel pyramids people build

#

or a mini fridge with energy drinks

#

idk

#

overall pretty nice tho

vestal gorge
#

also wheres the white light on the light shade coming from,!!!!

torpid dock
#

Aite thanks y'all

glossy acorn
zealous flint
#

I use substance painter almost daily

glossy acorn
#

the "DBSGWood" and "DBSGShell" are not getting normal+curvature maps, including other

#

i am a begineer to substance painter so lol

zealous flint
glossy acorn
#

yup

zealous flint
#

hmm

glossy acorn
#

although the uvs are stacked on top of each other so i dont have to waste space for each material selection

#

but that shouldnt cause issues?

zealous flint
#

maybe try to select the other options on the top left? might just be bakeing just 1 at a time

#

this is weird tho, never had any problems bakeing before

#

usually works just fine

zealous flint
#

shits weird

#

now when you uv unwrapped did you actually mark seems or did you just do the smart UV unwrap?

#

cause the smart UV unwrap is complete ass and idk why it even exsist. very bad and can result in ALOT of problems

#

its best to do it manually. just set up a tiled uv grid system onto the model and mark the seems were they are least likely to be seen

glossy acorn
#

also i dont use blender xD

vestal gorge
# glossy acorn

when you say "The UV's are stacked on top of each other" do you mean they are all in the 0 to 1 space, or have you shifted them off to seperate grids?

vestal gorge
#

ah

glossy acorn
#

but i have figured out the issue now ^^

vestal gorge
#

move them all back to 0-1 space

glossy acorn
#

it was that reason

vestal gorge
#

yeah

#

when you do that it assumes they're going to be pulling the information from the base 0 to 1

glossy acorn
#

i see

#

thanks for responding!

vestal gorge
#

np

#

youve got a bit of warping on ur uvs btw idk if you wanted to know that too lmao

glossy acorn
#

its not noticible as im using tri planar projection

proper stump
vestal gorge
#

but its good practice!!

proper stump
#

Oh yeah, building stuff aside.
(This is the only picture I have of it)
Critique: Do you guys think this fits SL’s style?

vestal gorge
#

it does! its a bit open tho

#

not sure what youre trying to make here but at first glance it looks like SL

proper stump
#

Plus I’ve made changes but I’m on mobile (without my PC for miles) and this is the only screenshot I have-

proper stump
grave obsidian
#

well too many servers in general

#

but the fact that they all look the same doesn’t help

proper stump
grave obsidian
#

i see

proper stump
#

Plus a lot of real server rooms don’t need custom servers for every server rack

#

But yes, SL does have different ones

#

I just didn’t use those because they were photos of servers cropped… again I don’t have any pictures on hand or anyway to access a good look at them

grave obsidian
proper stump
#

Interesting I just chose those colours for contrast

tired sparrow
#

Well knowing the foundation database this amount of servers is not that unpractical

#

But still weird

grave obsidian
#

imo the just. line of servers is unappealing and should be changed in some way

tired sparrow
#

Yes

#

Definetly

proper stump
tired sparrow
#

Most server rooms are like the actual server in sl

proper stump
#

Different to the regular server rooms

proper stump
tired sparrow
proper stump
vestal gorge
#

dont talk about how there are zero ventilation shafts in hcz

tired sparrow
#

There’s only vents in light bro

proper stump
vestal gorge
#

everyone is dead

proper stump
proper stump
torpid dock
#

If your server room is 80c you're in deep shit

#

You're either pumping your heat outside in which case, there's a leak.

Or you're doing internal cooling and everything is cooking

vestal gorge
torpid dock
#

lmao gamer supps tubs look like they have faces on em

tired sparrow
#

What

#

You might be schizo

vocal roost
#

yea i don’t see it lol

torpid dock
#

the GG is eyes and the text below is the mouth

#

easiest to see on blue

midnight lantern
#

@warped iron Just wanted to say how your christmas special is one of my most fav animation ever from now on, imagine if you made the whole movie

torpid dock
#

WIP room is pretty much done

#

still looking for criticism btw if you find something off tell me

midnight lantern
halcyon sparrow
#

please revise

#

(it looks really nice)

torpid dock
torpid dock
#

I've moved LeBron to a more visible location, also adjusted lighting and some props

halcyon sparrow
tribal kernel
#

SCP-008 "The Zombie Plague" Concept.

midnight lantern
#

whats bro lookin at

proper stump
brittle cave
#

Drawing with mouse in a really really outdated version of Roblox (2010)?
Very do-able!
Not posting in #art-showcase because its not high enough quality for that

torpid dock
#

more of a subclass than anything

weary garden
#

impressive artwork.

torn spear
#

Back from my little break

forest plover
#

welcome back i hope your break went well

torn spear
#

it did. ill not be on tonight on lurk but ill be here

tribal kernel
#

just a status effect that all.

tired sparrow
#

give them a bigger purpose

vocal roost
vestal gorge
#

16 hours of footage for my timelapse and I'm not even done yet 😮‍💨

pine geode
#

@tired sparrow peak

tribal kernel
#

I redesigned the patreon background logo into 3D, what do you think?

vocal roost
#

096 mouth is uncanny

#

rest is good

cerulean umbra
#

you could add a bit of mist to the scene and a bit of sparks/smoke for the door breaking

tribal kernel
azure valve
#

whar

tribal kernel
azure valve
tribal kernel
vocal roost
#

lock

proper stump
proper stump
oak copper
#

Pedersen Rifle

proper stump
azure valve
covert fractal
#

@midnight lantern suitless goes kinda hard tho

midnight lantern
covert fractal
#

lol

#

i think itd be cool to have him without a suit

#

and have a like bowtie

midnight lantern
#

yeah im making a bowtie rn

#

and then i have to apply the physics so yeah if you say so

#

i will not add a suit (I didnt even wanted to)

covert fractal
#

yay!

#

i think it also makes more sense

#

guy fuckin hates his job

#

cant even be bothered to put on a full suit

midnight lantern
#

fr lemme show you his face

#

he does not want to be there

covert fractal
#

brother has had ENOUGH of researching scps

midnight lantern
#

he just wants to go home, but in the game there will be a security breach

#

so he cannot go home

#

and will prob die

covert fractal
#

nah hell win

#

this is just like zom100….

vestal gorge
#

is this metahuman ClassDStare1

midnight lantern
vestal gorge
#

ok so its metahuman

midnight lantern
#

yeah

midnight lantern
vestal gorge
#

yeah ofc, i was just curious

#

its real handy for realistic humans :]]

#

maybe clamp the textures to 4k though lmao

#

8k is ridiculous

midnight lantern
vestal gorge
#

ok well i dont know about that one chief

#

playermodels are pretty important aspects of games

torpid dock
#

Nuh uh

vestal gorge
#

fym nuh uh

torpid dock
#

It ain't that important you don't usually see them that close up

#

Things you hold are far more important

#

And walls, walls are really important

vestal gorge
#

i guess but still i think 512 is quite low

#

what section are unique textures on your model?

torpid dock
#

Yeah 2K is probably best for characters

midnight lantern
vestal gorge
#

ok!

midnight lantern
drifting idol
vestal gorge
#

DAMN!

midnight lantern
#

yeah and who is gonna look a player in the face like that

vestal gorge
#

yeah that'll absolutely be fine lmaoo

vestal gorge
midnight lantern
vestal gorge
#

Every single time any game dev says "yeah, but whos gonna actually do that" that exact thing happens

midnight lantern
#

I know

#

thats why im thinking of everything

#

like i asked myself ''What if the player somehow glitches out of map and sees how ugly it is, i must decorate the part that they should not see''

tribal kernel
drifting idol
#

idk man its pixelated

steel elbow
#

049

#

clearly

tribal kernel
tribal kernel
tired sparrow
#

no

midnight lantern
torn spear
#

Made some heads

dusky crest
#

@tribal kernel I say make it 60 fps

midnight lantern
#

@elder arrow That room looks sick, maybe 049?

elder arrow
#

oh you haven't seen the best part yet ;)

midnight lantern
warped iron
#

Yall not ready for what A77 cooked

torpid dock
#

blender 4.0 has got some weird bugs

warped iron
#

HOW MANY TRIS???

steel elbow
#

18,446,744,072,302,454,135

brittle cave
#

the euphoria brothers are calling

torpid dock
#

Imagine actually having to render 18 quintillion tris

tired sparrow
#

@elder arrow thats p cool

torpid dock
#

18 quintillion is double the 64bit integer limit

drifting idol
#

@elder arrow that is awesome

#

i love the idea of cassie having a room

tired sparrow
drifting idol
#

well yes

drifting idol
tired sparrow
#

yeah

#

but it never got made

drifting idol
#

i would love for one to be ingame

#

somewhere on surface?

tired sparrow
#

yeah

drifting idol
#

since he still announces after nuke

#

maybe that room is behind that gate that you cant get through

#

at gate b

torpid dock
#

or below light

drifting idol
torpid dock
#

light is pretty much just a giant cooling vent

#

would make sense to store a server below it

midnight lantern
drifting idol
#

reminds me when i drew cassie

#

wow march 2023

#

long time ago

#

thats before i even used blender

midnight lantern
tired sparrow
#

its on sruface

#

its confirmed its on surface

elder arrow
elder arrow
midnight lantern
elder arrow
#

why do you think that?

#

can you explain why?

#

something like that

torpid dock
#

I think it's one of those things where you can't quite tell what's off but you know it is

elder arrow
#

it's probably the doors, it doesn't look like it, but they are really big

midnight lantern
# elder arrow something like that

Oh well its probably bcs of the like wires and cassie looks like some scp and not an machine if you see every machine in scp sl is like simetrical and simple

elder arrow
#

i see your point

torpid dock
elder arrow
midnight lantern
#

If you understand me, the whole camber is awesome but its more like an containment for an scp

elder arrow
#

well it makes sense kinda

#

cassie holds a lot of information in it's memory

torpid dock
#

it needs more clutter, too clean to be a normal foundation/SL room

midnight lantern
torpid dock
#

most rooms you enter in SL are very simplistic except for the ones that hold significant value like 939's room

midnight lantern
#

Thats it

#

And just add wires from the top to like going in the half

elder arrow
midnight lantern
#

Like not the whole machine covered in wires but half of it

elder arrow
#

you both are telling me opposite things xD

#

one is telling me to remove some wires and make it tidier, the other is telling me to make it messier

midnight lantern
midnight lantern
#

My suggestion is like just add wires from top to half

elder arrow
#

there are

torpid dock
#

people usually know that something is off but not what causes it

elder arrow
#

gimme a sec

torpid dock
#

also I just switched to CPU rendering and cut my fucking rendering in half and feel like a goddamn idiot

torpid dock
#

nope, I'm using cycles

elder arrow
midnight lantern
#

And cpu??

midnight lantern
torpid dock
#

2min5sec GPU switching to CPU is 1min36

elder arrow
#

they are all plugged into monitors

midnight lantern
#

Then just add less wires

torpid dock
#

exact same settings, CPU wins

midnight lantern
#

Bcs now cassie with all those wires looks like glados from portal 1

elder arrow
#

that's kinda the idea

torpid dock
#

CASSIE as glados would make sense

azure valve
#

Remember cassie is a room that hasn't been entered in years

elder arrow
#

what

#

why

#

why wouldn't you keep an eye on it?

torpid dock
#

No dude

azure valve
#

It's locked

torpid dock
#

IT people will do literally anything to not show up to work physically

#

If they can help it, nobody will enter the server room for any reason

elder arrow
#

i

#

i don't know what to say

torpid dock
#

But you don't have to abide by that rule

elder arrow
#

i'm triggered

torpid dock
#

Yeah art be like that

midnight lantern
#

If they add cassie room by my opinion you should access it just with 05 or when nuke goes off

torpid dock
#

Reading? Cringe.

elder arrow
#

" The generator has never been used in any emergency situation, but its technical condition is checked by CASSIE-HDM once a month. "

#

this means that at least once a month they enter

midnight lantern
#

You have a point

torpid dock
#

Would also then make sense for there to be so many cables, as a secondary wiring loop for the generator

elder arrow
#

also that tower is not the core, it's the master control terminal

azure valve
elder arrow
#

indeed

#

this is the master control terminal, it's the only logic outcome

azure valve
#

cassie runs on windows 7 trol

elder arrow
#

that's MS-DOS

#

from 1 side all cassie's modules connect, from the other, the core is connected and comes back

#

or both components and core are from 1 side and communications go to the other

#

still, a lot of cables are needed and it makes more sense in general that the first thing you see when entering the room is the main terminal, the only part you're supposed to interact with

#

the rest, unless something is wrong, should not be touched

#

off topic but here's a size comparison

midnight lantern
#

Damn thats big

elder arrow
#

yup

#

they lead to decontamination chambers that lead to cassie's other components

#

and they're big because some big components might need to go through

#

and also it's pressurized, blast proof and all the jazz to keep what's inside protected

proper stump
midnight lantern
proper stump
#

Although it’s supposed to be Cassie’s more Fatally effective older brother 💀

midnight lantern
#

How can you make that 💀

proper stump
#

Here’s the only screenshot I have on hand but that’s not what it looks like rn

proper stump
midnight lantern
proper stump
#

But hopefully I can finish all the stuff by the end of the year- I’m thinking of adding a different voice as well- considering it’s got gameplay purposes

midnight lantern
#

Sounds good, but dont make is too big, as you know scp sl as a game is not based on massive scaled offices ect

midnight lantern
#

Damn

proper stump
#

Yeah no it’s just a lower area you can go to but the control panel’s where main operation happens

proper stump
midnight lantern
proper stump
#

As well as YT animations n whatnot

#

So uhhh yeah…

midnight lantern
#

Well good luck with that

midnight lantern
proper stump
midnight lantern
oak copper
vestal gorge
#

please dont kill me for posting a link to the vid Fear

vestal gorge
#

Thank you bro 🙏

pine geode
#

dont gotta shit on the art team

#

this is peak though

#

hope the 4+ year wait for the real surface zone rework will be worth 🙏

plucky hound
#

We need Hubert to personally voice a "Welcome to the surface update. After 4 years in development, hopefully it will have been worth the wait. Thanks, and have fun." like Gaben

old cape
#

And hire foodeater in the process

vestal gorge
#

So true!

wispy moat
#

fucking hell

#

yall were cooking so hard on that art showcase

#

NW hire them ASAP!!!!

#

if they refuse to get hired then there is also kidnapping, remember that

vestal gorge
#

HUH?

steel elbow
#

don't worry it happens sometimes

#

another addition to Hubert's basement

vestal gorge
#

well i wouldnt refuse to be there for a little

#

afaik tho hubert isnt exactly frequent here

torn spear
#

Wip for Joey's redesign for kalebs crew, I got some good feedback and I kinda realized they are just Kaleb minus a coat. I'll try to have it done by this weekend

azure valve
proper stump
vestal gorge
#

i went to him for feedback throughout the process

#

good guy

azure valve
vestal gorge
#

i apologise profusely for challenging you sir

azure valve
proper stump
#

Me watching a master artist n Video maker do funnies knowing damn well I’ll never have enough motivation to do either:

vocal roost
elder arrow
#

who's willing to sacrifice for the memes?

vestal gorge
#

this whole situation is NOT worth pinging hubert please save yourselves