#scp-discussion
1 messages · Page 37 of 1
This game makes my brain completely shut down sometimes
this is a very basic example of what I mean
yeah but a person with 500 hours who practices juking enemies and recoil control is gonna be better than someone with 500 hours who just goes in and plays the game
the latter is still more experienced than someone with 100 hours, no?
juking makes this game so unfun
that was my original point
i mean yeah
you are correct
but playtime is not the only factor
i mean there's really no point on tryharding all the time
even for tryhards
sometimes they just wanna chill
I only really focus my brain in if I'm a civ and I'm doing well or being an SCP
it means "oh that's where checkpoint is" and then you go run over there
Playing militant roles my brain just shuts the fuck off
I find it a lot more fun. I'm interacting with players way more instead of just b-hopping around the map grabbing everything I can
I've only actually started aim training a tiny bit as of last weekish
about 2100 hours were played with no exterior practice
and I still had a good time
Honestly, late game and being a militant role makes me feel so brain dead
late game is the most fun for me
While shit I enjoy early game way more than I do being a militant
specifically as MTF going into chaos spawns
fun fact: low cortisol is also pretty bad for you
okay
churger is stuck in the amazing digital circus guys!1!!!!1111!!
I'm not a med major but I did anat/physiology for scioly in high school
cortosol affects isulin production and allat
pancreas and all that
again, not a doctor
makes sense
if there's one thing I've learned from my year doing scioly it's that your body has a billion different things going on and it WILL tell you if something's fucked up
30 minutes of playing SL seriously vs 30 hours of playing SL casually
I have never understood the disdain for people who play the game seriously
it'd be like harping on FNV players for roleplaying a bit or choosing a side instead of optimizing it
i don't mind whehn people do it but I just find it less interesting
1500 of casual
playing seriously still is shut down by SCPs
they're the magic sauce
I can enjoy taking the game seriously but it has to have some RP to it
I found the most success by playing to """"win"""" (personal wins: kill other players, round end screen irrelevant) but until recently I didn't actually practice the game or such outside of that
in terms of having fun
if you say the gunplay is lacklustre I'm going to cry
I agree with cheesechurger that the game is at it's best when there's people fucking around
casual objective play
I mean I DO agree with this
uh
get a bit better I suppose?
but I guess if you don't enjoy guns it is what it is
I found it less fun when I was bad at it
The gunplay isn't bad
these guys make no sense
The gunplay just isn't my favorite in this game
ehhhhh
it still kinda feels like i'm shooting airsoft guns
what builds are you using
Oh my god that's exactly what this game feels like
it's better than before, yes, but there's still room for improvement imo
^
Once again, I will complain that the white hitmark isn't good enough feedback that makes me feel like I did something
i'm not talking about stats
like this is what I'm talking about
if your guns are built poorly then they feel pretty poor
30 hours of clipfarming
The shotgun will never not make me sad
i have replay buffer always on
It's the WORST feeling shotgun I've ever used in a video game
guns feel very snappy if you've got good builds
add some blood effects or something else besides a white hit marker
I agree with this
Shotgun feels very clunky
yeah but u can draw cool pictures on the wall out of bullets
weird double shots to pump
I would rather just have a normal pump action
feels like im pointing a milk carton at someone and flicking it in their direction for every shot
shotgun be like
Plus its reload is so painstakingly long
it kills great
it just has clunky anims and sound design
deadass the blunderbuss in SoT plays better than SL's shotgun
being able to two-tap heavy armor is nice
nerf blaster ahh
nerf miner
hooo boy the shape
I really wish they used a different shotgun because it's boring as fuck looking AND it's a bullpup shotgun
I love that the shotgun is just a big censor bar
CI have like one meh weapon and the rest are pretty great
the shotgun is meh because it's not fun looking but the rest of the weapons are all great
the neat thing about SL is that the guns are statted in a way that means that even bad SL guns are pretty alright (barring vec)
vec has issues with JHP sometimes.
the AK is a good weapon IDK what you're smoking
churger what BS are you putting in your AK builds
Nothing is as satisfying as a headshot kill with an AK
Idk man revolver headshot kills feel good
well, E11
that being said I'm hitting shots I have no right to hit
idk if it's the ping, or?
mostly because when the revolver shoots it feels powerful
but ping works against shots
Besides shotgun and revolver
AK is fine enough but I wish you could make it look like a AK-47
Shotgun doesn't feel good in any capacity
Specifically the AK47?
The outdated version that hasn’t been used by anyone important in decades
The shotgun and AK are boring in design
The SL Shotgun might be the worse shotgun in any real game I have ever played.
The CI, known for their logical uses in weapons
and known world wide for rational decisions
Chaos know it has aura.
So we should make them even more irrational and downgrade their weapons
Also there is a SCP that's a Choas owned AK-47 I'm pretty sure.
Apaaoaao
-47s (AKM is iirc the actually most popular) are too new. Let's go PPSH and mosin
Well yeah, SCP is a free medium. You can write whatever you like

They come out of the car with mustkets lol.
phalanx
Get some chain mail Armour
A CI with a longsword would be so fucking epic though
nah rocks and sticks
roman shields
I'm just saying there is president for the Chaos using a AK-47
The CI only use the AKs because the AKs are the bad guy weapons
Next update the Chaos will just be a bunch of gorillas.
No modern military uses 47s
They would use AKs in real life because they are very reliable guns
Gorilla warfare
Allow me to use guerilla warfare as a CI
When you don’t have the manufacturing power to make standardised easy to use weapons like AKs in house, why not
Throw a suppressor on your gun and go Die Hard on the NTF wave
Let me set up booby traps
half life tripwires and turrets
Guerrilla warfare would be so much fun though
completely revamp the game and create half life multiplayer
Chaos using their big brains and made their own AK and then retrofitted their Logicers to use the same chamber
"is the Insurgency’s shotgun of choice. By all accounts, the weapon is unnecessarily heavy, overly-complex, and should be of questionable practicality."
"No, I don’t have any clue why the Insurgency would be using revolvers in a modern combat scenario."
the chaos just go for cool factor
Aura
Again, so we should make the Chaos make more irrational choices and downgrade their weapons?
Besides their AK and shotgun
Yes obviously
shotgun has cool sound effects and the AK is wooden
Make it an AK-12 or smth
The AK isn't wooden
it is in my heart
I mean. Even though the Revolver isn't the greatest choice.
The OpGuide does state it is efficient
and the shotgun is the worst feeling shotgun in a video game I've ever used
When someone runs they just casually pull it out and boom. Shot to the head.
I've been loving current shotgun
let's give the shotgun the functionality of the half life shotgun
hold on I have a great clip from earlier on PEARS
kills alright to me yeah
being able to two-shot heavy armor is very strong
remove the ability to zoom with the shotgun and replace it with the 2x shot
Also I didn't even say actually add the 47 just be able to make the AK look like is so it doesn't look so bland.
I like to think it's just because the CI are efficient at using these inefficient weapons
The Revolver seems like it was chosen for quick kills for runaways and scare factor
I love shouting Shotgun! after every shotgun kill
some still do, mostly small militias in the middle east
Also probably since it's cheap.
Yeah it seems the CI goes for more psychological warfare with their weapons
I love shouting nothing after every shotgun kill because I'm gordon freeman
Modern equipped military groups
just read the logicer OPG
Like sure. A rifle shooting down a runaway is effective
But someone just casually pulling out a Revolver and just one pull
click?
militias are military groups
you goober
Im tired
I spent 5 fucking hours reevaluating Subnautica Fauna AI
militia implies it is informal in some way
oh no.
the secret of the lab
Military groups with modern equipment
Did you know Crashfish can attack Stalkers
That is helpful to know
also terran if I send you the CSS to changelogs for stuff would you be able to just paste that in after the sub 2 stuff dies down?
Yeah. In the very common scenario of a Stalker entering their cave
okay well that's different from "modern military groups"
crashfish made me mad
Technically, they can attack any shark
baneling.
“The Insurgency’s choices of small arms baffle me. This is best exemplified in their choice of standard rifle. Using an AK-platform rifle isn’t a poor choice by any means. What I find odd, is the furniture attached to the rifles. From what I can tell, the handguard and rail mount are both entirely proprietary. They don’t match any mass-produced aftermarket accessory I know of, implying they were either custom-ordered or made by the Insurgency.
I have no clue how, or why, they have fashioned their rifles this way. Not to mention where they sourced the manufacturing strength needed to produce these accessories. Judging by all the other attachments I find on recovered rifles, it seems they had modularity in mind. Perhaps they were trying to compete with the Foundation’s own E-11 rifle? If that’s the case, I’d say it fell a bit short.”
how many crashfish does it take to take out a reaper
If would need to use wiki formatting but yes
Reapers aren't sharks
yeah that's what I meant
if i were the insurgency i'd probably crack a beer open and watch the foundation fumble at their attempts to contain a loose ball
I'll have to go look into that but I think it's doable
they're sharks with arms
They're classified as leviathans by the game. Not as sharks. So crashfish ignore them. :p
my only gripe is that choke is bad compartively
As someone who spends a lot of time reading the Subnautica wiki, thank you for your service
because it three-shots heavy armor, and as soon as you run it you will run into 5 repressors/captains
But yeah. Once everything dies done with SN 2 I can go back to SL Wiki
stupid crashfish pick and choose what they want to kill and deciding that I'm more dangerous than a giant demon of the sea
when light containment gets redesigned i hope it also has the wackiness that heavy containment has at times
If the Subnautica wiki didn’t exist 95% of the editing for a video I made for it wouldn’t exist
like heavy containment zone is a fever dream
If you want
is pears 5 still going?
y'all remember Pixel Gun 3D?
light containment is probably gonna look like a nice laboratory
they released a continuation of the campaign like 2 weeks ago
realistically speaking the SL heavy containment zone is probably the most inefficient design for a facility ever
ignoring the fact it changes every 20 mins
In the CB lore the facility was fucked because a Chaos designed it.
the worst parts about it would just be the inaccessable hallways, dangerous pits, poor containment of anomalies, and random doorways
IDK if SL has a reason for it being so awful.
For pixel gun 3D? wtf
new HCZ is so much fun to play gameplay-wise but opening some doors in heavy feels like when you step into a room that's bigger on the inside than the outside
heavy having rails to transport boxes that get stopped by small doors that can't allow said objects to pass through
HCZ so good until you get that one bullshit layout where both parts of heavy are only connected by like one obscure hallway
ALL my homies hate ts
whenever I get 079, I see some random island connected by one random hallway in the center of the map with elevator B sitting in the center
Idk what layout that is out of them but it’s terrible
well now compare that to the idea i heard someone suggest of making EZ into two separate zones for different checkpoints and NOW you've got a problem
never let the community cook
trust the idea of EZ having two different zones
this is how we get SL 2
okay tbh though i kinda like the idea though
HCZ layouts are on the internet
You can check iirc
so NW when can we expect swole 049?
Swole?
!wiki Heavy Containment Zone #Map Layouts
Site-02's design wavers from "civilian working area" to "maintenance factory tunnels" so i mean if you had 1/2 of EZ with Gate A that included more civilian designed rooms and another half of EZ with Gate B that had some minor maintenance rooms and such then it might work
but also
who the fuck gonna want that
EZ's fine as one zone lol
hi flerk
It’s just too much imo
this would be better for PEARS 5, as you could seperate the loot through these parts of EZ
What's new in pears 5
EZ does need a rework but not all of that
pears 5 overall or just this new week
base game EZ is useless because the loot sucks and if you get in there, there's nothing for you
most important update of pears 5 is making the LCZ decontamination ACTUALLY 15 minutes
I'm not sure if the countdown is still accurate, because I'm pretty sure CASSIE lines up with The Final Flash of Existence during the last 30 seconds
TBH apart from SCP-956, pears seems way more exciting then Mega Patch 3.
If anything makes it out of PEARS it should be the actual 15 minute decontamination
i love my 11 minute and 7 second decontamination though
it probably wont, because in base game, decon is slow enough to let it be looted before the total late game starts
okay well devs are feeding us good anyway
base game has a smaller LCZ tho
This scene is insane
I'm focusing on increasing decon timer, not anything else
That uppercut is crazy
I’ve watched that episode 5 times it’s so fucking good
pears adds ~20 new rooms to LCZ if i had to estimate
He literally got all the aura back
and still makes it so every 2 cooridors should be a special room
Yeah but I would rather have the Pear changes now intead of in 2 years.
11 minute decon is fine in base game cause LCZ is tiny
15 minute makes more sense now that LCZ is a real zone and not 5 rooms big
I really don't care about the surfce rework tbh.
you CAN have the pears changes now if you pay 10 bucks
Atleast compated to PEARs.
!pears
When is the next PEARS test and what will it cover?
The ongoing PEARS Session (PEARS 5) is available for Tier 3+ Patreon Supporters!
It focuses on an early game overhaul, with the second session starting <t:1777662000:R>
Click here for the Changelog
What is PEARS?
Patreon Early Access Rebalancing Sessions are experimental testing sessions offered to Patreon Supporters which allows the development team to experiment with concepts in a prototype state without affecting the development cycle of an upcoming update.
Feedback gathered from these sessions will help determine whether these ideas are worth pursuing, but does not guarantee they will be implemented into the live game
Patreon Early Access Rebalancing Session Session 5 - Early Game Overhaul Patreon Early Access Rebalancing Sessions (PEARS) are experimental testing sessions offered to Patreon Supporters. PEARS allows for the development team to experiment with concepts in a prototype state without affecting the...
Miyabiiii
okay i feel like PEARS is the equivalent of throwing stuff at the wall to see what sticks and it turns out that we were actually throwing darts at the wall and they all hit the bullseye at the same time
PEARS only good if you care about meeting the other Patreon supporters
it would still get looted, you have like 5 minutes in base game to loot everything in light with your guys
in PEARS, you respawn after 7:30, which would give you ~1 minute (after running through heavy) to loot
New changes are now the first tab in the link
Only good if you wanna bully Hubert
I haven’t seen that fucking guy in like 3 years lmao
He was in the first pears
I know he still plays though, he was probably on when PEARS started earlier today. Unfortunately I had way too much shit to do
if there's any reason to buy patreon its to play alongside northwood staff so you can beat them in a gunfight
prove your superiority or whatever
stroke your ego
and then they use the bugs they created to drop you dead
i think people like pears more than they do the upcoming megapatch because PEARS genuinely changes the entire flow of the game in a way that MOST people ive seen enjoy
I don't think they have armor models
idk if theyve even modeled it, its just a pears
like
there's 8 rooms that are just greyboxes
Just pray for LCZ rework
give or take
It throws a helmet on top of the model iirc
Which is like, gonna take years
chaos or like defaul
pretty sure infiltrator looks like a black ops from opposer's forces
Opposers forces
larp?
Throws a CI helmet on the model
i mean its not just an LCZ rework but also an EZ rework, a keycard rework, a class rework, an overall early-game rework, a new sublevel, and portions of an HCZ rework
The only things being added for Mega Patch 3 is SCP-953 (Very Cool) and then Surface rework which seems to be really champy and will be laggy.
And nothing else.
Where Pears changes everything.
I only have 1/2 of my soul, as I am the opposition with force
damn, tuff man
Don’t remember if it was fixed, but first time I played it, the helmet would be visible on in the viewmodel to spectators looking through that player
The surface rework doesn't even really matter since everyone is just going to rush to EZ which is in a worse place the surface.
LCZ is like NW's least priority iirc
in northwood's defense its about time they make surface gameplay interesting
So LCZ rework will take a very long time
EZ is worse then it is in CB 😭
So at the very top of the spectated player’s perspective, you can see the helmet of an infilrator player wearing combat armour
i hate scp 860
I can't wait for more places for 106 to camp!
genuinely annoying
gorgon freemann is the class-d, kleiner is the scientist, chaos is the hecku, and infiltrators are the blackops
the entire reason new HCZ works is because there are strategic points and you can actually hide and think and have a chance to navigate around enemies
Speaking of spectator
surface zone right now in game is like
SL removed all the fun parts of EZ
the antithesis to that
I wouldn't want that but CB has a lot more rooms then SL does in EZ.
Surface definitely needed a rework first
on surface if you aren't next to an elevator and someone's coming for you YOU ARE DEAD
True...
I'd like it if SL had more SCPs like 330 sitting in HCZ and LCZ
Doesn't it sort of need to be that since it needs to be the end point of the game due to nuke?
More scp rooms
More random scps that you can die to
I wish there were passive SCP and useless funny SCP items like in CB.
okay wait wait wait wait
I'd love random bullshit
guys
I am
so pears 5 adds these new rooms to LCZ which are like TC-01 but they're just empty test rooms
guys i think he is
and they sometimes spawn with a keycard
anyways i think these rooms are the PERFECT addition for more 330-esque concepts
Please have useless funny stuff to play around with.
and it makes more sense and more benefit when you consider the longer time for LCZ to be open and active
Js add more scp rooms
Im not sure about deliberately funny items like 420-J in SL
I rather things like 330 which when you think about it, is kinda horrifying. Imagine losing your hands. But can be used for funny purposes
For funny useless stuff
sadly those rooms haven't been created to connect with other hallways, which is possible but too late for PEARS
I feel like items like 420-J kinda just feel forced
They are
same argument with adding 294 to the game
like
its kind of a forced concept
if you have enough useless random nonsense that does very little, it can make stuff like 420-J seem normal
261 would be so much cooler
Not like just J but just SCP that are only there to be novel.
And for fun game play scenarios.
SCP-294 would be really annoying to make ngl
Yeah but I don’t want stuff like that to be the “norm” because it’ll still just be forced
yeah, and -J SCPs just don't fit SL
Stuff like the safe SCPs in CB light zone.
People only ask for 294 cause CB had it
When 261 exists and is far more interesting
294 would suck.
I believe the humour of SL derives from how we make light of all the horror in it
Add SCP 001 to SL
really only safe SCPs can be passive, as they don't move
They should re add the 294 room but not add it the SCP it's.
I want the vending machine that dispenses an entire microwave
Some guy walking down a hallway talking then gets randomly jumped by 939. Can’t help but laugh at it
hear me out; redesign the coins that spawn around the map to be Yen and add 261
We arent gonna readd a CB asset
They can be SCP items.
generally the sound effect that plays when 939 pounces in your view should make you freak out
Especially one that clips into everything
also the 294 room is kinda designed like shit im gonna be real
item SCPs are usually safe SCPs
from a multiplayer perspective it's a death trap
But can we have a cafeteria, not a cb asset but a new one
What about CBT assets?
Personally I just want 261
I like how CB designs a lot of rooms with a walkway and a lower section, it makes the site feel so much larger than the playable area
Because I want to carry around a microwave in the game
There a differennce between the curret SCP items which all serve a gameplay purpose and the CB safe SCP which are mostly just stuff to mess around with.
Ngl, I hate the phrase “Item appears to be X”
all of which are safe SCPs
And?
Like, you tested it. You should know if it is or is not
???
is it, or is it not? the true question
What's your point?
I don't know what your point is
well i mean
you responded to what I said with random words
Adding content for the sake of just adding it can lean into bloat
the thing about SCP is that they can't confirm anything
I get that its SCP and anything can happen
Funny items really do not work outside CB or events
but we're SCP fans, we love item bloat
There is a reason coal and snowballs are only in events
well SCP's format is a formal and professional document
Coal and Snowballs aren't novel at all though.
best part of SCP-079 is when the original storage 079 had was suspiciously effective at storing 079
And a line like “It appears to me” just takes me out of it
so when it's written as "Appears to be" they're leaning into the fact that even the most obvious facet of an object, its identity, is unknown
Snowballs are there just for fun as well
which is part of the horror aspect
But really. All three are there just for fun
Yeah but it's just something shitty to throw.
the most powerful organization in the world, hidden from everyone in order to protect its population, isn't even able to confirm whether or not a vending machine is a vending machine
It isn't like a SCP or anything.
Which is why it is only in events
candy is way sillier than it should be, but I guess we're okay with that
And how does making a novel thing an SCP make it better?
261 isn’t a horror piece
screw scp items
Add dogs to SL so we can bully 953 into submission
but SCP is
there, said it
Not always
There’s plenty of non horror articles
Hell there’s a ton of romance pieces these days as well
SCP is just a big community that helps people get their ideas into a space welcoming of them
Because it's cool to see a SCP depicted instead of just some unity asset.
And I quite enjoy the political articles
And what happens after that
Sure it is cool
the idea of SCP at its core is the paranormal though, which while i concede is more often than not interpreted beyond horror, remains at its core "paranormal" QUITE LITERALLY MEANING "not normal"
It really depends how it is done
953 is chill?
we kill
SCP isn’t always horror
That’s pretty well agreed on. Its a setting for a story
But having a room with just an SCP in it that doesn't do anything (or only kills you) is not good for the game imo
by Deadly Bread
Object Class: Euclid
Rating: +253
The label of the story depends on the author
Not everything needs to link back to horror
so you can say its stupid that they write "appears to be" but how can you confirm that an anomaly that dispenses "Diet Ghost" is actually a vending machine beyond just looks?
Sometimes we’re allowed a happy ending
4088 canonically flies off into site-19 and blows it up?
I believe the only issue with "appears to be" is that it's used so much that nobody can take it seriously
Magister, I am requesting we bring a piano to Site-02
Idk. But its not a real paranormal organisation investigating. Its just a waste of words for no reason other than trying too hard to pretend to be something its not
Also they should have run tests on it. They should know if its a vending machine or not. Its a machine that vends items right, its a vending machine
IDK having a working 008 could lead to emergent game play with people turning it on or off.
Stuff like that.
Anyway, minor nitpicks
That just sounds annoying
if 008 was added I'd like it to just lock people who enter inside if they get infected
Someone going into 008's room just to spread it
its a machine that vends but its not a "vending machine" as humans know it because that would imply we can confirm what the hell it actually is (which we cant)
Not that important. Personally I won’t write a line like that unless the subject matter is something truly unknown that can’t easily be investigated
If your own teammate is doing it. You cant do crap then.
Also something like 012 be turning on by 079 like in CB.
maybe like, if someone got infected by 008, someone else has to activate a decontamination in the control room
Again. This frels like adding content for the sake of it
😭
the first sentence of the description typically describes the initial entity (the -1) in visual context
that IS what 953 is
And not something that actually adds to the game
Your just adding stuff to the game!
953 has a purpose
953 is a new playable to fill in a role we thought was interesting with 3114
It contributes to the game and has value
guys if you want new SCPs to be added to the game then why dont you just go make your own SCP game
win win
008 being a thing players can just turn on is just team sabotage nightmare
never needed 953, SCPs were fine. It just adds more variety, such as: adding things to add things, creating more variety
Why don't you just MOVE.
953 fills a purpose
bro
That's funny though.
Especially since the community wants a new playable
Something like a battery that instantly kills you when you pick it up (Looking at you mysterious battery) that you quickly learn never to pick up or make doesn’t really add value to the game
identical idea here
Until it happens over and over again
But more so, new playables can fill new roles in the gameplay
wait until they actually release 953 to criticize it
they;re adding 244-C
Things that players can have fun with
next playable
Compared to, "lets add 012 and if you go into its room you die"
I'm not seeing how adding more items for players to mess with isn't adding things people can have fun with
Getting fucked by the SCP-914 is funny the first time and not so much the 500th but that still part of the core loop of the game.
...
surely nobody here wants that!
Okay if you want me to be more clear
Wait hold on what's the convo here I'm seeing some 953 slander
953 will have a meaningful contribution to the game. You’ll definitely interact with it a lot more than a item that does nothing but warp your screen for a few seconds
Content that has substance and new interesting gameplay opportunities
Vs room that kills you if entered
That's what I mean
Adding back 012?
guys can we make it so that 244's cold eventually becomes exponential
Japanese soldier
Im sure a few players would enjoy it
Bro I'm asking what are we talking about
I honestly have no idea
Every game I play there is constant team sabotage and trolling, having a SCP do it is atleast better then people opening doors or not shooting SCP and spliting up.
a paper that kills you when you get near it only works in CB because the game is meant to be an exploration game where you die and learn
But then the "kills you if you enter room" becomes boring after awhile and people only enter it every 15 rounds or so
CB is meant to be played once and enjoyed as a story game, SL is a rounds game and things that kill you are just painful
That doesn't mean we should intentionally add features for easy sabotage
I was in a different argument about how writing “Item appears to be X” in a well documented SCP article is just dumb imo
012 is for your SCP CB "All SCPS 2025" clip compilation, only purpose it would have in a multiplayer game is to trick new players and clipfarm
i still dont see your point by the way
To each their own
Hell, after some test. We removed one of the objectives for spawn system rework before it hit 14.0.
like i think its just reinforcing the point of SCP which is they dont know anything
Share with the class 
If you saw the PEARs test. We originally had an "objective" where your team got punished for killing a disarmed civilian
Oh right
It got removed since well. Team sabotagers wouldn't care.
Infact it would just encourage them more
while turning it into rewards was a good decision, it still isn't rewarding enough for people to do it much
i greatly enjoy how the problem of "everyone dying early at the beginning" was fixed in PEARS
SCP-018,SCP-244 and SCP-2176 are worse in this regard and yet they are in the game.
Really, the main thing we did was make the game actually tell you this 5 year old system existed
rescuing detained players isn't rewarding enouggh for guards to go, "I want to walk for 5 minutes and get very little
244, fair. Everyone hates that
018 and 2176 have plenty of usages outside of a troll being a dick
Now that guards start in light and are trying to escape themselves, it does make much less sense to KOS I guess
since you're going there anyways
244 could be made stronger if it didn't spawn on the floor
do people hate 244 because its useless or because its annoying?
But tell me. What usage does a player have going into 008's room to get infected
PEARS 5 kinda fixes this since, as a guard, you also have the objective of escaping the facility
What benefit is there
It's deadass pointless bro
useless
So you might as well take some CD along with the ride
3 scp 018= hell
mainly because it's annoying actually
one of its only uses was straight up removed in 14.2
I dont see a lot of team sabotage with those items really
never found 018 to be useful, creates a hazard and the effect of it takes so long that my enemies would've already gotten me
018 does an insane amount of damage if it hits lol
It's more meant to be a chaotic item
018 is an item that specifically targets me
it's fun
earlier today i was playing scp, dog got basically one shot by it and i lost half my health lmao
It tends to make people not go towards it.
it's a deterrant if anything
It will go out of its way to mess up my day
018 is an item that points itself towards 049/939
And just mine in particular
now that i think about it, 244 is like a flashbang if it hurt you to benefit from and if you could walk away to end the blinding
make them in 914 so they wont
So it can help put distance between you and an SCP
018 is a good tool for area denial
ok but bro check this shit
ball hates red
018 is also really funny
Unless I throw it, then it ends up doing nothing
i dont like how 2176 just doesnt always shatter when you throw it
And yeah, 018 is one of the strongest items in game
I'm going to be real I meant SCP-012 and got confused but still you could force people into 008 or flea there your self with the risk of being infected.
Should always break if you left click it
i have never have 2176 not shatter when i throw it
ohhhh thats my problem
you are underhand throwing it then
i keep holding down right click
No one would run into 008 to hide
same reason why my grenades always go like two feet huh
bro...
Right click puts it on a 10 second timer
And it is more effective to shoot someone than forcing them into 008
yes
This have never happened to me.
guys they dont have a guide on how to THROW
you can just press T when using ghostlight anyways
Doesn’t it say left click to throw?
t is the best
2176 needs enough velocity to instantly shatter
Or is it only right click to cancel?
For every 2176 is actually useful there are like 3 times where the user gets them self kill and 5 where they get their team mates killed.
If it doesnt gain enough it simply cracks and then auto shatters a few seconds later
i didnt realize there were changes to how far you toss an item whenever you hold right click and keep it out in your hand
Iirc, the velocity needs to be like sqrt(42) m/s
which is what i do with them most of the time
the funniest use i've seen of 2176 is using it to try and tesla people
speaking of teslas
People pretty much never expect it
I made an entire plugin making the ghostlight better
Me running into 008 just to get infected and die to something else
why dont they turn off whenever the 079 override happens
Good way to kill some enemies
idk
they should
but they don't
new game suggestion popping up guys
Because Site Security is still active
Small detail
"enemies"
i mean i kinda assumed that site security would shut down during that brief period too considering how 079 is ejected from the cameras
How often is a player near a tesla gate when overcharge happens
If anything, 079 should be able to disable teslas and they should be re enabled once the bot is gone
Would be a nice detail
fairly often i'd imagine
But you can also see why it isn't a thing
Oh you mean during overcharge. Do teslas stay active in overcharge?
i think i remember plugins doing it back in ~2020
Especially since overcharge usually only happens right before the round ends
I don’t remember it doing that
i found it out a bit ago
The painful way?
i also remember some servers that made teslas not activate for people holding a weapon managers tablet
so i'm sure it's possible to just turn them off for a few seconds
oldgem
Do you think taslas will be removed soon?
Unlikely imo. The game needs more environmental hazards, not less
they need to buff teslas
they're supposed to be harmful to scps and helpful to humans
there should be a moving room in HCZ
like you know how in some games you have a pathway which you can rotate in the center of the room
add that to hcz
instead scps can run right through them and humans are the ones who get one shot
one shot the verb
Tesla should instantly drain all of your hume shield
like from blue prince
Has this ever been true in game?
at one time they did enough damage to like, one shot 096
If you want to run straight into a tesla to chase, the game should let you. But with a cost
i remember seeing a lot of new 096 players not know the timing and die instantly
hear me out
what if there was a chance for teslas to fail
like at the time it'd zap it doesn't
well im not dr genius but i wouldnt be surprised if tesla gates have a chance to completely wear themselves out
When?
Site-02’s teslas are well maintained though
We even get a maintenance log and everything
well then maybe consider it in the eyes of the site's power
And even then like people humans will die because they have to wait for the taslas while running.
I remember dying to one as a SCP back then and being pissed but that was more because I was ass then them helping.
like i feel like tesla gates would use a lot of power especially when theyre running consistently and not even zapping anything
Plus we should think about whether its a good change or not gameplay wise
well they're not running constantly
they only run when someone is near them
it adds variety to an incredibly uniform room and allows for players to have a slim chance for luck to be in their favor
Like why should they change it. How does it make gameplay more interesting
But people are still going to treat it the same
not if they can hear an audio cue saying that its going to fail
They’ll wait for the tesla to activate then run through
All them not working is going to do is make people wait for them to work so they know it's safe crossing.
Its a <5 second delay. No one is going to do it outside a chase.
And during a chase, they’re too busy to listen for audio cues
You still will barely notice a difference
Every room in Heavy should have a tasla.
Well
Iirc, tesla gates did less damage back then
The difference is they dealt damage every frame
I do wish they were stronger though
I dislike how most SCPs can just. Ignore them.
would it be annoying if 244 gave anyone who walked through it a slight chill which made switching items take longer over a short period of time, and the longer you stayed in the 244 gas cloud, the longer itd take for you to switch items and for a longer period of time
I like the idea of an SCP choosing to sacrifice some health and taking a risk to end a chase faster. But teslas are very cheap
nay not even just switching items
using them overall
244 currently increases weapon draw time
Other item's draw times remain unaffected
well i feel like people walking through 244, especially in the latter part of the round, just walk with their gun out already
Yep
so the effect is really situational
if 244 made it so it took longer for you to do ANYTHING it could actually serve as a genuine roadblock
Like, 244 increases item pick up time by 30% plus an additional 1.5s on top of that
You shouldn't be picking up stuff in 244 to begin with.
typically the only thing i see people picking up in 244 IS 244
Typically I pick up 244 and throw it off a ledge because it just makes everyone’s experience worse
How it feels to use a grenade to destroy 244 so its no longer in play
Upon pick up
!wiki
Scientists with pink candy in 914
i have a lot of ideas for the game but they really wouldnt work in the short frame of the round
What sort of ideas?
well i had the idea for an scp item that allowed for you to use abilities from previous scp items after theyve already been used (albeit on a lower extent) but i dont even know how thatd work... like sucking the soul out of a corpse??? idk
But it should be pick up
Why would you spread misinformation Terran
anyway corpses despawn and stuff
Probably just a left over
This is all your fault
So it is on pickup?
and i dont even know if there's an scp that does that

i had an idea for a game which was purely a visual presentation of what EVERY scp on the wiki's containment would look like
just an idea because that's way too much effort for way too little reward for me
also kinda incompatible with like
a lot of new generation scps
Sounds like hell
What wrong with 207?
And every CB fan would hate it for not being CB
to narrow it down a bit i tried to catalog the containments for every SCP at site-19
there's like
200 at site-19
People are still upset over the nerf
Most SCP don't even have a traditional containment cell though.
It's still an effective tool. Just more punishing for mindlessly holding shift all the time.
yeah this is what i found out
Tbf I think 207 stacking needs to be removed
every SCP had a different containment system
It serves 0 purpose
so i couldnt categorize it
how dare i not move at the speed of sound with no consequences
914 is located in its own building above ground
actually its own complex
but funny
with housing, storage, offices, etc.
And most cool containment procedures aren't just weird metal boxes.
And somehow it still causes containment breaches every now and then
its just a chill 914 experience
There is no chill 914 experience
i think 914 would be a pretty fun sandbox
I think it drains hp too quick and it’s annoying to have to constantly heal
The HP drain isn't that high
You have infinite stamina
I mean I don't like using it but it's not worth throwing off the map or it being bad.
I think that needs a trade off
it is to me
that is the cost of inf stamina
The nerfs were for the most part reverted
and I don’t like having to deal with other people having it either
So the answer is simple
@chrome summit would you happen to know what 207 tastes like
2 cola funi
The funny thing is the nerf to 207 encourages people to only sprint when necessary
oh all-seeing seer of wiki knowledge
well that ruined my day
yes it should just taste like cola
They named 207 wrong
Which was pretty much the point
i wanted it to taste like pepsi
Basically dont hold shift + W all the time
Just like ghostlight is the wrong type of lightbulb
no wait
No it isn't
i thought anti cola was grape juice
is it something grape
No
Its raspberry
Cola and Pepsi taste the same
is it cherry cola
Its anti matter
No @deft cargo @sick sapphire
why look like grape if not grape?
is it a nuke
As Anti-Cola's creator. My claim is that Anti-Cola is a sour soda.
It isn't sweet at all.
No that would be SCP-021-J
anti-cola is a sour soda... that tastes like sour grapes if they existed
The player gags when drinking it
And I will fight Narrative Design to have my taste claim over my item
like warhead soda
So its quick revive from waw zombies
or black ops zombies
if PEARS gets implemented can they add LCZ variants to the elevator rooms alongside the HCZ variants to the elevator rooms
it would Be Neat
LCZ rework 🙏
I LOVE REWORKSW.
see you lure them in with mention of PEARS 5 and they think you're gonna talk about the game's upcoming renaissance but then you mention how "appears to be" is a VERY REASONABLE PHRASE
"wE nEeD mOrE aNtI iTeMs"
Honestly PEARS 5 showed me just how terrible the current early game is
So honestly I would prefer a LCZ rework before EZ rework if it also came with the early game overhaul
blah blah pears 5 blah blah armorer card blah blah it just makes sense if you think about it blah blah blah
i love new game features
said by someone
dude what would anti-018 even be
a ball that loses speed?
a baseball glove
These are the someones
Immovable object
It absorbs energy
im mocking
And stores it
a cube that can't be moved.
I know
i guess
I was giving the example of the someones
anti-1576 allows you to directly communicate with someone alive
!wiki Radio
yes but like radio if it actually worked 99% of the time
anti 1853 makes you miss all your shots
Anti-1576 makes you sane and encourages you to live
!wiki 244

see
It forces you to be a Friendly.
Anti 500
anti 1509 gives health to people and turns them into zombies if you hit them too many times
thats just death
Inflicts all the status effects that are normally taken away by 500
so just death
A slow agonising death
not slow
!wiki File:IconCandyPink.png
"what status effect did the admin just give me?"
"Cancer"
"what"
you just explode from the anti and normal cola
You get cancer irl
I guess Black Candy also works
Stop ruining this for me
Which is like, 8 effects or something
does black candy have a chance to make you go pink
Yes
See, the funnier thing would be make it so anti 500 gives you every effect it can not cure
Which is like 90% of the effects in this game
Anti-018 that just doesn't bounce at all
It hits a wall and just drops to the ground
Severed hands and blindness
And severed eyes
Yeah is that not what blindness is?
And Pocket Corrosion teleports you to the PD
And decontamination
No
Blindness is seperate
its a all in one
this year's halloween rework for 330 should add like 1000 different shades of colors and each time you pick a candy, it gives you a random shade and a list of random effects that it generates on the candy
I thought severed eyes was just 100% blindness
Anti 999. Actually likeable
that just 035
!999
bro i got cerulean blue candy and it gives me Pit Death
!wiki Status Effects#Blindness
Separate effect
The Scarlet King
Oh yeah
bro i got periwinkle candy and it gives me max speed for 4 seconds
Pit Death is a status effect
So you dont get to experience anything
You just instantly die
Oh removing 1344 gives both blindness and severed eyes. That makes sense
Severed Eyes was originally just used to spawn the eye props and remove them from the model
Bleeding was applied to kill the player but bleeding is too slow
why doesnt SCP:SL add voice lines for whenever your character does generic shit, like in triple-a games
So Severed Eyes deal damage
do yall know about the mario if it was made in 2025 memes
cus it'd interrupt how players voice chat
So you can remove your eyes but still be able to see if you remove blindness
i wasnt being serious but
I guess there is also the thing where first aid kits can remove Bleeding. We got close to permanent blindness in SL
imagine you're voice chatting all good and then suddenly your character says "Danger!!"
Yes
But 500 can't affect Blindness if the intensity is set to 101 or higher

"Glad that's all taken care of."
"Better keep an eye out... there's anomalies afoot."
"I need a medkit... fast!"
"What is this, some kind of... ball?"
🫠
Noted.
Would be funny if all the voicelines used the full SCP article name for each anomaly
Does removing the goggles actually kill you or does it just permanently blind you
500 does NOT remove all status effects
I'm gonna write this down as blindness intensity
Look out, its With Many Voices
Damnit, we’ve been tricked by Wouldn’t it Be Chilly
It drains your HP over time
So 101 is what 1344 uses?
"Aw crap, it's SCP-173 The Sculpture"
When removed
yeah
When equipped it uses 100
That demonic Polymorphic Humanoid is going into the incinerator where it belongs
and ticks to 15?
Ye
Darn
I think it would be funny if it didn't kill you
It just made you endlessly blind
"This tesla gate is active... better watch my step."
"SCP-049 spotted ahead. Better run."
"Nine Tailed Fox, huh? Might need to be more careful."
"These are some interesting clockworks."
you can technically live
my god it’s scp 096 look away
Removes 5 negative effects
"Keep an eye out, SCP-096 is on the loose"
roundhouse kicks 096
"Yeah, I'd hide my face too if I looked like that"
Leon Kennedy solos SCP
