#plugins-dev-chat

1 messages ยท Page 191 of 1

slender lynx
#

they dont play sl anymore

#

what r u on abt

#

switched to quake

shy karma
slender lynx
#

is it mostly random nonames or ppl that we know

shy karma
#

fair enough

slender lynx
#

its a question

#

?

shy karma
#

oh whoops

#

im sleep deprived

celest thorn
slender lynx
#

ggs

celest thorn
shy karma
slender lynx
#

ik damn well all the players that acc matter wouldnt ask for lower dmg

#

if u put it back to normal dmg id prob play

#

dont listen to the larpers bro

shy karma
shy karma
slender lynx
#

โค๏ธโ€๐Ÿฉน

shy karma
#

the vamp server was mostly just a little side project i am doing for fun while I work on something a bit bigger

#

is it a fixable reasonnnn?

hollow remnant
#

PlayerBannedEventArgs::Duration it's in seconds?

upper vapor
#

5th or something MER competitor

shy karma
upper vapor
shy karma
#

lol

upper vapor
#

this already exists btw

#

(yes it's private)

shy karma
#

crazyy

hollow remnant
upper vapor
#

society if the docs said the measurement unit

tired charm
#

overrated

celest thorn
shy karma
grand flower
#

what's the point of havign so many

#

instead of contributing to one

celest thorn
#

for other reason

#

which was full control and optimization

celest thorn
grand flower
#

is it public now or

celest thorn
shy karma
grand flower
#

then how is it better than MER

shy karma
celest thorn
grand flower
#

"my private plugin is better than the open source one, trust" lol

celest thorn
shy karma
#

ah it was

#

yeah i see lol

#

yeah im not invested in this game enough to spend a year and 9 months of my life on that

#

qwq

slender lynx
#

1.7 million primitives with 200 fps

grand flower
#

Not collaborative, sucks

#

good performance sure though

harsh thorn
#

iirc its just agressive "culling" of client primitives by sending net messages to hide and show

celest thorn
#

there's more and more

slender lynx
#

we dont cull

#

besides what sl forces

celest thorn
#

we don't because its broken asf

grand flower
#

How do you do it

celest thorn
harsh thorn
#

aight let me just join using editor with profiler

grand flower
#

Right, how do you do it

shy karma
celest thorn
slender lynx
grand flower
#

I don't get hiding stuff like this when it could benefit the community

celest thorn
#

it would've taken nothing tbh

slender lynx
celest thorn
grand flower
#

Bwahahahaha

#

Okay

#

I see what kind of bs this is

celest thorn
#

and 9 months of research

shy karma
celest thorn
slender lynx
#

the issue is it isnt plug and play like mer

#

its much more complex

shy karma
celest thorn
#

yea true

slender lynx
#

you need to rewrite plugins to get it working

celest thorn
#

i mean it has a command for testing maps

grand flower
#

I humbly apologize to our overlords mmLul

grand flower
#

God I hate this kind of behaviour

harsh thorn
#

"its not plug and play"

grand flower
#

Stop pinging me for every response

harsh thorn
#

ok but that still didnt answer what it is

celest thorn
shy karma
slender lynx
celest thorn
#

deciding what is useful and not

#

and other 20 optimization

harsh thorn
#

so it is a sort of culling hmmge
cuz client is limited to specific objects

shy karma
grand flower
#

This gatekeeping shit sucks ass and is just childish

celest thorn
#

but its not

celest thorn
shy karma
#

collisions?

slender lynx
harsh thorn
#

if you are telling the client to unspawn/respawn a primitive its culling trollage

celest thorn
#

im not getting sued for you

grand flower
static osprey
celest thorn
slender lynx
#

zero has nda

static osprey
#

๐Ÿ˜ญ

celest thorn
#

maro made me sign it

#

lol

slender lynx
celest thorn
#

im careful with my words

#

i don't wanna get fucked

crimson dune
#

not that serious

grand flower
#

I'm dying

static osprey
#

nda for a game server is crazy

celest thorn
celest thorn
#

tbh idc

#

like of telling the community

#

i've seen so many people steal

harsh thorn
#

so, the whole "performance boost" is just you are telling clients selectively which primitives to show and not show

grand flower
#

"Yeah my plugin is better than MER but I won't say how it works, it's private, and y'all have skill issues"

#

Fuck off

#

Lmao

static osprey
celest thorn
#

not that only

harsh thorn
#

and possibly generating 1 bigger primitive out of smaller ones

celest thorn
#

even before you see the schematic

harsh thorn
#

cuz there isnt much more you can do

celest thorn
restive turret
#

Non descriptive actions

celest thorn
#

you don't know maro

slender lynx
celest thorn
#

trust me

static osprey
celest thorn
slender lynx
#

i think ur first issue is getting pressed over the ping notif

celest thorn
#

if you know where to search you know how to make it

harsh thorn
#

can we not try to ragebait people

celest thorn
slender lynx
#

no ragebait

harsh thorn
#

ive seen enough of that recently

celest thorn
#

im just typing

slender lynx
#

peace and love

shy karma
celest thorn
#

if you guys want it open source

#

tell maro

#

not me

#

im executing it

grand flower
#

Some people just don't care about being seen as assholes

static osprey
#

maor

grand flower
#

ยฏ_(ใƒ„)_/ยฏ

slender lynx
#

awh cyn blocked me

#

gg

celest thorn
restive turret
celest thorn
#

im not trying to ragebait i just type

#

thats it

slender lynx
#

i didnt know leaving ping on reply made ppl this upset bro lmfao

celest thorn
#

lol

grand flower
#

You know when people tell me SL's community is just ass I generally say that can't be it

celest thorn
#

thats it

grand flower
#

But it's getting harder to disagree

shy karma
celest thorn
#

but then she never went through

harsh thorn
# shy karma yeah i can tell there has to be but like wtf

from what it looks like their just doing selectively spawning/despawning
maybe generating a bigger primitive out of smaller ones when the geometry matches

and maybe they also move some primitives around instead of destroying/creating new ones

celest thorn
#

because the problem is meow is like IDSoftware

slender lynx
celest thorn
#

you need seperate build

#

for running it

slender lynx
#

if they put 2k ill prob post it

celest thorn
#

and the mainline is ATOH

#

its calibrated for each gamemode

#

but all of them use similar approach

slender lynx
celest thorn
shy karma
celest thorn
#

because its both stuff we do on mirror

harsh thorn
celest thorn
#

and other stuff

harsh thorn
#

i know you said that the server doesnt even instantiate the primitves

celest thorn
#

building is one thing the game is seperate

harsh thorn
#

but that doesnt account for the fact that everything i just mentioned doesnt require the server to know they exist

celest thorn
slender lynx
harsh thorn
#

yeah its called send the spawn message manually

celest thorn
#

see the past drama

#

and you realize that they all were for shit like stealing code

slender lynx
#

0 server recognized objects

harsh thorn
#

thats not that hard to do on its own

celest thorn
#

the only network object is fucking textotys

celest thorn
harsh thorn
#

litterally just follow the network pipeline of spawning a primitive and replay the messages manually

shy karma
upper vapor
celest thorn
restive turret
celest thorn
#

WITHOUT UNITY

#

trust me

#

its bad

slate flume
harsh thorn
#

fairly certain the list of things i described with how culling works is how you do it
server just tells the client "yeah this primitive do something with it", it doesnt need to know it exist itself
given you can just, send the message yourself

celest thorn
#

is this

shy karma
#

huh

celest thorn
#

let me find the pic

restive turret
celest thorn
#

he knows better than me

upper vapor
celest thorn
#

shit

#

i have hopes and dreams

celest thorn
#

dark times

harsh thorn
#

you just need to know how mirror works

harsh thorn
#

then you can craft your own net message

celest thorn
#

this was the problem with culling toys

slender lynx
celest thorn
#

unity fine

#

game moves

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to the center of the culling toy

slender lynx
#

@celest thorn remember tower frames

#

with culling

#

were just fucked

harsh thorn
grand flower
restive turret
celest thorn
upper vapor
# celest thorn i have hopes and dreams

one thing i don't understand is the prefab magic bs you do
"meoweditorprimitive" with a color property
you make it a prefab
now you can't preview the colors

restive turret
#

Floats, ints, etc

harsh thorn
upper vapor
#

you make a prefab and the preview is fully purple

restive turret
#

Only thing "hard" is var int compression but you can just yoink it from mirror

slender lynx
upper vapor
#

editor magic

celest thorn
#

im just never going to fix it

#

tbh

#

its not a big problem

harsh thorn
#

cuz sending the net messages is 100% more performance friendly than creating the object on the server and running the update loop pepeLaff

#

tbf, im not sure why primitives actually have the update loop

#

and dont just use syncvar hooks

slate flume
upper vapor
restive turret
celest thorn
#

like idk why you both are so aggressive

#

go relax

upper vapor
shy karma
#

you should like not gatekeep thatt

#

atleast TwT

celest thorn
harsh thorn
# upper vapor movement smoothing

oh thats true, but surely there must be a better way to do that than have an update loop for each primitive
cuz Update() adds overhead in unity

celest thorn
#

sorry but 9 months are 9 months

grand flower
#

I hope you won't try and make it a career, that'd be sad

slender lynx
#

idk why they r purple for u cuz even inside of prefabs they work fine

grand flower
#

Keep to games

shy karma
restive turret
upper vapor
static osprey
harsh thorn
upper vapor
slate flume
celest thorn
shy karma
celest thorn
upper vapor
#

so the trick is

celest thorn
#

for having private plugins?

upper vapor
#

export from editor

celest thorn
#

like

upper vapor
#

load

slender lynx
upper vapor
#

remove from server

#

lie to client

celest thorn
upper vapor
#

do a bunch of grid magic

harsh thorn
celest thorn
#

you are missing big pieces

upper vapor
#

that's meoweditor

restive turret
#

Going to eat my breakfast

slender lynx
#

this whole thing started with primitives and editors

upper vapor
celest thorn
#

finally more optimization

slender lynx
#

neither i or zero cba to argue with u 2 nerds lolz

upper vapor
celest thorn
upper vapor
#

like

slate flume
celest thorn
slender lynx
celest thorn
grand flower
#

Are you stupid

upper vapor
celest thorn
#

and centrals

slender lynx
#

northwood open source sl?

#

community needs open source?

slender lynx
#

lol?

celest thorn
#

bro everyone runs private plugins

slender lynx
#

like see this argument

#

its stupid bro

upper vapor
celest thorn
#

like the argument is so stupid

grand flower
slate flume
celest thorn
slate flume
#

I share my work with people

celest thorn
#

tell me

grand flower
#

"My private plugin is better than MER, also you have skill issues" is literally what those two are saying

celest thorn
#

whats so special if i share it

slender lynx
true quest
celest thorn
#

then my server is just loosing magic

grand flower
#

If they can't take criticism they shouldn't be assholes in the first place lmao

slender lynx
#

you 2 do ur thing

#

we'll do ours

upper vapor
#

there are amazing private plugins, absolute ass private plugins, spectacular open source plugins and dogshit open source plugins

grand flower
#

๐Ÿ‘‹

slender lynx
#

aint no way the guy that blocked me for pinging him is complaining

celest thorn
#

but the thing is if we decide to keep it private is alot of reason

slender lynx
celest thorn
#

and 1 of them is

#

its a fucking game engine level of shit

#

have you ever seen doom?

upper vapor
slate flume
celest thorn
#

they run each different id software version

harsh thorn
# upper vapor that's meoweditor

i think its

the editor just exports a giant file containing the map

game server loads the struct, lies to client in instantiating the primitives (that they need to know of at the time)
then when the client moves into a zone itl either send new spawn messages, or maybe reuse existing primitives to "cull" out what isnt needed to be shown
and that is based on their so called algo that decides what should be culled when, etc

#

something like that

celest thorn
#

else i get sued

restive turret
upper vapor
celest thorn
#

so who cares lol

harsh thorn
true quest
harsh thorn
#

but i mean, what i mentioned sounds like a reasonable aproach at doing it

upper vapor
#

if i figure out one stupid fucking unity bullshit thing is the one thing that would stop me from making my own system
and also my spectacular procrastination skills toomuchtrolling

celest thorn
slate flume
upper vapor
grand flower
celest thorn
grand flower
#

Or is that all fine and dandy

celest thorn
#

this is open source

#

trust

slate flume
static osprey
slate flume
#

If you can't take criticism then don't yap and brag about your shit

grand flower
#

Damn

upper vapor
#

waiting 5 years to get a good open source map editor

grand flower
#

I actually don't know what I was expecting

#

Disappointing

upper vapor
#

the thing is

#

if you make your own

grand flower
#

Awesome to make your own

upper vapor
#

zero & maro can just make theirs public

grand flower
#

But to talk shit to others for it? lol?

upper vapor
#

and then be like "actually you're shit"

celest thorn
upper vapor
slender lynx
celest thorn
#

only on the all of the editors even internal ones :3

restive turret
#

Me omw to make an editor in godot and the plugin for sl to make better map editor

celest thorn
restive turret
#

Joke

celest thorn
#

or a 3D game engine

#

that runs on sl

#

but then i got bored

upper vapor
#

work a shit ton on a public alternative -> private plugin owners make it open source -> realize theirs is actually better -> wasted months of your life, cry

restive turret
#

I have zero care about map editors

harsh thorn
restive turret
#

I think they are cool, but not care about it much to do anything with it

#

And honestly I just ass at designing

upper vapor
#

sure you will still get users but like
incompatible frameworks

harsh thorn
#

๐Ÿ˜ญ

upper vapor
#

add a hypercube

restive turret
#

Real

upper vapor
#

(interstellar reference?)

shy karma
#

I just want to fix my hitreg why

harsh thorn
#

so i simply have other people do it

grand flower
#

When's NW fixing hitboxes natively

#

the extender works ig but it's like, why

upper vapor
#

uhhh

restive turret
#

When someone will look into it

upper vapor
#

movement networking refactor in

shy karma
upper vapor
#

2 years maybe

#

or 3

#

or 8888

slender lynx
harsh thorn
# grand flower When's NW fixing hitboxes natively

remind me, what actually was the issue

i heard about like 4 different ones

cuz iirc theres:
issue with backtracking and rotation (some part isnt rotated so you could miss a shot)
animation is not synced with the server/client so if someones arm moves slightly you could miss a shot

#

and some more

#

i looked at some of it before

grand flower
#

Unsure really

upper vapor
#

what if we didn't have fancy animations

grand flower
#

I did tell y'all you could just make it way simpler

#

Instead of running animations on the server

unique crane
#

Guys I have idea

grand flower
#

SL is not an esports game

shy karma
grand flower
#

A simple capsule check would work

shy karma
#

think about it

restive turret
unique crane
#

lets change something in primitives to break zero's thing

upper vapor
#

@cyn

upper vapor
slate flume
grand flower
restive turret
upper vapor
#

anything really

#

just move a member up

#

boom

unique crane
harsh thorn
# grand flower Instead of running animations on the server

iirc the server doesnt actually run the animations
or it might, but its not synced with the clients either way
so the clients idle sway could lead to the server not registering the hit because the raycast misses

although, could possibly just buff the hitbox near the areas that sway and see how that works out

#

cuz iirc its not much

grand flower
upper vapor
#

or we could make the game less violent and remove damage ๐Ÿฅบ

slate flume
restive turret
grand flower
#

where

unique crane
#

let me find the link

upper vapor
#

probably in some claude code session

harsh thorn
#

oh, that

upper vapor
harsh thorn
restive turret
#

On Roblox i assume

upper vapor
#

๐Ÿ˜ญ๐Ÿ˜ญ

unique crane
#

SCP: ReEnter is a free-to-play, multiplayer first-person survival and action game set during a catastrophic containment breach in a secure Foundation facility. At the start of each round, all players are randomly assigned to either the Human team or the SCP Anomaly team. This creates a high-stakes asymmetrical battle where objectives are dynโ€ฆ

Release Date

Q1 2026

grand flower
#

this shit is so ass what the fuck

static osprey
#

thanks cyn

unique crane
#

XDDDD

grand flower
#

I hope not

harsh thorn
grand flower
#

My condolences if it's your game

static osprey
grand flower
#

Are you joking or

#

I'm assuming you are

unique crane
#

ofc he is

grand flower
#

Okay I was starting to be worried

static osprey
harsh thorn
#

you need to look very hard to find a serious comment from zenlet in thischat

grand flower
#

It wouldn't change my mind about calling it ass but I'd be a little more apologetic to your face

#

maybe, idk probs not I hate AI slop

restive turret
#

He was prompting like 12 hours a day!

harsh thorn
#

sometimes yes

#

not all the time though

grand flower
#

I feel like this would work well for SL

#

I've said it before but NW's code is just overkill, you're writing it like SL is a competitive esports shooter at times heh

upper vapor
round island
restive turret
upper vapor
harsh thorn
#

tbh i feel like hitreg can be fixed if we account for idle animations

upper vapor
harsh thorn
#

and well, iirc the target isnt rotated in backtrack

grand flower
#

I don't play SL anymore so I'm not waiting for anything. But I'd be happy for the communities I enjoy if it got better

grand flower
#

would literally not matter at all

#

and add a bit of leniency too

harsh thorn
#

so if someone were to rotate 90 degs, a shot could miss

unique crane
restive turret
grand flower
#

you can easily generate that

unique crane
grand flower
harsh thorn
#

1 for target
1 for attacker

harsh thorn
#

iirc thats the attacker one

unique crane
#

No thats the most base one

harsh thorn
#

oh yeah its base

grand flower
#

Wait the attacker sends their claimed position/rotation?

harsh thorn
grand flower
#

Can't the server just run shooting netcode inline with the movement?

#

or well, no not currently nvm

#

Forgot SL's movement doesn't work like that

#

ouch

upper vapor
harsh thorn
#

might be possible if movement is unfucked to not be tps/net stability dependant

grand flower
#

Y'all need to re-implement movement to be more like other FPS shooters

slate flume
#

I remember when NW devs were raving about a new movement overhaul
Iirc that project was stranded

harsh thorn
grand flower
#

That way you'd be able to connect shooting and moving

#

F

grand flower
unique crane
#

๐Ÿ’€

grand flower
#

Not the name of mine but it's close enough that I feel like it could be confused for it

#

fuck me

#

fuck AI

#

(โ•ฏยฐโ–กยฐ)โ•ฏ๏ธต โ”ปโ”โ”ป

#

eh we'll see

slate flume
round island
harsh thorn
#

but backtracking itself is fine, albeit i might want to give it some touches to annoy the cheaters cuz funny

it just seems rotation for the target is missing
so say a player was rotated slightly on the server compared to your viewpoint
it could lead to a missed shot

and idle sway accounting

upper vapor
grand flower
#

adds to the horror element

#

Crouching for sure though

round island
slate flume
#

Lean around a corner, see an SCP, and you know you're cooked

grand flower
#

would be funny though

restive turret
slate flume
#

90 degree lean

round island
grand flower
#

Nah I'm adding arbitrary modding restrictions to prevent that /s

slate flume
#

Sounding like Northwood rn 0_0

round island
#

this is not the southmetal i know

restive turret
grand flower
#

I'm good though, had my fun developing for Bright's, on to bigger things

slate flume
#

I like writing C# code

grand flower
#

Me too

#

I'll have to write a backend for Reflection so that'll be fun

pallid summit
#

C# mention

grand flower
#

But it won't be as important as central servers, it going down won't affect the game

#

hi Sarean

harsh thorn
#

some time i may get around to finishing the scp game i had inherited after it fucking imploded

grand flower
#

Was it SCP: Unity? DogKek

#

I loved that game

#

real shame it died

upper vapor
harsh thorn
#

no, project from a friend i had worked on, but drama occurred so then they left

restive turret
grand flower
#

R6S modding????

harsh thorn
#

but scp unity was so peak

grand flower
#

How does that work

restive turret
#

.forge file fuckkerry memory editing

pallid summit
grand flower
#

yeaaaah

grand flower
#

I'm taking partial inspiration from it

unique crane
#

Still waiting for Markiplier to play SL...

grand flower
#

I liked the design

harsh thorn
#

the design was really cool

grand flower
#

NOOOO

pallid summit
restive turret
grand flower
#

I could yeah, maybe as placeholders

slate flume
grand flower
#

I'm gonna take CB's models as placeholders for human roles heh

#

it'll be funny

harsh thorn
#

problem i mainly have, im not a modeler
so i make game, but models well uh yes

#

same for textures

grand flower
#

I'm gonna hire for models

harsh thorn
slate flume
#

Steal models

grand flower
#

textures I can somewhat do

slate flume
#

Ez

pallid summit
spring swan
#

I see this channel is active early in the morning

grand flower
#

Not stealing if they're under CC-BY-SA

round island
harsh thorn
#

legal use

grand flower
slate flume
harsh thorn
#

other than scp 173

#

cuz thats a special case

slate flume
spring swan
unique crane
upper vapor
harsh thorn
#

10:44

grand flower
harsh thorn
#

me waiting for my CI build to finish

unique crane
#

10:44 gang

grand flower
#

I'm the friendlier north side

pallid summit
grand flower
unique crane
upper vapor
slate flume
#

I live in America cause I'm based and anyone who doesn't live here is a commie bastard

harsh thorn
#

my trying to manually run pipeline stages?

#

CI didnt appreciate me doing that

upper vapor
spring swan
grand flower
#

PST supremacy

pallid summit
upper vapor
celest thorn
#

yo guys

harsh thorn
#

~~CET ontop trolsmile ~~

slate flume
celest thorn
#

legit

grand flower
#

I used to be CET

restive turret
#

Cest

grand flower
#

moved to Canada though

slate flume
#

CST baby

pallid summit
grand flower
#

rip

spring swan
harsh thorn
#

cant wait for summer time and have more time diff again

upper vapor
harsh thorn
#

or the other wy around

#

i forgot which way the clock goes

restive turret
#

Up in the wall facing you

round island
#

re zero plot:

pallid summit
#

JST supremacy, no summer/winter time

slate flume
harsh thorn
#

i just know it fucks up my sleep

odd hazel
#

is it slowed down or a image?

grand flower
#

aight gotta go sleep

upper vapor
restive turret
spring swan
#

Switch to JhP and go for legs gg ez

harsh thorn
#

๐Ÿ˜ญ

restive turret
#

That's why i wake up 10 today

grand flower
#

Before my wife kills me for waking her up at 2 am

slate flume
#

I just woke up for the day

upper vapor
grand flower
#

hfhf

harsh thorn
#

despite waking up at like 10

pallid summit
slate flume
#

Instead of scrolling through brainrot reels in the morning I come here for my daily dose

upper vapor
harsh thorn
#

gotta love irl jobs demanding 6:00 wakeup

restive turret
spring swan
upper vapor
harsh thorn
#

or well, demanding
i kinda need to because i wont be in time otherwise

#

well you see

unique crane
#

We waking up at 11 in the morning for my uni

#

what a good life

harsh thorn
#

wake at 6, arrive at 7:30 work till 4

harsh thorn
#

then get home at 5

restive turret
#

I more productive at night so

harsh thorn
#

yeah same

#

problem is my nights are not very long

#

because i need to wake up at 6

#

๐Ÿ˜ญ

spring swan
harsh thorn
harsh thorn
#

that was peak

#

though other weekdays i had to work

upper vapor
harsh thorn
#

so only 1 day of peak

upper vapor
restive turret
unique crane
#

I have most draining c# class I ever had

#

god that shit is so boring ๐Ÿ˜ญ

spring swan
celest thorn
#

if you know

harsh thorn
celest thorn
unique crane
#

Im not opening labapi positions any time soon Kek

harsh thorn
#

that only leaves programming then trollage
which is entirely up to beryl

unique crane
#

We still have 4/4 maintainers

celest thorn
#

the goat is betraying me

restive turret
unique crane
#

I found out

harsh thorn
unique crane
#

Ill have to do assembly this semester ๐Ÿ˜ญ

celest thorn
restive turret
celest thorn
unique crane
celest thorn
harsh thorn
#

PhD in slop creation

#

๐Ÿ˜ญ

#

certified prompter

restive turret
unique crane
#

Funniest part is that AI specialization requires second most math out of all specializations

restive turret
#

But i still find it useless

harsh thorn
#

but like fr what do they teach you in "ai class"

round island
harsh thorn
#

do they actually go into depts of neural nets

#

or just "prompting"

restive turret
#

Currently was just how they training and pre-shit

unique crane
#

A lot of statistics, neural networks, linear regression and shit

#

I guess

harsh thorn
#

sounds boring

unique crane
#

tree decision

harsh thorn
#

i like writing code

unique crane
#

All in python for extra boringness

restive turret
#

I'm not gonna be a prompstitute

harsh thorn
#

and doing system management

restive turret
harsh thorn
#

c++ is truly a funny language

restive turret
unique crane
#

The 5 humblous ways to do something in c++:

harsh thorn
#

i fucking hate debugging certain crashes

upper vapor
harsh thorn
#

php trollage

#

to be incredibly honest
php isnt that terriby if used properly

#

it just has some limits that you need to be creative for

spring swan
harsh thorn
#

one of its downsides imo is it has magic variables

spring swan
#

I even heard a keyboard bang in one meeting

harsh thorn
#

i can set $test = "funny";
and later do $test= 1;

unique crane
#

C is surprisingly easy language if you dont count the memory management part

harsh thorn
spring swan
unique crane
#

The C family

spring swan
#

Like C# C++ C, HolyC, etc

unique crane
#

and weird uncle Java

restive turret
#

C-=

harsh thorn
#

(fyi, xdp is something you can write C code for thatl run in the kernel to process inbound/outbound network packets, for low level filtering)

#

and the "verifier" (loader) is so incredibly picky and will give you some random ass fuckass error if you didnt bound check a pointer before using it

unique crane
#

so programmable packet filter

harsh thorn
#

basically yes

#

with certain network adapters the code can run on the network hardware itself

unique crane
#

Not bound checking is rookie mistake in C to be fair

static osprey
unique crane
#

it kinda lets you do it until it doesnt

harsh thorn
unique crane
#

rip

harsh thorn
unique crane
#

anyways back to Logism trolling

harsh thorn
#

but after writing some peak in some places its not too bad if used properly

restive turret
unique crane
#

i reviewed all of your stuff

harsh thorn
#

back to c++

#

1 more hour before lunch ๐Ÿ™

restive turret
#

Tagging zenlet to add phone push notifications

upper vapor
harsh thorn
#

php is allright

#

it just needs a special touch

true quest
#

@static osprey mb I was doing some other stuff

#

ehh

#

@celest thorn went for lunch

#

she's playing xenoblade

static osprey
#

its ok robotWholesome

celest thorn
cyan crown
cyan crown
static osprey
gilded plover
gilded plover
quasi dome
#

makes windows run better when youre not using any other program, and releases that memory in order to prioritize said programs

cyan crown
#

which is unreliable way of testing the game

slender lynx
#

5 dmg pvp dosent translate to basegame

#

ppl r bodyaim warriors with low dmg like that

gilded plover
# slender lynx go for it

if you set it to default damage the low ttk means whoever gets the better random strafe that the opponent cant track instantly wins bc theres no room for error, at that point it would just be normal pvp with insane heal but whoever has lower ping and better reactive tracking wins, so at that point you might aswell remove the vamp in the first place since it just adds rng, and then theres no reason to even be on surface with no cover when first shot matters so much with no heal and low ttk so if we go down that path we might aswel just make classic deathmatch in the facility

gilded plover
upper vapor
#

this is crazy

gilded plover
#

id say if your purely playing to improve at maingame it will help you alot just by teaching you perfect tracking, and it doesnt really matter if your aiming body or head both is tracking

slate flume
true quest
gilded plover
#

fast ttk in facility deathmatch teaches you when to peek and how to abuse peekers advantage more than pure tracking since in most cases the enemy doesnt have much space to strafe in

upper vapor
#

gay dude?

gilded plover
#

the damage was originally 10 but after feedback from people like lunar we lowered it, tho we might also lower heal so duels dont last super long

gilded plover
gilded plover
gilded plover
gilded plover
restive turret
cyan crown
#

never test in local host

upper vapor
upper vapor
gilded plover
upper vapor
#

why not let others test my server at 192.168.0.100

cyan crown
upper vapor
#

unfakeiable

rain isle
cyan crown
#

i never tested on local host ever

gilded plover
spring swan
rain isle
#

wait me too

mild ice
#

Guys get out my house

#

That's my IP

upper vapor
#

it's OUR IP

rain isle
slate flume
gilded plover
#

i think current ttk for the maingame is good, im discussing a custom gamemode server anyways

#

i think a slight boost in ttk in the maingame might be good for less aware casual players so you die less from people camping while scoped in and just peeking around a corner while prefiring, just stuff that you need to expect before it happens

#

what server do you host if you dont mind me asking?

slate flume
#

I solo dev and co-own with a couple guys

#

It's chill

grand flower
#

I think SL's main issue is just the proliferation of guns and ammo

#

If the game was more of a "you found a pistol from a dead guard and barely any ammo" it would play a lot differently

slate flume
slate flume
grand flower
#

It's more of how I don't like the fact SL is so much of an arcade shooter

gilded plover
#

i like that aspect alot, i dont like the thought of it being a tactical shooter

grand flower
#

If guns were rarer and had more disadvantages to using them (i.e. killing humans instead of them being potential teammates), it would be a lot more thrilling

#

If SCPs were the main threat

gilded plover
#

run and gun fast paced movement is very fun

gilded plover
grand flower
#

Not at all

#

They're a joke really

grand flower
#

Which is exactly what I'd prefer

gilded plover
#

and scp winrate is 37%

grand flower
#

Can you disable pinging every reply please lol

gilded plover
#

when theres 3 outcomes

grand flower
#

Depends on the servers tbh

slate flume
grand flower
#

I used to work for Bright's and anytime I'd go from the Mayhem servers (one overpowered SCP with a ton of HP) to our regular servers, they'd become a joke

#

You get so used to the SCP being bs OP that back on regular they're memes

gilded plover
slate flume
# slate flume SCPs are kinda like stuffing at Thanksgiving

Like you have a thanksgiving meal and you expect stuffing
Stuffing is pretty much a given
Different places have different types and interpretations of stuffing, but at the end of the day it's still stuffing
The main focus is the turkey

grand flower
#

I guess it depends on the players sure

#

But it's what we encountered on Bright's

upper vapor
grand flower
#

Humans with guns are more of a threat

gilded plover
#

idk, my experience with dr brights has also been scps being pretty powerful

slate flume
gilded plover
slate flume
#

Or more

grand flower
#

They're not extremely weak for sure, but I still consider armed humans more of a threat

#

angelik can you disable pings please lol

grand flower
gilded plover
slate flume
#

Interesting

grand flower
#

Like for my project if the rounds end with mainly nukes after people escape, that's a win

gilded plover
#

37% out of 4 options is a lot

slate flume
upper vapor
slate flume
#

When I think winrates I don't consider it
MTF vs Chaos vs SCP
I consider it
SCP vs Humans

gilded plover
restive turret
#

1 DBoi vs 40 mtf

grand flower
#

npnp

upper vapor
slate flume
grand flower
#

I would rather non-military classes ally and escape together

#

Military classes fighting each other sounds fine IMO

slate flume
slate flume
gilded plover
gilded plover
slate flume
gilded plover
slate flume
#

I don't really quantify how much of a win it is or how much of a tie it is

#

You'll have close games and you'll have blow-outs
You'll have ties that almost weren't ties and ties that were because of a dead-even match

#

I can't claim I have a bunch of years of experience with game development or design, but I believe that the main draw of SL shouldn't be PvP between militant classes, it should be fighting against SCPs

#

SCPs should be menacing and powerful, and they should win roughly the same amount as the humans combined

gilded plover
grand flower
#

I think the main goal shouldn't be killing SCPs

gilded plover
upper vapor
grand flower
#

and if there were ways to recontain them over just shooting that wouldn't be an issue

slate flume
grand flower
#

too easy to escape

teal junco
slate flume
#

Win conditions only care about non-cuffed escapes, and it makes your individual escape less important if you are cuffed when doing it

gilded plover
grand flower
grand flower
#

hell I'd be okay penalizing murder

slate flume
#

At least that's my take

slate flume
dusky radish
#

I quite like the current tri faction system it makes the game more challenging and its interesting seeing sometimes how people prioritise but its incredibly annoying seeing a group target the wrong faction and giving them a free win

gilded plover
upper vapor
gilded plover
dusky radish
#

Lowkey thats what old chaos was like

gilded plover
teal junco
dusky radish
#

Would be a cool event team but idk if it would be too op

slate flume
teal junco
grand flower
#

Not just teams

slate flume
grand flower
#

So while your team might win, your actions during the round also could have you, as a sole player, win

#

With potential for some rewards/benefits on the next round

thin shuttle
#

do we know if new scp can take item and throw them away ?

#

like 3114

restive turret
slate flume
dusky radish
gilded plover
dusky radish
#

Theres no point in three factions if two of them are going to work together all the time

grand flower
#

Better class/gear, better chance at respawning

#

I want to reward players who aren't just run and gun

upper vapor
#

connect 2 kind of stuff

#

or what's that called

#

4096

slate flume
#

And that leads to more cooperation and social situations

dusky radish
#

I can see more cooperation

#

there should be more

#

but i dont think forcing it has a point

slate flume
grand flower
#

I said it a little earlier but I'm fine with military factions murdering each other

#

They're military and it's their job

slate flume
#

It's about SCPs not being relegated to the side

grand flower
#

My point was moreso civilian factions killing each other or military factions just gunning down the civilian ones

slate flume
#

SCPs are so much weaker than they used to be

slate flume
dusky radish
#

SCP:SL rewards targetting SCPs

#

and lots of people do just that

slate flume
dusky radish
#

like something very common which is annoying is people nuking constantly (Very soon after the game started)

#

to push scps to the surface

slate flume
#

My point is shit like this

#

Why is this behaviour possible and rewarded

slate flume
#

It shouldn't be